James Rowe
14b0435df2
Merge pull request #3994 from FearlessTobi/replace-clamp-functions
...
Remove MathUtil::Clamp and replace it with its std:: counterpart
2018-08-02 11:08:07 -06:00
Valentin Vanelslande
b2ad88dac1
swrasterizer/lighting: remove newline in logging macro
...
Software rasterizer version of #3904
2018-07-30 16:09:16 -05:00
fearlessTobi
71e1d6e25d
Fix compile errors
2018-07-26 13:23:25 +02:00
fearlessTobi
7a3e126a4f
Replace MathUtil::Clamp with its std counterpart
2018-07-24 19:08:17 +02:00
Weiyi Wang
78685065cf
Merge pull request #3916 from wwylele/mipmap-proctex
...
gl_rasterizer: implement mipmap for procedural texture
2018-07-19 11:51:57 +03:00
wwylele
2927c88fd3
gl_rasterizer: implement mipmap for proctex
2018-07-06 01:13:02 +03:00
wwylele
4d4b833a00
swrasterizer, gl_shader_gen: return 0.0 for Disabled texture unit 0
2018-06-30 11:36:39 +03:00
wwylele
0eab948728
reformat all files with clang-format
2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
NarcolepticK
9ae70e733f
video-core: Migrate logging macros ( #3878 )
...
* video-core: Migrate logging macros
* video-core: Fixed missed clang format
* video-core: Migrated LOG_GENERIC macro
2018-06-29 00:13:30 +03:00
wwylele
b5763cb952
pica/lighting: split FresnelSelector into bitfields
...
The FresnelSelector was already working like a bitfield, so just make it actual bitfield to reduce redundant code. Also, it is already confirmed that this field also affects shadow on alpha. Given that the only two source that can affect alpha components are both controlled by this field, this field should be renamed to a general alpha switch
2018-04-10 20:25:56 +03:00
James Rowe
384849232b
Merge pull request #3516 from wwylele/shadow-sw
...
SwRasterizer: Implement shadow mapping
2018-03-31 23:29:22 -06:00
wwylele
9f8ff7b04e
swrasterizer: implement shadow map rendering
2018-03-13 13:07:07 +02:00
wwylele
ae75d3032f
swrasterizer: implement shadow map sampling
2018-03-13 12:56:19 +02:00
wwylele
ce2ad7436e
swrasterizer/lighting: implement shadow attenuation
2018-03-13 12:56:19 +02:00
wwylele
0d6db4a0b3
lighting: compute highlight clamp after one-/two-sided diffuse pass
2018-03-10 01:14:05 +02:00
James Rowe
f61141e86a
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
James
9829a84fc6
Remove PICA image dumping/libpng
2018-03-07 09:10:54 +11:00
James Rowe
13606a6d0b
Memory: Remove count of cached pages and add InvalidateRegion
...
In a future commit, the count of cached pages will be reintroduced in
the actual surface cache. Also adds an Invalidate only to the cache
which marks a region as invalid in order to try to avoid a costly flush
from 3ds memory
2017-12-23 16:10:25 -07:00
Dwayne Slater
dc48deaecc
Round primary color inputs in software rasterizer
...
OpenGL version coming soon.
2017-11-29 16:30:18 -05:00
wwylele
47c0c87c47
video_core: clean format warnings
2017-11-01 12:35:32 +02:00
Dragios
3e26b0dee5
swrasterizer folder minor edit
2017-10-27 09:44:45 +08:00
Dragios
9b3eb69973
Utilize vector function instead
2017-10-26 23:50:20 +08:00
Dragios
84054b7cd8
Get rid of narrowing conversion warning
2017-10-24 00:02:46 +08:00
Subv
a321bce378
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
...
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Yuri Kunde Schlesner
699c920991
Merge pull request #2900 from wwylele/clip-2
...
PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
wwylele
12fbc8c8df
pica/lighting: only apply Fresnel factor for the last light
2017-09-03 08:22:03 +03:00
bunnei
f0e461bf6f
Merge pull request #2891 from wwylele/sw-bump
...
SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
Weiyi Wang
647f017c6d
Merge pull request #2892 from Subv/warnings2
...
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
Subv
da88f3b8f0
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-26 11:58:22 -05:00
wwylele
417cb45e3f
SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL
2017-08-25 07:26:45 +03:00
wwylele
ea51a3af26
SwRasterizer: implement custom clip plane
2017-08-24 15:34:27 +03:00
wwylele
b5aa570354
SwRasterizer/Lighting: implement LUT input CP
2017-08-22 09:34:44 +03:00
wwylele
3e478ca131
SwRasterizer/Lighting: implement bump mapping
2017-08-22 09:34:44 +03:00
wwylele
63b6e802cd
swrasterizer: remove invalid TODO
...
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
...
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d
Merge pull request #2872 from wwylele/sw-geo-factor
...
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
wwylele
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
wwylele
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
...
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
2252a63f80
SwRasterizer/Lighting: shorten file name
2017-08-03 13:51:22 +03:00
wwylele
eda28266fb
SwRasterizer/Lighting: move to its own file
2017-08-02 22:20:40 +03:00
wwylele
48b4105871
SwRasterizer/Lighting: reduce confusion
2017-08-02 22:07:15 +03:00
wwylele
c59ed47608
SwRasterizer/Lighting: move quaternion normalization to the caller
2017-08-02 22:05:53 +03:00
wwylele
4feff63ffa
SwRasterizer/Lighting: dist atten lut input need to be clamp
2017-07-11 22:19:00 +03:00
wwylele
56e5425e59
SwRasterizer/Lighting: unify float suffix
2017-07-11 22:15:35 +03:00
wwylele
e415558a4f
SwRasterizer/Lighting: get rid of nested return
2017-07-11 22:15:35 +03:00
wwylele
c6d1472513
SwRasterizer/Lighting: refactor GetLutValue into a function.
...
merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0
SwRasterizer: only interpolate quat and view when lighting is enabled
2017-07-11 21:35:57 +03:00
wwylele
efc655aec0
SwRasterizer/Lighting: pass lighting state as parameter
2017-07-11 20:06:26 +03:00