Compare commits

...

459 commits

Author SHA1 Message Date
pineappleEA
55bf3dbf5d
Update README.md 2024-03-04 20:10:39 +00:00
pineappleEA
d32620fe79 early-access version 4176 2024-03-01 11:08:56 +01:00
pineappleEA
90ca646c0d early-access version 4175 2024-02-27 18:06:04 +01:00
pineappleEA
f6fd2265b1 early-access version 4174 2024-02-26 21:15:57 +01:00
pineappleEA
6cc741a886 early-access version 4173 2024-02-26 19:02:42 +01:00
pineappleEA
09fb494463 early-access version 4172 2024-02-26 04:36:10 +01:00
pineappleEA
3f175c996a early-access version 4171 2024-02-25 22:23:49 +01:00
pineappleEA
9e57191fe7 early-access version 4170 2024-02-25 20:05:59 +01:00
pineappleEA
aa0692cfe6 early-access version 4169 2024-02-25 18:28:43 +01:00
pineappleEA
f6a418b34e early-access version 4168 2024-02-25 08:13:37 +01:00
pineappleEA
b9d9dc3c71 early-access version 4167 2024-02-25 00:30:13 +01:00
pineappleEA
0cc974af92 early-access version 4166 2024-02-24 21:13:44 +01:00
pineappleEA
3f40adbff5 early-access version 4165 2024-02-24 04:52:01 +01:00
pineappleEA
8448fd1732 early-access version 4164 2024-02-23 23:57:29 +01:00
pineappleEA
7c89b1e372 early-access version 4163 2024-02-23 19:55:34 +01:00
pineappleEA
5443b3ef42 early-access version 4162 2024-02-23 07:14:58 +01:00
pineappleEA
1770a5c4ef early-access version 4161 2024-02-23 05:00:24 +01:00
pineappleEA
89a3ee2eed early-access version 4160 2024-02-22 23:02:19 +01:00
pineappleEA
cb22e3fb42 early-access version 4158 2024-02-21 18:56:03 +01:00
pineappleEA
d3f62ba875 early-access version 4157 2024-02-21 15:11:25 +01:00
pineappleEA
4565d8fcd8 early-access version 4156 2024-02-21 05:33:37 +01:00
pineappleEA
b86c4f1e66 early-access version 4155 2024-02-21 02:52:05 +01:00
pineappleEA
64bd48fad5 early-access version 4154 2024-02-20 03:21:02 +01:00
pineappleEA
742bf25252 early-access version 4153 2024-02-19 23:28:58 +01:00
pineappleEA
3e53cdf6d2 early-access version 4152 2024-02-19 21:02:47 +01:00
pineappleEA
de246fb424 early-access version 4151 2024-02-19 08:43:41 +01:00
pineappleEA
1feed0e508 early-access version 4150 2024-02-19 04:18:11 +01:00
pineappleEA
be0bf24d0e early-access version 4149 2024-02-18 22:43:02 +01:00
pineappleEA
70404689ef early-access version 4148 2024-02-18 20:28:12 +01:00
pineappleEA
d2d37b01f7 early-access version 4146 2024-02-18 07:19:28 +01:00
pineappleEA
ebd0305be1 early-access version 4145 2024-02-18 02:45:33 +01:00
pineappleEA
e2005d9149 early-access version 4144 2024-02-16 21:47:54 +01:00
pineappleEA
da609b0196 early-access version 4143 2024-02-16 18:53:37 +01:00
pineappleEA
7a77957f8b early-access version 4142 2024-02-16 03:52:15 +01:00
pineappleEA
40d2b57dc0 early-access version 4141 2024-02-15 01:53:13 +01:00
pineappleEA
436a842335 early-access version 4140 2024-02-14 23:38:12 +01:00
pineappleEA
9cc5d38fdf early-access version 4139 2024-02-14 20:17:22 +01:00
pineappleEA
603970064d early-access version 4138 2024-02-14 03:52:35 +01:00
pineappleEA
2113b169c0 early-access version 4137 2024-02-13 16:38:15 +01:00
pineappleEA
42df655225 early-access version 4136 2024-02-13 04:52:59 +01:00
pineappleEA
765c7bb93a early-access version 4134 2024-02-12 05:52:53 +01:00
pineappleEA
9d83e9ad1b early-access version 4132 2024-02-11 20:46:35 +01:00
pineappleEA
53f2e2f452 early-access version 4131 2024-02-11 07:03:11 +01:00
pineappleEA
491be807d7 early-access version 4130 2024-02-11 00:24:12 +01:00
pineappleEA
cc9eed1bd2 early-access version 4129 2024-02-10 20:39:06 +01:00
pineappleEA
93218fea58 early-access version 4128 2024-02-10 09:58:57 +01:00
pineappleEA
1fa400cd38 early-access version 4127 2024-02-10 04:04:31 +01:00
pineappleEA
60f0c16bdf early-access version 4126 2024-02-09 22:10:54 +01:00
pineappleEA
b48b6e3b79 early-access version 4125 2024-02-09 20:23:03 +01:00
pineappleEA
5a87b5c400 early-access version 4124 2024-02-09 05:47:18 +01:00
pineappleEA
3308f3bac8 early-access version 4123 2024-02-08 19:42:31 +01:00
pineappleEA
fc7fbbdf6e early-access version 4122 2024-02-08 06:37:44 +01:00
pineappleEA
df9c5e3718 early-access version 4121 2024-02-08 04:26:10 +01:00
pineappleEA
ae234410db early-access version 4120 2024-02-07 23:41:59 +01:00
pineappleEA
4e075a8090 early-access version 4119 2024-02-07 04:22:04 +01:00
pineappleEA
e0f3149c76 early-access version 4118 2024-02-06 18:55:25 +01:00
pineappleEA
9e61037e01 early-access version 4117 2024-02-06 05:50:58 +01:00
pineappleEA
a38db34934 early-access version 4116 2024-02-05 22:01:58 +01:00
pineappleEA
3882b7c96c early-access version 4115 2024-02-05 15:05:53 +01:00
pineappleEA
edd2e2886b early-access version 4114 2024-02-05 05:19:28 +01:00
pineappleEA
cd70dbf1d5 early-access version 4113 2024-02-04 23:47:45 +01:00
pineappleEA
3a104e1343 early-access version 4111 2024-02-04 18:12:14 +01:00
pineappleEA
337d0ed51c early-access version 4110 2024-02-03 19:29:05 +01:00
pineappleEA
2391029e47 early-access version 4109 2024-02-02 17:58:50 +01:00
pineappleEA
71a56797a3 early-access version 4107 2024-02-01 22:50:36 +01:00
pineappleEA
2e96c99ad6 early-access version 4106 2024-02-01 19:47:57 +01:00
pineappleEA
afc99d73c7 early-access version 4105 2024-02-01 07:01:42 +01:00
pineappleEA
7e95a06b53 early-access version 4104 2024-01-31 19:54:14 +01:00
pineappleEA
6a0b9484c1 early-access version 4102 2024-01-31 06:35:48 +01:00
pineappleEA
f0e57883dd early-access version 4101 2024-01-30 22:52:40 +01:00
pineappleEA
8b3524268f early-access version 4100 2024-01-30 20:19:56 +01:00
pineappleEA
ddb8d1a149 early-access version 4099 2024-01-29 23:27:53 +01:00
pineappleEA
5095b4e18f early-access version 4098 2024-01-29 17:23:02 +01:00
pineappleEA
c50aaf524d early-access version 4097 2024-01-29 14:08:20 +01:00
pineappleEA
124fc3517c early-access version 4096 2024-01-28 23:16:18 +01:00
pineappleEA
239e2d0f9e early-access version 4095 2024-01-28 20:16:36 +01:00
pineappleEA
292dc9d2a9 early-access version 4094 2024-01-28 17:06:37 +01:00
pineappleEA
9de78b45a9 early-access version 4093 2024-01-27 20:06:30 +01:00
pineappleEA
b6a8510c71 early-access version 4092 2024-01-27 09:40:28 +01:00
pineappleEA
025481aeed early-access version 4091 2024-01-26 18:45:02 +01:00
pineappleEA
07632da5b9 early-access version 4090 2024-01-26 07:10:49 +01:00
pineappleEA
a98e552724 early-access version 4089 2024-01-26 02:50:36 +01:00
pineappleEA
ef251c7289 early-access version 4088 2024-01-26 01:18:56 +01:00
pineappleEA
06b2c0cf0c early-access version 4087 2024-01-25 10:07:46 +01:00
pineappleEA
318dc2a69d early-access version 4086 2024-01-25 07:35:49 +01:00
pineappleEA
430b277c08 early-access version 4085 2024-01-23 21:52:29 +01:00
pineappleEA
9ee9c111ff early-access version 4084 2024-01-22 23:12:09 +01:00
pineappleEA
9b38babf6f early-access version 4083 2024-01-22 19:05:04 +01:00
pineappleEA
757b2a0c83 early-access version 4082 2024-01-22 16:35:41 +01:00
pineappleEA
0a67b1a42b early-access version 4079 2024-01-22 03:02:41 +01:00
pineappleEA
5ebb2d002d early-access version 4078 2024-01-21 22:19:44 +01:00
pineappleEA
d8a053b53a early-access version 4076 2024-01-20 22:16:44 +01:00
pineappleEA
ca709de8f8 early-access version 4075 2024-01-20 01:06:05 +01:00
pineappleEA
c7c9fe6b43 early-access version 4074 2024-01-19 21:09:08 +01:00
pineappleEA
326ae72c76 early-access version 4072 2024-01-19 05:18:32 +01:00
pineappleEA
3412de5371 early-access version 4071 2024-01-18 17:35:47 +01:00
pineappleEA
f48f47b4ab early-access version 4070 2024-01-18 07:11:08 +01:00
pineappleEA
6218469288 early-access version 4069 2024-01-17 08:30:20 +01:00
pineappleEA
4ce6b9bb78 early-access version 4068 2024-01-17 06:21:37 +01:00
pineappleEA
1d5b8027e5 early-access version 4067 2024-01-16 07:24:48 +01:00
pineappleEA
d0f8ea1640 early-access version 4066 2024-01-15 21:59:08 +01:00
pineappleEA
25a5c6d8ca early-access version 4065 2024-01-14 04:36:00 +01:00
pineappleEA
b820406e60 early-access version 4064 2024-01-13 23:07:35 +01:00
pineappleEA
b82964292d early-access version 4063 2024-01-12 18:28:24 +01:00
pineappleEA
346d4f8bc4 early-access version 4062 2024-01-12 04:00:52 +01:00
pineappleEA
507c8a64d1 early-access version 4061 2024-01-11 20:22:07 +01:00
pineappleEA
350348a911 early-access version 4060 2024-01-11 08:51:55 +01:00
pineappleEA
0102590dfe early-access version 4059 2024-01-10 20:44:22 +01:00
pineappleEA
80ce3a2ff7 early-access version 4058 2024-01-10 17:30:00 +01:00
pineappleEA
3b7863a35d early-access version 4057 2024-01-10 09:56:43 +01:00
pineappleEA
06addd3d51 early-access version 4056 2024-01-10 02:20:16 +01:00
pineappleEA
14bc41806f early-access version 4053 2024-01-08 22:24:26 +01:00
pineappleEA
60e6d50f8f early-access version 4052 2024-01-07 18:29:14 +01:00
pineappleEA
bdf3b67a67 early-access version 4051 2024-01-07 15:45:59 +01:00
pineappleEA
64c33f5ba4 early-access version 4050 2024-01-07 10:47:31 +01:00
pineappleEA
ce80dbf586 early-access version 4048 2024-01-07 06:02:55 +01:00
pineappleEA
dae302f84a early-access version 4047 2024-01-07 00:50:43 +01:00
pineappleEA
c3fa970dd5 early-access version 4046 2024-01-04 23:54:31 +01:00
pineappleEA
dda8f0dfd5 early-access version 4045 2024-01-03 04:49:19 +01:00
pineappleEA
3db0022082 early-access version 4044 2024-01-03 01:45:11 +01:00
pineappleEA
72dab394e8 early-access version 4042 2024-01-02 08:23:45 +01:00
pineappleEA
d950efa077 early-access version 4041 2024-01-01 23:05:00 +01:00
pineappleEA
05d9419e78 early-access version 4040 2023-12-30 23:15:57 +01:00
pineappleEA
28e97ec962 early-access version 4039 2023-12-30 11:00:24 +01:00
pineappleEA
b89b2c20a4 early-access version 4037 2023-12-27 05:56:25 +01:00
pineappleEA
9cae9d0484 early-access version 4036 2023-12-26 23:48:15 +01:00
pineappleEA
59fe352210 early-access version 4035 2023-12-26 19:43:46 +01:00
pineappleEA
78439b177e early-access version 4034 2023-12-25 08:06:13 +01:00
pineappleEA
b5f118f628 early-access version 4033 2023-12-24 18:21:46 +01:00
pineappleEA
1eccf67b1c early-access version 4032 2023-12-22 19:51:46 +01:00
pineappleEA
40960d220b early-access version 4031 2023-12-22 03:37:42 +01:00
pineappleEA
98941608ba early-access version 4030 2023-12-21 19:02:52 +01:00
pineappleEA
1ff2c37cf5 early-access version 4029 2023-12-20 21:03:12 +01:00
pineappleEA
7bd2421ff9 early-access version 4028 2023-12-20 02:37:09 +01:00
pineappleEA
4539458956 early-access version 4027 2023-12-19 22:36:20 +01:00
pineappleEA
e8afe500d0 early-access version 4026 2023-12-19 07:14:45 +01:00
pineappleEA
4e9f7119c5 early-access version 4025 2023-12-18 23:28:40 +01:00
pineappleEA
4b3810cf0b early-access version 4024 2023-12-18 03:05:14 +01:00
pineappleEA
16855a5c39 early-access version 4023 2023-12-16 21:54:30 +01:00
pineappleEA
2a679302ce early-access version 4022 2023-12-16 19:57:01 +01:00
pineappleEA
41343d3db3 early-access version 4021 2023-12-15 06:40:33 +01:00
pineappleEA
ba87c29152 early-access version 4020 2023-12-14 17:18:45 +01:00
pineappleEA
20b067fbf4 early-access version 4019 2023-12-14 07:35:48 +01:00
pineappleEA
81955276bf early-access version 4018 2023-12-13 18:04:01 +01:00
pineappleEA
76fa9cc8e2 early-access version 4017 2023-12-12 23:52:27 +01:00
pineappleEA
29cac37e95 early-access version 4016 2023-12-12 19:13:19 +01:00
pineappleEA
96d280b4f5 early-access version 4015 2023-12-11 02:14:53 +01:00
pineappleEA
442a7d9120 early-access version 4014 2023-12-10 03:01:28 +01:00
pineappleEA
8a158730e7 early-access version 4013 2023-12-09 21:52:00 +01:00
pineappleEA
ec2356b0cc early-access version 4012 2023-12-09 04:30:43 +01:00
pineappleEA
0ed30f380a early-access version 4011 2023-12-08 20:30:25 +01:00
pineappleEA
465501b5ac early-access version 4010 2023-12-08 07:20:22 +01:00
pineappleEA
6de9c0b85c early-access version 4009 2023-12-06 16:34:23 +01:00
pineappleEA
5cbafe3cfe early-access version 4008 2023-12-05 06:54:16 +01:00
pineappleEA
0a28786e83 early-access version 4007 2023-12-04 17:52:24 +01:00
pineappleEA
7ffddcf6ba early-access version 4006 2023-12-04 06:15:08 +01:00
pineappleEA
989787a69a early-access version 4005 2023-12-04 03:26:49 +01:00
pineappleEA
ad11d18846 early-access version 4004 2023-12-02 17:14:16 +01:00
pineappleEA
82946e3f3d early-access version 4003 2023-12-02 03:00:48 +01:00
pineappleEA
a4d9fcd7ce early-access version 4002 2023-12-01 17:14:29 +01:00
pineappleEA
f48b734181 early-access version 4001 2023-12-01 01:15:16 +01:00
pineappleEA
49f8c57d33 early-access version 4000 2023-11-30 17:36:34 +01:00
pineappleEA
1996a32f94 early-access version 3999 2023-11-29 23:25:15 +01:00
pineappleEA
1382f73d4e early-access version 3998 2023-11-29 20:41:00 +01:00
pineappleEA
f15b33ff50 early-access version 3997 2023-11-27 19:49:20 +01:00
pineappleEA
3138fe3bda early-access version 3996 2023-11-27 05:24:43 +01:00
pineappleEA
68d85772ea early-access version 3995 2023-11-26 20:21:42 +01:00
pineappleEA
0510625aab early-access version 3994 2023-11-26 17:42:41 +01:00
pineappleEA
7c2a30baec early-access version 3993 2023-11-26 05:00:09 +01:00
pineappleEA
365c4439d4 early-access version 3992 2023-11-26 01:06:51 +01:00
pineappleEA
3b750a7b7f early-access version 3990 2023-11-25 07:23:25 +01:00
pineappleEA
b80e69645e early-access version 3989 2023-11-24 08:19:44 +01:00
pineappleEA
8c8ebf2eda early-access version 3988 2023-11-23 20:55:10 +01:00
pineappleEA
2358e6443d early-access version 3987 2023-11-22 06:18:45 +01:00
pineappleEA
2a27dd5f8c early-access version 3986 2023-11-21 23:34:31 +01:00
pineappleEA
95b61b00a8 early-access version 3985 2023-11-21 17:41:58 +01:00
pineappleEA
6fbbdb7c4e early-access version 3984 2023-11-20 17:40:24 +01:00
pineappleEA
8fe516bf12 early-access version 3983 2023-11-20 05:16:46 +01:00
pineappleEA
e21a6bb3bc early-access version 3982 2023-11-19 22:02:37 +01:00
pineappleEA
e9dc1e4faf early-access version 3981 2023-11-18 15:28:35 +01:00
pineappleEA
a6746533fb early-access version 3980 2023-11-18 07:02:35 +01:00
pineappleEA
c89df986b1 early-access version 3979 2023-11-17 16:51:05 +01:00
pineappleEA
3f269ac0f8 early-access version 3978 2023-11-17 05:30:09 +01:00
pineappleEA
f0ffb60372 early-access version 3977 2023-11-17 01:02:13 +01:00
pineappleEA
51de3f7388 early-access version 3976 2023-11-16 17:41:07 +01:00
pineappleEA
5304174e08 early-access version 3975 2023-11-14 20:38:42 +01:00
pineappleEA
bddead2fb2 early-access version 3974 2023-11-13 17:32:15 +01:00
pineappleEA
c434e00765 early-access version 3973 2023-11-12 23:16:19 +01:00
pineappleEA
16a6230063 early-access version 3972 2023-11-12 03:57:57 +01:00
pineappleEA
44caed8bb2 early-access version 3971 2023-11-11 17:36:08 +01:00
pineappleEA
b1b49d9789 early-access version 3970 2023-11-10 18:46:19 +01:00
pineappleEA
ec04d0c3ff early-access version 3969 2023-11-08 04:40:02 +01:00
pineappleEA
179202bc7a early-access version 3968 2023-11-06 02:31:25 +01:00
pineappleEA
0cb0486814 early-access version 3967 2023-11-05 21:16:12 +01:00
pineappleEA
fb0108d8c6 early-access version 3966 2023-11-05 06:21:31 +01:00
pineappleEA
5989c4e9ee early-access version 3965 2023-11-04 18:17:23 +01:00
pineappleEA
03533bb00b early-access version 3963 2023-11-03 22:44:20 +01:00
pineappleEA
04780a2b94 early-access version 3962 2023-11-03 16:31:05 +01:00
pineappleEA
7ae770f1a9 early-access version 3961 2023-11-01 16:15:15 +01:00
pineappleEA
1395e25bb0 early-access version 3960 2023-11-01 05:59:26 +01:00
pineappleEA
865dbcbcb8 early-access version 3959 2023-11-01 01:55:30 +01:00
pineappleEA
0c7fa454b6 early-access version 3958 2023-11-01 00:15:36 +01:00
pineappleEA
72c7deeab8 early-access version 3957 2023-10-31 17:13:05 +01:00
pineappleEA
b5424b06d1 early-access version 3956 2023-10-30 22:38:22 +01:00
pineappleEA
e850d0ae2b early-access version 3955 2023-10-30 20:23:58 +01:00
pineappleEA
29585a9cf6 early-access version 3954 2023-10-30 17:13:18 +01:00
pineappleEA
b40dc6dc14 early-access version 3953 2023-10-30 06:57:51 +01:00
pineappleEA
e0a0f1dbda early-access version 3952 2023-10-30 02:46:39 +01:00
pineappleEA
97b5538b05 early-access version 3951 2023-10-29 18:26:01 +01:00
pineappleEA
c50160452e early-access version 3949 2023-10-26 01:19:00 +02:00
pineappleEA
e1e4fc0bdc early-access version 3948 2023-10-25 20:38:03 +02:00
pineappleEA
224c0420e6 early-access version 3947 2023-10-25 05:30:51 +02:00
pineappleEA
1b803d3836 early-access version 3946 2023-10-25 02:49:47 +02:00
pineappleEA
0c99ec30a6 early-access version 3945 2023-10-24 01:08:39 +02:00
pineappleEA
b8e39b295e early-access version 3944 2023-10-23 18:35:44 +02:00
pineappleEA
afa5ea6074 early-access version 3943 2023-10-22 23:27:18 +02:00
pineappleEA
53383d21aa early-access version 3942 2023-10-22 07:00:53 +02:00
pineappleEA
6ae374100b early-access version 3941 2023-10-22 02:31:32 +02:00
pineappleEA
e3b48b1c46 early-access version 3940 2023-10-20 18:46:29 +02:00
pineappleEA
d05c5685fb early-access version 3939 2023-10-20 01:05:19 +02:00
pineappleEA
ec28817fce early-access version 3938 2023-10-19 17:53:53 +02:00
pineappleEA
4d49e282ae early-access version 3932 2023-10-13 23:14:14 +02:00
pineappleEA
f851294b1d early-access version 3931 2023-10-13 20:16:37 +02:00
pineappleEA
72b22f183c early-access version 3930 2023-10-13 17:25:20 +02:00
pineappleEA
db958cf156 early-access version 3929 2023-10-13 02:25:33 +02:00
pineappleEA
4cbf93ea33 early-access version 3928 2023-10-12 23:03:15 +02:00
pineappleEA
7fe7262395 early-access version 3927 2023-10-12 19:22:22 +02:00
pineappleEA
91ade31ddd early-access version 3926 2023-10-12 05:36:54 +02:00
pineappleEA
595fefba8d early-access version 3925 2023-10-12 01:42:40 +02:00
pineappleEA
