Subv
6970b7d3d5
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
2016-05-07 10:01:40 -05:00
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
bunnei
1a6cd7eb4b
HLE: Fix recent DSP change for Visual Studio.
2016-05-07 00:54:31 -04:00
bunnei
8043a35cf9
Merge pull request #1544 from linkmauve/move-glad-init
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Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
wwylele
d2182568ad
fix:return proper error
2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
75cbfeee58
Merge pull request #1762 from bunnei/global
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hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
4cb2995c61
HLE: Rename RescheduleIsPending to IsReschedulePending.
2016-05-05 21:34:10 -04:00
bunnei
55946cdc11
Merge pull request #1700 from wwylele/gamelist-icon
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Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
mailwl
e311398a22
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +03:00
bunnei
f5e839066a
Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
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Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei
07411fb631
Merge pull request #1734 from MerryMage/dsp-hle-source
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DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele
9da1534237
add missing header
2016-05-04 13:02:49 +03:00
wwylele
0176e2786f
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
5d5dd66d92
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
7a77b8356c
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
MerryMage
b242bdf945
DSP/HLE: Implement Source processing
2016-05-03 20:58:28 +01:00
Jannik Vogel
f74652d2fe
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00
Jannik Vogel
5fc8eb227a
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
2016-05-03 15:06:46 +02:00
Jannik Vogel
f3f7018c9e
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
2016-05-03 14:10:11 +02:00
Jannik Vogel
5ec1140f8b
OpenGL: Don't copy const_color (Reverts #1745 )
2016-05-03 12:34:52 +02:00
bunnei
6d02fe39f5
Merge pull request #1750 from JayFoxRox/cleanup-shader-input
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Pica: Replace logic in shader.cpp with loop
2016-05-02 20:44:53 -04:00
Jannik Vogel
696cb197a5
Pica: Replace logic in shader.cpp with loop
2016-05-03 01:40:47 +02:00
bunnei
a6e76c0903
Merge pull request #1732 from wwylele/config00170000
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add config block 0x00170000; remove duplicated content
2016-05-02 19:04:20 -04:00
bunnei
15d0e98267
Merge pull request #1741 from linkmauve/iwyu-video_core
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Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel
7e0d6903ff
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 16:35:54 +02:00
wwylele
7e1b76d406
remove duplicated function declaration
2016-05-01 07:44:55 +03:00
Jannik Vogel
aab41604f7
OpenGL: border_color was never set. Fixed. ( #1740 )
2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Emmanuel Gil Peyrot
387d935a54
LCD: Remove unneeded #undef with no matching #define.
2016-04-30 13:58:26 +01:00
linkmauve
d8aa2460ef
Merge pull request #1735 from JayFoxRox/remove-tga
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Remove TGA dumper
2016-04-30 13:57:45 +01:00
bunnei
c1f0044a4b
Merge pull request #1729 from MerryMage/null-sink
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Audio Config: Implement null sink and implement sink configuration
2016-04-30 03:49:11 -04:00
Jannik Vogel
49bfe9bf91
Remove TGA dumper
2016-04-30 09:43:59 +02:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
MerryMage
8b94422e3e
AudioCore: List of sink types
2016-04-30 07:39:48 +01:00
MerryMage
7d106eff10
AudioCore: Implement NullSink
2016-04-30 07:39:37 +01:00
bunnei
594bd182b4
Merge pull request #1650 from JamePeng/update-the-ndm-code
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Update the stub code of NDM service!
2016-04-30 00:38:15 -04:00
bunnei
15d21c0dc5
Merge pull request #1647 from mailwl/acu-closeasync
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ac:u: stub CloseAsync; align memory size in svc:GetProcessInfo(type=2)
2016-04-30 00:11:08 -04:00
bunnei
eb2d6e4015
Merge pull request #1699 from mailwl/gpu-rights
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gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-29 20:50:08 -04:00
bunnei
73624b4721
Merge pull request #1726 from MerryMage/read-write-region
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AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 12:18:26 -04:00
MerryMage
22995bd9bf
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 16:32:29 +01:00
bunnei
4c235955cf
Merge pull request #1723 from MerryMage/audio-interp
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AudioCore: Implement interpolation
2016-04-29 10:43:20 -04:00
bunnei
90243c56fb
Merge pull request #1730 from hrydgard/vertex-loader
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* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
wwylele
84ade0713c
add config block 0x00170000
2016-04-29 13:31:29 +03:00
Yuri Kunde Schlesner
e3a8292495
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
MerryMage
111275bfbd
AudioCore: Implement interpolation
2016-04-29 08:05:41 +01:00
Henrik Rydgard
a86d7cacc1
Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 08:50:21 +02:00
Henrik Rydgård
90501f20e6
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Henrik Rydgard
a442ee07f4
Debugger fix
2016-04-28 22:30:01 +02:00
Henrik Rydgard
251f29dd7f
Optimize the vertex loader, nearly doubling its speed.
2016-04-28 22:21:39 +02:00
Henrik Rydgard
2403e86cbb
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
2016-04-28 20:17:35 +02:00
Henrik Rydgard
d00e2340c6
Move "&" to their proper place, add missing includes and make some properly relative.
2016-04-28 19:40:11 +02:00
Henrik Rydgard
47ff008817
Refactor: Extract VertexLoader from command_processor.cpp.
