.. |
frame_dumper_opengl.cpp
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frame_dumper: Use jthread (#6855)
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2023-08-07 18:21:28 -07:00 |
frame_dumper_opengl.h
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frame_dumper: Use jthread (#6855)
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2023-08-07 18:21:28 -07:00 |
gl_blit_helper.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
gl_blit_helper.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
gl_driver.cpp
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video_core: Fix fragment shader interlock usage on OpenGL. (#7144)
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2023-11-10 13:14:52 -08:00 |
gl_driver.h
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video_core: Fix fragment shader interlock usage on OpenGL. (#7144)
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2023-11-10 13:14:52 -08:00 |
gl_rasterizer.cpp
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video_core: Perform quaternion correction and interpolation in fragment shader using barycentric extension. (#7126)
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2023-11-09 15:23:56 -08:00 |
gl_rasterizer.h
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video_core: Refactor GLSL fragment emitter (#7093)
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2023-11-06 12:26:28 -08:00 |
gl_rasterizer_cache.cpp
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Rasterizer cache refactor v2 (#6479)
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2023-05-07 02:34:28 +03:00 |
gl_resource_manager.cpp
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code: Use std::span where appropriate (#6658)
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2023-07-07 01:52:40 +03:00 |
gl_resource_manager.h
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code: Use std::span where appropriate (#6658)
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2023-07-07 01:52:40 +03:00 |
gl_shader_disk_cache.cpp
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common: Add more robust ZSTD handling. (#7071)
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2023-10-15 14:08:29 -07:00 |
gl_shader_disk_cache.h
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video_core: Abstract shader generators. (#6990)
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2023-09-30 02:06:06 -07:00 |
gl_shader_manager.cpp
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video_core: Fix fragment shader interlock usage on OpenGL. (#7144)
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2023-11-10 13:14:52 -08:00 |
gl_shader_manager.h
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video_core: Refactor GLSL fragment emitter (#7093)
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2023-11-06 12:26:28 -08:00 |
gl_shader_util.cpp
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video_core: Abstract shader generators. (#6990)
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2023-09-30 02:06:06 -07:00 |
gl_shader_util.h
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video_core: Abstract shader generators. (#6990)
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2023-09-30 02:06:06 -07:00 |
gl_state.cpp
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fix include/namespace related compilation errors (#7019)
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2023-09-28 18:36:50 +05:30 |
gl_state.h
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renderer_gl: Use explicit bindings (#6940)
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2023-09-07 21:42:22 +03:00 |
gl_stream_buffer.cpp
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Rasterizer cache refactor (#6375)
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2023-04-21 10:14:55 +03:00 |
gl_stream_buffer.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
gl_texture_mailbox.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
gl_texture_mailbox.h
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rasterizer_cache: Remove runtime allocation caching (#6705)
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2023-08-01 03:35:41 +03:00 |
gl_texture_runtime.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
gl_texture_runtime.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
gl_vars.cpp
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video_core: add workarounds to enable GLES support
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2019-02-12 16:57:18 -06:00 |
gl_vars.h
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video_core: add workarounds to enable GLES support
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2019-02-12 16:57:18 -06:00 |
pica_to_gl.h
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video_core: Take factors into account with min/max blending functions (#6925)
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2023-08-30 21:26:28 +03:00 |
post_processing_opengl.cpp
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Fix post processing shaders crashing on Intel GPUs (#6890)
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2023-08-17 22:17:24 +02:00 |
post_processing_opengl.h
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post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
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2020-04-18 22:27:44 -04:00 |
renderer_opengl.cpp
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renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082)
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2023-10-22 22:53:14 +03:00 |
renderer_opengl.h
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Miscallenious fixes to gl backend and qt frontend (#6834)
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2023-08-02 01:40:39 +03:00 |