4e3040be98 early-access version 3924 2023-10-11 19:01:46 +02:00
pineappleEA
d3899bc803 early-access version 3923 2023-10-11 14:05:02 +02:00
pineappleEA
b852316307 early-access version 3922 2023-10-11 00:57:17 +02:00
pineappleEA
a0fb9f1798 early-access version 3921 2023-10-10 20:54:27 +02:00
pineappleEA
c7233d4856 early-access version 3920 2023-10-10 16:48:32 +02:00
pineappleEA
9d6e12aaf3 early-access version 3916 2023-10-09 00:53:21 +02:00
pineappleEA
ea1c1d9b88 early-access version 3915 2023-10-08 19:39:13 +02:00
pineappleEA
9238ae5660 early-access version 3914 2023-10-08 06:27:54 +02:00
pineappleEA
b5cdabcc51 early-access version 3913 2023-10-07 20:35:47 +02:00
pineappleEA
729208f9b5 early-access version 3912 2023-10-07 18:47:46 +02:00
pineappleEA
dd18604628 early-access version 3911 2023-10-07 06:18:24 +02:00
pineappleEA
64e16a1629 early-access version 3910 2023-10-03 01:58:51 +02:00
pineappleEA
8c5b474690 early-access version 3909 2023-10-02 19:23:30 +02:00
pineappleEA
d663a10fcf early-access version 3908 2023-10-02 11:23:24 +02:00
pineappleEA
4ca1221654 early-access version 3907 2023-10-01 19:32:17 +02:00
pineappleEA
712d388428 early-access version 3906 2023-10-01 13:26:09 +02:00
pineappleEA
02452680a7 early-access version 3905 2023-09-29 15:30:08 +02:00
pineappleEA
1a7e37e1d5 early-access version 3904 2023-09-29 08:06:03 +02:00
pineappleEA
199c932114 early-access version 3903 2023-09-29 06:07:30 +02:00
pineappleEA
54dfe35754 early-access version 3902 2023-09-28 20:04:39 +02:00
pineappleEA
f49abee7e2 early-access version 3901 2023-09-28 17:32:20 +02:00
pineappleEA
8cf4e0ab0c early-access version 3900 2023-09-28 03:46:25 +02:00
pineappleEA
d79f95b191 early-access version 3899 2023-09-27 20:05:05 +02:00
pineappleEA
42de14aabe early-access version 3897 2023-09-26 08:40:55 +02:00
pineappleEA
2fd217730f early-access version 3896 2023-09-25 19:00:33 +02:00
pineappleEA
d92f9a2409 early-access version 3895 2023-09-25 17:15:51 +02:00
pineappleEA
1ff61976eb early-access version 3894 2023-09-24 18:29:03 +02:00
pineappleEA
07f3b52de2 early-access version 3893 2023-09-24 01:13:17 +02:00
pineappleEA
5a08ba07f0 early-access version 3891 2023-09-23 14:52:08 +02:00
pineappleEA
8c6f75e09e early-access version 3890 2023-09-23 05:51:02 +02:00
pineappleEA
245139afa1 early-access version 3889 2023-09-23 03:56:47 +02:00
pineappleEA
f1bfd88735 early-access version 3888 2023-09-22 22:46:24 +02:00
pineappleEA
eafc13082a early-access version 3887 2023-09-22 17:48:21 +02:00
pineappleEA
20b242bced early-access version 3886 2023-09-22 07:45:08 +02:00
pineappleEA
6dda154b06 early-access version 3885 2023-09-22 04:05:25 +02:00
pineappleEA
47da5433a8 early-access version 3884 2023-09-22 02:42:10 +02:00
pineappleEA
d2137dae59 early-access version 3883 2023-09-21 17:23:49 +02:00
pineappleEA
84097f5429 early-access version 3882 2023-09-21 02:06:07 +02:00
pineappleEA
54f19072da early-access version 3881 2023-09-20 18:02:05 +02:00
pineappleEA
c1602b1bb8 early-access version 3880 2023-09-19 17:30:09 +02:00
pineappleEA
eec36c827f early-access version 3879 2023-09-18 17:14:17 +02:00
pineappleEA
d5bf485708 early-access version 3878 2023-09-18 00:23:24 +02:00
pineappleEA
02c5619085 early-access version 3877 2023-09-17 18:47:05 +02:00
pineappleEA
d9aec05552 early-access version 3876 2023-09-17 06:25:20 +02:00
pineappleEA
0aafabe39c early-access version 3875 2023-09-17 03:38:20 +02:00
pineappleEA
873a74b74f early-access version 3874 2023-09-16 19:31:09 +02:00
pineappleEA
6aeb2166eb early-access version 3873 2023-09-15 09:18:04 +02:00
pineappleEA
ea38f4bd12 early-access version 3872 2023-09-15 07:26:52 +02:00
pineappleEA
515d841d7a early-access version 3870 2023-09-15 04:07:10 +02:00
pineappleEA
9909d10e49 early-access version 3869 2023-09-15 00:52:37 +02:00
pineappleEA
3c0f5c99c6 early-access version 3868 2023-09-14 17:14:36 +02:00
pineappleEA
3eb0e2e828 early-access version 3867 2023-09-14 00:01:46 +02:00
pineappleEA
1c6545b36c early-access version 3865 2023-09-13 17:42:25 +02:00
pineappleEA
687132519f early-access version 3864 2023-09-12 17:20:32 +02:00
pineappleEA
941d34b2fc early-access version 3863 2023-09-12 01:10:22 +02:00
pineappleEA
e3e1e1f1a9 early-access version 3862 2023-09-10 21:22:54 +02:00
pineappleEA
a8f426f152 early-access version 3861 2023-09-10 04:07:21 +02:00
pineappleEA
f8ca381d80 early-access version 3860 2023-09-08 17:22:41 +02:00
pineappleEA
3c1016ab09 early-access version 3859 2023-09-08 00:19:35 +02:00
pineappleEA
5db3acb6c7 early-access version 3858 2023-09-07 17:18:13 +02:00
pineappleEA
eef8ceeda0 early-access version 3856 2023-09-05 23:02:08 +02:00
pineappleEA
8e47680fdf early-access version 3855 2023-09-03 21:57:51 +02:00
pineappleEA
5c36d519c9 early-access version 3854 2023-09-02 22:35:09 +02:00
pineappleEA
db28897ce4 early-access version 3853 2023-09-02 14:06:05 +02:00
pineappleEA
ea70de7404 early-access version 3852 2023-09-02 07:20:07 +02:00
pineappleEA
26ef616d5c early-access version 3851 2023-08-31 07:19:52 +02:00
pineappleEA
8d4ea17a0b early-access version 3850 2023-08-31 01:54:32 +02:00
pineappleEA
e9d2e7a7ac early-access version 3849 2023-08-31 00:14:34 +02:00
pineappleEA
7f4c792c6d early-access version 3848 2023-08-30 22:22:32 +02:00
pineappleEA
a6a167124f early-access version 3847 2023-08-30 06:16:59 +02:00
pineappleEA
748fe8de5e early-access version 3846 2023-08-30 03:42:52 +02:00
pineappleEA
82dfd411d8 early-access version 3845 2023-08-29 20:53:43 +02:00
pineappleEA
4aa25cc30c early-access version 3844 2023-08-29 17:34:00 +02:00
pineappleEA
b7196abaa1 early-access version 3843 2023-08-29 09:56:50 +02:00
pineappleEA
eeba29b1d3 early-access version 3842 2023-08-29 03:02:26 +02:00
pineappleEA
4f1fb2eafb early-access version 3841 2023-08-28 03:24:22 +02:00
pineappleEA
3cc2039405 early-access version 3840 2023-08-28 00:07:09 +02:00
pineappleEA
d6da91ca90 early-access version 3838 2023-08-27 06:23:20 +02:00
pineappleEA
c807f0cfc8 early-access version 3837 2023-08-27 02:56:33 +02:00
pineappleEA
d07529eada early-access version 3836 2023-08-27 00:26:38 +02:00
pineappleEA
17bf9b7d23 early-access version 3835 2023-08-26 01:51:31 +02:00
pineappleEA
45db71dd3a early-access version 3834 2023-08-25 23:54:37 +02:00
pineappleEA
2c5f347c36 early-access version 3833 2023-08-25 18:59:23 +02:00
pineappleEA
979f3570e9 early-access version 3832 2023-08-24 22:11:26 +02:00
pineappleEA
e0a13c3ca8 early-access version 3831 2023-08-24 18:22:48 +02:00
pineappleEA
e62fb0263c early-access version 3830 2023-08-22 23:01:14 +02:00
pineappleEA
8c4ecdc426 early-access version 3829 2023-08-22 20:49:06 +02:00
pineappleEA
3e1870d567 early-access version 3828 2023-08-22 19:22:27 +02:00
pineappleEA
af2061a2c2 early-access version 3827 2023-08-22 00:11:06 +02:00
pineappleEA
1d8654a60d early-access version 3826 2023-08-21 18:22:33 +02:00
pineappleEA
896a102399 early-access version 3825 2023-08-20 23:04:11 +02:00
pineappleEA
887b1e5450 early-access version 3824 2023-08-20 06:15:08 +02:00
pineappleEA
1b6e5d88e3 early-access version 3823 2023-08-20 04:57:58 +02:00
pineappleEA
45e4dc5d18 early-access version 3822 2023-08-19 19:14:04 +02:00
pineappleEA
38a7b2a0e9 early-access version 3821 2023-08-19 06:34:26 +02:00
pineappleEA
311b4d00e1 early-access version 3820 2023-08-18 22:22:12 +02:00
pineappleEA
9a361b563a early-access version 3818 2023-08-18 17:20:54 +02:00
pineappleEA
af220eff75 early-access version 3817 2023-08-18 00:23:58 +02:00
pineappleEA
3e922c262d early-access version 3816 2023-08-17 19:50:20 +02:00
pineappleEA
16bc256b6e early-access version 3815 2023-08-17 18:04:29 +02:00
pineappleEA
a925771c4c early-access version 3814 2023-08-17 00:19:06 +02:00
pineappleEA
802554975f early-access version 3813 2023-08-16 20:10:08 +02:00
pineappleEA
6c27fb6170 early-access version 3812 2023-08-16 17:22:33 +02:00
pineappleEA
4c286d3ef6 early-access version 3811 2023-08-16 04:04:26 +02:00
pineappleEA
9925ce0375 early-access version 3810 2023-08-15 17:19:06 +02:00
pineappleEA
6c10f553c9 early-access version 3809 2023-08-15 03:53:47 +02:00
pineappleEA
61480248a0 early-access version 3808 2023-08-15 02:28:38 +02:00
pineappleEA
3ea9370cb2 early-access version 3807 2023-08-14 22:44:35 +02:00
pineappleEA
defee84cc1 early-access version 3806 2023-08-14 17:04:57 +02:00
pineappleEA
276173afdd early-access version 3805 2023-08-14 01:41:24 +02:00
pineappleEA
1c590ac5e9 early-access version 3804 2023-08-13 05:23:40 +02:00
pineappleEA
2610d4534b early-access version 3803 2023-08-12 00:45:56 +02:00
pineappleEA
41e8e3f646 early-access version 3802 2023-08-11 22:36:28 +02:00
pineappleEA
54d45f5a13 early-access version 3801 2023-08-10 20:32:07 +02:00
pineappleEA
1457b6a6eb early-access version 3800 2023-08-10 09:55:39 +02:00
pineappleEA
01dda1948a early-access version 3798 2023-08-09 00:01:10 +02:00
pineappleEA
93565461ef early-access version 3797 2023-08-08 19:33:41 +02:00
pineappleEA
b7ef3f672f early-access version 3796 2023-08-07 19:36:10 +02:00
pineappleEA
6ed2ee848d early-access version 3795 2023-08-06 19:41:40 +02:00
pineappleEA
fab0978825 early-access version 3792 2023-08-05 20:52:55 +02:00
pineappleEA
10e28227cd early-access version 3791 2023-08-03 18:00:41 +02:00
pineappleEA
a61e0cf970 early-access version 3790 2023-08-03 02:08:37 +02:00
pineappleEA
b8064464d8 early-access version 3789 2023-08-02 22:24:25 +02:00
pineappleEA
50fe0298ee early-access version 3788 2023-08-02 08:51:45 +02:00
pineappleEA
57e6e9c7d7 early-access version 3787 2023-08-01 15:17:17 +02:00
pineappleEA
2fafeb5013 early-access version 3786 2023-08-01 12:33:00 +02:00
pineappleEA
04f356bb47 early-access version 3785 2023-08-01 02:43:23 +02:00
pineappleEA
ee8154301a early-access version 3784 2023-07-31 23:08:26 +02:00
pineappleEA
6b3fa29835 early-access version 3783 2023-07-31 17:00:31 +02:00
pineappleEA
b1fc1da318 early-access version 3782 2023-07-28 17:29:37 +02:00
pineappleEA
1776d15523 early-access version 3781 2023-07-27 04:25:59 +02:00
pineappleEA
464a8ef6df early-access version 3780 2023-07-27 02:24:27 +02:00
pineappleEA
81446df890 early-access version 3779 2023-07-26 19:15:15 +02:00
pineappleEA
0a02d001b3 early-access version 3778 2023-07-25 21:18:55 +02:00
pineappleEA
9853fdbaf4 early-access version 3777 2023-07-24 21:15:41 +02:00
pineappleEA
9fcee8aba9 early-access version 3776 2023-07-23 19:19:10 +02:00
pineappleEA
13b2314b1e early-access version 3775 2023-07-23 09:10:19 +02:00
pineappleEA
6bb3815b76 early-access version 3774 2023-07-22 20:20:15 +02:00
pineappleEA
24fb934512 early-access version 3773 2023-07-22 18:44:08 +02:00
pineappleEA
469ff3fe83 early-access version 3772 2023-07-22 09:33:03 +02:00
pineappleEA
76d5acebd0 early-access version 3770 2023-07-22 02:54:19 +02:00
pineappleEA
3a7175dfa8 early-access version 3769 2023-07-21 22:52:02 +02:00
pineappleEA
81a5a9f621 early-access version 3768 2023-07-21 16:57:10 +02:00
pineappleEA
d91f5ab990 early-access version 3767 2023-07-21 04:26:44 +02:00
pineappleEA
f6f7e4cd16 early-access version 3766 2023-07-21 02:32:47 +02:00
pineappleEA
2f1492e9d9 early-access version 3765 2023-07-20 23:15:45 +02:00
pineappleEA
bbf6b05a26 early-access version 3764 2023-07-20 19:02:37 +02:00
pineappleEA
30259960bd early-access version 3754 2023-07-10 06:20:47 +02:00
pineappleEA
adb57f79d8 early-access version 3753 2023-07-10 04:35:32 +02:00
pineappleEA
3e7c9a4a40 early-access version 3751 2023-07-10 00:09:00 +02:00
pineappleEA
e3fedb8df9 early-access version 3750 2023-07-09 09:21:18 +02:00
pineappleEA
81e4af85ba early-access version 3749 2023-07-08 00:11:16 +02:00
pineappleEA
016de0a79e early-access version 3748 2023-07-07 09:40:55 +02:00
pineappleEA
a534b6df9b early-access version 3747 2023-07-07 05:55:17 +02:00
pineappleEA
4ba24324d2 early-access version 3743 2023-07-06 09:05:01 +02:00
pineappleEA
0334ddc2e5 early-access version 3742 2023-07-06 07:05:04 +02:00
pineappleEA
fd52b1be6b early-access version 3741 2023-07-05 17:23:07 +02:00
pineappleEA
6e882c92b2 early-access version 3740 2023-07-05 07:00:43 +02:00
pineappleEA
a7399033f3 early-access version 3739 2023-07-04 04:25:11 +02:00
pineappleEA
6ff23ca431 early-access version 3737 2023-07-03 21:12:47 +02:00
pineappleEA
6f5de5d826 early-access version 3736 2023-07-03 16:17:51 +02:00
pineappleEA
80dc9f40b1 early-access version 3734 2023-07-02 18:57:55 +02:00
pineappleEA
b6dd7c493f early-access version 3733 2023-07-02 11:09:08 +02:00
pineappleEA
158e270fe0 early-access version 3732 2023-07-02 06:11:04 +02:00
pineappleEA
39ae6f96a6 early-access version 3731 2023-07-01 23:09:47 +02:00
pineappleEA
a324a138b2 early-access version 3730 2023-07-01 08:59:43 +02:00
pineappleEA
c30c5be9f1 early-access version 3729 2023-07-01 07:36:50 +02:00
pineappleEA
9c1647cbcf early-access version 3728 2023-06-30 22:11:09 +02:00
pineappleEA
0e8b3f02cf early-access version 3727 2023-06-30 11:24:16 +02:00
pineappleEA
3b128f8646 early-access version 3726 2023-06-30 08:41:37 +02:00
pineappleEA
8657c4c5eb early-access version 3725 2023-06-30 01:36:31 +02:00
pineappleEA
2c5e184f44 early-access version 3720 2023-06-29 17:22:15 +02:00
pineappleEA
6d443adcae early-access version 3719 2023-06-29 03:27:51 +02:00
pineappleEA
2d36d94195 early-access version 3718 2023-06-29 01:02:02 +02:00
pineappleEA
32a06d7c2c early-access version 3715 2023-06-28 20:43:33 +02:00
pineappleEA
5060a956eb early-access version 3714 2023-06-28 04:28:50 +02:00
pineappleEA
a6fe9b4031 early-access version 3713 2023-06-28 02:15:39 +02:00
pineappleEA
324b1a06c9 early-access version 3712 2023-06-27 23:07:24 +02:00
pineappleEA
1eb684de9b early-access version 3711 2023-06-27 20:59:15 +02:00
pineappleEA
23df90e651 early-access version 3710 2023-06-27 19:16:39 +02:00
pineappleEA
c9635ec98a early-access version 3709 2023-06-26 22:11:43 +02:00
pineappleEA
47d3d8f0dd early-access version 3708 2023-06-24 01:07:04 +02:00
pineappleEA
0fc2a11ccf early-access version 3707 2023-06-23 17:15:59 +02:00
pineappleEA
376f012568 early-access version 3706 2023-06-23 08:51:26 +02:00
pineappleEA
b6463d97ba early-access version 3705 2023-06-22 23:50:20 +02:00
pineappleEA
6a7cbc0b6e early-access version 3704 2023-06-22 20:26:17 +02:00
pineappleEA
5a71a5c0bf early-access version 3703 2023-06-22 16:59:02 +02:00
pineappleEA
7d5a10eb6b early-access version 3702 2023-06-22 07:53:33 +02:00
pineappleEA
d8ad4a1c8c early-access version 3701 2023-06-22 04:06:03 +02:00
pineappleEA
1cef263bd0 early-access version 3700 2023-06-22 00:44:12 +02:00
pineappleEA
e69574bd30 early-access version 3699 2023-06-20 17:44:39 +02:00
pineappleEA
c57da32a15 early-access version 3698 2023-06-19 03:52:12 +02:00
pineappleEA
319a587652 early-access version 3697 2023-06-18 17:32:57 +02:00
pineappleEA
c1c3833d39 early-access version 3696 2023-06-18 11:53:15 +02:00
pineappleEA
df898bc7d9 early-access version 3694 2023-06-18 04:16:23 +02:00
pineappleEA
cde14e143c early-access version 3692 2023-06-18 01:33:15 +02:00
pineappleEA
fa4f420db8 early-access version 3691 2023-06-17 21:13:33 +02:00
pineappleEA
ec90002758 early-access version 3690 2023-06-17 11:47:19 +02:00
pineappleEA
8bd9518b52 early-access version 3689 2023-06-17 05:49:22 +02:00
pineappleEA
42155b2b04 early-access version 3686 2023-06-17 01:43:12 +02:00
pineappleEA
e6541a28b3 early-access version 3685 2023-06-16 22:12:58 +02:00
pineappleEA
cff9ef374b early-access version 3684 2023-06-16 07:32:46 +02:00
pineappleEA
915fe36508 early-access version 3682 2023-06-16 06:24:57 +02:00
pineappleEA
22fb9ebe53 early-access version 3680 2023-06-16 03:30:14 +02:00
pineappleEA
399502a03e early-access version 3678 2023-06-15 01:59:36 +02:00
pineappleEA
37a5a6f208 early-access version 3677 2023-06-14 23:27:30 +02:00
pineappleEA
ddee48dc17 early-access version 3676 2023-06-14 20:08:36 +02:00
pineappleEA
5588ebccdc early-access version 3675 2023-06-14 18:24:29 +02:00
pineappleEA
4b2daf3b75 early-access version 3674 2023-06-14 05:25:04 +02:00
pineappleEA
88712c2e99 early-access version 3673 2023-06-14 01:07:51 +02:00
pineappleEA
1a98dc298e early-access version 3672 2023-06-13 23:39:30 +02:00
pineappleEA
a1cf03f41a early-access version 3671 2023-06-13 21:51:31 +02:00
pineappleEA
27314341d7 early-access version 3670 2023-06-13 20:28:57 +02:00
pineappleEA
fbb35fcc7e early-access version 3669 2023-06-13 09:04:01 +02:00
pineappleEA
abe9c2ff0d early-access version 3667 2023-06-13 06:23:21 +02:00
pineappleEA
429a1a7fb1 early-access version 3663 2023-06-13 01:03:27 +02:00
pineappleEA
b2a70f6f9b early-access version 3661 2023-06-11 23:50:23 +02:00
pineappleEA
c279c93e48 early-access version 3659 2023-06-11 02:55:30 +02:00
pineappleEA
c4d92e97e5 early-access version 3657 2023-06-10 22:09:55 +02:00
pineappleEA
126c3c9ad0 early-access version 3656 2023-06-10 20:07:01 +02:00
pineappleEA
c313f4ceb4 early-access version 3655 2023-06-10 10:26:16 +02:00
pineappleEA
814ec2f1da early-access version 3654 2023-06-10 02:18:25 +02:00
pineappleEA
67b16878ed early-access version 3653 2023-06-09 17:18:31 +02:00
pineappleEA
8400bd3d7b early-access version 3652 2023-06-09 05:51:03 +02:00
pineappleEA
90890994cd early-access version 3651 2023-06-08 22:07:51 +02:00
pineappleEA
bf4ed6688a early-access version 3650 2023-06-08 20:19:10 +02:00
pineappleEA
8967a0437b early-access version 3649 2023-06-08 17:56:30 +02:00
pineappleEA
f0a3664d7e early-access version 3648 2023-06-08 06:33:13 +02:00
pineappleEA
e055e9701e early-access version 3647 2023-06-08 03:06:39 +02:00
pineappleEA
b237675917 early-access version 3646 2023-06-07 22:07:00 +02:00
2498 changed files with 343571 additions and 106025 deletions