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Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
2016-04-28 19:05:55 +02:00
Henrik Rydgard
0cf15f64ef
Remove late accesses to attribute_config
2016-04-28 18:07:34 +02:00
bunnei
fda578e19d
Merge pull request #1727 from MerryMage/minor-commit
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AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 09:47:08 -04:00
bunnei
2f76dc6758
Merge pull request #1722 from MerryMage/soundtouch
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Externals: Add soundtouch
2016-04-28 09:45:15 -04:00
MerryMage
27ce3b3f51
Externals: Add soundtouch
2016-04-28 13:33:14 +01:00
MerryMage
dda9ffe790
AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 11:22:40 +01:00
bunnei
1ecee38468
Merge pull request #1708 from MerryMage/dsp_dsp
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DSP Service: Cleanup
2016-04-27 11:34:38 -04:00
MerryMage
c379b22117
DSP_DSP: Fix log format strings and arguments
2016-04-27 06:35:12 +01:00
MerryMage
a47f149e07
AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame
2016-04-27 06:35:10 +01:00
MerryMage
2929b67c5f
DSP_DSP: Add return IPC headers
2016-04-27 06:35:08 +01:00
MerryMage
ff6db69c60
DSP_DSP: Updated interrupt implementation
2016-04-27 06:35:06 +01:00
bunnei
12f72a6597
y2r_u: Cleanup some formatting.
2016-04-26 21:50:56 -04:00
bunnei
61992170ac
Merge pull request #1447 from JamePeng/update-y2r-service
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Update the code of service y2r!
2016-04-26 19:29:57 -04:00
Emmanuel Gil Peyrot
591ffad670
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
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This had been forgotten in df81fa11fc
.
Fixes #1711 .
2016-04-26 21:01:11 +01:00
bunnei
15c907317c
Merge pull request #1710 from hrydgard/optimize-event-breakpoints
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Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
MerryMage
555907ce8d
DSP/Pipe: There are 8 pipes
2016-04-25 07:50:53 +01:00
Sam Spilsbury
656a442433
shader: Shader size is long uint, not uint.
2016-04-25 00:40:03 +08:00
Sam Spilsbury
c6709d97bc
shader: Handle non-CALL opcodes with a break
2016-04-25 00:39:54 +08:00
Sam Spilsbury
bbffa6ad69
shader: Format string must be provided inline and not as a variable
2016-04-24 23:40:52 +08:00
Sam Spilsbury
e16541e47c
am: title_id is long long uint
2016-04-24 23:40:41 +08:00
Sam Spilsbury
ef6873980e
assert: Allow UNREACHABLE_MSG to have just one argument
2016-04-24 23:40:14 +08:00
Sam Spilsbury
df81fa11fc
CMakeLists: Use imported version of Threads::Threads
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This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Henrik Rydgard
01a1555b5d
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00
MerryMage
913f7ee524
DSP_DSP: Remove unused variable
2016-04-24 09:01:53 +01:00
bunnei
0964a3ff53
Merge pull request #1576 from smspillaz/fix-build-errors-03272016
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Fix various build errors encountered on Clang 3.9 on OS X
2016-04-24 02:02:45 -04:00
LittleWhite
9572652ddc
Protect use of std::is_trivially_copyable to compile with GCC 4.9
2016-04-23 15:45:35 +02:00
mailwl
67c657bf80
return checks if event and memory created
2016-04-23 16:17:03 +03:00
Sam Spilsbury
205e8f9f9e
assert: Add _MSG variations for UNREACHABLE and UNIMPLEMENTED
2016-04-23 11:54:02 +08:00
Sam Spilsbury
39d4994c15
pica: Handle default lighting case
2016-04-23 11:54:02 +08:00
Sam Spilsbury
60f2587eac
ncch: Use correct format specifier (for long long uint)
2016-04-23 11:54:02 +08:00
Sam Spilsbury
040b7386a9
fs: Fix what appears to be a typo (filename_size / file_size)
2016-04-23 11:54:02 +08:00
Sam Spilsbury
41ec40e9aa
gdbstub: Don't check if unsigned int is > 0
2016-04-23 11:54:02 +08:00
Sam Spilsbury
2850a22359
debugger: Warn if we reach an unreachable format
2016-04-23 11:54:02 +08:00
Sam Spilsbury
d051bd3032
CMakeLists: Use CMAKE_THREAD_LIBS_INIT
2016-04-23 11:48:58 +08:00
mailwl
efdff9ad3e
gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-22 21:15:25 +03:00
tfarley
562f36a144
HWRasterizer: reorder declarations to match defs
2016-04-22 10:52:02 -04:00
tfarley
3268cab26b
HWRasterizer: sync specular uniform for new shaders
2016-04-22 10:48:00 -04:00
bunnei
bab30bcd6e
Merge pull request #1436 from tfarley/hw-tex-forwarding
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Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
22f3a7e94c
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
tfarley
e46d086189
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
bunnei
14cc1ed911
Merge pull request #1655 from JayFoxRox/hw-dot3
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OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-21 16:39:36 -04:00
mailwl
bd8cc69893
ac:u: stub CloseAsync; check memory size aling in svc:GetProcessInfo(type=2)
2016-04-21 10:34:45 +03:00
JamePeng
14602287f7
Update the stub code of NDM service!
2016-04-21 02:25:58 +08:00
JamePeng
854912ca5d
Update the code of service y2r!
2016-04-20 18:38:01 +08:00
Emmanuel Gil Peyrot
164c15f911
SDL2 Frontend: Use argv[0], add a --version, and reorder options.
2016-04-20 01:35:27 +01:00
bunnei
6d29c20208
Merge pull request #1672 from wwylele/win-driver-fix
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Fix driver root identification on Windows
2016-04-19 17:40:13 -04:00
bunnei
32dfd4b4fe
Merge pull request #1612 from ObsidianX/get-set-sockopt
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SOC:U GetSockOpt/SetSockOpt
2016-04-18 20:45:19 -04:00
bunnei
142a5dc3f5
Merge pull request #1625 from JayFoxRox/sw-blend-func
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Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 20:20:15 -04:00