Commit graph

197 commits

Author SHA1 Message Date
Kloen
380c165339 citra-qt: Removed unused and unimplemented ramview files. 2017-01-22 18:42:15 +01:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd core: Consolidate top-level system state into a singleton. 2016-12-21 23:29:04 -05:00
Lioncash
8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
cc1f2c131b citra-qt: Move bits of constructor behavior to named functions
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
bunnei
dac86b61ee Merge pull request #2351 from CaptV0rt3x/master
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
Vamsi Krishna
77f4743199 screen swap - Hotkey mapping 2016-12-19 00:49:57 +05:30
Vamsi Krishna
27217c621b Fixed game_list focusing issue.
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
MerryMage
5a4e1b469d main: Open folder when open save folder location context menu is clicked 2016-12-15 18:43:11 +00:00
Subv
d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv
1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
bunnei
fb13bfe693 Merge pull request #2172 from jroweboy/fix-mingw
Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764 Merge pull request #1753 from jroweboy/frame_layouts
Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb Add mingw compile support 2016-11-13 23:50:46 -07:00
Pringo
51750dc8f5 Minor Menu Fixes 2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07 Add default hotkey to swap primary screens.
Also minor style changes
2016-11-05 03:46:43 -06:00
bunnei
09c3e444d4 Merge pull request #1652 from wwylele/kernal-tool
Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
wwylele
3aa047cd1d qt: shutdown system if error 2016-09-22 16:40:33 +08:00
wwylele
f69a543110 implement wait tree widget 2016-09-22 13:52:52 +08:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
wwylele
bdc59c4c21 Qt: unify running detection 2016-09-02 20:18:45 +08:00
bunnei
02702c6605 qt: Recreate GL context on startup to support changing V-Sync. 2016-08-29 21:42:32 -04:00
Anon
e91327c86a Input GUI: Add tab to remap controls (#1900) 2016-07-29 08:45:49 -04:00
wwylele
ec3e99eec7 Qt: add system settings config tab 2016-07-10 06:22:38 +03:00
bunnei
98b1436b8b Merge pull request #1765 from JayFoxRox/debug-surface-viewer
Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Emmanuel Gil Peyrot
314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Jannik Vogel
7d7849d71a citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' 2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
Henrik Rydgård
90501f20e6 Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)
* Make Citra build with MICROPROFILE_ENABLED set to 0

* Buildfix with microprofile kept on

* moc did not like a dialog to conditionally exist.

* Cleanup

* Fix end of line
2016-04-28 20:17:31 -04:00
Jannik Vogel
f2c8619704 CitraQt: Apply config at startup 2016-04-11 15:18:00 +02:00
bunnei
a1b81469a3 Merge pull request #1368 from LittleWhite-tb/configure-widget
Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment
aa6380e5bc Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
LFsWang
acfa76aa38 Fix encode problem On Windows 2016-03-31 18:58:37 +08:00
LittleWhite
3eb737a5f5 Add more stuff to configure. 2016-03-22 21:53:43 +01:00
LittleWhite
e33b938505 Whole config is handled by Config class.
This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
426c4a2a5b Add Configure widget 2016-03-21 20:03:18 +01:00
LittleWhite
5912c9c327 Register ROM started through the gamelist in the list of ROM recently started 2016-03-16 22:20:39 +01:00
bunnei
8530a2d7df Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
9d8a724225 Set the appropriate locale to get float conversion working using std::to_string 2016-03-07 19:51:35 +01:00
LittleWhite
7ad669a911 Display errors in GUI when loading ROM failed 2016-03-03 22:52:29 +01:00
LittleWhite
973a6c40da Add a configuration entry to enable/disable the check 2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713 Add check before closure when emulation is running
Implement confirmation in a specific function
Fix typos and coding style