View file

@ -11,7 +11,6 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modul
include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)
include(FetchContent)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
@ -37,6 +36,8 @@ option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ON)
option(YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES "Use Vulkan-Utility-Libraries from externals" ON)
option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
@ -49,9 +50,11 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
cmake_dependent_option(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
@ -59,49 +62,46 @@ option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON)
option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" OFF)
option(YUZU_ENABLE_PORTABLE "Allow yuzu to enable portable mode if a user folder is found in the CWD" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
# On Android, fetch and compile libcxx before doing anything else
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE)
# - Windows defaults to the Schannel backend.
# - macOS defaults to the SecureTransport backend.
# - Android currently has no SSL backend as the NDK doesn't include any SSL
# library; a proper 'native' backend would have to go through Java.
# But you can force builds for those platforms to use OpenSSL if you have
# your own copy of it.
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
set(vvl_version "sdk-1.3.261.1")
set(vvl_zip_file "${CMAKE_BINARY_DIR}/externals/vvl-android.zip")
if (NOT EXISTS "${vvl_zip_file}")
# Download and extract validation layer release to externals directory
set(vvl_base_url "https://github.com/KhronosGroup/Vulkan-ValidationLayers/releases/download")
file(DOWNLOAD "${vvl_base_url}/${vvl_version}/android-binaries-${vvl_version}-android.zip"
"${vvl_zip_file}" SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${vvl_zip_file}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
# Copy the arm64 binary to src/android/app/main/jniLibs
set(vvl_lib_path "${CMAKE_CURRENT_SOURCE_DIR}/src/android/app/src/main/jniLibs/arm64-v8a/")
file(COPY "${CMAKE_BINARY_DIR}/externals/android-binaries-${vvl_version}/arm64-v8a/libVkLayer_khronos_validation.so"
DESTINATION "${vvl_lib_path}")
endif()
if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
set(LLVM_VERSION "15.0.6")
# Note: even though libcxx and libcxxabi have separate releases on the project page,
# the separated releases cannot be compiled. Only in-tree builds work. Therefore we
# must fetch the source release for the entire llvm tree.
FetchContent_Declare(llvm
URL "https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz"
URL_HASH SHA256=9d53ad04dc60cb7b30e810faf64c5ab8157dadef46c8766f67f286238256ff92
TLS_VERIFY TRUE
)
FetchContent_MakeAvailable(llvm)
# libcxx has support for most of the range library, but it's gated behind a flag:
add_compile_definitions(_LIBCPP_ENABLE_EXPERIMENTAL)
# Disable standard header inclusion
set(ANDROID_STL "none")
# libcxxabi
set(LIBCXXABI_INCLUDE_TESTS OFF)
set(LIBCXXABI_ENABLE_SHARED FALSE)
set(LIBCXXABI_ENABLE_STATIC TRUE)
set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxxabi" "${llvm_BINARY_DIR}/libcxxabi")
link_libraries(cxxabi_static)
# libcxx
set(LIBCXX_ABI_NAMESPACE "__ndk1" CACHE STRING "" FORCE)
set(LIBCXX_CXX_ABI "libcxxabi")
set(LIBCXX_INCLUDE_TESTS OFF)
set(LIBCXX_INCLUDE_BENCHMARKS OFF)
set(LIBCXX_INCLUDE_DOCS OFF)
set(LIBCXX_ENABLE_SHARED FALSE)
set(LIBCXX_ENABLE_STATIC TRUE)
set(LIBCXX_ENABLE_ASSERTIONS FALSE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxx" "${llvm_BINARY_DIR}/libcxx")
set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS "-isystem${CMAKE_BINARY_DIR}/${LIBCXX_INSTALL_INCLUDE_DIR}")
link_libraries(cxx_static cxx-headers)
endif()
if (YUZU_USE_BUNDLED_VCPKG)
@ -122,15 +122,31 @@ if (YUZU_USE_BUNDLED_VCPKG)
endif()
endif()
if (MSVC)
set(VCPKG_DOWNLOADS_PATH ${PROJECT_SOURCE_DIR}/externals/vcpkg/downloads)
set(NASM_VERSION "2.16.01")
set(NASM_DESTINATION_PATH ${VCPKG_DOWNLOADS_PATH}/nasm-${NASM_VERSION}-win64.zip)
set(NASM_DOWNLOAD_URL "https://github.com/yuzu-emu/ext-windows-bin/raw/master/nasm/nasm-${NASM_VERSION}-win64.zip")
if (NOT EXISTS ${NASM_DESTINATION_PATH})
file(DOWNLOAD ${NASM_DOWNLOAD_URL} ${NASM_DESTINATION_PATH} SHOW_PROGRESS STATUS NASM_STATUS)
if (NOT NASM_STATUS EQUAL 0)
# Warn and not fail since vcpkg is supposed to download this package for us in the first place
message(WARNING "External nasm vcpkg package download from ${NASM_DOWNLOAD_URL} failed with status ${NASM_STATUS}")
endif()
endif()
endif()
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
if (YUZU_CRASH_DUMPS)
list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
endif()
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
if (ANDROID)
list(APPEND VCPKG_MANIFEST_FEATURES "android")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@ -249,13 +265,18 @@ if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
set(HAS_NCE 1)
add_definitions(-DHAS_NCE=1)
endif()
# Configure C++ standard
# ===========================
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++20>)
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
@ -274,16 +295,23 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(inih 52 MODULE COMPONENTS INIReader)
find_package(LLVM MODULE COMPONENTS Demangle)
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(SimpleIni MODULE)
find_package(stb MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.246 REQUIRED)
find_package(VulkanHeaders 1.3.274 REQUIRED)
endif()
if (NOT YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES)
find_package(VulkanUtilityLibraries REQUIRED)
endif()
if (ENABLE_LIBUSB)
@ -291,7 +319,11 @@ if (ENABLE_LIBUSB)
endif()
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak 6 CONFIG)
find_package(xbyak 7 CONFIG)
endif()
if (ARCHITECTURE_arm64)
find_package(oaknut 2.0.1 CONFIG)
endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
@ -320,6 +352,14 @@ if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
endif()
if(ENABLE_OPENSSL)
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
if (UNIX AND NOT APPLE)
find_package(gamemode 1.7 MODULE)
endif()
# Please consider this as a stub
if(ENABLE_QT6 AND Qt6_LOCATION)
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
@ -340,6 +380,9 @@ function(set_yuzu_qt_components)
if (ENABLE_QT_TRANSLATION)
list(APPEND YUZU_QT_COMPONENTS2 LinguistTools)
endif()
if (USE_DISCORD_PRESENCE)
list(APPEND YUZU_QT_COMPONENTS2 Network)
endif()
set(YUZU_QT_COMPONENTS ${YUZU_QT_COMPONENTS2} PARENT_SCOPE)
endfunction(set_yuzu_qt_components)
@ -487,7 +530,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.26.5")
set(SDL2_VER "SDL2-2.28.2")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@ -527,6 +570,18 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
endif()
if (WIN32 AND YUZU_CRASH_DUMPS)
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
add_library(libbreakpad_client INTERFACE IMPORTED)
target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
@ -546,13 +601,6 @@ elseif (WIN32)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
if (YUZU_CRASH_DUMPS)
find_library(DBGHELP_LIBRARY dbghelp)
if ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND")
message(FATAL_ERROR "YUZU_CRASH_DUMPS enabled but dbghelp library not found")
endif()
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()

View file

@ -36,3 +36,21 @@ endif()
message(STATUS "Using bundled binaries at ${prefix}")
set(${prefix_var} "${prefix}" PARENT_SCOPE)
endfunction()
function(download_moltenvk_external platform version)
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if (NOT EXISTS ${MOLTENVK_DIR})
if (NOT EXISTS ${MOLTENVK_TAR})
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/${version}/MoltenVK-${platform}.tar
${MOLTENVK_TAR} SHOW_PROGRESS)
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
# Add the MoltenVK library path to the prefix so find_library can locate it.
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/dylib/${platform}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()

View file

@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(RenderDoc_INCLUDE_DIR renderdoc_app.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(RenderDoc
REQUIRED_VARS RenderDoc_INCLUDE_DIR
)
if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API)
add_library(RenderDoc::API INTERFACE IMPORTED)
set_target_properties(RenderDoc::API PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${RenderDoc_INCLUDE_DIR}"
)
endif()
mark_as_advanced(RenderDoc_INCLUDE_DIR)

View file

@ -0,0 +1,21 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
include(FindPackageHandleStandardArgs)
find_package(SimpleIni QUIET CONFIG)
if (SimpleIni_CONSIDERED_CONFIGS)
find_package_handle_standard_args(SimpleIni CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
pkg_search_module(SIMPLEINI QUIET IMPORTED_TARGET simpleini)
find_package_handle_standard_args(SimpleIni
REQUIRED_VARS SIMPLEINI_INCLUDEDIR
VERSION_VAR SIMPLEINI_VERSION
)
endif()
if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
add_library(SimpleIni::SimpleIni ALIAS PkgConfig::SIMPLEINI)
endif()

15
CMakeModules/Findgamemode.cmake Executable file
View file

@ -0,0 +1,15 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_search_module(GAMEMODE QUIET IMPORTED_TARGET gamemode)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(gamemode
REQUIRED_VARS GAMEMODE_INCLUDEDIR
VERSION_VAR GAMEMODE_VERSION
)
if (gamemode_FOUND AND NOT TARGET gamemode::headers)
add_library(gamemode::headers ALIAS PkgConfig::GAMEMODE)
endif()

31
CMakeModules/Findstb.cmake Executable file
View file

@ -0,0 +1,31 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(stb_image_INCLUDE_DIR stb_image.h PATH_SUFFIXES stb)
find_path(stb_image_resize_INCLUDE_DIR stb_image_resize.h PATH_SUFFIXES stb)
find_path(stb_image_write_INCLUDE_DIR stb_image_write.h PATH_SUFFIXES stb)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(stb
REQUIRED_VARS
stb_image_INCLUDE_DIR
stb_image_resize_INCLUDE_DIR
stb_image_write_INCLUDE_DIR
)
if (stb_FOUND AND NOT TARGET stb::headers)
add_library(stb::headers INTERFACE IMPORTED)
set_property(TARGET stb::headers PROPERTY
INTERFACE_INCLUDE_DIRECTORIES
"${stb_image_INCLUDE_DIR}"
"${stb_image_resize_INCLUDE_DIR}"
"${stb_image_write_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
stb_image_INCLUDE_DIR
stb_image_resize_INCLUDE_DIR
stb_image_write_INCLUDE_DIR
)

View file

@ -1,7 +1,7 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Gets a UTC timstamp and sets the provided variable to it
# Gets a UTC timestamp and sets the provided variable to it
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)

View file

@ -1,8 +1,8 @@
yuzu emulator early access
formerly known as a citrus fruit switch emulator early access
=============
This is the source code for early-access 3645.
This is the source code for early-access 4176.
## Legal Notice
yuzu is a GPLv3 program, which allows fully free redistribution of its source code.
formerly known as a citrus fruit switch emulator is a GPLv3 program, which allows fully free redistribution of its source code.

19
dist/72-yuzu-input.rules vendored Executable file
View file

@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Allow systemd-logind to manage user access to hidraw with this file
# On most systems, this file should be installed to /etc/udev/rules.d/72-yuzu-input.rules
# Consult your distro if this is not the case
# Switch Pro Controller (USB/Bluetooth)
KERNEL=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="2009", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", KERNELS=="*057e:2009*", MODE="0660", TAG+="uaccess"
# Joy-Con L (Bluetooth)
KERNEL=="hidraw*", KERNELS=="*057e:2006*", MODE="0660", TAG+="uaccess"
# Joy-Con R (Bluetooth)
KERNEL=="hidraw*", KERNELS=="*057e:2007*", MODE="0660", TAG+="uaccess"
# Joy-Con Charging Grip (USB)
KERNEL=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="200e", MODE="0660", TAG+="uaccess"

View file

@ -6,3 +6,9 @@ file_filter = <lang>.ts
source_file = en.ts
source_lang = en
type = QT
[o:yuzu-emulator:p:yuzu:r:yuzu-android]
file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
source_file = ../../src/android/app/src/main/res/values/strings.xml
type = ANDROID
lang_map = ja_JP:ja, ko_KR:ko, pt_BR:pt-rBR, pt_PT:pt-rPT, ru_RU:ru, vi_VN:vi, zh_CN:zh-rCN, zh_TW:zh-rTW

8769
dist/languages/ar.ts vendored Executable file

File diff suppressed because it is too large Load diff

5522
dist/languages/ca.ts vendored

File diff suppressed because it is too large Load diff

5314
dist/languages/cs.ts vendored

File diff suppressed because it is too large Load diff

5361
dist/languages/da.ts vendored

File diff suppressed because it is too large Load diff

5312
dist/languages/de.ts vendored

File diff suppressed because it is too large Load diff

5205
dist/languages/el.ts vendored

File diff suppressed because it is too large Load diff

5273
dist/languages/es.ts vendored

File diff suppressed because it is too large Load diff

5376
dist/languages/fr.ts vendored

File diff suppressed because it is too large Load diff

8831
dist/languages/hu.ts vendored Executable file

File diff suppressed because it is too large Load diff

5720
dist/languages/id.ts vendored

File diff suppressed because it is too large Load diff

5346
dist/languages/it.ts vendored

File diff suppressed because it is too large Load diff

5372
dist/languages/ja_JP.ts vendored

File diff suppressed because it is too large Load diff

5219
dist/languages/ko_KR.ts vendored

File diff suppressed because it is too large Load diff

5169
dist/languages/nb.ts vendored

File diff suppressed because it is too large Load diff

5167
dist/languages/nl.ts vendored

File diff suppressed because it is too large Load diff

5199
dist/languages/pl.ts vendored

File diff suppressed because it is too large Load diff

5466
dist/languages/pt_BR.ts vendored

File diff suppressed because it is too large Load diff

5345
dist/languages/pt_PT.ts vendored

File diff suppressed because it is too large Load diff

5218
dist/languages/ru_RU.ts vendored

File diff suppressed because it is too large Load diff

5324
dist/languages/sv.ts vendored

File diff suppressed because it is too large Load diff

5160
dist/languages/tr_TR.ts vendored

File diff suppressed because it is too large Load diff

5171
dist/languages/uk.ts vendored

File diff suppressed because it is too large Load diff

7179
dist/languages/vi.ts vendored

File diff suppressed because it is too large Load diff

6614
dist/languages/vi_VN.ts vendored

File diff suppressed because it is too large Load diff

5239
dist/languages/zh_CN.ts vendored

File diff suppressed because it is too large Load diff

5672
dist/languages/zh_TW.ts vendored

File diff suppressed because it is too large Load diff

View file

@ -13,3 +13,4 @@ Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
Keywords=Nintendo;Switch;
StartupWMClass=yuzu

View file

@ -78,6 +78,11 @@ QPushButton#buttonRefreshDevices {
max-height: 21px;
}
QPushButton#button_reset_defaults {
min-width: 57px;
padding: 4px 8px;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
@ -115,6 +120,10 @@ QWidget#connectedControllers {
background: transparent;
}
QWidget#closeButtons {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,

View file

@ -1380,6 +1380,10 @@ QWidget#connectedControllers {
background: transparent;
}
QWidget#closeButtons {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,

View file

@ -2228,6 +2228,10 @@ QPushButton#buttonRefreshDevices {
padding: 0px 0px;
}
QPushButton#button_reset_defaults {
padding: 3px 6px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange,
QSpinBox#vibrationSpinPlayer1,
@ -2301,6 +2305,10 @@ QWidget#connectedControllers {
background: transparent;
}
QWidget#closeButtons {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,

View file

@ -14,11 +14,16 @@ set(BUILD_SHARED_LIBS OFF)
# Skip install rules for all externals
set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
# xbyak
# Xbyak (also used by Dynarmic, so needs to be added first)
if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
add_subdirectory(xbyak)
endif()
# Oaknut (also used by Dynarmic, so needs to be added first)
if (ARCHITECTURE_arm64 AND NOT TARGET merry::oaknut)
add_subdirectory(oaknut)
endif()
# Dynarmic
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic)
set(DYNARMIC_IGNORE_ASSERTS ON)
@ -34,14 +39,14 @@ endif()
# Glad
add_subdirectory(glad)
# inih
if (NOT TARGET inih::INIReader)
add_subdirectory(inih)
endif()
# mbedtls
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
if (NOT MSVC)
target_compile_options(mbedcrypto PRIVATE
-Wno-unused-but-set-variable
-Wno-string-concatenation)
endif()
# MicroProfile
add_library(microprofile INTERFACE)
@ -63,8 +68,9 @@ if (YUZU_USE_EXTERNAL_SDL2)
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
# CPUinfo also required for SDL Audio, at least until 2.28.0 (see https://github.com/libsdl-org/SDL/issues/7809)
set(SDL_UNUSED_SUBSYSTEMS
CPUinfo File Filesystem
File Filesystem
Locale Power Render)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
@ -93,6 +99,12 @@ if (ENABLE_CUBEB AND NOT TARGET cubeb::cubeb)
set(BUILD_TOOLS OFF)
add_subdirectory(cubeb)
add_library(cubeb::cubeb ALIAS cubeb)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
target_compile_options(cubeb PRIVATE -Wno-implicit-const-int-float-conversion)
endif()
endif()
# DiscordRPC
@ -122,6 +134,10 @@ endif()
# Opus
if (NOT TARGET Opus::opus)
set(OPUS_BUILD_TESTING OFF)
set(OPUS_BUILD_PROGRAMS OFF)
set(OPUS_INSTALL_PKG_CONFIG_MODULE OFF)
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF)
add_subdirectory(opus)
endif()
@ -139,17 +155,169 @@ if (YUZU_USE_EXTERNAL_VULKAN_HEADERS)
add_subdirectory(Vulkan-Headers)
endif()
# Vulkan-Utility-Libraries
if (YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES)
add_subdirectory(Vulkan-Utility-Libraries)
endif()
# TZDB (Time Zone Database)
add_subdirectory(nx_tzdb)
# VMA
if (NOT TARGET GPUOpen::VulkanMemoryAllocator)
add_subdirectory(VulkanMemoryAllocator)
endif()
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
target_include_directories(demangle PUBLIC ./demangle)
if (NOT MSVC)
target_compile_options(demangle PRIVATE -Wno-deprecated-declarations) # std::is_pod
endif()
add_library(LLVM::Demangle ALIAS demangle)
endif()
add_library(stb stb/stb_dxt.cpp)
target_include_directories(stb PUBLIC ./stb)
if (NOT TARGET stb::headers)
add_library(stb::headers ALIAS stb)
endif()
add_library(tz tz/tz/tz.cpp)
target_include_directories(tz PUBLIC ./tz)
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
add_library(RenderDoc::API ALIAS renderdoc)
endif()
if (ANDROID)
if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools)
endif()
endif()
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
add_library(gamemode INTERFACE)
target_include_directories(gamemode INTERFACE gamemode)
add_library(gamemode::headers ALIAS gamemode)
endif()
# Breakpad
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
set(BREAKPAD_WIN32_DEFINES
NOMINMAX
UNICODE
WIN32_LEAN_AND_MEAN
_CRT_SECURE_NO_WARNINGS
_CRT_SECURE_NO_DEPRECATE
_CRT_NONSTDC_NO_DEPRECATE
)
# libbreakpad
add_library(libbreakpad STATIC)
file(GLOB_RECURSE LIBBREAKPAD_SOURCES breakpad/src/processor/*.cc)
file(GLOB_RECURSE LIBDISASM_SOURCES breakpad/src/third_party/libdisasm/*.c)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "_unittest|_selftest|synth_minidump|/tests|/testdata|/solaris|microdump_stackwalk|minidump_dump|minidump_stackwalk")
if (WIN32)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/linux|/mac|/android")
target_compile_definitions(libbreakpad PRIVATE ${BREAKPAD_WIN32_DEFINES})
target_include_directories(libbreakpad PRIVATE "${CMAKE_GENERATOR_INSTANCE}/DIA SDK/include")
elseif (APPLE)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/linux|/windows|/android")
else()
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/mac|/windows|/android")
endif()
target_sources(libbreakpad PRIVATE ${LIBBREAKPAD_SOURCES} ${LIBDISASM_SOURCES})
target_include_directories(libbreakpad
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src/third_party/libdisasm
)
# libbreakpad_client
add_library(libbreakpad_client STATIC)
file(GLOB LIBBREAKPAD_COMMON_SOURCES breakpad/src/common/*.cc breakpad/src/common/*.c breakpad/src/client/*.cc)
if (WIN32)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/windows/*.cc breakpad/src/common/windows/*.cc)
list(FILTER LIBBREAKPAD_COMMON_SOURCES EXCLUDE REGEX "language.cc|path_helper.cc|stabs_to_module.cc|stabs_reader.cc|minidump_file_writer.cc")
target_include_directories(libbreakpad_client PRIVATE "${CMAKE_GENERATOR_INSTANCE}/DIA SDK/include")
target_compile_definitions(libbreakpad_client PRIVATE ${BREAKPAD_WIN32_DEFINES})
elseif (APPLE)
target_compile_definitions(libbreakpad_client PRIVATE HAVE_MACH_O_NLIST_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/mac/*.cc breakpad/src/common/mac/*.cc)
list(APPEND LIBBREAKPAD_CLIENT_SOURCES breakpad/src/common/mac/MachIPC.mm)
else()
target_compile_definitions(libbreakpad_client PUBLIC -DHAVE_A_OUT_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/linux/*.cc breakpad/src/common/linux/*.cc)
endif()
list(APPEND LIBBREAKPAD_CLIENT_SOURCES ${LIBBREAKPAD_COMMON_SOURCES})
list(FILTER LIBBREAKPAD_CLIENT_SOURCES EXCLUDE REGEX "/sender|/tests|/unittests|/testcases|_unittest|_test")
target_sources(libbreakpad_client PRIVATE ${LIBBREAKPAD_CLIENT_SOURCES})
target_include_directories(libbreakpad_client PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src)
if (WIN32)
target_link_libraries(libbreakpad_client PRIVATE wininet.lib)
elseif (APPLE)
find_library(CoreFoundation_FRAMEWORK CoreFoundation)
target_link_libraries(libbreakpad_client PRIVATE ${CoreFoundation_FRAMEWORK})
else()
find_library(PTHREAD_LIBRARIES pthread)
target_compile_definitions(libbreakpad_client PRIVATE HAVE_GETCONTEXT=1)
if (PTHREAD_LIBRARIES)
target_link_libraries(libbreakpad_client PRIVATE ${PTHREAD_LIBRARIES})
endif()
endif()
# Host tools for symbol processing
if (LINUX)
find_package(ZLIB REQUIRED)
add_executable(minidump_stackwalk breakpad/src/processor/minidump_stackwalk.cc)
target_link_libraries(minidump_stackwalk PRIVATE libbreakpad libbreakpad_client)
add_executable(dump_syms
breakpad/src/common/dwarf_cfi_to_module.cc
breakpad/src/common/dwarf_cu_to_module.cc
breakpad/src/common/dwarf_line_to_module.cc
breakpad/src/common/dwarf_range_list_handler.cc
breakpad/src/common/language.cc
breakpad/src/common/module.cc
breakpad/src/common/path_helper.cc
breakpad/src/common/stabs_reader.cc
breakpad/src/common/stabs_to_module.cc
breakpad/src/common/dwarf/bytereader.cc
breakpad/src/common/dwarf/dwarf2diehandler.cc
breakpad/src/common/dwarf/dwarf2reader.cc
breakpad/src/common/dwarf/elf_reader.cc
breakpad/src/common/linux/crc32.cc
breakpad/src/common/linux/dump_symbols.cc
breakpad/src/common/linux/elf_symbols_to_module.cc
breakpad/src/common/linux/elfutils.cc
breakpad/src/common/linux/file_id.cc
breakpad/src/common/linux/linux_libc_support.cc
breakpad/src/common/linux/memory_mapped_file.cc
breakpad/src/common/linux/safe_readlink.cc
breakpad/src/tools/linux/dump_syms/dump_syms.cc)
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
endif()
endif()
# SimpleIni
if (NOT TARGET SimpleIni::SimpleIni)
add_subdirectory(simpleini)
endif()
# sse2neon
if (ARCHITECTURE_arm64 AND NOT TARGET sse2neon)
add_library(sse2neon INTERFACE)
target_include_directories(sse2neon INTERFACE sse2neon)
endif()

