Commit graph

39 commits

Author SHA1 Message Date
Weiyi Wang
22df17c303 input/sdl: lock map mutex after SDL call
Any SDL invocation can call the even callback on the same thread, which can call GetSDLJoystickBySDLID and eventually cause double lock on joystick_map_mutex. To avoid this, lock guard should be placed as closer as possible to the object accessing code, so that any SDL invocation is with the mutex unlocked
2018-10-02 11:22:20 -04:00
James Rowe
3f4a7f8f58 Input: Remove global variables from SDL Input
Changes the interface as well to remove any unique methods that
frontends needed to call such as StartJoystickEventHandler by
conditionally starting the polling thread only if the frontend hasn't
started it already. Additionally, moves all global state into a single
SDLState class in order to guarantee that the destructors are called in
the proper order
2018-09-22 14:13:50 -06:00
James Rowe
bfcc712132 Input: Copy current SDL.h/cpp files to impl
This should make reviewing much easier as you can then see what changed
happened between the old file and the new one
2018-09-22 14:11:15 -06:00
B3n30
0238cf52b7 SDLJoystick: Addressed review comments 2018-09-11 14:50:41 +02:00
Ben
17978cf758
Joystick hotplug support (#4141)
* use SDL_PollEvent instead of SDL_JoystickUpdate

Register hot plugged controller by GUID if they were configured in a previous session

* Move SDL_PollEvent into its own thread

* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call

* Fix that joystick_list gets cleared after SDL_Quit

* Add VirtualJoystick for InputDevices thats never nullptr

* fixup! Add VirtualJoystick for InputDevices thats never nullptr

* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr

* Remove SDL_GameController, make SDL_Joystick* unique_ptr

* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr

* Adressed feedback; fixed handling of same guid reconnects

* fixup! Adressed feedback; fixed handling of same guid reconnects

* merge the two joystick_lists into one

* make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! fixup! make SDLJoystick a member of VirtualJoystick
2018-09-08 19:01:30 +02:00
Weiyi Wang
7d8f115185 Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
James Rowe
50270fd791
Merge pull request #4059 from zhaowenlan1779/udp-input-ui
citra_qt: add motion/touch config
2018-08-26 11:56:50 -06:00
CodingKoopa
8cbb60c281 Change level of invalid UDP packet log message from Error to Debug. 2018-08-12 22:17:34 -04:00
zhupengfei
8af89b6979
input_common, common: Add a few functions
These functions include reloading udp client, testing communication and configuring calibration. I also added a function to common/thread.h to use WaitFor.
2018-08-11 14:09:35 +08:00
zhupengfei
e1ae14d508
input_common/udp: allow changing pad index 2018-08-11 13:23:10 +08:00
Lioncash
384c9e5382 input_common: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements
2018-08-10 10:12:30 +08:00
Lioncash
8ce104f0a0 input_common: Add missing override specifiers 2018-08-10 10:12:29 +08:00
James Rowe
169bb29a54 Correct direction vectors for cemuhook motion input 2018-08-07 21:05:09 -06:00
James Rowe
6bcbda5ab2 Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
2018-08-07 21:05:09 -06:00
fearlessTobi
71e1d6e25d Fix compile errors 2018-07-26 13:23:25 +02:00
fearlessTobi
7a3e126a4f Replace MathUtil::Clamp with its std counterpart 2018-07-24 19:08:17 +02:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
Daniel Lim Wee Soong
4617fec970 input_common: Migrate logging macros
Follow-up of #3533

Replace logging to use NGLOG instead of LOG
2018-03-25 17:46:02 +08:00
James Rowe
f61141e86a Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
Adityarup Laha
93cca23dd6 Variable tilt clamp (#3366)
* Add tilt clamp setting

* Updated `clamp` to use variable

* Fixed a minor typo

* Include possibly necessary header

* expose setting in sdl2

* expose setting in qt

* incorporate @wwylele 's suggestion in sdl2

* Incorporate @wwylele 's suggestion (?)

Please review the code, this is the first time I'm working with `ParamPackage`s so I may just screw up the code.

* Forgot to change in qt

* Fixed an fatal error

* fixed clang format error

* remove the old setting

* fixed typos cusing errors

* removed old setting

* Changed init style

* Forgot this one

* Removed unnecessary header inclusion

* Update config.cpp

* update qt-config

* Update motion_emu.cpp

* Update motion_emu.cpp
2018-01-17 17:30:50 -05:00
wwylele
80ed0f03ac cmake: add missing ${...} for variables inside generator expressions 2017-12-23 03:00:15 +02:00
Lioncash
761101f64c input_common: Remove redundant target_sources in CMakeLists 2017-12-14 19:21:02 -05:00
bunnei
4695f12a08
Merge pull request #3264 from lioncash/cmake-target
CMakeLists: Derive the source directory grouping from targets themselves
2017-12-12 14:34:51 -05:00
Lioncash
ab021d163e CMakeLists: Derive the source directory grouping from targets themselves
Removes the need to store to separate SRC and HEADER variables,
and then construct the target in most cases.
2017-12-11 21:11:52 -05:00
Lioncash
1f186be030 input_common/sdl: Silence a -Wpessimizing-move warning
Moving when returning by value can inhibit copy elision.
2017-12-10 19:53:57 -05:00
muemart
e784434a25 Allow input configuration with SDL joysticks (#3116)
* Add infrastructure to poll joystick input and get ParamPackages

* Generalize the callbacks in configure_input.cpp and add buttons for analog sticks

* Use the polling classes in the input dialog

* Fix includes

* Formatting fix

* Include real header instead of forward declaring, to fix compiler error

* Split up pair and add deadzone for joystick configuration

* Pass ParamPackages by reference to callback

* fix formatting

* getPollers -> GetPollers

* Add forward declarations and simplify code a bit

* Update joysticks before opening them

* Fix mixup between joystick IDs and device indices
2017-12-05 23:26:29 -05:00
wwylele
4d058cfb76 motion_emu: fix initialization order 2017-08-22 11:43:44 +03:00
James Rowe
bbfa9d0635 Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
223bd35450 motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
Dave Leaver
bf71fc0342 Fix Spelling/English mistakes 2017-08-14 09:15:39 +12:00
wwylele
188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
danzel
8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
Yuri Kunde Schlesner
776cb91785 CMake: Define an interface target for SDL2 definitions 2017-05-27 21:38:49 -07:00
Yuri Kunde Schlesner
7b81903756 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
wwylele
4ad82f2e5a input_common/sdl: add support for binding button to axis 2017-04-17 14:14:35 +03:00
wwylele
5245c86f26 citra-qt: release all buttons when render window focus is lost
credit to @Hawkheart for the original idea
2017-03-17 21:41:25 +02:00
wwylele
51b1c1f211 InputCommon: add SDL joystick support 2017-03-01 23:30:57 +02:00
wwylele
a6bd7917cb InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
wwylele
38e800f70d InputCommon: add Keyboard 2017-03-01 23:30:57 +02:00