a955f02771
* rasterizer_cache: Sentence surfaces * gl_texture_runtime: Remove runtime side allocation cache * rasterizer_cache: Adjust surface scale during reinterpreration * Fixes pixelated outlines. Also allows to remove the d24s8 specific hack and is more generic in general * rasterizer_cache: Remove Expand flag * Begone! * rasterizer_cache: Cache framebuffers with surface id * rasterizer_cache: Sentence texture cubes * renderer_opengl: Move texture mailbox to separate file * Makes renderer_opengl cleaner overall and allows to report removal threshold from runtime instead of hardcoding. Vulkan requires this * rasterizer_cache: Dont flush cache on layout change * rasterizer_cache: Overhaul framebuffer management * video_core: Remove duplicate * rasterizer_cache: Sentence custom surfaces * Vulkan cannot destroy images immediately so this ensures we use our garbage collector for that purpose
23 lines
577 B
C++
23 lines
577 B
C++
// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/slot_vector.h"
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#pragma once
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namespace VideoCore {
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using SurfaceId = Common::SlotId;
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using SamplerId = Common::SlotId;
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using FramebufferId = Common::SlotId;
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/// Fake surface ID for null surfaces
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constexpr SurfaceId NULL_SURFACE_ID{0};
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/// Fake surface ID for null cube surfaces
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constexpr SurfaceId NULL_SURFACE_CUBE_ID{1};
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/// Fake sampler ID for null samplers
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constexpr SamplerId NULL_SAMPLER_ID{0};
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} // namespace VideoCore
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