1522
externals/bc_decoder/bc_decoder.cpp vendored Executable file

File diff suppressed because it is too large Load diff

43
externals/bc_decoder/bc_decoder.h vendored Executable file
View file

@ -0,0 +1,43 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include <cstdint>
namespace bcn {
/**
* @brief Decodes a BC1 encoded image to R8G8B8A8
*/
void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC2 encoded image to R8G8B8A8
*/
void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC3 encoded image to R8G8B8A8
*/
void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC4 encoded image to R8
*/
void DecodeBc4(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
/**
* @brief Decodes a BC5 encoded image to R8G8
*/
void DecodeBc5(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
/**
* @brief Decodes a BC6 encoded image to R16G16B16A16
*/
void DecodeBc6(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
/**
* @brief Decodes a BC7 encoded image to R8G8B8A8
*/
void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
}

View file

@ -20,9 +20,7 @@
#include <cstdlib>
#include <cstring>
#include <functional>
#include <numeric>
#include <utility>
#include <vector>
using namespace llvm;
using namespace llvm::itanium_demangle;
@ -81,8 +79,8 @@ struct DumpVisitor {
}
void printStr(const char *S) { fprintf(stderr, "%s", S); }
void print(StringView SV) {
fprintf(stderr, "\"%.*s\"", (int)SV.size(), SV.begin());
void print(std::string_view SV) {
fprintf(stderr, "\"%.*s\"", (int)SV.size(), SV.data());
}
void print(const Node *N) {
if (N)
@ -90,14 +88,6 @@ struct DumpVisitor {
else
printStr("<null>");
}
void print(NodeOrString NS) {
if (NS.isNode())
print(NS.asNode());
else if (NS.isString())
print(NS.asString());
else
printStr("NodeOrString()");
}
void print(NodeArray A) {
++Depth;
printStr("{");
@ -116,13 +106,11 @@ struct DumpVisitor {
// Overload used when T is exactly 'bool', not merely convertible to 'bool'.
void print(bool B) { printStr(B ? "true" : "false"); }
template <class T>
typename std::enable_if<std::is_unsigned<T>::value>::type print(T N) {
template <class T> std::enable_if_t<std::is_unsigned<T>::value> print(T N) {
fprintf(stderr, "%llu", (unsigned long long)N);
}
template <class T>
typename std::enable_if<std::is_signed<T>::value>::type print(T N) {
template <class T> std::enable_if_t<std::is_signed<T>::value> print(T N) {
fprintf(stderr, "%lld", (long long)N);
}
@ -185,6 +173,50 @@ struct DumpVisitor {
return printStr("TemplateParamKind::Template");
}
}
void print(Node::Prec P) {
switch (P) {
case Node::Prec::Primary:
return printStr("Node::Prec::Primary");
case Node::Prec::Postfix:
return printStr("Node::Prec::Postfix");
case Node::Prec::Unary:
return printStr("Node::Prec::Unary");
case Node::Prec::Cast:
return printStr("Node::Prec::Cast");
case Node::Prec::PtrMem:
return printStr("Node::Prec::PtrMem");
case Node::Prec::Multiplicative:
return printStr("Node::Prec::Multiplicative");
case Node::Prec::Additive:
return printStr("Node::Prec::Additive");
case Node::Prec::Shift:
return printStr("Node::Prec::Shift");
case Node::Prec::Spaceship:
return printStr("Node::Prec::Spaceship");
case Node::Prec::Relational:
return printStr("Node::Prec::Relational");
case Node::Prec::Equality:
return printStr("Node::Prec::Equality");
case Node::Prec::And:
return printStr("Node::Prec::And");
case Node::Prec::Xor:
return printStr("Node::Prec::Xor");
case Node::Prec::Ior:
return printStr("Node::Prec::Ior");
case Node::Prec::AndIf:
return printStr("Node::Prec::AndIf");
case Node::Prec::OrIf:
return printStr("Node::Prec::OrIf");
case Node::Prec::Conditional:
return printStr("Node::Prec::Conditional");
case Node::Prec::Assign:
return printStr("Node::Prec::Assign");
case Node::Prec::Comma:
return printStr("Node::Prec::Comma");
case Node::Prec::Default:
return printStr("Node::Prec::Default");
}
}
void newLine() {
printStr("\n");
@ -334,36 +366,21 @@ public:
using Demangler = itanium_demangle::ManglingParser<DefaultAllocator>;
char *llvm::itaniumDemangle(const char *MangledName, char *Buf,
size_t *N, int *Status) {
if (MangledName == nullptr || (Buf != nullptr && N == nullptr)) {
if (Status)
*Status = demangle_invalid_args;
char *llvm::itaniumDemangle(std::string_view MangledName) {
if (MangledName.empty())
return nullptr;
}
int InternalStatus = demangle_success;
Demangler Parser(MangledName, MangledName + std::strlen(MangledName));
OutputStream S;
Demangler Parser(MangledName.data(),
MangledName.data() + MangledName.length());
Node *AST = Parser.parse();
if (!AST)
return nullptr;
if (AST == nullptr)
InternalStatus = demangle_invalid_mangled_name;
else if (!initializeOutputStream(Buf, N, S, 1024))
InternalStatus = demangle_memory_alloc_failure;
else {
OutputBuffer OB;
assert(Parser.ForwardTemplateRefs.empty());
AST->print(S);
S += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
Buf = S.getBuffer();
}
if (Status)
*Status = InternalStatus;
return InternalStatus == demangle_success ? Buf : nullptr;
AST->print(OB);
OB += '\0';
return OB.getBuffer();
}
ItaniumPartialDemangler::ItaniumPartialDemangler()
@ -396,14 +413,12 @@ bool ItaniumPartialDemangler::partialDemangle(const char *MangledName) {
}
static char *printNode(const Node *RootNode, char *Buf, size_t *N) {
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
RootNode->print(S);
S += '\0';
OutputBuffer OB(Buf, N);
RootNode->print(OB);
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionBaseName(char *Buf, size_t *N) const {
@ -417,8 +432,8 @@ char *ItaniumPartialDemangler::getFunctionBaseName(char *Buf, size_t *N) const {
case Node::KAbiTagAttr:
Name = static_cast<const AbiTagAttr *>(Name)->Base;
continue;
case Node::KStdQualifiedName:
Name = static_cast<const StdQualifiedName *>(Name)->Child;
case Node::KModuleEntity:
Name = static_cast<const ModuleEntity *>(Name)->Name;
continue;
case Node::KNestedName:
Name = static_cast<const NestedName *>(Name)->Name;
@ -441,9 +456,7 @@ char *ItaniumPartialDemangler::getFunctionDeclContextName(char *Buf,
return nullptr;
const Node *Name = static_cast<const FunctionEncoding *>(RootNode)->getName();
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
OutputBuffer OB(Buf, N);
KeepGoingLocalFunction:
while (true) {
@ -458,27 +471,27 @@ char *ItaniumPartialDemangler::getFunctionDeclContextName(char *Buf,
break;
}
if (Name->getKind() == Node::KModuleEntity)
Name = static_cast<const ModuleEntity *>(Name)->Name;
switch (Name->getKind()) {
case Node::KStdQualifiedName:
S += "std";
break;
case Node::KNestedName:
static_cast<const NestedName *>(Name)->Qual->print(S);
static_cast<const NestedName *>(Name)->Qual->print(OB);
break;
case Node::KLocalName: {
auto *LN = static_cast<const LocalName *>(Name);
LN->Encoding->print(S);
S += "::";
LN->Encoding->print(OB);
OB += "::";
Name = LN->Entity;
goto KeepGoingLocalFunction;
}
default:
break;
}
S += '\0';
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionName(char *Buf, size_t *N) const {
@ -494,17 +507,15 @@ char *ItaniumPartialDemangler::getFunctionParameters(char *Buf,
return nullptr;
NodeArray Params = static_cast<FunctionEncoding *>(RootNode)->getParams();
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
OutputBuffer OB(Buf, N);
S += '(';
Params.printWithComma(S);
S += ')';
S += '\0';
OB += '(';
Params.printWithComma(OB);
OB += ')';
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionReturnType(
@ -512,18 +523,16 @@ char *ItaniumPartialDemangler::getFunctionReturnType(
if (!isFunction())
return nullptr;
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
OutputBuffer OB(Buf, N);
if (const Node *Ret =
static_cast<const FunctionEncoding *>(RootNode)->getReturnType())
Ret->print(S);
Ret->print(OB);
S += '\0';
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::finishDemangle(char *Buf, size_t *N) const {
@ -563,8 +572,8 @@ bool ItaniumPartialDemangler::isCtorOrDtor() const {
case Node::KNestedName:
N = static_cast<const NestedName *>(N)->Name;
break;
case Node::KStdQualifiedName:
N = static_cast<const StdQualifiedName *>(N)->Child;
case Node::KModuleEntity:
N = static_cast<const ModuleEntity *>(N)->Name;
break;
}
}

View file

@ -12,6 +12,7 @@
#include <cstddef>
#include <string>
#include <string_view>
namespace llvm {
/// This is a llvm local version of __cxa_demangle. Other than the name and
@ -29,9 +30,10 @@ enum : int {
demangle_success = 0,
};
char *itaniumDemangle(const char *mangled_name, char *buf, size_t *n,
int *status);
/// Returns a non-NULL pointer to a NUL-terminated C style string
/// that should be explicitly freed, if successful. Otherwise, may return
/// nullptr if mangled_name is not a valid mangling or is nullptr.
char *itaniumDemangle(std::string_view mangled_name);
enum MSDemangleFlags {
MSDF_None = 0,
@ -40,10 +42,34 @@ enum MSDemangleFlags {
MSDF_NoCallingConvention = 1 << 2,
MSDF_NoReturnType = 1 << 3,
MSDF_NoMemberType = 1 << 4,
MSDF_NoVariableType = 1 << 5,
};
char *microsoftDemangle(const char *mangled_name, char *buf, size_t *n,
/// Demangles the Microsoft symbol pointed at by mangled_name and returns it.
/// Returns a pointer to the start of a null-terminated demangled string on
/// success, or nullptr on error.
/// If n_read is non-null and demangling was successful, it receives how many
/// bytes of the input string were consumed.
/// status receives one of the demangle_ enum entries above if it's not nullptr.
/// Flags controls various details of the demangled representation.
char *microsoftDemangle(std::string_view mangled_name, size_t *n_read,
int *status, MSDemangleFlags Flags = MSDF_None);
// Demangles a Rust v0 mangled symbol.
char *rustDemangle(std::string_view MangledName);
// Demangles a D mangled symbol.
char *dlangDemangle(std::string_view MangledName);
/// Attempt to demangle a string using different demangling schemes.
/// The function uses heuristics to determine which demangling scheme to use.
/// \param MangledName - reference to string to demangle.
/// \returns - the demangled string, or a copy of the input string if no
/// demangling occurred.
std::string demangle(std::string_view MangledName);
bool nonMicrosoftDemangle(std::string_view MangledName, std::string &Result);
/// "Partial" demangler. This supports demangling a string into an AST
/// (typically an intermediate stage in itaniumDemangle) and querying certain
/// properties or partially printing the demangled name.
@ -59,7 +85,7 @@ struct ItaniumPartialDemangler {
bool partialDemangle(const char *MangledName);
/// Just print the entire mangled name into Buf. Buf and N behave like the
/// second and third parameters to itaniumDemangle.
/// second and third parameters to __cxa_demangle.
char *finishDemangle(char *Buf, size_t *N) const;
/// Get the base name of a function. This doesn't include trailing template
@ -95,6 +121,7 @@ struct ItaniumPartialDemangler {
bool isSpecialName() const;
~ItaniumPartialDemangler();
private:
void *RootNode;
void *Context;

View file

@ -13,8 +13,8 @@
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEMANGLE_COMPILER_H
#define LLVM_DEMANGLE_COMPILER_H
#ifndef LLVM_DEMANGLE_DEMANGLECONFIG_H
#define LLVM_DEMANGLE_DEMANGLECONFIG_H
#ifndef __has_feature
#define __has_feature(x) 0

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,96 @@
//===--- ItaniumNodes.def ------------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Define the demangler's node names
#ifndef NODE
#error Define NODE to handle nodes
#endif
NODE(NodeArrayNode)
NODE(DotSuffix)
NODE(VendorExtQualType)
NODE(QualType)
NODE(ConversionOperatorType)
NODE(PostfixQualifiedType)
NODE(ElaboratedTypeSpefType)
NODE(NameType)
NODE(AbiTagAttr)
NODE(EnableIfAttr)
NODE(ObjCProtoName)
NODE(PointerType)
NODE(ReferenceType)
NODE(PointerToMemberType)
NODE(ArrayType)
NODE(FunctionType)
NODE(NoexceptSpec)
NODE(DynamicExceptionSpec)
NODE(FunctionEncoding)
NODE(LiteralOperator)
NODE(SpecialName)
NODE(CtorVtableSpecialName)
NODE(QualifiedName)
NODE(NestedName)
NODE(LocalName)
NODE(ModuleName)
NODE(ModuleEntity)
NODE(VectorType)
NODE(PixelVectorType)
NODE(BinaryFPType)
NODE(BitIntType)
NODE(SyntheticTemplateParamName)
NODE(TypeTemplateParamDecl)
NODE(NonTypeTemplateParamDecl)
NODE(TemplateTemplateParamDecl)
NODE(TemplateParamPackDecl)
NODE(ParameterPack)
NODE(TemplateArgumentPack)
NODE(ParameterPackExpansion)
NODE(TemplateArgs)
NODE(ForwardTemplateReference)
NODE(NameWithTemplateArgs)
NODE(GlobalQualifiedName)
NODE(ExpandedSpecialSubstitution)
NODE(SpecialSubstitution)
NODE(CtorDtorName)
NODE(DtorName)
NODE(UnnamedTypeName)
NODE(ClosureTypeName)
NODE(StructuredBindingName)
NODE(BinaryExpr)
NODE(ArraySubscriptExpr)
NODE(PostfixExpr)
NODE(ConditionalExpr)
NODE(MemberExpr)
NODE(SubobjectExpr)
NODE(EnclosingExpr)
NODE(CastExpr)
NODE(SizeofParamPackExpr)
NODE(CallExpr)
NODE(NewExpr)
NODE(DeleteExpr)
NODE(PrefixExpr)
NODE(FunctionParam)
NODE(ConversionExpr)
NODE(PointerToMemberConversionExpr)
NODE(InitListExpr)
NODE(FoldExpr)
NODE(ThrowExpr)
NODE(BoolExpr)
NODE(StringLiteral)
NODE(LambdaExpr)
NODE(EnumLiteral)
NODE(IntegerLiteral)
NODE(FloatLiteral)
NODE(DoubleLiteral)
NODE(LongDoubleLiteral)
NODE(BracedExpr)
NODE(BracedRangeExpr)
#undef NODE

View file

@ -1,5 +1,5 @@
//===--- StringView.h -------------------------------------------*- C++ -*-===//
//
//===--- StringView.h ----------------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
@ -8,6 +8,9 @@
//===----------------------------------------------------------------------===//
//
// FIXME: Use std::string_view instead when we support C++17.
// There are two copies of this file in the source tree. The one under
// libcxxabi is the original and the one under llvm is the copy. Use
// cp-to-llvm.sh to update the copy. See README.txt for more details.
//
//===----------------------------------------------------------------------===//
@ -15,7 +18,6 @@
#define DEMANGLE_STRINGVIEW_H
#include "DemangleConfig.h"
#include <algorithm>
#include <cassert>
#include <cstring>
@ -37,29 +39,23 @@ public:
StringView(const char *Str) : First(Str), Last(Str + std::strlen(Str)) {}
StringView() : First(nullptr), Last(nullptr) {}
StringView substr(size_t From) const {
return StringView(begin() + From, size() - From);
StringView substr(size_t Pos, size_t Len = npos) const {
assert(Pos <= size());
if (Len > size() - Pos)
Len = size() - Pos;
return StringView(begin() + Pos, Len);
}
size_t find(char C, size_t From = 0) const {
size_t FindBegin = std::min(From, size());
// Avoid calling memchr with nullptr.
if (FindBegin < size()) {
if (From < size()) {
// Just forward to memchr, which is faster than a hand-rolled loop.
if (const void *P = ::memchr(First + FindBegin, C, size() - FindBegin))
if (const void *P = ::memchr(First + From, C, size() - From))
return size_t(static_cast<const char *>(P) - First);
}
return npos;
}
StringView substr(size_t From, size_t To) const {
if (To >= size())
To = size() - 1;
if (From >= size())
From = size() - 1;
return StringView(First + From, First + To);
}
StringView dropFront(size_t N = 1) const {
if (N >= size())
N = size();
@ -106,7 +102,7 @@ public:
bool startsWith(StringView Str) const {
if (Str.size() > size())
return false;
return std::equal(Str.begin(), Str.end(), begin());
return std::strncmp(Str.begin(), begin(), Str.size()) == 0;
}
const char &operator[](size_t Idx) const { return *(begin() + Idx); }
@ -119,7 +115,7 @@ public:
inline bool operator==(const StringView &LHS, const StringView &RHS) {
return LHS.size() == RHS.size() &&
std::equal(LHS.begin(), LHS.end(), RHS.begin());
std::strncmp(LHS.begin(), RHS.begin(), LHS.size()) == 0;
}
DEMANGLE_NAMESPACE_END

View file

@ -0,0 +1,39 @@
//===--- StringViewExtras.h ----------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// There are two copies of this file in the source tree. The one under
// libcxxabi is the original and the one under llvm is the copy. Use
// cp-to-llvm.sh to update the copy. See README.txt for more details.
//
//===----------------------------------------------------------------------===//
#ifndef DEMANGLE_STRINGVIEW_H
#define DEMANGLE_STRINGVIEW_H
#include "DemangleConfig.h"
#include <string_view>
DEMANGLE_NAMESPACE_BEGIN
inline bool starts_with(std::string_view self, char C) noexcept {
return !self.empty() && *self.begin() == C;
}
inline bool starts_with(std::string_view haystack,
std::string_view needle) noexcept {
if (needle.size() > haystack.size())
return false;
haystack.remove_suffix(haystack.size() - needle.size());
return haystack == needle;
}
DEMANGLE_NAMESPACE_END
#endif

