citra/src/video_core/renderer_opengl
2023-08-28 13:23:59 -07:00
..
frame_dumper_opengl.cpp frame_dumper: Use jthread (#6855) 2023-08-07 18:21:28 -07:00
frame_dumper_opengl.h frame_dumper: Use jthread (#6855) 2023-08-07 18:21:28 -07:00
gl_blit_helper.cpp video_core: Add MMPX texture filter (#6564) 2023-05-31 11:55:46 +03:00
gl_blit_helper.h video_core: Add MMPX texture filter (#6564) 2023-05-31 11:55:46 +03:00
gl_driver.cpp opengl: disable ClearTexture on Intel drivers (#6879) 2023-08-17 22:16:51 +02:00
gl_driver.h opengl: disable ClearTexture on Intel drivers (#6879) 2023-08-17 22:16:51 +02:00
gl_rasterizer.cpp Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
gl_rasterizer.h Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
gl_rasterizer_cache.cpp Rasterizer cache refactor v2 (#6479) 2023-05-07 02:34:28 +03:00
gl_resource_manager.cpp code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_resource_manager.h code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_shader_decompiler.cpp shader: Fix address register offset behavior in GLSL. (#6920) 2023-08-28 13:23:59 -07:00
gl_shader_decompiler.h video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
gl_shader_disk_cache.cpp core: De-globalize movie (#6659) 2023-08-01 02:57:38 +02:00
gl_shader_disk_cache.h Various miscelaneous changes (#6496) 2023-05-03 17:24:10 +02:00
gl_shader_gen.cpp tev: Use primary color for previous source in first stage (#6921) 2023-08-27 23:59:32 -07:00
gl_shader_gen.h Custom textures rewrite (#6452) 2023-04-27 07:38:28 +03:00
gl_shader_manager.cpp Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
gl_shader_manager.h Custom textures rewrite (#6452) 2023-04-27 07:38:28 +03:00
gl_shader_util.cpp code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_shader_util.h code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_state.cpp Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
gl_state.h Custom textures rewrite (#6452) 2023-04-27 07:38:28 +03:00
gl_stream_buffer.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_stream_buffer.h Prepare frontend for multiple graphics APIs (#6347) 2023-03-27 14:29:17 +03:00
gl_texture_mailbox.cpp rasterizer_cache: Remove runtime allocation caching (#6705) 2023-08-01 03:35:41 +03:00
gl_texture_mailbox.h rasterizer_cache: Remove runtime allocation caching (#6705) 2023-08-01 03:35:41 +03:00
gl_texture_runtime.cpp opengl: disable ClearTexture on Intel drivers (#6879) 2023-08-17 22:16:51 +02:00
gl_texture_runtime.h gl_texture_runtime: Implement ARB_clear_texture (#6850) 2023-08-08 01:10:28 +03:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h core: De-globalize movie (#6659) 2023-08-01 02:57:38 +02:00
post_processing_opengl.cpp Fix post processing shaders crashing on Intel GPUs (#6890) 2023-08-17 22:17:24 +02:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
renderer_opengl.h Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00