Coding convention
2016-02-04 22:15:42 +01:00
archshift
0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
archshift
e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
bunnei
43bb29edc5 Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
wwylele
6e57389172 change file path encoding to Local8bit()
to support non-latin characters
2015-10-20 20:58:23 +03:00
Pierre de La Morinerie
71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Emmanuel Gil Peyrot
14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
archshift
2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
polaris-
31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
archshift
0fae76c741 Game list: save and load column sizes, sort order, to QSettings 2015-10-01 19:39:15 -07:00
archshift
797b91a449 Add menu item for selecting the game list folder 2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8 Initial implementation of a game list 2015-10-01 19:39:14 -07:00
archshift
afd06675fa Don't show render window until a game is started 2015-10-01 19:39:14 -07:00
bunnei
d6e56b8c88 Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Lioncash
abe5bb4019 citra_qt: Reorganize headers 2015-09-11 00:57:24 -04:00
Yuri Kunde Schlesner
2aad510c84 Merge pull request #1125 from yuriks/uilayout-config
citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66 citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
LittleWhite
86e29ac281 Stop emulation when render window is closed 2015-09-07 20:34:39 +02:00
Yuri Kunde Schlesner
cd817be922 citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
LittleWhite
adee93d784 Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
bunnei
882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
LittleWhite
66eabd326f Add menu and logic to save and load recently loaded files.
This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
LittleWhite
cb405ad1b4 Save the path leading where the last file have been loaded
I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
Lioncash
13ddf60f60 citra-qt: Pass string by const reference 2015-07-29 11:54:07 -04:00
LittleWhite
5e1c32048f Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Tony Wasserka
01a526e1c4 citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation. 2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52 Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.

Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Emmanuel Gil Peyrot
45c4781544 CitraQt: Cleanup includes. 2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
ce0cfd62d9 Common: Remove now-unused EMU_PLATFORM define, fixes issue #373. 2015-06-27 14:43:57 +01:00
Emmanuel Gil Peyrot
b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
tfarley
16fbba3c2a MakeCurrent race condition fix 2015-05-22 15:51:33 -07:00
tfarley
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
ba2fe7f795 Merge pull request #758 from yuriks/sync-logging
Common: Remove async logging
2015-05-15 20:54:48 -07:00
bunnei
c3bd797917 Qt: Shutdown emulation session only if EmuThread exists. 2015-05-12 23:14:24 -04:00
Yuri Kunde Schlesner
b88c91dd3d Common: Remove async logging
It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.

Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
Yuri Kunde Schlesner
eb3eb9f75d Loader: Remove .bin file support
It is of very limited practical utility currently, and will soon be
impossible to support due to more accurate memory map emulation.
2015-05-08 23:09:41 -03:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
Yuri Kunde Schlesner
bf12f270b3 Common: Remove many unnecessary cross-platform compatibility macros 2015-05-06 23:50:08 -03:00
bunnei
046dd6e3ef Qt: Shutdown game on emulator close event. 2015-05-01 18:35:56 -04:00
bunnei
85cc81d8cc Qt: Disable "Start" unless we are paused (it otherwise has no meaning and causes a crash). 2015-05-01 18:35:55 -04:00
bunnei
bc41de2131 Qt: Fixed a bug in shutdown procedure, various cleanups. 2015-05-01 18:35:51 -04:00
bunnei
ad4445c529 Qt: Clear registers widget on shutdown. 2015-05-01 18:34:49 -04:00
bunnei
43cf424907 Qt: Use signals for emu_thread start/stop and fix disasm widget. 2015-05-01 18:34:42 -04:00
bunnei
e4ea133717 Qt: Restructured to remove unnecessary shutdown event and various cleanups. 2015-05-01 18:27:07 -04:00
bunnei
3dd2688785 Qt: Fix loading a new game without stopping emulation. 2015-05-01 18:27:06 -04:00
bunnei
28df8dbfeb Qt: Create emu thread on bootup, kill it on shutdown. 2015-05-01 18:27:00 -04:00
bunnei
d5665fea89 EmuThread: Remove unused filename attribute. 2015-05-01 18:26:59 -04:00
bunnei
762c1a9ff5 Qt: Move EmuThread ownership from render window to main window. 2015-05-01 18:26:58 -04:00
bunnei
3da94a597b Merge pull request #634 from linkmauve/logging-performances
Apply the logging filter before sending the message to the queue
2015-03-09 15:42:18 -04:00
Emmanuel Gil Peyrot
0aa44e238d Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread. 2015-03-06 19:23:52 +01:00