View file

@ -1,5 +1,5 @@
//===--- Utility.h ----------------------------------------------*- C++ -*-===//
//
//===--- Utility.h -------------------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
@ -7,70 +7,83 @@
//
//===----------------------------------------------------------------------===//
//
// Provide some utility classes for use in the demangler(s).
// Provide some utility classes for use in the demangler.
// There are two copies of this file in the source tree. The one in libcxxabi
// is the original and the one in llvm is the copy. Use cp-to-llvm.sh to update
// the copy. See README.txt for more details.
//
//===----------------------------------------------------------------------===//
#ifndef DEMANGLE_UTILITY_H
#define DEMANGLE_UTILITY_H
#include "StringView.h"
#include "DemangleConfig.h"
#include <array>
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <iterator>
#include <exception>
#include <limits>
#include <string_view>
DEMANGLE_NAMESPACE_BEGIN
// Stream that AST nodes write their string representation into after the AST
// has been parsed.
class OutputStream {
char *Buffer;
size_t CurrentPosition;
size_t BufferCapacity;
class OutputBuffer {
char *Buffer = nullptr;
size_t CurrentPosition = 0;
size_t BufferCapacity = 0;
// Ensure there is at least n more positions in buffer.
// Ensure there are at least N more positions in the buffer.
void grow(size_t N) {
if (N + CurrentPosition >= BufferCapacity) {
size_t Need = N + CurrentPosition;
if (Need > BufferCapacity) {
// Reduce the number of reallocations, with a bit of hysteresis. The
// number here is chosen so the first allocation will more-than-likely not
// allocate more than 1K.
Need += 1024 - 32;
BufferCapacity *= 2;
if (BufferCapacity < N + CurrentPosition)
BufferCapacity = N + CurrentPosition;
if (BufferCapacity < Need)
BufferCapacity = Need;
Buffer = static_cast<char *>(std::realloc(Buffer, BufferCapacity));
if (Buffer == nullptr)
std::terminate();
}
}
void writeUnsigned(uint64_t N, bool isNeg = false) {
// Handle special case...
if (N == 0) {
*this << '0';
return;
}
OutputBuffer &writeUnsigned(uint64_t N, bool isNeg = false) {
std::array<char, 21> Temp;
char *TempPtr = Temp.data() + Temp.size();
char Temp[21];
char *TempPtr = std::end(Temp);
while (N) {
*--TempPtr = '0' + char(N % 10);
// Output at least one character.
do {
*--TempPtr = char('0' + N % 10);
N /= 10;
}
} while (N);
// Add negative sign...
// Add negative sign.
if (isNeg)
*--TempPtr = '-';
this->operator<<(StringView(TempPtr, std::end(Temp)));
return operator+=(
std::string_view(TempPtr, Temp.data() + Temp.size() - TempPtr));
}
public:
OutputStream(char *StartBuf, size_t Size)
: Buffer(StartBuf), CurrentPosition(0), BufferCapacity(Size) {}
OutputStream() = default;
void reset(char *Buffer_, size_t BufferCapacity_) {
CurrentPosition = 0;
Buffer = Buffer_;
BufferCapacity = BufferCapacity_;
OutputBuffer(char *StartBuf, size_t Size)
: Buffer(StartBuf), BufferCapacity(Size) {}
OutputBuffer(char *StartBuf, size_t *SizePtr)
: OutputBuffer(StartBuf, StartBuf ? *SizePtr : 0) {}
OutputBuffer() = default;
// Non-copyable
OutputBuffer(const OutputBuffer &) = delete;
OutputBuffer &operator=(const OutputBuffer &) = delete;
operator std::string_view() const {
return std::string_view(Buffer, CurrentPosition);
}
/// If a ParameterPackExpansion (or similar type) is encountered, the offset
@ -78,115 +91,116 @@ public:
unsigned CurrentPackIndex = std::numeric_limits<unsigned>::max();
unsigned CurrentPackMax = std::numeric_limits<unsigned>::max();
OutputStream &operator+=(StringView R) {
size_t Size = R.size();
if (Size == 0)
return *this;
/// When zero, we're printing template args and '>' needs to be parenthesized.
/// Use a counter so we can simply increment inside parentheses.
unsigned GtIsGt = 1;
bool isGtInsideTemplateArgs() const { return GtIsGt == 0; }
void printOpen(char Open = '(') {
GtIsGt++;
*this += Open;
}
void printClose(char Close = ')') {
GtIsGt--;
*this += Close;
}
OutputBuffer &operator+=(std::string_view R) {
if (size_t Size = R.size()) {
grow(Size);
std::memmove(Buffer + CurrentPosition, R.begin(), Size);
std::memcpy(Buffer + CurrentPosition, &*R.begin(), Size);
CurrentPosition += Size;
}
return *this;
}
OutputStream &operator+=(char C) {
OutputBuffer &operator+=(char C) {
grow(1);
Buffer[CurrentPosition++] = C;
return *this;
}
OutputStream &operator<<(StringView R) { return (*this += R); }
OutputBuffer &prepend(std::string_view R) {
size_t Size = R.size();
OutputStream &operator<<(char C) { return (*this += C); }
grow(Size);
std::memmove(Buffer + Size, Buffer, CurrentPosition);
std::memcpy(Buffer, &*R.begin(), Size);
CurrentPosition += Size;
OutputStream &operator<<(long long N) {
if (N < 0)
writeUnsigned(static_cast<unsigned long long>(-N), true);
else
writeUnsigned(static_cast<unsigned long long>(N));
return *this;
}
OutputStream &operator<<(unsigned long long N) {
writeUnsigned(N, false);
return *this;
OutputBuffer &operator<<(std::string_view R) { return (*this += R); }
OutputBuffer &operator<<(char C) { return (*this += C); }
OutputBuffer &operator<<(long long N) {
return writeUnsigned(static_cast<unsigned long long>(std::abs(N)), N < 0);
}
OutputStream &operator<<(long N) {
OutputBuffer &operator<<(unsigned long long N) {
return writeUnsigned(N, false);
}
OutputBuffer &operator<<(long N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned long N) {
OutputBuffer &operator<<(unsigned long N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
OutputStream &operator<<(int N) {
OutputBuffer &operator<<(int N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned int N) {
OutputBuffer &operator<<(unsigned int N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
void insert(size_t Pos, const char *S, size_t N) {
assert(Pos <= CurrentPosition);
if (N == 0)
return;
grow(N);
std::memmove(Buffer + Pos + N, Buffer + Pos, CurrentPosition - Pos);
std::memcpy(Buffer + Pos, S, N);
CurrentPosition += N;
}
size_t getCurrentPosition() const { return CurrentPosition; }
void setCurrentPosition(size_t NewPos) { CurrentPosition = NewPos; }
char back() const {
return CurrentPosition ? Buffer[CurrentPosition - 1] : '\0';
assert(CurrentPosition);
return Buffer[CurrentPosition - 1];
}
bool empty() const { return CurrentPosition == 0; }
char *getBuffer() { return Buffer; }
char *getBufferEnd() { return Buffer + CurrentPosition - 1; }
size_t getBufferCapacity() { return BufferCapacity; }
size_t getBufferCapacity() const { return BufferCapacity; }
};
template <class T> class SwapAndRestore {
T &Restore;
T OriginalValue;
bool ShouldRestore = true;
template <class T> class ScopedOverride {
T &Loc;
T Original;
public:
SwapAndRestore(T &Restore_) : SwapAndRestore(Restore_, Restore_) {}
ScopedOverride(T &Loc_) : ScopedOverride(Loc_, Loc_) {}
SwapAndRestore(T &Restore_, T NewVal)
: Restore(Restore_), OriginalValue(Restore) {
Restore = std::move(NewVal);
}
~SwapAndRestore() {
if (ShouldRestore)
Restore = std::move(OriginalValue);
ScopedOverride(T &Loc_, T NewVal) : Loc(Loc_), Original(Loc_) {
Loc_ = std::move(NewVal);
}
~ScopedOverride() { Loc = std::move(Original); }
void shouldRestore(bool ShouldRestore_) { ShouldRestore = ShouldRestore_; }
void restoreNow(bool Force) {
if (!Force && !ShouldRestore)
return;
Restore = std::move(OriginalValue);
ShouldRestore = false;
}
SwapAndRestore(const SwapAndRestore &) = delete;
SwapAndRestore &operator=(const SwapAndRestore &) = delete;
ScopedOverride(const ScopedOverride &) = delete;
ScopedOverride &operator=(const ScopedOverride &) = delete;
};
inline bool initializeOutputStream(char *Buf, size_t *N, OutputStream &S,
size_t InitSize) {
size_t BufferSize;
if (Buf == nullptr) {
Buf = static_cast<char *>(std::malloc(InitSize));
if (Buf == nullptr)
return false;
BufferSize = InitSize;
} else
BufferSize = *N;
S.reset(Buf, BufferSize);
return true;
}
DEMANGLE_NAMESPACE_END
#endif

View file

@ -164,7 +164,7 @@ if (NOT WIN32 AND NOT ANDROID)
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
--enable-filter=yadif
--enable-filter=yadif,scale
--cc="${FFmpeg_CC}"
--cxx="${FFmpeg_CXX}"
${FFmpeg_HWACCEL_FLAGS}
@ -254,7 +254,7 @@ elseif(ANDROID)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
elseif(WIN32)
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-5.1.3")
set(FFmpeg_EXT_NAME "ffmpeg-6.0")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)

11
externals/gamemode/CMakeLists.txt vendored Executable file
View file

@ -0,0 +1,11 @@
# SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
project(gamemode LANGUAGES CXX C)
add_library(gamemode include/gamemode_client.h)
target_link_libraries(gamemode PRIVATE common)
target_include_directories(gamemode PUBLIC include)
set_target_properties(gamemode PROPERTIES LINKER_LANGUAGE C)

376
externals/gamemode/gamemode_client.h vendored Executable file
View file

@ -0,0 +1,376 @@
/*
Copyright (c) 2017-2019, Feral Interactive
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Feral Interactive nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CLIENT_GAMEMODE_H
#define CLIENT_GAMEMODE_H
/*
* GameMode supports the following client functions
* Requests are refcounted in the daemon
*
* int gamemode_request_start() - Request gamemode starts
* 0 if the request was sent successfully
* -1 if the request failed
*
* int gamemode_request_end() - Request gamemode ends
* 0 if the request was sent successfully
* -1 if the request failed
*
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
* destruction, as appropriate. In this configuration, errors will be printed to stderr
*
* int gamemode_query_status() - Query the current status of gamemode
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* const char* gamemode_error_string() - Get an error string
* returns a string describing any of the above errors
*
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
* handles the request. It is not recommended to make these calls in performance critical code
*/
#include <stdbool.h>
#include <stdio.h>
#include <dlfcn.h>
#include <string.h>
#include <assert.h>
#include <sys/types.h>
static char internal_gamemode_client_error_string[512] = { 0 };
/**
* Load libgamemode dynamically to dislodge us from most dependencies.
* This allows clients to link and/or use this regardless of runtime.
* See SDL2 for an example of the reasoning behind this in terms of
* dynamic versioning as well.
*/
static volatile int internal_libgamemode_loaded = 1;
/* Typedefs for the functions to load */
typedef int (*api_call_return_int)(void);
typedef const char *(*api_call_return_cstring)(void);
typedef int (*api_call_pid_return_int)(pid_t);
/* Storage for functors */
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
/**
* Internal helper to perform the symbol binding safely.
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
void *handle, const char *name, void **out_func, size_t func_size, bool required)
{
void *symbol_lookup = NULL;
char *dl_error = NULL;
/* Safely look up the symbol */
symbol_lookup = dlsym(handle, name);
dl_error = dlerror();
if (required && (dl_error || !symbol_lookup)) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlsym failed - %s",
dl_error);
return -1;
}
/* Have the symbol correctly, copy it to make it usable */
memcpy(out_func, &symbol_lookup, func_size);
return 0;
}
/**
* Loads libgamemode and needed functions
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
{
/* We start at 1, 0 is a success and -1 is a fail */
if (internal_libgamemode_loaded != 1) {
return internal_libgamemode_loaded;
}
/* Anonymous struct type to define our bindings */
struct binding {
const char *name;
void **functor;
size_t func_size;
bool required;
} bindings[] = {
{ "real_gamemode_request_start",
(void **)&REAL_internal_gamemode_request_start,
sizeof(REAL_internal_gamemode_request_start),
true },
{ "real_gamemode_request_end",
(void **)&REAL_internal_gamemode_request_end,
sizeof(REAL_internal_gamemode_request_end),
true },
{ "real_gamemode_query_status",
(void **)&REAL_internal_gamemode_query_status,
sizeof(REAL_internal_gamemode_query_status),
false },
{ "real_gamemode_error_string",
(void **)&REAL_internal_gamemode_error_string,
sizeof(REAL_internal_gamemode_error_string),
true },
{ "real_gamemode_request_start_for",
(void **)&REAL_internal_gamemode_request_start_for,
sizeof(REAL_internal_gamemode_request_start_for),
false },
{ "real_gamemode_request_end_for",
(void **)&REAL_internal_gamemode_request_end_for,
sizeof(REAL_internal_gamemode_request_end_for),
false },
{ "real_gamemode_query_status_for",
(void **)&REAL_internal_gamemode_query_status_for,
sizeof(REAL_internal_gamemode_query_status_for),
false },
};
void *libgamemode = NULL;
/* Try and load libgamemode */
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
if (!libgamemode) {
/* Attempt to load unversioned library for compatibility with older
* versions (as of writing, there are no ABI changes between the two -
* this may need to change if ever ABI-breaking changes are made) */
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
if (!libgamemode) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlopen failed - %s",
dlerror());
internal_libgamemode_loaded = -1;
return -1;
}
}
/* Attempt to bind all symbols */
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
struct binding *binder = &bindings[i];
if (internal_bind_libgamemode_symbol(libgamemode,
binder->name,
binder->functor,
binder->func_size,
binder->required)) {
internal_libgamemode_loaded = -1;
return -1;
};
}
/* Success */
internal_libgamemode_loaded = 0;
return 0;
}
/**
* Redirect to the real libgamemode
*/
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
{
/* If we fail to load the system gamemode, or we have an error string already, return our error
* string instead of diverting to the system version */
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
return internal_gamemode_client_error_string;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_error_string != NULL);
return REAL_internal_gamemode_error_string();
}
/**
* Redirect to the real libgamemode
* Allow automatically requesting game mode
* Also prints errors as they happen.
*/
#ifdef GAMEMODE_AUTO
__attribute__((constructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_start(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_start != NULL);
if (REAL_internal_gamemode_request_start() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
#ifdef GAMEMODE_AUTO
__attribute__((destructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_end(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_end != NULL);
if (REAL_internal_gamemode_request_end() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status();
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_start_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_start_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_start_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_end_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_end_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_end_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status_for(pid);
}
#endif // CLIENT_GAMEMODE_H

379
externals/gamemode/include/gamemode_client.h vendored Executable file
View file

@ -0,0 +1,379 @@
// SPDX-FileCopyrightText: Copyright 2017-2019 Feral Interactive
// SPDX-License-Identifier: BSD-3-Clause
/*
Copyright (c) 2017-2019, Feral Interactive
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Feral Interactive nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CLIENT_GAMEMODE_H
#define CLIENT_GAMEMODE_H
/*
* GameMode supports the following client functions
* Requests are refcounted in the daemon
*
* int gamemode_request_start() - Request gamemode starts
* 0 if the request was sent successfully
* -1 if the request failed
*
* int gamemode_request_end() - Request gamemode ends
* 0 if the request was sent successfully
* -1 if the request failed
*
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
* destruction, as appropriate. In this configuration, errors will be printed to stderr
*
* int gamemode_query_status() - Query the current status of gamemode
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* const char* gamemode_error_string() - Get an error string
* returns a string describing any of the above errors
*
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
* handles the request. It is not recommended to make these calls in performance critical code
*/
#include <stdbool.h>
#include <stdio.h>
#include <dlfcn.h>
#include <string.h>
#include <assert.h>
#include <sys/types.h>
static char internal_gamemode_client_error_string[512] = { 0 };
/**
* Load libgamemode dynamically to dislodge us from most dependencies.
* This allows clients to link and/or use this regardless of runtime.
* See SDL2 for an example of the reasoning behind this in terms of
* dynamic versioning as well.
*/
static volatile int internal_libgamemode_loaded = 1;
/* Typedefs for the functions to load */
typedef int (*api_call_return_int)(void);
typedef const char *(*api_call_return_cstring)(void);
typedef int (*api_call_pid_return_int)(pid_t);
/* Storage for functors */
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
/**
* Internal helper to perform the symbol binding safely.
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
void *handle, const char *name, void **out_func, size_t func_size, bool required)
{
void *symbol_lookup = NULL;
char *dl_error = NULL;
/* Safely look up the symbol */
symbol_lookup = dlsym(handle, name);
dl_error = dlerror();
if (required && (dl_error || !symbol_lookup)) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlsym failed - %s",
dl_error);
return -1;
}
/* Have the symbol correctly, copy it to make it usable */
memcpy(out_func, &symbol_lookup, func_size);
return 0;
}
/**
* Loads libgamemode and needed functions
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
{
/* We start at 1, 0 is a success and -1 is a fail */
if (internal_libgamemode_loaded != 1) {
return internal_libgamemode_loaded;
}
/* Anonymous struct type to define our bindings */
struct binding {
const char *name;
void **functor;
size_t func_size;
bool required;
} bindings[] = {
{ "real_gamemode_request_start",
(void **)&REAL_internal_gamemode_request_start,
sizeof(REAL_internal_gamemode_request_start),
true },
{ "real_gamemode_request_end",
(void **)&REAL_internal_gamemode_request_end,
sizeof(REAL_internal_gamemode_request_end),
true },
{ "real_gamemode_query_status",
(void **)&REAL_internal_gamemode_query_status,
sizeof(REAL_internal_gamemode_query_status),
false },
{ "real_gamemode_error_string",
(void **)&REAL_internal_gamemode_error_string,
sizeof(REAL_internal_gamemode_error_string),
true },
{ "real_gamemode_request_start_for",
(void **)&REAL_internal_gamemode_request_start_for,
sizeof(REAL_internal_gamemode_request_start_for),
false },
{ "real_gamemode_request_end_for",
(void **)&REAL_internal_gamemode_request_end_for,
sizeof(REAL_internal_gamemode_request_end_for),
false },
{ "real_gamemode_query_status_for",
(void **)&REAL_internal_gamemode_query_status_for,
sizeof(REAL_internal_gamemode_query_status_for),
false },
};
void *libgamemode = NULL;
/* Try and load libgamemode */
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
if (!libgamemode) {
/* Attempt to load unversioned library for compatibility with older
* versions (as of writing, there are no ABI changes between the two -
* this may need to change if ever ABI-breaking changes are made) */
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
if (!libgamemode) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlopen failed - %s",
dlerror());
internal_libgamemode_loaded = -1;
return -1;
}
}
/* Attempt to bind all symbols */
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
struct binding *binder = &bindings[i];
if (internal_bind_libgamemode_symbol(libgamemode,
binder->name,
binder->functor,
binder->func_size,
binder->required)) {
internal_libgamemode_loaded = -1;
return -1;
};
}
/* Success */
internal_libgamemode_loaded = 0;
return 0;
}
/**
* Redirect to the real libgamemode
*/
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
{
/* If we fail to load the system gamemode, or we have an error string already, return our error
* string instead of diverting to the system version */
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
return internal_gamemode_client_error_string;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_error_string != NULL);
return REAL_internal_gamemode_error_string();
}
/**
* Redirect to the real libgamemode
* Allow automatically requesting game mode
* Also prints errors as they happen.
*/
#ifdef GAMEMODE_AUTO
__attribute__((constructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_start(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_start != NULL);
if (REAL_internal_gamemode_request_start() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
#ifdef GAMEMODE_AUTO
__attribute__((destructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_end(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_end != NULL);
if (REAL_internal_gamemode_request_end() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status();
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_start_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_start_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_start_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_end_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_end_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_end_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status_for(pid);
}
#endif // CLIENT_GAMEMODE_H

View file

@ -49,11 +49,6 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
set(LIBUSB_INCLUDE_DIRS "${LIBUSB_SRC_DIR}/libusb" CACHE PATH "libusb headers path" FORCE)
# MINGW: causes "externals/libusb/libusb/libusb/os/windows_winusb.c:1427:2: error: conversion to non-scalar type requested", so cannot statically link it for now.
if (NOT MINGW)
set(LIBUSB_CFLAGS "-DGUID_DEVINTERFACE_USB_DEVICE=\\(GUID\\){0xA5DCBF10,0x6530,0x11D2,{0x90,0x1F,0x00,0xC0,0x4F,0xB9,0x51,0xED}}")
endif()
make_directory("${LIBUSB_PREFIX}")
add_custom_command(
@ -146,8 +141,6 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the

101
externals/nx_tzdb/CMakeLists.txt vendored Executable file
View file

@ -0,0 +1,101 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
set(NX_TZDB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/include")
add_library(nx_tzdb INTERFACE)
find_program(GIT git)
find_program(GNU_MAKE make)
find_program(DATE_PROG date)
set(CAN_BUILD_NX_TZDB true)
if (NOT GIT)
set(CAN_BUILD_NX_TZDB false)
endif()
if (NOT GNU_MAKE)
set(CAN_BUILD_NX_TZDB false)
endif()
if (NOT DATE_PROG)
set(CAN_BUILD_NX_TZDB false)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Windows" OR ANDROID)
# tzdb_to_nx currently requires a posix-compliant host
# MinGW and Android are handled here due to the executable format being different from the host system
# TODO (lat9nq): cross-compiling support
set(CAN_BUILD_NX_TZDB false)
endif()
set(NX_TZDB_VERSION "221202")
set(NX_TZDB_ARCHIVE "${CMAKE_CURRENT_BINARY_DIR}/${NX_TZDB_VERSION}.zip")
set(NX_TZDB_ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/nx_tzdb")
if ((NOT CAN_BUILD_NX_TZDB OR YUZU_DOWNLOAD_TIME_ZONE_DATA) AND NOT EXISTS ${NX_TZDB_ROMFS_DIR})
set(NX_TZDB_DOWNLOAD_URL "https://github.com/lat9nq/tzdb_to_nx/releases/download/${NX_TZDB_VERSION}/${NX_TZDB_VERSION}.zip")
message(STATUS "Downloading time zone data from ${NX_TZDB_DOWNLOAD_URL}...")
file(DOWNLOAD ${NX_TZDB_DOWNLOAD_URL} ${NX_TZDB_ARCHIVE}
STATUS NX_TZDB_DOWNLOAD_STATUS)
list(GET NX_TZDB_DOWNLOAD_STATUS 0 NX_TZDB_DOWNLOAD_STATUS_CODE)
if (NOT NX_TZDB_DOWNLOAD_STATUS_CODE EQUAL 0)
message(FATAL_ERROR "Time zone data download failed (status code ${NX_TZDB_DOWNLOAD_STATUS_CODE})")
endif()
file(ARCHIVE_EXTRACT
INPUT
${NX_TZDB_ARCHIVE}
DESTINATION
${NX_TZDB_ROMFS_DIR})
elseif (CAN_BUILD_NX_TZDB AND NOT YUZU_DOWNLOAD_TIME_ZONE_DATA)
add_subdirectory(tzdb_to_nx)
add_dependencies(nx_tzdb x80e)
set(NX_TZDB_ROMFS_DIR "${NX_TZDB_DIR}")
endif()
target_include_directories(nx_tzdb
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/include
INTERFACE ${NX_TZDB_INCLUDE_DIR})
function(CreateHeader ZONE_PATH HEADER_NAME)
set(HEADER_PATH "${NX_TZDB_INCLUDE_DIR}/nx_tzdb/${HEADER_NAME}.h")
add_custom_command(
OUTPUT
${NX_TZDB_INCLUDE_DIR}/nx_tzdb/${HEADER_NAME}.h
COMMAND
${CMAKE_COMMAND} -P ${CMAKE_CURRENT_SOURCE_DIR}/NxTzdbCreateHeader.cmake
${ZONE_PATH}
${HEADER_NAME}
${NX_TZDB_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS
tzdb_template.h.in
NxTzdbCreateHeader.cmake)
target_sources(nx_tzdb PRIVATE ${HEADER_PATH})
endfunction()
CreateHeader(${NX_TZDB_ROMFS_DIR} base)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo zoneinfo)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Africa africa)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America america)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/Argentina america_argentina)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/Indiana america_indiana)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/Kentucky america_kentucky)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/North_Dakota america_north_dakota)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Antarctica antarctica)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Arctic arctic)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Asia asia)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Atlantic atlantic)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Australia australia)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Brazil brazil)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Canada canada)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Chile chile)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Etc etc)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Europe europe)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Indian indian)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Mexico mexico)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Pacific pacific)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/US us)

