citra/src/video_core/renderer_opengl
Vitor K a35f8cbb78
fix include/namespace related compilation errors (#7019)
a user on discord reported compilation errors when trying to compile
on Linux with GCC 13 and Clang 16.
2023-09-28 18:36:50 +05:30
..
frame_dumper_opengl.cpp frame_dumper: Use jthread (#6855) 2023-08-07 18:21:28 -07:00
frame_dumper_opengl.h frame_dumper: Use jthread (#6855) 2023-08-07 18:21:28 -07:00
gl_blit_helper.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_blit_helper.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_driver.cpp video_core: Take factors into account with min/max blending functions (#6925) 2023-08-30 21:26:28 +03:00
gl_driver.h video_core: Take factors into account with min/max blending functions (#6925) 2023-08-30 21:26:28 +03:00
gl_rasterizer.cpp gl_rasterizer: Bind null surface when unit is disabled (#6967) 2023-09-11 19:34:41 +03:00
gl_rasterizer.h video_core: Take factors into account with min/max blending functions (#6925) 2023-08-30 21:26:28 +03:00
gl_rasterizer_cache.cpp Rasterizer cache refactor v2 (#6479) 2023-05-07 02:34:28 +03:00
gl_resource_manager.cpp code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_resource_manager.h code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Fix min/max NaN edge case (#6935) 2023-08-31 13:37:53 -07:00
gl_shader_decompiler.h video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
gl_shader_disk_cache.cpp core: De-globalize movie (#6659) 2023-08-01 02:57:38 +02:00
gl_shader_disk_cache.h Various miscelaneous changes (#6496) 2023-05-03 17:24:10 +02:00
gl_shader_gen.cpp video_core: Initialize unrefered attributes to 1.f (#6966) 2023-09-16 14:46:44 -07:00
gl_shader_gen.h video_core: Take factors into account with min/max blending functions (#6925) 2023-08-30 21:26:28 +03:00
gl_shader_manager.cpp renderer_gl: Use explicit bindings (#6940) 2023-09-07 21:42:22 +03:00
gl_shader_manager.h Custom textures rewrite (#6452) 2023-04-27 07:38:28 +03:00
gl_shader_util.cpp code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_shader_util.h code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_state.cpp fix include/namespace related compilation errors (#7019) 2023-09-28 18:36:50 +05:30
gl_state.h renderer_gl: Use explicit bindings (#6940) 2023-09-07 21:42:22 +03:00
gl_stream_buffer.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_stream_buffer.h Prepare frontend for multiple graphics APIs (#6347) 2023-03-27 14:29:17 +03:00
gl_texture_mailbox.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_texture_mailbox.h rasterizer_cache: Remove runtime allocation caching (#6705) 2023-08-01 03:35:41 +03:00
gl_texture_runtime.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_texture_runtime.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h video_core: Take factors into account with min/max blending functions (#6925) 2023-08-30 21:26:28 +03:00
post_processing_opengl.cpp Fix post processing shaders crashing on Intel GPUs (#6890) 2023-08-17 22:17:24 +02:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
renderer_opengl.h Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00