Commit graph

659 commits

Author SHA1 Message Date
Yuri Kunde Schlesner
f1f381aec6 Rework OpenGL renderer.
The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Attempt to support the LCD framebuffer size registers, under the
   assumption that the 3DS hardware does hardware scaling in case they
   don't match the physical LCD resolution.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore.
2014-08-28 15:37:58 -03:00
Yuri Kunde Schlesner
d90252f92d Introduce VAddr and PAddr typedefs for ARM addresses. 2014-08-28 15:36:32 -03:00
Yuri Kunde Schlesner
e7719a52cd Rename GPU::Regs::FramebufferFormat to PixelFormat
This name better represents what the enum does, and is less overloaded
in the context. (The whole register the enum is part of is also called
'format'.)
2014-08-28 15:36:31 -03:00
Yuri Kunde Schlesner
7aae063844 [OpenGL] Shuffle initialization code around and rename functions. 2014-08-28 15:36:31 -03:00
Yuri Kunde Schlesner
83973f3ba6 Remove virtual inheritance from RendererOpenGL
Also make destructor virtual so that instances are properly destructed.
2014-08-28 15:33:37 -03:00
Yuri Kunde Schlesner
9d172ab550 Downgrade GLSL version to 1.50 (compatible with GL 3.2) 2014-08-28 05:38:13 -03:00
bunnei
20d169e4a1 VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. 2014-08-26 17:34:52 -04:00
Kevin Hartman
cbfd6b6e52 Rewrite of OpenGL renderer, including OS X support
Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads.

Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
2014-08-25 20:56:59 -07:00
Tony Wasserka
a79644c9ba Pica/Rasterizer: Clarify a TODO. 2014-08-25 22:03:19 +02:00
Tony Wasserka
697b50c3ff Pica/VertexShader: Fix a bug in the call stack handling. 2014-08-25 22:03:19 +02:00
Tony Wasserka
b5b3aeb576 Math: Warning fixes. 2014-08-25 22:03:19 +02:00
Tony Wasserka
941762a573 GPU: Fix a compiler warning about redundant semicolons. 2014-08-25 22:03:19 +02:00
Tony Wasserka
2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 2014-08-25 22:03:19 +02:00
Tony Wasserka
9679d231df Pica/Rasterizer: Add texturing support. 2014-08-25 22:03:18 +02:00
Tony Wasserka
34fa0b6d9c Pica/DebugUtils: Add convenient tev setup printer. 2014-08-25 22:03:18 +02:00
Tony Wasserka
27cab6477e Pica/Rasterizer: Add initial implementation of texture combiners. 2014-08-25 22:03:18 +02:00
Tony Wasserka
c4691b784b Pica: Add support for dumping textures. 2014-08-25 22:03:18 +02:00
Tony Wasserka
162d641a30 Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
- Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work).
- The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors.
- Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
2014-08-25 22:03:18 +02:00
Tony Wasserka
62c36a4ef0 Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers. 2014-08-25 22:03:18 +02:00
Tony Wasserka
26ade98411 Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated. 2014-08-25 22:03:18 +02:00
Tony Wasserka
0465adf206 Pica/CommandProcessor: Implement parameter masking. 2014-08-25 22:03:18 +02:00
Tony Wasserka
f37e39deb9 Pica: Add debug utilities for dumping shaders. 2014-08-25 22:03:18 +02:00
Tony Wasserka
6ea003c7b5 Pica: Add debug utility functions for dumping geometry data. 2014-08-25 22:03:18 +02:00
Tony Wasserka
14b24a75b3 GSP: Update framebuffer information when necessary. 2014-08-25 22:03:18 +02:00
Tony Wasserka
590c206ac8 GSP: Implement SetBufferSwap. 2014-08-25 22:03:18 +02:00
Tony Wasserka
e832bbe554 GSP: Add a helper function for convenience. 2014-08-25 22:02:33 +02:00
Sacha
1b1205cf73 Pass format to the QGLWidget and use atomic instead of mutex. 2014-08-25 03:42:52 +10:00
Sacha
b044510fa9 Fix EmuThread loop by ensuring it exits properly.
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
2014-08-25 01:49:34 +10:00
Sacha
a3a70e56ac Fix the threading for GL Context in Qt5.
Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
bunnei
0ffc966e42 Merge pull request #68 from archshift/readfile
Added FS functions to Archive and Archive_RomFS
2014-08-22 18:50:00 -04:00
archshift
4c4a01bf41 Added FS functions to Archive and Archive_RomFS 2014-08-22 15:45:10 -07:00
bunnei
c3c66ad34d Merge pull request #46 from archshift/citrah
Removed unused citra.h
2014-08-21 18:27:54 -04:00
bunnei
59d512484a Merge pull request #58 from lioncash/clamp
Common: Add a clamp function to math_utils.h
2014-08-21 11:31:43 -04:00
Emmanuel Gil Peyrot
ef27770a53 ARM: Remove a forgotten const in vfp. 2014-08-20 17:50:27 +00:00
archshift
d93dc81953 Revert "Removed redundant loop in EmuThread::run()" 2014-08-20 10:15:12 -07:00
archshift
80c4d7bf48 Removed unused citra.h 2014-08-19 22:22:12 -07:00
bunnei
bc64261d29 Merge pull request #60 from xsacha/qt5
Use Qt5 by default for citra-qt project.
2014-08-19 19:08:01 -04:00
bunnei
0db986d92a Merge pull request #61 from lioncash/kernel-stuff
Core: Use std::array for managing kernel object space
2014-08-19 19:01:22 -04:00
bunnei
39fbb0d508 Merge pull request #59 from lioncash/fwddecl
Common: Get rid of an unnecessary forward declaration in symbols.h
2014-08-19 19:00:22 -04:00
Sacha
90f23020f5 Add Qt5 option. Use Qt5 by default. 2014-08-19 21:34:00 +10:00
Lioncash
2f571a0d9d Common: Add a clamp function to math_utils.h 2014-08-19 03:37:38 -04:00
Lioncash
ab4648d3ca Core: Use std::array for managing kernel object space
These avoid relying on memset for clearing the arrays.
2014-08-19 00:32:48 -04:00
bunnei
e9c5c563a5 Merge pull request #55 from lioncash/string
Core: Alter the kernel string functions to use std::string instead of const char*.
2014-08-18 21:42:44 -04:00
bunnei
10f25866e2 SVC: Added support for svc_GetSystemTick.
Changed HLE function return methods to be static inline functions.
2014-08-18 21:26:20 -04:00
Lioncash
85a20a9b19 Common: Get rid of an unnecessary forward declaration in symbols.h 2014-08-18 16:40:17 -04:00
bunnei
0a1aab5b42 Merge pull request #57 from lioncash/str
Common: Don't return a reference to a string when calling GetName in symbols.cpp
2014-08-18 15:35:47 -04:00
Lioncash
a49a5fa4d9 Common: Don't return a reference to a string when calling GetName in symbols.cpp
Returning a copy of the string is what was likely meant to be done.
2014-08-18 01:59:03 -04:00
Sacha
b7ecc9543a CMake Cleanup 2014-08-18 14:35:44 +10:00
Lioncash
98fa3f7cba Core: Alter the kernel string functions to use std::string instead of const char*.
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-17 23:12:20 -04:00
bunnei
68c81f28d9 Merge pull request #52 from lioncash/memory
Common: Correctly set ptr to null if mmap fails in memory_util
2014-08-17 20:38:28 -04:00