View file

@ -0,0 +1,8 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# CMake does not have a way to list the files in a specific directory,
# so we need this script to do that for us in a platform-agnostic fashion
file(GLOB FILE_LIST LIST_DIRECTORIES false RELATIVE ${CMAKE_SOURCE_DIR} "*")
execute_process(COMMAND ${CMAKE_COMMAND} -E echo "${FILE_LIST};")

50
externals/nx_tzdb/NxTzdbCreateHeader.cmake vendored Executable file
View file

@ -0,0 +1,50 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
set(ZONE_PATH ${CMAKE_ARGV3})
set(HEADER_NAME ${CMAKE_ARGV4})
set(NX_TZDB_INCLUDE_DIR ${CMAKE_ARGV5})
set(NX_TZDB_SOURCE_DIR ${CMAKE_ARGV6})
execute_process(
COMMAND ${CMAKE_COMMAND} -P ${NX_TZDB_SOURCE_DIR}/ListFilesInDirectory.cmake
WORKING_DIRECTORY ${ZONE_PATH}
OUTPUT_VARIABLE FILE_LIST)
if (NOT FILE_LIST)
message(FATAL_ERROR "No timezone files found in directory ${ZONE_PATH}, did the download fail?")
endif()
set(DIRECTORY_NAME ${HEADER_NAME})
set(FILE_DATA "")
foreach(ZONE_FILE ${FILE_LIST})
if (ZONE_FILE STREQUAL "\n")
continue()
endif()
string(APPEND FILE_DATA "{\"${ZONE_FILE}\",\n{")
file(READ ${ZONE_PATH}/${ZONE_FILE} ZONE_DATA HEX)
string(LENGTH "${ZONE_DATA}" ZONE_DATA_LEN)
foreach(I RANGE 0 ${ZONE_DATA_LEN} 2)
math(EXPR BREAK_LINE "(${I} + 2) % 38")
string(SUBSTRING "${ZONE_DATA}" "${I}" 2 HEX_DATA)
if (NOT HEX_DATA)
break()
endif()
string(APPEND FILE_DATA "0x${HEX_DATA},")
if (BREAK_LINE EQUAL 0)
string(APPEND FILE_DATA "\n")
else()
string(APPEND FILE_DATA " ")
endif()
endforeach()
string(APPEND FILE_DATA "}},\n")
endforeach()
file(READ ${NX_TZDB_SOURCE_DIR}/tzdb_template.h.in NX_TZDB_TEMPLATE_H_IN)
file(CONFIGURE OUTPUT ${NX_TZDB_INCLUDE_DIR}/nx_tzdb/${HEADER_NAME}.h CONTENT "${NX_TZDB_TEMPLATE_H_IN}")

27
externals/nx_tzdb/include/nx_tzdb.h vendored Executable file
View file

@ -0,0 +1,27 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "nx_tzdb/africa.h"
#include "nx_tzdb/america.h"
#include "nx_tzdb/america_argentina.h"
#include "nx_tzdb/america_indiana.h"
#include "nx_tzdb/america_kentucky.h"
#include "nx_tzdb/america_north_dakota.h"
#include "nx_tzdb/antarctica.h"
#include "nx_tzdb/arctic.h"
#include "nx_tzdb/asia.h"
#include "nx_tzdb/atlantic.h"
#include "nx_tzdb/australia.h"
#include "nx_tzdb/base.h"
#include "nx_tzdb/brazil.h"
#include "nx_tzdb/canada.h"
#include "nx_tzdb/chile.h"
#include "nx_tzdb/etc.h"
#include "nx_tzdb/europe.h"
#include "nx_tzdb/indian.h"
#include "nx_tzdb/mexico.h"
#include "nx_tzdb/pacific.h"
#include "nx_tzdb/us.h"
#include "nx_tzdb/zoneinfo.h"

18
externals/nx_tzdb/tzdb_template.h.in vendored Executable file
View file

@ -0,0 +1,18 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstdint>
#include <map>
#include <vector>
namespace NxTzdb {
// clang-format off
const static std::map<const char*, const std::vector<uint8_t>> @DIRECTORY_NAME@ =
{
@FILE_DATA@};
// clang-format on
} // namespace NxTzdb

744
externals/renderdoc/renderdoc_app.h vendored Executable file
View file

@ -0,0 +1,744 @@
// SPDX-FileCopyrightText: Baldur Karlsson
// SPDX-License-Identifier: MIT
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2023 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
//
#if !defined(RENDERDOC_NO_STDINT)
#include <stdint.h>
#endif
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
#define RENDERDOC_CC __cdecl
#elif defined(__linux__)
#define RENDERDOC_CC
#elif defined(__APPLE__)
#define RENDERDOC_CC
#else
#error "Unknown platform"
#endif
#ifdef __cplusplus
extern "C" {
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////
// Constants not used directly in below API
// This is a GUID/magic value used for when applications pass a path where shader debug
// information can be found to match up with a stripped shader.
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
// RENDERDOC_ShaderDebugMagicValue_value
#define RENDERDOC_ShaderDebugMagicValue_struct \
{ \
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// as an alternative when you want a byte array (assuming x86 endianness):
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
{ \
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
typedef enum RENDERDOC_CaptureOption
{
// Allow the application to enable vsync
//
// Default - enabled
//
// 1 - The application can enable or disable vsync at will
// 0 - vsync is force disabled
eRENDERDOC_Option_AllowVSync = 0,
// Allow the application to enable fullscreen
//
// Default - enabled
//
// 1 - The application can enable or disable fullscreen at will
// 0 - fullscreen is force disabled
eRENDERDOC_Option_AllowFullscreen = 1,
// Record API debugging events and messages
//
// Default - disabled
//
// 1 - Enable built-in API debugging features and records the results into
// the capture, which is matched up with events on replay
// 0 - no API debugging is forcibly enabled
eRENDERDOC_Option_APIValidation = 2,
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
// Capture CPU callstacks for API events
//
// Default - disabled
//
// 1 - Enables capturing of callstacks
// 0 - no callstacks are captured
eRENDERDOC_Option_CaptureCallstacks = 3,
// When capturing CPU callstacks, only capture them from actions.
// This option does nothing without the above option being enabled
//
// Default - disabled
//
// 1 - Only captures callstacks for actions.
// Ignored if CaptureCallstacks is disabled
// 0 - Callstacks, if enabled, are captured for every event.
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
// Specify a delay in seconds to wait for a debugger to attach, after
// creating or injecting into a process, before continuing to allow it to run.
//
// 0 indicates no delay, and the process will run immediately after injection
//
// Default - 0 seconds
//
eRENDERDOC_Option_DelayForDebugger = 5,
// Verify buffer access. This includes checking the memory returned by a Map() call to
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
// to a marker value to catch use of uninitialised memory.
//
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
// not do the same kind of interception & checking and undefined contents are really undefined.
//
// Default - disabled
//
// 1 - Verify buffer access
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
// RenderDoc.
eRENDERDOC_Option_VerifyBufferAccess = 6,
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
// previously always enabled
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
// Hooks any system API calls that create child processes, and injects
// RenderDoc into them recursively with the same options.
//
// Default - disabled
//
// 1 - Hooks into spawned child processes
// 0 - Child processes are not hooked by RenderDoc
eRENDERDOC_Option_HookIntoChildren = 7,
// By default RenderDoc only includes resources in the final capture necessary
// for that frame, this allows you to override that behaviour.
//
// Default - disabled
//
// 1 - all live resources at the time of capture are included in the capture
// and available for inspection
// 0 - only the resources referenced by the captured frame are included
eRENDERDOC_Option_RefAllResources = 8,
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
// getting it will be ignored, to allow compatibility with older versions.
// In v1.1 the option acts as if it's always enabled.
//
// By default RenderDoc skips saving initial states for resources where the
// previous contents don't appear to be used, assuming that writes before
// reads indicate previous contents aren't used.
//
// Default - disabled
//
// 1 - initial contents at the start of each captured frame are saved, even if
// they are later overwritten or cleared before being used.
// 0 - unless a read is detected, initial contents will not be saved and will
// appear as black or empty data.
eRENDERDOC_Option_SaveAllInitials = 9,
// In APIs that allow for the recording of command lists to be replayed later,
// RenderDoc may choose to not capture command lists before a frame capture is
// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
// NOTE: This is only true for APIs where multithreading is difficult or
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
// and always capture all command lists since the API is heavily oriented
// around it and the overheads have been reduced by API design.
//
// 1 - All command lists are captured from the start of the application
// 0 - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
eRENDERDOC_Option_CaptureAllCmdLists = 10,
// Mute API debugging output when the API validation mode option is enabled
//
// Default - enabled
//
// 1 - Mute any API debug messages from being displayed or passed through
// 0 - API debugging is displayed as normal
eRENDERDOC_Option_DebugOutputMute = 11,
// Option to allow vendor extensions to be used even when they may be
// incompatible with RenderDoc and cause corrupted replays or crashes.
//
// Default - inactive
//
// No values are documented, this option should only be used when absolutely
// necessary as directed by a RenderDoc developer.
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
// Define a soft memory limit which some APIs may aim to keep overhead under where
// possible. Anything above this limit will where possible be saved directly to disk during
// capture.
// This will cause increased disk space use (which may cause a capture to fail if disk space is
// exhausted) as well as slower capture times.
//
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
// limit.
//
// Units are in MBs, suggested values would range from 200MB to 1000MB.
//
// Default - 0 Megabytes
eRENDERDOC_Option_SoftMemoryLimit = 13,
} RENDERDOC_CaptureOption;
// Sets an option that controls how RenderDoc behaves on capture.
//
// Returns 1 if the option and value are valid
// Returns 0 if either is invalid and the option is unchanged
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
// Gets the current value of an option as a uint32_t
//
// If the option is invalid, 0xffffffff is returned
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
// Gets the current value of an option as a float
//
// If the option is invalid, -FLT_MAX is returned
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
typedef enum RENDERDOC_InputButton
{
// '0' - '9' matches ASCII values
eRENDERDOC_Key_0 = 0x30,
eRENDERDOC_Key_1 = 0x31,
eRENDERDOC_Key_2 = 0x32,
eRENDERDOC_Key_3 = 0x33,
eRENDERDOC_Key_4 = 0x34,
eRENDERDOC_Key_5 = 0x35,
eRENDERDOC_Key_6 = 0x36,
eRENDERDOC_Key_7 = 0x37,
eRENDERDOC_Key_8 = 0x38,
eRENDERDOC_Key_9 = 0x39,
// 'A' - 'Z' matches ASCII values
eRENDERDOC_Key_A = 0x41,
eRENDERDOC_Key_B = 0x42,
eRENDERDOC_Key_C = 0x43,
eRENDERDOC_Key_D = 0x44,
eRENDERDOC_Key_E = 0x45,
eRENDERDOC_Key_F = 0x46,
eRENDERDOC_Key_G = 0x47,
eRENDERDOC_Key_H = 0x48,
eRENDERDOC_Key_I = 0x49,
eRENDERDOC_Key_J = 0x4A,
eRENDERDOC_Key_K = 0x4B,
eRENDERDOC_Key_L = 0x4C,
eRENDERDOC_Key_M = 0x4D,
eRENDERDOC_Key_N = 0x4E,
eRENDERDOC_Key_O = 0x4F,
eRENDERDOC_Key_P = 0x50,
eRENDERDOC_Key_Q = 0x51,
eRENDERDOC_Key_R = 0x52,
eRENDERDOC_Key_S = 0x53,
eRENDERDOC_Key_T = 0x54,
eRENDERDOC_Key_U = 0x55,
eRENDERDOC_Key_V = 0x56,
eRENDERDOC_Key_W = 0x57,
eRENDERDOC_Key_X = 0x58,
eRENDERDOC_Key_Y = 0x59,
eRENDERDOC_Key_Z = 0x5A,
// leave the rest of the ASCII range free
// in case we want to use it later
eRENDERDOC_Key_NonPrintable = 0x100,
eRENDERDOC_Key_Divide,
eRENDERDOC_Key_Multiply,
eRENDERDOC_Key_Subtract,
eRENDERDOC_Key_Plus,
eRENDERDOC_Key_F1,
eRENDERDOC_Key_F2,
eRENDERDOC_Key_F3,
eRENDERDOC_Key_F4,
eRENDERDOC_Key_F5,
eRENDERDOC_Key_F6,
eRENDERDOC_Key_F7,
eRENDERDOC_Key_F8,
eRENDERDOC_Key_F9,
eRENDERDOC_Key_F10,
eRENDERDOC_Key_F11,
eRENDERDOC_Key_F12,
eRENDERDOC_Key_Home,
eRENDERDOC_Key_End,
eRENDERDOC_Key_Insert,
eRENDERDOC_Key_Delete,
eRENDERDOC_Key_PageUp,
eRENDERDOC_Key_PageDn,
eRENDERDOC_Key_Backspace,
eRENDERDOC_Key_Tab,
eRENDERDOC_Key_PrtScrn,
eRENDERDOC_Key_Pause,
eRENDERDOC_Key_Max,
} RENDERDOC_InputButton;
// Sets which key or keys can be used to toggle focus between multiple windows
//
// If keys is NULL or num is 0, toggle keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
// Sets which key or keys can be used to capture the next frame
//
// If keys is NULL or num is 0, captures keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
typedef enum RENDERDOC_OverlayBits
{
// This single bit controls whether the overlay is enabled or disabled globally
eRENDERDOC_Overlay_Enabled = 0x1,
// Show the average framerate over several seconds as well as min/max
eRENDERDOC_Overlay_FrameRate = 0x2,
// Show the current frame number
eRENDERDOC_Overlay_FrameNumber = 0x4,
// Show a list of recent captures, and how many captures have been made
eRENDERDOC_Overlay_CaptureList = 0x8,
// Default values for the overlay mask
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
// Enable all bits
eRENDERDOC_Overlay_All = ~0U,
// Disable all bits
eRENDERDOC_Overlay_None = 0,
} RENDERDOC_OverlayBits;
// returns the overlay bits that have been set
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
// sets the overlay bits with an and & or mask
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
// this function will attempt to remove RenderDoc's hooks in the application.
//
// Note: that this can only work correctly if done immediately after
// the module is loaded, before any API work happens. RenderDoc will remove its
// injected hooks and shut down. Behaviour is undefined if this is called
// after any API functions have been called, and there is still no guarantee of
// success.
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
// This function will unload RenderDoc's crash handler.
//
// If you use your own crash handler and don't want RenderDoc's handler to
// intercede, you can call this function to unload it and any unhandled
// exceptions will pass to the next handler.
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
// Sets the capture file path template
//
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
// and where they will be saved.
//
// Any extension is stripped off the path, and captures are saved in the directory
// specified, and named with the filename and the frame number appended. If the
// directory does not exist it will be created, including any parent directories.
//
// If pathtemplate is NULL, the template will remain unchanged
//
// Example:
//
// SetCaptureFilePathTemplate("my_captures/example");
//
// Capture #1 -> my_captures/example_frame123.rdc
// Capture #2 -> my_captures/example_frame456.rdc
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
// returns the number of captures that have been made
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
// This function returns the details of a capture, by index. New captures are added
// to the end of the list.
//
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
// pathlength will be written with the length in bytes of the filename string
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
//
// Any of the parameters can be NULL and they'll be skipped.
//
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
// If the index is invalid, the values will be unchanged
//
// Note: when captures are deleted in the UI they will remain in this list, so the
// capture path may not exist anymore.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
uint32_t *pathlength, uint64_t *timestamp);
// Sets the comments associated with a capture file. These comments are displayed in the
// UI program when opening.
//
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
// the most recent capture file created made will be used instead.
// comments should be a NULL-terminated UTF-8 string to add as comments.
//
// Any existing comments will be overwritten.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
const char *comments);
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
// backwards compatibility with old code, it is castable either way since it's ABI compatible
// as the same function pointer type.
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
// This function will launch the Replay UI associated with the RenderDoc library injected
// into the running application.
//
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
// to connect to this application
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
// if cmdline is NULL, the command line will be empty.
//
// returns the PID of the replay UI if successful, 0 if not successful.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
const char *cmdline);
// RenderDoc can return a higher version than requested if it's backwards compatible,
// this function returns the actual version returned. If a parameter is NULL, it will be
// ignored and the others will be filled out.
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
// showing the UI after making a capture.
//
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
// target control connection to make such a request, or if there was another error
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
//////////////////////////////////////////////////////////////////////////
// Capturing functions
//
// A device pointer is a pointer to the API's root handle.
//
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
typedef void *RENDERDOC_DevicePointer;
// A window handle is the OS's native window handle
//
// This would be an HWND, GLXDrawable, etc
typedef void *RENDERDOC_WindowHandle;
// A helper macro for Vulkan, where the device handle cannot be used directly.
//
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
//
// Specifically, the value needed is the dispatch table pointer, which sits as the first
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
// indirect once.
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
// respond to keypresses. Neither parameter can be NULL
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// capture the next frame on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
// capture the next N frames on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
// any API rendering to a specific window, or a specific API instance rendering to any window,
// or in the simplest case of one window and one API, you can just pass NULL for both.
//
// In either case, if there are two or more possible matching (device,window) pairs it
// is undefined which one will be captured.
//
// Note: for headless rendering you can pass NULL for the window handle and either specify
// a device pointer or leave it NULL as above.
// Immediately starts capturing API calls on the specified device pointer and window handle.
//
// If there is no matching thing to capture (e.g. no supported API has been initialised),
// this will do nothing.
//
// The results are undefined (including crashes) if two captures are started overlapping,
// even on separate devices and/oror windows.
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Returns whether or not a frame capture is currently ongoing anywhere.
//
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
// Ends capturing immediately.
//
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Ends capturing immediately and discard any data stored without saving to disk.
//
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
// was in progress
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
// title to the capture produced which will be displayed in the UI.
//
// If multiple captures are ongoing, this title will be applied to the first capture to end after
// this call. The second capture to end will have no title, unless this function is called again.
//
// Calling this function has no effect if no capture is currently running, and if it is called
// multiple times only the last title will be used.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
// RenderDoc uses semantic versioning (http://semver.org/).
//
// MAJOR version is incremented when incompatible API changes happen.
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
// PATCH version is incremented when backwards-compatible bug fixes happen.
//
// Note that this means the API returned can be higher than the one you might have requested.
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
typedef enum RENDERDOC_Version
{
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
} RENDERDOC_Version;
// API version changelog:
//
// 1.0.0 - initial release
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
// function pointer is added to the end of the struct, the original layout is identical
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
// replay/remote server concept in replay UI)
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
// are captures and not debug logging files. This is the first API version in the v1.0
// branch.
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
// displayed in the UI program on load.
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
// which allows users to opt-in to allowing unsupported vendor extensions to function.
// Should be used at the user's own risk.
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
// 0xdddddddd of uninitialised buffer contents.
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
// capturing without saving anything to disk.
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
pRENDERDOC_GetOverlayBits GetOverlayBits;
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
// Shutdown was renamed to RemoveHooks in 1.4.1.
// These unions allow old code to continue compiling without changes
union
{
pRENDERDOC_Shutdown Shutdown;
pRENDERDOC_RemoveHooks RemoveHooks;
};
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
// These unions allow old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
// current name
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
};
union
{
// deprecated name
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
// current name
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
};
pRENDERDOC_GetNumCaptures GetNumCaptures;
pRENDERDOC_GetCapture GetCapture;
pRENDERDOC_TriggerCapture TriggerCapture;
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
// This union allows old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
// current name
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
};
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
pRENDERDOC_SetActiveWindow SetActiveWindow;
pRENDERDOC_StartFrameCapture StartFrameCapture;
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
pRENDERDOC_EndFrameCapture EndFrameCapture;
// new function in 1.1.0
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
// new function in 1.2.0
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
// new function in 1.4.0
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
// new function in 1.5.0
pRENDERDOC_ShowReplayUI ShowReplayUI;
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point
//
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
//
// The name is the same as the typedef - "RENDERDOC_GetAPI"
//
// This function is not thread safe, and should not be called on multiple threads at once.
// Ideally, call this once as early as possible in your application's startup, before doing
// any API work, since some configuration functionality etc has to be done also before
// initialising any APIs.
//
// Parameters:
// version is a single value from the RENDERDOC_Version above.
//
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
// pointers.
//
// Returns:
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
// 0 - if the requested version is not supported or the arguments are invalid.
//
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
#ifdef __cplusplus
} // extern "C"
#endif

9285
externals/sse2neon/sse2neon.h vendored Executable file

File diff suppressed because it is too large Load diff

7529
externals/stb/stb_image.cpp vendored Executable file

File diff suppressed because it is too large Load diff

7987
externals/stb/stb_image.h vendored Executable file

File diff suppressed because it is too large Load diff

2282
externals/stb/stb_image_resize.cpp vendored Executable file

File diff suppressed because it is too large Load diff

2634
externals/stb/stb_image_resize.h vendored Executable file

File diff suppressed because it is too large Load diff

1677
externals/stb/stb_image_write.cpp vendored Executable file

File diff suppressed because it is too large Load diff

1724
externals/stb/stb_image_write.h vendored Executable file

File diff suppressed because it is too large Load diff

1636
externals/tz/tz/tz.cpp vendored Executable file

File diff suppressed because it is too large Load diff

81
externals/tz/tz/tz.h vendored Executable file
View file

@ -0,0 +1,81 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: 1996 Arthur David Olson
// SPDX-License-Identifier: BSD-2-Clause
#pragma once
#include <cstdint>
#include <limits>
#include <span>
#include <array>
#include <time.h>
namespace Tz {
using u8 = uint8_t;
using s8 = int8_t;
using u16 = uint16_t;
using s16 = int16_t;
using u32 = uint32_t;
using s32 = int32_t;
using u64 = uint64_t;
using s64 = int64_t;
constexpr size_t TZ_MAX_TIMES = 1000;
constexpr size_t TZ_MAX_TYPES = 128;
constexpr size_t TZ_MAX_CHARS = 50;
constexpr size_t MY_TZNAME_MAX = 255;
constexpr size_t TZNAME_MAXIMUM = 255;
constexpr size_t TZ_MAX_LEAPS = 50;
constexpr s64 TIME_T_MAX = std::numeric_limits<s64>::max();
constexpr s64 TIME_T_MIN = std::numeric_limits<s64>::min();
constexpr size_t CHARS_EXTRA = 3;
constexpr size_t MAX_ZONE_CHARS = std::max(TZ_MAX_CHARS + CHARS_EXTRA, sizeof("UTC"));
constexpr size_t MAX_TZNAME_CHARS = 2 * (MY_TZNAME_MAX + 1);
struct ttinfo {
s32 tt_utoff;
bool tt_isdst;
s32 tt_desigidx;
bool tt_ttisstd;
bool tt_ttisut;
};
static_assert(sizeof(ttinfo) == 0x10, "ttinfo has the wrong size!");
struct Rule {
s32 timecnt;
s32 typecnt;
s32 charcnt;
bool goback;
bool goahead;
std::array <u8, 0x2> padding0;
std::array<s64, TZ_MAX_TIMES> ats;
std::array<u8, TZ_MAX_TIMES> types;
std::array<ttinfo, TZ_MAX_TYPES> ttis;
std::array<char, std::max(MAX_ZONE_CHARS, MAX_TZNAME_CHARS)> chars;
s32 defaulttype;
std::array <u8, 0x12C4> padding1;
};
static_assert(sizeof(Rule) == 0x4000, "Rule has the wrong size!");
struct CalendarTimeInternal {
s32 tm_sec;
s32 tm_min;
s32 tm_hour;
s32 tm_mday;
s32 tm_mon;
s32 tm_year;
s32 tm_wday;
s32 tm_yday;
s32 tm_isdst;
std::array<char, 16> tm_zone;
s32 tm_utoff;
s32 time_index;
};
static_assert(sizeof(CalendarTimeInternal) == 0x3C, "CalendarTimeInternal has the wrong size!");
s32 ParseTimeZoneBinary(Rule& out_rule, std::span<const u8> binary);
bool localtime_rz(CalendarTimeInternal* tmp, Rule const* sp, time_t* timep);
u32 mktime_tzname(time_t* out_time, Rule const* sp, CalendarTimeInternal* tmp);
} // namespace Tz

