Commit graph

866 commits

Author SHA1 Message Date
wwylele efc655aec0 SwRasterizer/Lighting: pass lighting state as parameter 2017-07-11 20:06:26 +03:00
Subv 9906feefbd SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 2017-07-11 19:39:15 +03:00
Subv 7526af5e52 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 2017-07-11 19:39:15 +03:00
Subv b8229a7684 SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 2017-07-11 19:39:15 +03:00
Subv 7bc467e872 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 2017-07-11 19:39:15 +03:00
Subv 37ac2b6657 SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale. 2017-07-11 19:39:15 +03:00
Subv 6250f52e93 SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop. 2017-07-11 19:39:15 +03:00
Subv 2d69a9b8bf SwRasterizer: Run clang-format 2017-07-11 19:39:15 +03:00
Subv 73566ff7a9 SwRasterizer: Flip the vertex quaternions before clipping (if necessary). 2017-07-11 19:39:15 +03:00
Subv 2a75837bc3 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv f2d4d5c219 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv 80b6fc592e SwRasterizer: Fixed the lighting lut lookup function. 2017-07-11 19:39:15 +03:00
Subv 10b0bea060 SwRasterizer: Calculate fresnel for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv 46b8c8e1da SwRasterizer: Calculate specular_1 for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv be25e78b07 SwRasterizer: Calculate specular_0 for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv b2f472a2b1 SwRasterizer: Implement primary fragment color. 2017-07-11 19:39:15 +03:00
wwylele 8978ecb09c gl_rasterizer: use texture buffer for fog LUT 2017-06-22 20:41:00 +03:00
wwylele f1e377f57e gl_rasterizer: create the texture before applying the state
this is a rebasing error from #2792. It doesn't affect much though, because the later more Apply() call fixes/hides it
2017-06-22 17:47:46 +03:00
wwylele 457659fe01 gl_state: reset 1d textures 2017-06-21 23:13:06 +03:00
wwylele 42f7ca7412 gl_rasterizer: fix glGetUniformLocation type 2017-06-21 23:13:06 +03:00
wwylele be9e952bdc gl_rasterizer: manage texture ids in one place 2017-06-21 23:13:06 +03:00
wwylele ab60414122 gl_rasterizer/lighting: fix LUT interpolation 2017-06-21 23:13:06 +03:00
Yuri Kunde Schlesner d0888f8548 Merge pull request #2776 from wwylele/geo-factor
Fragment lighting: implement geometric factor
2017-06-18 14:18:48 -07:00
wwylele 5a454173a8 gl_rasterizer/lighting: use the formula from the paper for germetic factor 2017-06-18 10:29:02 +03:00
Yuri Kunde Schlesner f6715f98f5 Stop using reserved operator names (and/or/xor) with Xbyak
Also has the Dynarmic upgrade with the same change
2017-06-17 12:20:22 -07:00
wwylele 7052d43a67 gl_rasterizer/lighting: implement geometric factor 2017-06-15 14:59:01 +03:00
Yuri Kunde Schlesner da1bec121a Merge pull request #2762 from wwylele/light-cp-tangent
Fragment lighting: implement lut input 5 (CP) and tangent mapping
2017-06-14 20:08:26 -07:00
Yuri Kunde Schlesner 5fe5ccac42 Merge pull request #2743 from wwylele/wrap-fix
pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-13 21:28:12 -07:00
Yuri Kunde Schlesner 791cd14c8d Merge pull request #2767 from yuriks/quaternion-flip-comment
OpenGL: Update comment on AreQuaternionsOpposite with new information
2017-06-12 16:31:55 -07:00
wwylele 972548e3ee gl_rasterizer/lighting: Implement tangent mapping 2017-06-11 21:30:53 +03:00
wwylele 40b7d0bf3f gl_rasterizer/lighting: implement lut input 5 (CP) 2017-06-11 21:30:53 +03:00
Sebastian Valle 39c7c1f580 Merge pull request #2727 from wwylele/spot-light
Fragment lighting: implement spot light
2017-06-11 18:23:47 +00:00
Yuri Kunde Schlesner ba01a8302a OpenGL: Update comment on AreQuaternionsOpposite with new information
While debugging the software renderer implementation, it was noticed
that this is actually exactly what the hardware does, upgrading the
status of this "hack" to being a proper implementation. And there was
much rejoicing.
2017-06-10 01:55:17 -07:00
wwylele 28d1e73d2f pica/rasterizer: implement/stub texture wrap mode 4-7 2017-06-04 09:47:25 +03:00
bunnei 54ea95cca7 Merge pull request #2721 from wwylele/texture-cube
swrasterizer: implemented TextureCube
2017-05-30 10:21:05 -04:00
wwylele 10906dceec gl_rasterizer: implement spot light 2017-05-30 10:54:58 +03:00
wwylele 686cbf3ac6 gl_rasterizer: sync spot light status 2017-05-30 10:54:58 +03:00
wwylele b5addf8fb8 pica: prepare registers for spotlight 2017-05-30 10:54:58 +03:00
Yuri Kunde Schlesner a4f88c7d7c Merge pull request #2734 from yuriks/cmake-imported-libs
CMake: Use CMake target properties for all libraries
2017-05-29 15:12:21 -07:00
wwylele 0b9bb082c3 swrasterizer: implement TextureCube 2017-05-29 22:28:48 +03:00
wwylele 077cc683e5 pica: add registers for texture cube 2017-05-29 22:03:08 +03:00
Yuri Kunde Schlesner 3df85a103a Merge pull request #2729 from yuriks/quaternion-fix
OpenGL: Improve accuracy of quaternion interpolation
2017-05-28 01:24:06 -07:00
Yuri Kunde Schlesner d736cca848 CMake: Create INTERFACE targets for microprofile and nihstro 2017-05-27 22:34:52 -07:00
Yuri Kunde Schlesner 4660bc1c78 CMake: Use IMPORTED target for libpng 2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner 7b81903756 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner eb10f25025 Move screen size constants from video_core to core
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner 6665557ff7 OpenGL: Remove unused RendererOpenGL fields 2017-05-27 18:02:46 -07:00
Yuri Kunde Schlesner 669ef82aee OpenGL: Improve accuracy of quaternion interpolation
Current order of operations (rotate then normalize) seems to produce a
lot more distortion than normalizing and then rotating. This makes Citra
results match pretty closesly with hardware, and indicates that hardware
may also be using lerp instead of slerp to interpolate the quaternions.
2017-05-27 00:13:41 -07:00
wwylele 90c8d09098 gl_shader: refactor texture sampler into its own function 2017-05-27 01:56:22 +03:00
Yuri Kunde Schlesner bae3799bd5 Merge pull request #2697 from wwylele/proctex
Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00