Commit graph

  • 666d578208 Testing skip options Carlos Leite 2021-03-06 20:09:54 -0300
  • 9d8ee7b460 Testing skip options Carlos Leite 2021-03-06 19:37:25 -0300
  • 1b73a487be Removing unix sockets and libjpeg dependencies of CTroll3D Carlos Leite 2021-03-05 18:33:43 -0300
  • 914c92fa89 Merge pull request #1 from CarlosEFML/CTroll3D-QT-device CarlosEFML 2021-03-05 18:01:17 -0300
  • 640d335c88 CTroll3D QT device Carlos Leite 2021-03-05 12:39:15 -0300
  • 4fe16798fd build scripts Carlos Leite 2021-03-02 20:44:13 -0300
  • d9621ad508 Add support to CTroll3D accelerometer and gyro Carlos Leite 2021-03-02 20:42:47 -0300
  • 0c37b623e0 Improving image diff Carlos Leite 2021-03-01 20:14:03 -0300
  • 437e2b5f8c glReadPixels with FBO Carlos Leite 2021-03-01 13:23:38 -0300
  • 252888aeb5 Frames diff Carlos Leite 2021-02-28 21:16:17 -0300
  • d7549f4e0e Merge branch 'master' into QTcpSocket_QImage Carlos Leite 2021-02-28 00:11:07 -0300
  • 463d8fe6d9 Create CTroll3D framebuffer once Carlos Leite 2021-02-28 00:10:34 -0300
  • fd2107cacd Use QTcpSocket and QImage to compress image, for the sake of portability Carlos Leite 2021-02-27 23:58:55 -0300
  • dc9afcfa1a Use QTcpSocket and QImage to compress image, for the sake of portability Carlos Leite 2021-02-27 21:36:57 -0300
  • cc574f5cf6 Use QTcpSocket and QImage to compress image, for the sake of portability Carlos Leite 2021-02-27 20:50:34 -0300
  • 601785abe6 Adding CTroll3D support Carlos Leite 2021-02-26 23:36:33 -0300
  • 4164589c64 rasterizer_cache: Prevent more log spam GPUCode 2023-05-03 09:37:15 +0300
  • d817298ae4 qt: Migrate to Qt6. Steveice10 2023-04-08 15:15:30 -0700
  • f70af337d3 cmake: Sort video_core libraries GPUCode 2023-05-02 23:00:46 +0300
  • 372b107a65 rasterizer_cache: Prevent log spam GPUCode 2023-05-02 23:00:03 +0300
  • 3457297cd6 fix some maybe-uninitialized warnings Vitor Kiguchi 2023-04-21 16:26:35 -0300
  • bcbb33b41e reserve capacity for std::vector when it's known beforehand Vitor Kiguchi 2023-04-17 23:49:48 -0300
  • 1b0a31176e Remove std::hash specialization Vitor Kiguchi 2023-04-17 20:36:11 -0300
  • 4e18bcce57 Remove unnecessary includes Vitor Kiguchi 2021-01-26 23:52:18 -0300
  • f40f49cfeb slot_vector: Fix copyright header GPUCode 2023-05-01 23:32:50 +0300
  • 6ed8f1ec0b custom_tex_manager: Ignore comments GPUCode 2023-05-01 14:11:42 +0300
  • 2472c3ad12 custom_tex_manager: Allow multiple hash mappings per texture GPUCode 2023-05-01 14:08:01 +0300
  • 1cb1bfccf3 gl_texture_runtime: Reduce state change when clearing GPUCode 2023-04-30 22:02:49 +0300
  • 497e1cd932 gl_blit_helper: Don't skip blit when filter is set to None GPUCode 2023-04-30 13:59:03 +0300
  • bd8a48cccf rasterizer_cache: Minor cleanups GPUCode 2023-04-30 10:46:28 +0300
  • 05765d9e25 gl_texture_runtime: Fix custom allocation recycling GPUCode 2023-04-29 13:36:40 +0300
  • b3acfa43b2 rasterizer_cache: Don't use float for viewport GPUCode 2023-04-29 13:09:34 +0300
  • 6fb50bac4f gl_texture_runtime: Resolve shadow map comment GPUCode 2023-04-29 00:48:48 +0300
  • 6ee2902f44 rasterizer_cache: Log additional settings GPUCode 2023-04-29 00:33:12 +0300