8
externals/vma/vma.cpp vendored Executable file
View file

@ -0,0 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION
#define VMA_STATIC_VULKAN_FUNCTIONS 0
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
#include <vk_mem_alloc.h>

View file

@ -21,10 +21,10 @@ if (MSVC)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(-DWIN32_LEAN_AND_MEAN)
# Ensure that projects build with Unicode support.
# Ensure that projects are built with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
# /W3 - Level 3 warnings
# /W4 - Level 4 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
@ -35,6 +35,7 @@ if (MSVC)
# /volatile:iso - Use strict standards-compliant volatile semantics.
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:preprocessor - Enable standards-conforming preprocessor
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
# /GT - Supports fiber safety for data allocated using static thread-local storage
add_compile_options(
@ -43,21 +44,24 @@ if (MSVC)
/Zo
/permissive-
/EHsc
/std:c++latest
/std:c++20
/utf-8
/volatile:iso
/Zc:externConstexpr
/Zc:inline
/Zc:preprocessor
/Zc:throwingNew
/GT
# Modules
/experimental:module- # Explicitly disable module support due to conflicts with precompiled headers.
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively disabling warnings for them.
# Warnings
/W3
/W4
/WX
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
@ -80,12 +84,17 @@ if (MSVC)
/wd4100 # 'identifier': unreferenced formal parameter
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
/wd4201 # nonstandard extension used : nameless struct/union
/wd4702 # unreachable code (when used with LTO)
)
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
add_compile_options(/Z7)
# Avoid D9025 warning
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
else()
add_compile_options(/Zi)
endif()
@ -101,6 +110,8 @@ if (MSVC)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
else()
add_compile_options(
-fwrapv
-Werror=all
-Werror=extra
-Werror=missing-declarations
@ -110,19 +121,22 @@ else()
-Wno-attributes
-Wno-invalid-offsetof
-Wno-unused-parameter
$<$<CXX_COMPILER_ID:Clang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:Clang>:-Wno-unused-private-field>
$<$<CXX_COMPILER_ID:Clang>:-Werror=shadow-uncaptured-local>
$<$<CXX_COMPILER_ID:Clang>:-Werror=implicit-fallthrough>
$<$<CXX_COMPILER_ID:Clang>:-Werror=type-limits>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-unused-private-field>
-Wno-missing-field-initializers
)
if (CMAKE_CXX_COMPILER_ID MATCHES Clang) # Clang or AppleClang
add_compile_options(
-Wno-braced-scalar-init
-Wno-unused-private-field
-Wno-nullability-completeness
-Werror=shadow-uncaptured-local
-Werror=implicit-fallthrough
-Werror=type-limits
)
endif()
if (ARCHITECTURE_x86_64)
add_compile_options("-mcx16")
add_compile_options("-fwrapv")
endif()
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
@ -130,7 +144,7 @@ else()
endif()
# GCC bugs
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "11" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# These diagnostics would be great if they worked, but are just completely broken
# and produce bogus errors on external libraries like fmt.
add_compile_options(
@ -151,6 +165,7 @@ else()
if (MINGW)
add_definitions(-DMINGW_HAS_SECURE_API)
add_compile_options("-msse4.1")
if (MINGW_STATIC_BUILD)
add_definitions(-DQT_STATICPLUGIN)
@ -172,8 +187,10 @@ add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(hid_core)
add_subdirectory(network)
add_subdirectory(input_common)
add_subdirectory(frontend_common)
add_subdirectory(shader_recompiler)
if (YUZU_ROOM)

View file

@ -63,3 +63,6 @@ fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
fastlane/readme.md
# Autogenerated library for vulkan validation layers
libVkLayer_khronos_validation.so

View file

@ -2,12 +2,18 @@
// SPDX-License-Identifier: GPL-3.0-or-later
import android.annotation.SuppressLint
import kotlin.collections.setOf
import org.jlleitschuh.gradle.ktlint.reporter.ReporterType
import com.github.triplet.gradle.androidpublisher.ReleaseStatus
plugins {
id("com.android.application")
id("org.jetbrains.kotlin.android")
id("kotlin-parcelize")
kotlin("plugin.serialization") version "1.8.21"
kotlin("plugin.serialization") version "1.9.20"
id("androidx.navigation.safeargs.kotlin")
id("org.jlleitschuh.gradle.ktlint") version "11.4.0"
id("com.github.triplet.play") version "3.8.6"
}
/**
@ -21,8 +27,8 @@ val autoVersion = (((System.currentTimeMillis() / 1000) - 1451606400) / 10).toIn
android {
namespace = "org.yuzu.yuzu_emu"
compileSdkVersion = "android-33"
ndkVersion = "25.2.9519653"
compileSdkVersion = "android-34"
ndkVersion = "26.1.10909125"
buildFeatures {
viewBinding = true
@ -42,24 +48,23 @@ android {
jniLibs.useLegacyPackaging = true
}
lint {
// This is important as it will run lint but not abort on error
// Lint has some overly obnoxious "errors" that should really be warnings
abortOnError = false
//Uncomment disable lines for test builds...
//disable 'MissingTranslation'bin
//disable 'ExtraTranslation'
androidResources {
generateLocaleConfig = true
}
defaultConfig {
// TODO If this is ever modified, change application_id in strings.xml
applicationId = "org.yuzu.yuzu_emu"
minSdk = 30
targetSdk = 33
versionCode = 1
targetSdk = 34
versionName = getGitVersion()
versionCode = if (System.getenv("AUTO_VERSIONED") == "true") {
autoVersion
} else {
1
}
ndk {
@SuppressLint("ChromeOsAbiSupport")
abiFilters += listOf("arm64-v8a")
@ -69,22 +74,36 @@ android {
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
}
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
signingConfigs {
if (keystoreFile != null) {
create("release") {
storeFile = file(keystoreFile)
storePassword = System.getenv("ANDROID_KEYSTORE_PASS")
keyAlias = System.getenv("ANDROID_KEY_ALIAS")
keyPassword = System.getenv("ANDROID_KEYSTORE_PASS")
}
}
create("default") {
storeFile = file("$projectDir/debug.keystore")
storePassword = "android"
keyAlias = "androiddebugkey"
keyPassword = "android"
}
}
// Define build types, which are orthogonal to product flavors.
buildTypes {
// Signed by release key, allowing for upload to Play Store.
release {
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
getDefaultProguardFile("proguard-android.txt"),
"proguard-rules.pro"
)
signingConfig = if (keystoreFile != null) {
signingConfigs.getByName("release")
} else {
signingConfigs.getByName("default")
}
register("relWithVersionCode") {
signingConfig = signingConfigs.getByName("debug")
resValue("string", "app_name_suffixed", "yuzu")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
@ -96,29 +115,36 @@ android {
// builds a release build that doesn't need signing
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
register("relWithDebInfo") {
signingConfig = signingConfigs.getByName("debug")
isDefault = true
resValue("string", "app_name_suffixed", "yuzu Debug Release")
signingConfig = signingConfigs.getByName("default")
isMinifyEnabled = true
isDebuggable = true
proguardFiles(
getDefaultProguardFile("proguard-android.txt"),
"proguard-rules.pro"
)
versionNameSuffix = "-debug"
versionNameSuffix = "-relWithDebInfo"
applicationIdSuffix = ".relWithDebInfo"
isJniDebuggable = true
}
// Signed by debug key disallowing distribution on Play Store.
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
debug {
signingConfig = signingConfigs.getByName("default")
resValue("string", "app_name_suffixed", "yuzu Debug")
isDebuggable = true
isJniDebuggable = true
versionNameSuffix = "-debug"
applicationIdSuffix = ".debug"
}
}
flavorDimensions.add("version")
productFlavors {
create("mainline") {
isDefault = true
dimension = "version"
buildConfigField("Boolean", "PREMIUM", "false")
}
@ -148,7 +174,8 @@ android {
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
"-DYUZU_USE_BUNDLED_VCPKG=ON",
"-DYUZU_USE_BUNDLED_FFMPEG=ON",
"-DYUZU_ENABLE_LTO=ON"
"-DYUZU_ENABLE_LTO=ON",
"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON"
)
abiFilters("arm64-v8a", "x86_64")
@ -157,93 +184,99 @@ android {
}
}
tasks.create<Delete>("ktlintReset") {
delete(File(buildDir.path + File.separator + "intermediates/ktLint"))
}
val showFormatHelp = {
logger.lifecycle(
"If this check fails, please try running \"gradlew ktlintFormat\" for automatic " +
"codestyle fixes"
)
}
tasks.getByPath("ktlintKotlinScriptCheck").doFirst { showFormatHelp.invoke() }
tasks.getByPath("ktlintMainSourceSetCheck").doFirst { showFormatHelp.invoke() }
tasks.getByPath("loadKtlintReporters").dependsOn("ktlintReset")
ktlint {
version.set("0.47.1")
android.set(true)
ignoreFailures.set(false)
disabledRules.set(
setOf(
"no-wildcard-imports",
"package-name",
"import-ordering"
)
)
reporters {
reporter(ReporterType.CHECKSTYLE)
}
}
play {
val keyPath = System.getenv("SERVICE_ACCOUNT_KEY_PATH")
if (keyPath != null) {
serviceAccountCredentials.set(File(keyPath))
}
track.set(System.getenv("STORE_TRACK") ?: "internal")
releaseStatus.set(ReleaseStatus.COMPLETED)
}
dependencies {
implementation("androidx.core:core-ktx:1.10.1")
implementation("androidx.core:core-ktx:1.12.0")
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.recyclerview:recyclerview:1.3.0")
implementation("androidx.recyclerview:recyclerview:1.3.1")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.fragment:fragment-ktx:1.5.7")
implementation("androidx.fragment:fragment-ktx:1.6.1")
implementation("androidx.documentfile:documentfile:1.0.1")
implementation("com.google.android.material:material:1.9.0")
implementation("androidx.preference:preference:1.2.0")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("androidx.preference:preference-ktx:1.2.1")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.2")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.0.0")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.window:window:1.2.0-beta03")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.5.3")
implementation("androidx.navigation:navigation-ui-ktx:2.5.3")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
implementation("androidx.navigation:navigation-ui-ktx:2.7.4")
implementation("info.debatty:java-string-similarity:2.0.0")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.5.0")
}
fun getGitVersion(): String {
var versionName = "0.0"
try {
versionName = ProcessBuilder("git", "describe", "--always", "--long")
fun runGitCommand(command: List<String>): String {
return try {
ProcessBuilder(command)
.directory(project.rootDir)
.redirectOutput(ProcessBuilder.Redirect.PIPE)
.redirectError(ProcessBuilder.Redirect.PIPE)
.start().inputStream.bufferedReader().use { it.readText() }
.trim()
.replace(Regex("(-0)?-[^-]+$"), "")
} catch (e: Exception) {
logger.error("Cannot find git, defaulting to dummy version number")
logger.error("Cannot find git")
""
}
if (System.getenv("GITHUB_ACTIONS") != null) {
val gitTag = System.getenv("GIT_TAG_NAME")
versionName = gitTag ?: versionName
}
return versionName
}
fun getGitHash(): String {
try {
val processBuilder = ProcessBuilder("git", "rev-parse", "--short", "HEAD")
processBuilder.directory(project.rootDir)
val process = processBuilder.start()
val inputStream = process.inputStream
val errorStream = process.errorStream
process.waitFor()
return if (process.exitValue() == 0) {
inputStream.bufferedReader()
.use { it.readText().trim() } // return the value of gitHash
fun getGitVersion(): String {
val gitVersion = runGitCommand(
listOf(
"git",
"describe",
"--always",
"--long"
)
).replace(Regex("(-0)?-[^-]+$"), "")
val versionName = if (System.getenv("GITHUB_ACTIONS") != null) {
System.getenv("GIT_TAG_NAME") ?: gitVersion
} else {
val errorMessage = errorStream.bufferedReader().use { it.readText().trim() }
logger.error("Error running git command: $errorMessage")
"dummy-hash" // return a dummy hash value in case of an error
}
} catch (e: Exception) {
logger.error("$e: Cannot find git, defaulting to dummy build hash")
return "dummy-hash" // return a dummy hash value in case of an error
gitVersion
}
return versionName.ifEmpty { "0.0" }
}
fun getBranch(): String {
try {
val processBuilder = ProcessBuilder("git", "rev-parse", "--abbrev-ref", "HEAD")
processBuilder.directory(project.rootDir)
val process = processBuilder.start()
val inputStream = process.inputStream
val errorStream = process.errorStream
process.waitFor()
fun getGitHash(): String =
runGitCommand(listOf("git", "rev-parse", "--short", "HEAD")).ifEmpty { "dummy-hash" }
return if (process.exitValue() == 0) {
inputStream.bufferedReader()
.use { it.readText().trim() } // return the value of gitHash
} else {
val errorMessage = errorStream.bufferedReader().use { it.readText().trim() }
logger.error("Error running git command: $errorMessage")
"dummy-hash" // return a dummy hash value in case of an error
}
} catch (e: Exception) {
logger.error("$e: Cannot find git, defaulting to dummy build hash")
return "dummy-hash" // return a dummy hash value in case of an error
}
}
fun getBranch(): String =
runGitCommand(listOf("git", "rev-parse", "--abbrev-ref", "HEAD")).ifEmpty { "dummy-hash" }

BIN
src/android/app/debug.keystore Executable file

Binary file not shown.

View file

@ -6,37 +6,33 @@ SPDX-License-Identifier: GPL-3.0-or-later
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false"/>
<uses-feature
android:name="android.hardware.gamepad"
android:required="false"/>
<uses-feature
android:name="android.hardware.vulkan.version"
android:version="0x401000"
android:required="true" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.gamepad" android:required="false" />
<uses-feature android:name="android.software.leanback" android:required="false" />
<uses-feature android:name="android.hardware.vulkan.version" android:version="0x401000" android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.NFC" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<uses-permission android:name="android.permission.VIBRATE" />
<application
android:name="org.yuzu.yuzu_emu.YuzuApplication"
android:label="@string/app_name"
android:label="@string/app_name_suffixed"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:hasFragileUserData="true"
android:hasFragileUserData="false"
android:supportsRtl="true"
android:isGame="true"
android:banner="@drawable/ic_launcher"
android:extractNativeLibs="true"
android:appCategory="game"
android:banner="@drawable/tv_banner"
android:fullBackupContent="@xml/data_extraction_rules"
android:dataExtractionRules="@xml/data_extraction_rules_api_31"
android:enableOnBackInvokedCallback="true">
<meta-data android:name="android.game_mode_config"
android:resource="@xml/game_mode_config" />
<activity
android:name="org.yuzu.yuzu_emu.ui.main.MainActivity"
android:exported="true"
@ -44,9 +40,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
<!-- This intentfilter marks this Activity as the one that gets launched from Home screen. -->
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER"/>
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
</activity>
@ -59,7 +56,8 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
android:theme="@style/Theme.Yuzu.Main"
android:launchMode="singleTop"
android:screenOrientation="userLandscape"
android:supportsPictureInPicture="true"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
android:exported="true">
<intent-filter>
@ -68,13 +66,19 @@ SPDX-License-Identifier: GPL-3.0-or-later
<data android:mimeType="application/octet-stream" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<data
android:mimeType="application/octet-stream"
android:scheme="content"/>
</intent-filter>
<meta-data
android:name="android.nfc.action.TECH_DISCOVERED"
android:resource="@xml/nfc_tech_filter" />
</activity>
<service android:name="org.yuzu.yuzu_emu.utils.ForegroundService"/>
<provider
android:name=".features.DocumentProvider"
android:authorities="${applicationId}.user"

