Commit graph

647 commits

Author SHA1 Message Date
Tony Wasserka 94d742fe17 Pica: Add basic rasterizer. 2014-08-12 13:50:07 +02:00
Tony Wasserka 94aa9da562 Pica: Add triangle clipper. 2014-08-12 13:49:33 +02:00
Tony Wasserka 9a76a2d061 Pica: Add primitive assembly stage. 2014-08-12 13:48:56 +02:00
Tony Wasserka c526512619 Pica: Add vertex shader implementation. 2014-08-12 13:48:10 +02:00
Tony Wasserka d443f0a921 Pica: Implement vertex loading. 2014-08-12 13:47:31 +02:00
Tony Wasserka 1a43f69477 Pica: Add register definition for vertex loading and rendering. 2014-08-12 13:47:31 +02:00
Tony Wasserka 76a586de49 Pica: Add command processor. 2014-08-12 13:47:30 +02:00
Tony Wasserka 98ad16a45b Pica: Add float24 structure.
24-bit floating points are used internally for calculations on the GPU, however the current code will still emulate that with 32-bit floating points.
In the future we might want to accurately perform the calculations with correct bitness in the future, but for now we just wrap the calculations around this class.
2014-08-12 13:46:24 +02:00
Tony Wasserka 8528c810cf Video core: Add utility class for vector operations.
I wrote most of this for ppsspp, so I hold full copyright over it.
In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors.
2014-08-12 13:46:20 +02:00
Tony Wasserka 7b6a7d7dfb Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12 13:32:56 +02:00
Tony Wasserka bd798390d5 GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore. 2014-08-12 13:32:18 +02:00
bunnei a3e029fad0 Merge pull request #38 from neobrain/replace_registerset
Remove the fancy RegisterSet class introduced in 4c2bff61e.
2014-08-11 22:21:54 -04:00
Tony Wasserka 9c781a6c76 Remove the fancy RegisterSet class introduced in 4c2bff61e.
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-12 02:17:21 +02:00
bunnei 29365e67d6 Merge pull request #40 from bentley/master
Use pthread_set_name_np() on OpenBSD.
2014-08-08 09:58:08 -04:00
Anthony J. Bentley dad3655a6d Use pthread_set_name_np() on OpenBSD. 2014-08-07 22:56:58 -06:00
bunnei d0c1794853 Merge pull request #34 from bunnei/gsp-command-synch
Gsp command synch
2014-08-06 18:30:01 -04:00
bunnei 0805ecbaca GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line). 2014-08-06 18:20:02 -04:00
bunnei 7ada2625fe GPU: Updated horizontal sync line counter to use framebuffer height. 2014-08-06 18:20:01 -04:00
bunnei d4bd2f2e5d Thread: Added more descriptive comment to WaitCurrentThread. 2014-08-06 18:19:59 -04:00
bunnei cad2f21985 GSP: Cleaned up command buffer decoding.
GSP: Cleaned up code and added additional comments.

GSP: Removed unnecessary TODO comment.

GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06 18:19:56 -04:00
bunnei 36fd1c169e GSP: Added reinitialization of other state objects. 2014-08-05 23:58:00 -04:00
bunnei 4e9f305ed2 GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
- Various other cleanups.
2014-08-05 23:58:00 -04:00
bunnei 99e404e221 GSP: Removed unnecessary GX_FinishCommand function. 2014-08-05 23:57:59 -04:00
bunnei ec14ffe1cd GSP: Implements preliminary command synchronization via GPU interrupts.
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
bunnei c48ab0bd9e MemMap: Fixed typo with GetPointer to VRAM address. 2014-08-05 23:54:28 -04:00
bunnei 2542350b85 AddressArbiter: Removed unnecessary HLE::Reschedule. 2014-08-05 23:54:28 -04:00
bunnei 60078baab1 AddressArbiter: Fixed bug with break statements missing from case statements. 2014-08-05 23:54:27 -04:00
bunnei 1b247b8031 SRV: Updated GetProcSemaphore to create an event instead of a mutex. 2014-08-05 23:54:27 -04:00
bunnei 4d4607041b SVC: Removed ArbitrateAddress log message that spams to much. 2014-08-05 23:53:58 -04:00
bunnei 7a1f813be1 Kernel: Updated Event and Mutex to specify handle that they are blocking for. 2014-08-05 20:14:51 -04:00
bunnei 2003ccf09d Qt: Removed unnecessary HW::Update. 2014-08-05 20:14:49 -04:00
bunnei 90aaab1df0 Merge pull request #36 from bunnei/fix-memory-unaligned-reads
Fix memory unaligned reads
2014-08-05 20:09:04 -04:00
bunnei 967e5629de MemMap: Added an error for unaligned 16-bit memory reads. 2014-08-05 20:05:06 -04:00
bunnei da81742439 MemMap: Removed Read64 function.
- Unused code
- Was not correct for unaligned memory reads
2014-08-05 20:01:55 -04:00
bunnei 81fa804b3c FS: Fix port name (old port name was based on an unaligned memory read). 2014-08-05 19:58:33 -04:00
bunnei 2b52ec4829 MemMap: Fix Read32 for unaligned memory reads.
MemMap: Cleaned up Read32 unaligned memory access.
2014-08-05 19:58:28 -04:00
bunnei 8a9f155f29 Merge pull request #35 from bunnei/skyeye-3dmoo
ARM: Synchronize Citra's SkyEye core with 3dmoo's.
2014-08-05 17:45:44 -04:00
bunnei 77fc029a00 ARM: Synchronize Citra's SkyEye core with 3dmoo's. 2014-07-23 19:16:40 -04:00
bunnei 866d2a62e9 Merge pull request #27 from neobrain/disassembly_view_rewrite
citra-qt: Rewrite disassembly view.
2014-07-23 10:43:46 -04:00
bunnei daa924b906 Merge pull request #31 from neobrain/gpu_framebuffer
GPU framebuffer emulation improvements
2014-07-22 19:20:57 -04:00
Tony Wasserka c131fb2c27 citra-qt: Show function names in disassembler based on bunnei's suggestion. 2014-07-23 00:58:52 +02:00
Tony Wasserka 456b9feb25 Disassembler: Chose slightly lower value for chunk size. 2014-07-23 00:50:28 +02:00
Tony Wasserka 9fd2537e93 Use uniform formatting when printing hexadecimal numbers. 2014-07-23 00:44:31 +02:00
Tony Wasserka afcb250b31 Fix a few warnings.
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23 00:44:31 +02:00
Tony Wasserka 2eb61dafc0 GPU: Clarify display transfer code.
Also makes the illogical component order more obvious.
2014-07-23 00:44:31 +02:00
Tony Wasserka 61e2ffd448 GPU: Add documentation. 2014-07-23 00:44:31 +02:00
Tony Wasserka 4b141791ed GSP: Add a few comments. 2014-07-23 00:44:31 +02:00
Tony Wasserka 9b0d0c81a0 GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
Anonymous structs are not standard C++, hence don't use them.
2014-07-23 00:44:31 +02:00
Tony Wasserka 246cb75584 RegisterSet: Simplify code by using structs for register definition instead of unions. 2014-07-23 00:33:08 +02:00
Tony Wasserka 75775e9ef4 GPU: Make use of RegisterSet. 2014-07-23 00:33:08 +02:00