  • 37743d8dd9 citra_qt: Per game texture filter GPUCode 2023-04-28 16:56:46 +0300
  • f9f06e0d05 rasterizer_cache: Rework reinterpretation lookup GPUCode 2023-04-28 15:31:44 +0300
  • 2bcb404942 rasterizer_cache: Remove shared_ptr usage GPUCode 2023-04-26 21:35:19 +0300
  • 609f6ead86 rasterizer_cache: Move sampler management out of rasterizer cache GPUCode 2023-04-26 00:19:52 +0300
  • 0ef0226c69 rasterizer_cache: Switch to page table GPUCode 2023-04-25 23:41:30 +0300
  • 9da6ab5d87 rasterizer_cache: Switch to template GPUCode 2023-04-25 22:55:21 +0300
  • 41f13456c0
    Chore: Enable warnings as errors on MSVC (#6456) SachinVin 2023-05-02 01:08:58 +0530
  • d04318db6a migrate to qt6 luc-git 2023-05-01 21:26:31 +0200
  • 055a58f01e
    audio_core: Implement OpenAL backend (#6450) Steveice10 2023-05-01 12:17:45 -0700
  • 122b051419 qt: Migrate to Qt6. Steveice10 2023-04-08 15:15:30 -0700
  • cae41bcd8e Revert "changed preprocessor to GetWindowSystemType()" luc-git 2023-05-01 20:30:06 +0200
  • 2efda128a3 bootmanager.cpp luc-git 2023-05-01 20:28:50 +0200
  • c0b5a18d8f qt: Match widths of audio input/output combo boxes. Steveice10 2023-05-01 10:55:48 -0700
  • d067779c10 changed preprocessor to GetWindowSystemType() luc-git 2023-05-01 19:17:31 +0200
  • 7719e06f6d fix lines removal in main.cpp luc-git 2023-05-01 18:24:29 +0200
  • 3440aaee94 resolve conflicts luc-git 2023-05-01 17:35:22 +0200
  • ce553ab995
    renderer_opengl: DrawSingleScreen*: remove duplicate code (#6426) SachinVin 2023-05-01 19:57:42 +0530
  • 2d6f363b0e Moved include from bootmanager.h to bootmanager.cpp luc-git 2023-04-30 20:00:00 +0200
  • 06fb3c66be android: Open cheats by long pressing game in game list JosJuice 2023-04-30 20:09:17 +0200
  • 31ba10cdf7 android: Get CheatEngine using title ID JosJuice 2023-04-30 19:25:54 +0200
  • a3fbed96c6 Revert "Add custom textures loading in EmuThread" luc-git 2023-04-30 19:06:09 +0200
  • 657ed885a9 android: Keep CheatEngine instance around JosJuice 2023-04-30 19:06:08 +0200
  • 9dc71e3347
    Fix broken label in touch mapping dialog (#6489) coop152 2023-04-30 16:28:49 +0100
  • a4fff7215f Fix more bad string replaces coop152 2023-04-30 16:00:43 +0100
  • 7327c334ca
    Add cheats in per game configuration (#6379) luc-git 2023-04-30 16:36:02 +0200
  • 1de19d2a4f Fix broken label in touch mapping dialog coop152 2023-04-30 13:31:45 +0100
  • a68198f682 gl_blit_helper: Don't skip blit when filter is set to None GPUCode 2023-04-30 13:59:03 +0300
  • 0c86da4caf rasterizer_cache: Minor cleanups GPUCode 2023-04-30 10:46:28 +0300
  • e7099e59d7 gl_texture_runtime: Correct mag filter GPUCode 2023-04-30 10:45:46 +0300
  • 5914258073 gl_shader_disk_cache.cpp: Flush transferable_file and precompiled_file more often SachinVin 2023-04-29 20:54:35 +0530
  • 6ceb164c98 rasterizer_cache: Skip reinterpretation when region has been gpu modified' GPUCode 2023-04-29 17:41:54 +0300
  • de2c250889 settings.cpp: Get*Name: remove superflous logs SachinVin 2023-04-29 18:12:34 +0530
  • f498fe2b2f src\citra\config.cpp: ReadSetting: simplify type casting SachinVin 2023-04-29 16:46:56 +0530
