citra/src/video_core/renderer_opengl
Lioncash 623cc926ed post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
Same behavior, but doesn't result in an allocating copy of the passed in
string. Particularly given the string is only compared against other
existing strings.
2020-04-18 22:27:44 -04:00
..
texture_filters video_core: add ScaleForce to texture filters (#5210) 2020-04-16 13:33:14 -05:00
frame_dumper_opengl.cpp core: Properly std::move things around 2020-02-27 16:55:09 +08:00
frame_dumper_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
gl_format_reinterpreter.cpp video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_format_reinterpreter.h video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_rasterizer.cpp Merge branch 'master' into feature/savestates-2 2020-04-16 19:03:49 +01:00
gl_rasterizer.h Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
gl_rasterizer_cache.cpp Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00
gl_rasterizer_cache.h Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00
gl_resource_manager.cpp Change from QOpenGLWidget to QWindow 2019-11-09 13:12:30 -07:00
gl_resource_manager.h Change from render to texture to render to renderbuffer 2019-11-09 13:12:29 -07:00
gl_shader_decompiler.cpp Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_decompiler.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_disk_cache.cpp Frontend: Only load disk resources if hw shader is enabled 2020-01-22 09:47:53 -07:00
gl_shader_disk_cache.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_gen.cpp Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_gen.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_manager.cpp Only check for sanitize_mul if theres a shader in the cache 2020-01-16 08:35:52 -07:00
gl_shader_manager.h Address review and update zstd 2020-01-15 19:58:34 -07:00
gl_shader_util.cpp Fix GLES version header on picky drivers 2019-03-15 23:32:29 +00:00
gl_shader_util.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_state.cpp Change from QOpenGLWidget to QWindow 2019-11-09 13:12:30 -07:00
gl_state.h Texture Filtering v2 (#5166) 2020-04-02 22:42:50 -05:00
gl_stream_buffer.cpp gl_stream_buffer: Profile orphaning of stream buffer. 2018-11-17 15:03:20 +01:00
gl_stream_buffer.h Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_surface_params.cpp Texture Filtering v2 (#5166) 2020-04-02 22:42:50 -05:00
gl_surface_params.h video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h Merge pull request #3910 from wwylele/mipmap 2019-04-17 14:10:42 -04:00
post_processing_opengl.cpp post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
renderer_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00