* Move Joining state change sooner in the code to prevent an issue where
failing to connect multiple times in a row doesn't change the state (as
it goes from CouldNotConnect -> CouldNotConnect which doesn't trigger a
state changed callback)
* Prevent double clicking too fast on a room in the lobby from causing
issues
* Lobby no longer closes when joining a room
Each window can still watch for state changes to update the ui or to
close the window as appropriate, but for any error announcements, they
all belong in Multiplayer state now.
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:160:17: error: use of undeclared identifier 'QCoreApplication'; did you mean 'QApplication'?
setText(QCoreApplication::translate("GameList", status.text));
^~~~~~~~~~~~~~~~
QApplication
/usr/local/include/qt5/QtGui/qwindowdefs.h:81:7: note: 'QApplication' declared here
class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:160:17: error: incomplete type 'QApplication' named in nested name specifier
setText(QCoreApplication::translate("GameList", status.text));
^~~~~~~~~~~~~~~~~~
/usr/local/include/qt5/QtCore/qobject.h:446:18: note: forward declaration of 'QApplication'
friend class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:161:20: error: use of undeclared identifier 'QCoreApplication'; did you mean 'QApplication'?
setToolTip(QCoreApplication::translate("GameList", status.tooltip));
^~~~~~~~~~~~~~~~
QApplication
/usr/local/include/qt5/QtGui/qwindowdefs.h:81:7: note: 'QApplication' declared here
class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:161:20: error: incomplete type 'QApplication' named in nested name specifier
setToolTip(QCoreApplication::translate("GameList", status.tooltip));
^~~~~~~~~~~~~~~~~~
/usr/local/include/qt5/QtCore/qobject.h:446:18: note: forward declaration of 'QApplication'
friend class QApplication;
^
We are going to add private memebers to ShaderSetup, which forbids the usage of offsetof. The JIT program only use the uniform part of the setup, so we can just isolate it.
The FresnelSelector was already working like a bitfield, so just make it actual bitfield to reduce redundant code. Also, it is already confirmed that this field also affects shadow on alpha. Given that the only two source that can affect alpha components are both controlled by this field, this field should be renamed to a general alpha switch