  • fcbc095a85 Externals: Add target_compile_options /W0 nihstro-headers and ... SachinVin 2023-04-29 15:56:05 +0530
  • 46131a5bab gl_texture_runtime: Fix custom allocation recycling GPUCode 2023-04-29 13:36:40 +0300
  • 3f76cc1bbb rasterizer_cache: Don't use float for viewport GPUCode 2023-04-29 13:09:34 +0300
  • e03a6e277c more fixes SachinVin 2023-04-29 12:29:21 +0530
  • d079219fd3 Chore: Enable warnings as errors on msvc + fix warnings SachinVin 2023-04-01 10:17:40 +0530
  • 606d79b55d disable C4715:not all control paths return a value for nihstro includes SachinVin 2023-04-02 19:44:17 +0530
  • f77b16235f tests: add Sanity test for SplitFilename83 SachinVin 2023-04-02 10:07:44 +0530
  • 7e137f0123 renderer_opengl.cpp: constify eye SachinVin 2023-04-22 20:54:41 +0530
  • 9b754d0af6 renderer_opengl: DrawSingleScreen*: remove code duplication SachinVin 2023-04-09 23:12:39 +0530
  • 5f5cf778fd gl_texture_runtime: Resolve shadow map comment GPUCode 2023-04-29 00:48:48 +0300
  • 7c68603409 rasterizer_cache: Log additional settings GPUCode 2023-04-29 00:33:12 +0300
  • 2901da7bb9 rasterizer_cache: Prefix typename when required GPUCode 2023-04-28 22:09:30 +0300
  • 093f7133cc rasterizer_cache: Separate texture cube header GPUCode 2023-04-28 21:14:08 +0300
  • 9cb882b278 citra_qt: Per game texture filter GPUCode 2023-04-28 16:56:46 +0300
  • 7e08522191 rasterizer_cache: Rework reinterpretation lookup GPUCode 2023-04-28 15:31:44 +0300
  • a15783c8c5 rasterizer_cache: Remove shared_ptr usage GPUCode 2023-04-26 21:35:19 +0300
  • 06fbc04b72 rasterizer_cache: Move sampler management out of rasterizer cache GPUCode 2023-04-26 00:19:52 +0300
  • 550dc71d3f rasterizer_cache: Switch to page table GPUCode 2023-04-25 23:41:30 +0300
  • 599256a673 rasterizer_cache: Switch to template GPUCode 2023-04-25 22:55:21 +0300
  • 2e322df3a1 Remove useless variable luc-git 2023-04-28 22:09:52 +0200
  • 3f2666d153 audio_core: Add support for audio input backend choice. Steveice10 2023-04-19 17:23:17 -0700
  • e9766aa096 audio_core: Add OpenAL input. Steveice10 2023-04-19 17:23:11 -0700
  • 625d97182a audio_core: Add OpenAL sink. Steveice10 2023-04-19 17:23:01 -0700
  • ea649263b7
    build: Improvements to bundled libraries support. (#6435) Steveice10 2023-04-28 13:02:53 -0700
  • 45ed46fa09 Add custom textures loading in EmuThread luc-git 2023-04-28 21:58:24 +0200
  • 2d14dc49f7 Add a loading screen for the preloading textures luc-git 2023-04-28 21:47:49 +0200
  • 30bf654d2f
    Add Citra AppImage builds (#6404) TGP17 2023-04-28 17:50:13 +0000
  • 63bc0b59bb
    Use IPC:MakeHeader instead of hardcoded raw values for IPC command tables. (#6453) PabloMK7 2023-04-28 07:31:03 +0200
  • 66163c44cb audio_core: Add support for audio input backend choice. Steveice10 2023-04-19 17:23:17 -0700
  • 62784c4947 audio_core: Add OpenAL input. Steveice10 2023-04-19 17:23:11 -0700
  • a98fb9621b audio_core: Add OpenAL sink. Steveice10 2023-04-19 17:23:01 -0700
  • 1980da67d1 qt: Migrate to Qt6. Steveice10 2023-04-08 15:15:30 -0700
  • 0552615abe build: Rename common and core targets to citra_common and citra_core to avoid name conflicts with dependencies. Steveice10 2023-04-27 12:08:34 -0700