View file

@ -3,61 +3,30 @@
package org.yuzu.yuzu_emu
import android.app.Dialog
import android.content.DialogInterface
import android.os.Bundle
import android.net.Uri
import android.text.Html
import android.text.method.LinkMovementMethod
import android.view.Surface
import android.view.View
import android.widget.TextView
import androidx.annotation.Keep
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.YuzuApplication.Companion.appContext
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.utils.DocumentsTree.Companion.isNativePath
import org.yuzu.yuzu_emu.utils.FileUtil.getFileSize
import org.yuzu.yuzu_emu.utils.FileUtil.openContentUri
import org.yuzu.yuzu_emu.utils.Log.error
import org.yuzu.yuzu_emu.utils.Log.verbose
import org.yuzu.yuzu_emu.utils.Log.warning
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
import java.lang.ref.WeakReference
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.fragments.CoreErrorDialogFragment
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.model.InstallResult
import org.yuzu.yuzu_emu.model.Patch
import org.yuzu.yuzu_emu.model.GameVerificationResult
/**
* Class which contains methods that interact
* with the native side of the Yuzu code.
*/
object NativeLibrary {
/**
* Default controller id for each device
*/
const val Player1Device = 0
const val Player2Device = 1
const val Player3Device = 2
const val Player4Device = 3
const val Player5Device = 4
const val Player6Device = 5
const val Player7Device = 6
const val Player8Device = 7
const val ConsoleDevice = 8
/**
* Controller type for each device
*/
const val ProController = 3
const val Handheld = 4
const val JoyconDual = 5
const val JoyconLeft = 6
const val JoyconRight = 7
const val GameCube = 8
const val Pokeball = 9
const val NES = 10
const val SNES = 11
const val N64 = 12
const val SegaGenesis = 13
@JvmField
var sEmulationActivity = WeakReference<EmulationActivity?>(null)
@ -72,159 +41,75 @@ object NativeLibrary {
@Keep
@JvmStatic
fun openContentUri(path: String?, openmode: String?): Int {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.openContentUri(path, openmode)
} else openContentUri(appContext, path, openmode)
} else {
FileUtil.openContentUri(path, openmode)
}
}
@Keep
@JvmStatic
fun getSize(path: String?): Long {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.getFileSize(path)
} else getFileSize(appContext, path)
} else {
FileUtil.getFileSize(path)
}
}
/**
* Returns true if pro controller isn't available and handheld is
*/
external fun isHandheldOnly(): Boolean
@Keep
@JvmStatic
fun exists(path: String?): Boolean {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.exists(path)
} else {
FileUtil.exists(path, suppressLog = true)
}
}
/**
* Changes controller type for a specific device.
*
* @param Device The input descriptor of the gamepad.
* @param Type The NpadStyleIndex of the gamepad.
*/
external fun setDeviceType(Device: Int, Type: Int): Boolean
@Keep
@JvmStatic
fun isDirectory(path: String?): Boolean {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.isDirectory(path)
} else {
FileUtil.isDirectory(path)
}
}
/**
* Handles event when a gamepad is connected.
*
* @param Device The input descriptor of the gamepad.
*/
external fun onGamePadConnectEvent(Device: Int): Boolean
@Keep
@JvmStatic
fun getParentDirectory(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getParentDirectory(path)
} else {
path
}
/**
* Handles event when a gamepad is disconnected.
*
* @param Device The input descriptor of the gamepad.
*/
external fun onGamePadDisconnectEvent(Device: Int): Boolean
/**
* Handles button press events for a gamepad.
*
* @param Device The input descriptor of the gamepad.
* @param Button Key code identifying which button was pressed.
* @param Action Mask identifying which action is happening (button pressed down, or button released).
* @return If we handled the button press.
*/
external fun onGamePadButtonEvent(Device: Int, Button: Int, Action: Int): Boolean
/**
* Handles joystick movement events.
*
* @param Device The device ID of the gamepad.
* @param Axis The axis ID
* @param x_axis The value of the x-axis represented by the given ID.
* @param y_axis The value of the y-axis represented by the given ID.
*/
external fun onGamePadJoystickEvent(
Device: Int,
Axis: Int,
x_axis: Float,
y_axis: Float
): Boolean
/**
* Handles motion events.
*
* @param delta_timestamp The finger id corresponding to this event
* @param gyro_x,gyro_y,gyro_z The value of the accelerometer sensor.
* @param accel_x,accel_y,accel_z The value of the y-axis
*/
external fun onGamePadMotionEvent(
Device: Int,
delta_timestamp: Long,
gyro_x: Float,
gyro_y: Float,
gyro_z: Float,
accel_x: Float,
accel_y: Float,
accel_z: Float
): Boolean
/**
* Signals and load a nfc tag
*
* @param data Byte array containing all the data from a nfc tag
*/
external fun onReadNfcTag(data: ByteArray?): Boolean
/**
* Removes current loaded nfc tag
*/
external fun onRemoveNfcTag(): Boolean
/**
* Handles touch press events.
*
* @param finger_id The finger id corresponding to this event
* @param x_axis The value of the x-axis.
* @param y_axis The value of the y-axis.
*/
external fun onTouchPressed(finger_id: Int, x_axis: Float, y_axis: Float)
/**
* Handles touch movement.
*
* @param x_axis The value of the instantaneous x-axis.
* @param y_axis The value of the instantaneous y-axis.
*/
external fun onTouchMoved(finger_id: Int, x_axis: Float, y_axis: Float)
/**
* Handles touch release events.
*
* @param finger_id The finger id corresponding to this event
*/
external fun onTouchReleased(finger_id: Int)
external fun reloadSettings()
external fun getUserSetting(gameID: String?, Section: String?, Key: String?): String?
external fun setUserSetting(gameID: String?, Section: String?, Key: String?, Value: String?)
external fun initGameIni(gameID: String?)
/**
* Gets the embedded icon within the given ROM.
*
* @param filename the file path to the ROM.
* @return a byte array containing the JPEG data for the icon.
*/
external fun getIcon(filename: String): ByteArray
/**
* Gets the embedded title of the given ISO/ROM.
*
* @param filename The file path to the ISO/ROM.
* @return the embedded title of the ISO/ROM.
*/
external fun getTitle(filename: String): String
external fun getDescription(filename: String): String
external fun getGameId(filename: String): String
external fun getRegions(filename: String): String
external fun getCompany(filename: String): String
@Keep
@JvmStatic
fun getFilename(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getFilename(path)
} else {
FileUtil.getFilename(Uri.parse(path))
}
external fun setAppDirectory(directory: String)
/**
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
* @return int representation of [InstallResult]
*/
external fun installFileToNand(
filename: String,
callback: (max: Long, progress: Long) -> Boolean
): Int
external fun doesUpdateMatchProgram(programId: String, updatePath: String): Boolean
external fun initializeGpuDriver(
hookLibDir: String?,
customDriverDir: String?,
@ -234,19 +119,12 @@ object NativeLibrary {
external fun reloadKeys(): Boolean
external fun initializeEmulation()
external fun defaultCPUCore(): Int
external fun initializeSystem(reload: Boolean)
/**
* Begins emulation.
*/
external fun run(path: String?)
/**
* Begins emulation from the specified savestate.
*/
external fun run(path: String?, savestatePath: String?, deleteSavestate: Boolean)
external fun run(path: String?, programIndex: Int, frontendInitiated: Boolean)
// Surface Handling
external fun surfaceChanged(surf: Surface?)
@ -256,7 +134,7 @@ object NativeLibrary {
/**
* Unpauses emulation from a paused state.
*/
external fun unPauseEmulation()
external fun unpauseEmulation()
/**
* Pauses emulation.
@ -268,25 +146,34 @@ object NativeLibrary {
*/
external fun stopEmulation()
/**
* Resets the in-memory ROM metadata cache.
*/
external fun resetRomMetadata()
/**
* Returns true if emulation is running (or is paused).
*/
external fun isRunning(): Boolean
/**
* Returns true if emulation is paused.
*/
external fun isPaused(): Boolean
/**
* Returns the performance stats for the current game
*/
external fun getPerfStats(): DoubleArray
/**
* Notifies the core emulation that the orientation has changed.
* Returns the current CPU backend.
*/
external fun notifyOrientationChange(layout_option: Int, rotation: Int)
external fun getCpuBackend(): String
/**
* Returns the current GPU Driver.
*/
external fun getGpuDriver(): String
external fun applySettings()
external fun logSettings()
enum class CoreError {
ErrorSystemFiles,
@ -294,46 +181,13 @@ object NativeLibrary {
ErrorUnknown
}
private var coreErrorAlertResult = false
private val coreErrorAlertLock = Object()
class CoreErrorDialogFragment : DialogFragment() {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val title = requireArguments().serializable<String>("title")
val message = requireArguments().serializable<String>("message")
return MaterialAlertDialogBuilder(requireActivity())
.setTitle(title)
.setMessage(message)
.setPositiveButton(R.string.continue_button, null)
.setNegativeButton(R.string.abort_button) { _: DialogInterface?, _: Int ->
coreErrorAlertResult = false
synchronized(coreErrorAlertLock) { coreErrorAlertLock.notify() }
}
.create()
}
override fun onDismiss(dialog: DialogInterface) {
coreErrorAlertResult = true
synchronized(coreErrorAlertLock) { coreErrorAlertLock.notify() }
}
companion object {
fun newInstance(title: String?, message: String?): CoreErrorDialogFragment {
val frag = CoreErrorDialogFragment()
val args = Bundle()
args.putString("title", title)
args.putString("message", message)
frag.arguments = args
return frag
}
}
}
var coreErrorAlertResult = false
val coreErrorAlertLock = Object()
private fun onCoreErrorImpl(title: String, message: String) {
val emulationActivity = sEmulationActivity.get()
if (emulationActivity == null) {
error("[NativeLibrary] EmulationActivity not present")
Log.error("[NativeLibrary] EmulationActivity not present")
return
}
@ -349,7 +203,7 @@ object NativeLibrary {
fun onCoreError(error: CoreError?, details: String): Boolean {
val emulationActivity = sEmulationActivity.get()
if (emulationActivity == null) {
error("[NativeLibrary] EmulationActivity not present")
Log.error("[NativeLibrary] EmulationActivity not present")
return false
}
@ -363,21 +217,24 @@ object NativeLibrary {
details.ifEmpty { emulationActivity.getString(R.string.system_archive_general) }
)
}
CoreError.ErrorSavestate -> {
title = emulationActivity.getString(R.string.save_load_error)
message = details
}
CoreError.ErrorUnknown -> {
title = emulationActivity.getString(R.string.fatal_error)
message = emulationActivity.getString(R.string.fatal_error_message)
}
else -> {
return true
}
}
// Show the AlertDialog on the main thread.
emulationActivity.runOnUiThread(Runnable { onCoreErrorImpl(title, message) })
emulationActivity.runOnUiThread { onCoreErrorImpl(title, message) }
// Wait for the lock to notify that it is complete.
synchronized(coreErrorAlertLock) { coreErrorAlertLock.wait() }
@ -404,6 +261,7 @@ object NativeLibrary {
captionId = R.string.loader_error_video_core
descriptionId = R.string.loader_error_video_core_description
}
else -> {
captionId = R.string.loader_error_encrypted
descriptionId = R.string.loader_error_encrypted_roms_description
@ -415,7 +273,7 @@ object NativeLibrary {
val emulationActivity = sEmulationActivity.get()
if (emulationActivity == null) {
warning("[NativeLibrary] EmulationActivity is null, can't exit.")
Log.warning("[NativeLibrary] EmulationActivity is null, can't exit.")
return
}
@ -427,7 +285,9 @@ object NativeLibrary {
Html.FROM_HTML_MODE_LEGACY
)
)
.setPositiveButton(android.R.string.ok) { _: DialogInterface?, _: Int -> emulationActivity.finish() }
.setPositiveButton(android.R.string.ok) { _: DialogInterface?, _: Int ->
emulationActivity.finish()
}
.setOnDismissListener { emulationActivity.finish() }
emulationActivity.runOnUiThread {
val alert = builder.create()
@ -438,15 +298,33 @@ object NativeLibrary {
}
fun setEmulationActivity(emulationActivity: EmulationActivity?) {
verbose("[NativeLibrary] Registering EmulationActivity.")
Log.debug("[NativeLibrary] Registering EmulationActivity.")
sEmulationActivity = WeakReference(emulationActivity)
}
fun clearEmulationActivity() {
verbose("[NativeLibrary] Unregistering EmulationActivity.")
Log.debug("[NativeLibrary] Unregistering EmulationActivity.")
sEmulationActivity.clear()
}
@Keep
@JvmStatic
fun onEmulationStarted() {
sEmulationActivity.get()!!.onEmulationStarted()
}
@Keep
@JvmStatic
fun onEmulationStopped(status: Int) {
sEmulationActivity.get()!!.onEmulationStopped(status)
}
@Keep
@JvmStatic
fun onProgramChanged(programIndex: Int) {
sEmulationActivity.get()!!.onProgramChanged(programIndex)
}
/**
* Logs the Yuzu version, Android version and, CPU.
*/
@ -465,44 +343,120 @@ object NativeLibrary {
external fun submitInlineKeyboardInput(key_code: Int)
/**
* Button type for use in onTouchEvent
* Creates a generic user directory if it doesn't exist already
*/
object ButtonType {
const val BUTTON_A = 0
const val BUTTON_B = 1
const val BUTTON_X = 2
const val BUTTON_Y = 3
const val STICK_L = 4
const val STICK_R = 5
const val TRIGGER_L = 6
const val TRIGGER_R = 7
const val TRIGGER_ZL = 8
const val TRIGGER_ZR = 9
const val BUTTON_PLUS = 10
const val BUTTON_MINUS = 11
const val DPAD_LEFT = 12
const val DPAD_UP = 13
const val DPAD_RIGHT = 14
const val DPAD_DOWN = 15
const val BUTTON_SL = 16
const val BUTTON_SR = 17
const val BUTTON_HOME = 18
const val BUTTON_CAPTURE = 19
}
external fun initializeEmptyUserDirectory()
/**
* Stick type for use in onTouchEvent
* Gets the launch path for a given applet. It is the caller's responsibility to also
* set the system's current applet ID before trying to launch the nca given by this function.
*
* @param id The applet entry ID
* @return The applet's launch path
*/
object StickType {
const val STICK_L = 0
const val STICK_R = 1
}
external fun getAppletLaunchPath(id: Long): String
/**
* Button states
* Sets the system's current applet ID before launching.
*
* @param appletId One of the ids in the Service::AM::Applets::AppletId enum
*/
object ButtonState {
const val RELEASED = 0
const val PRESSED = 1
}
external fun setCurrentAppletId(appletId: Int)
/**
* Sets the cabinet mode for launching the cabinet applet.
*
* @param cabinetMode One of the modes that corresponds to the enum in Service::NFP::CabinetMode
*/
external fun setCabinetMode(cabinetMode: Int)
/**
* Checks whether NAND contents are available and valid.
*
* @return 'true' if firmware is available
*/
external fun isFirmwareAvailable(): Boolean
/**
* Checks the PatchManager for any addons that are available
*
* @param path Path to game file. Can be a [Uri].
* @param programId String representation of a game's program ID
* @return Array of available patches
*/
external fun getPatchesForFile(path: String, programId: String): Array<Patch>?
/**
* Removes an update for a given [programId]
* @param programId String representation of a game's program ID
*/
external fun removeUpdate(programId: String)
/**
* Removes all DLC for a [programId]
* @param programId String representation of a game's program ID
*/
external fun removeDLC(programId: String)
/**
* Removes a mod installed for a given [programId]
* @param programId String representation of a game's program ID
* @param name The name of a mod as given by [getPatchesForFile]. This corresponds with the name
* of the mod's directory in a game's load folder.
*/
external fun removeMod(programId: String, name: String)
/**
* Verifies all installed content
* @param callback UI callback for verification progress. Return true in the callback to cancel.
* @return Array of content that failed verification. Successful if empty.
*/
external fun verifyInstalledContents(
callback: (max: Long, progress: Long) -> Boolean
): Array<String>
/**
* Verifies the contents of a game
* @param path String path to a game
* @param callback UI callback for verification progress. Return true in the callback to cancel.
* @return Int that is meant to be converted to a [GameVerificationResult]
*/
external fun verifyGameContents(
path: String,
callback: (max: Long, progress: Long) -> Boolean
): Int
/**
* Gets the save location for a specific game
*
* @param programId String representation of a game's program ID
* @return Save data path that may not exist yet
*/
external fun getSavePath(programId: String): String
/**
* Gets the root save directory for the default profile as either
* /user/save/account/<user id raw string> or /user/save/000...000/<user id>
*
* @param future If true, returns the /user/save/account/... directory
* @return Save data path that may not exist yet
*/
external fun getDefaultProfileSaveDataRoot(future: Boolean): String
/**
* Adds a file to the manual filesystem provider in our EmulationSession instance
* @param path Path to the file we're adding. Can be a string representation of a [Uri] or
* a normal path
*/
external fun addFileToFilesystemProvider(path: String)
/**
* Clears all files added to the manual filesystem provider in our EmulationSession instance
*/
external fun clearFilesystemProvider()
/**
* Checks if all necessary keys are present for decryption
*/
external fun areKeysPresent(): Boolean
}

View file

@ -7,24 +7,17 @@ import android.app.Application
import android.app.NotificationChannel
import android.app.NotificationManager
import android.content.Context
import org.yuzu.yuzu_emu.features.input.NativeInput
import java.io.File
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import java.io.File
import org.yuzu.yuzu_emu.utils.Log
fun Context.getPublicFilesDir() : File = getExternalFilesDir(null) ?: filesDir
fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
class YuzuApplication : Application() {
private fun createNotificationChannels() {
val emulationChannel = NotificationChannel(
getString(R.string.emulation_notification_channel_id),
getString(R.string.emulation_notification_channel_name),
NotificationManager.IMPORTANCE_LOW
)
emulationChannel.description = getString(R.string.emulation_notification_channel_description)
emulationChannel.setSound(null, null)
emulationChannel.vibrationPattern = null
val noticeChannel = NotificationChannel(
getString(R.string.notice_notification_channel_id),
getString(R.string.notice_notification_channel_name),
@ -36,7 +29,6 @@ class YuzuApplication : Application() {
// Register the channel with the system; you can't change the importance
// or other notification behaviors after this
val notificationManager = getSystemService(NotificationManager::class.java)
notificationManager.createNotificationChannel(emulationChannel)
notificationManager.createNotificationChannel(noticeChannel)
}
@ -44,11 +36,13 @@ class YuzuApplication : Application() {
super.onCreate()
application = this
documentsTree = DocumentsTree()
DirectoryInitialization.start(applicationContext)
GpuDriverHelper.initializeDriverParameters(applicationContext)
DirectoryInitialization.start()
GpuDriverHelper.initializeDriverParameters()
NativeInput.reloadInputDevices()
NativeLibrary.logDeviceInfo()
Log.logDeviceInfo()
createNotificationChannels();
createNotificationChannels()
}
companion object {

View file

@ -3,122 +3,147 @@
package org.yuzu.yuzu_emu.activities
import android.app.Activity
import android.annotation.SuppressLint
import android.app.PendingIntent
import android.app.PictureInPictureParams
import android.app.RemoteAction
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.content.IntentFilter
import android.content.res.Configuration
import android.graphics.Rect
import android.graphics.drawable.Icon
import android.hardware.Sensor
import android.hardware.SensorEvent
import android.hardware.SensorEventListener
import android.hardware.SensorManager
import android.hardware.display.DisplayManager
import android.os.Build
import android.os.Bundle
import android.view.Display
import android.util.Rational
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import android.view.Surface
import android.view.View
import android.view.inputmethod.InputMethodManager
import android.widget.Toast
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.getSystemService
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.window.layout.WindowInfoTracker
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import androidx.navigation.fragment.NavHostFragment
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.fragments.EmulationFragment
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
import org.yuzu.yuzu_emu.utils.ParamPackage
import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
import kotlin.math.roundToInt
class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var controllerMappingHelper: ControllerMappingHelper? = null
private lateinit var binding: ActivityEmulationBinding
var isActivityRecreated = false
private var emulationFragment: EmulationFragment? = null
private lateinit var nfcReader: NfcReader
private lateinit var inputHandler: InputHandler
private val gyro = FloatArray(3)
private val accel = FloatArray(3)
private var motionTimestamp: Long = 0
private var flipMotionOrientation: Boolean = false
private lateinit var game: Game
private val actionPause = "ACTION_EMULATOR_PAUSE"
private val actionPlay = "ACTION_EMULATOR_PLAY"
private val actionMute = "ACTION_EMULATOR_MUTE"
private val actionUnmute = "ACTION_EMULATOR_UNMUTE"
private val settingsViewModel: SettingsViewModel by viewModels()
override fun onDestroy() {
stopForegroundService(this)
super.onDestroy()
}
private val emulationViewModel: EmulationViewModel by viewModels()
override fun onCreate(savedInstanceState: Bundle?) {
Log.gameLaunched = true
ThemeHelper.setTheme(this)
settingsViewModel.settings.loadSettings()
super.onCreate(savedInstanceState)
if (savedInstanceState == null) {
// Get params we were passed
game = intent.parcelable(EXTRA_SELECTED_GAME)!!
isActivityRecreated = false
} else {
isActivityRecreated = true
restoreState(savedInstanceState)
InputHandler.updateControllerData()
val players = NativeConfig.getInputSettings(true)
var hasConfiguredControllers = false
players.forEach {
if (it.hasMapping()) {
hasConfiguredControllers = true
}
controllerMappingHelper = ControllerMappingHelper()
}
if (!hasConfiguredControllers && InputHandler.androidControllers.isNotEmpty()) {
var params: ParamPackage? = null
for (controller in InputHandler.registeredControllers) {
if (controller.get("port", -1) == 0) {
params = controller
break
}
}
if (params != null) {
NativeInput.updateMappingsWithDefault(
0,
params,
params.get("display", getString(R.string.unknown))
)
NativeConfig.saveGlobalConfig()
}
}
binding = ActivityEmulationBinding.inflate(layoutInflater)
setContentView(binding.root)
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
isActivityRecreated = savedInstanceState != null
// Set these options now so that the SurfaceView the game renders into is the right size.
enableFullscreenImmersive()
setContentView(R.layout.activity_emulation)
window.decorView.setBackgroundColor(getColor(android.R.color.black))
// Find or create the EmulationFragment
emulationFragment =
supportFragmentManager.findFragmentById(R.id.frame_emulation_fragment) as EmulationFragment?
if (emulationFragment == null) {
emulationFragment = EmulationFragment.newInstance(game)
supportFragmentManager.beginTransaction()
.add(R.id.frame_emulation_fragment, emulationFragment!!)
.commit()
}
title = game.title
nfcReader = NfcReader(this)
nfcReader.initialize()
inputHandler = InputHandler()
inputHandler.initialize()
lifecycleScope.launch(Dispatchers.Main) {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(this@EmulationActivity)
.windowLayoutInfo(this@EmulationActivity)
.collect { emulationFragment?.updateCurrentLayout(this@EmulationActivity, it) }
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.totalMemory)) {
Toast.makeText(
this,
getString(
R.string.device_memory_inadequate,
MemoryUtil.getDeviceRAM(),
getString(
R.string.memory_formatted,
NumberFormat.getInstance().format(MemoryUtil.REQUIRED_MEMORY),
getString(R.string.memory_gigabyte)
)
),
Toast.LENGTH_LONG
).show()
preferences.edit()
.putBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, true)
.apply()
}
}
// Start a foreground service to prevent the app from getting killed in the background
val startIntent = Intent(this, ForegroundService::class.java)
startForegroundService(startIntent)
}
override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
@ -148,11 +173,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
super.onResume()
nfcReader.startScanning()
startMotionSensorListener()
InputHandler.updateControllerData()
NativeLibrary.notifyOrientationChange(
EmulationMenuSettings.landscapeScreenLayout,
getAdjustedRotation()
)
buildPictureInPictureParams()
}
override fun onPause() {
@ -161,15 +184,21 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
stopMotionSensorListener()
}
override fun onUserLeaveHint() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
}
}
}
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
setIntent(intent)
nfcReader.onNewIntent(intent)
}
override fun onSaveInstanceState(outState: Bundle) {
outState.putParcelable(EXTRA_SELECTED_GAME, game)
super.onSaveInstanceState(outState)
InputHandler.updateControllerData()
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
@ -179,7 +208,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return super.dispatchKeyEvent(event)
}
return inputHandler.dispatchKeyEvent(event)
if (emulationViewModel.drawerOpen.value) {
return super.dispatchKeyEvent(event)
}
return InputHandler.dispatchKeyEvent(event)
}
override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
@ -189,12 +222,16 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return super.dispatchGenericMotionEvent(event)
}
if (emulationViewModel.drawerOpen.value) {
return super.dispatchGenericMotionEvent(event)
}
// Don't attempt to do anything if we are disconnecting a device.
if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
return true
}
return inputHandler.dispatchGenericMotionEvent(event)
return InputHandler.dispatchGenericMotionEvent(event)
}
override fun onSensorChanged(event: SensorEvent) {
@ -234,8 +271,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
val deltaTimestamp = (event.timestamp - motionTimestamp) / 1000
motionTimestamp = event.timestamp
NativeLibrary.onGamePadMotionEvent(
NativeLibrary.Player1Device,
NativeInput.onDeviceMotionEvent(
NativeInput.Player1Device,
deltaTimestamp,
gyro[0],
gyro[1],
@ -244,8 +281,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
accel[1],
accel[2]
)
NativeLibrary.onGamePadMotionEvent(
NativeLibrary.ConsoleDevice,
NativeInput.onDeviceMotionEvent(
NativeInput.ConsoleDevice,
deltaTimestamp,
gyro[0],
gyro[1],
@ -258,27 +295,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
private fun getAdjustedRotation():Int {
val rotation = getSystemService<DisplayManager>()!!.getDisplay(Display.DEFAULT_DISPLAY).rotation
val config: Configuration = resources.configuration
if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
(config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0) {
return rotation
}
when (rotation) {
Surface.ROTATION_0 -> return Surface.ROTATION_90
Surface.ROTATION_90 -> return Surface.ROTATION_0
Surface.ROTATION_180 -> return Surface.ROTATION_270
Surface.ROTATION_270 -> return Surface.ROTATION_180
}
return rotation
}
private fun restoreState(savedInstanceState: Bundle) {
game = savedInstanceState.parcelable(EXTRA_SELECTED_GAME)!!
}
private fun enableFullscreenImmersive() {
WindowCompat.setDecorFitsSystemWindows(window, false)
@ -289,6 +305,172 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
}
private fun PictureInPictureParams.Builder.getPictureInPictureAspectBuilder():
PictureInPictureParams.Builder {
val aspectRatio = when (IntSetting.RENDERER_ASPECT_RATIO.getInt()) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
else -> null // Best fit
}
return this.apply { aspectRatio?.let { setAspectRatio(it) } }
}
private fun PictureInPictureParams.Builder.getPictureInPictureActionsBuilder():
PictureInPictureParams.Builder {
val pictureInPictureActions: MutableList<RemoteAction> = mutableListOf()
val pendingFlags = PendingIntent.FLAG_UPDATE_CURRENT or PendingIntent.FLAG_IMMUTABLE
if (NativeLibrary.isPaused()) {
val playIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_play)
val playPendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity,
R.drawable.ic_pip_play,
Intent(actionPlay),
pendingFlags
)
val playRemoteAction = RemoteAction(
playIcon,
getString(R.string.play),
getString(R.string.play),
playPendingIntent
)
pictureInPictureActions.add(playRemoteAction)
} else {
val pauseIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_pause)
val pausePendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity,
R.drawable.ic_pip_pause,
Intent(actionPause),
pendingFlags
)
val pauseRemoteAction = RemoteAction(
pauseIcon,
getString(R.string.pause),
getString(R.string.pause),
pausePendingIntent
)
pictureInPictureActions.add(pauseRemoteAction)
}
if (BooleanSetting.AUDIO_MUTED.getBoolean()) {
val unmuteIcon = Icon.createWithResource(
this@EmulationActivity,
R.drawable.ic_pip_unmute
)
val unmutePendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity,
R.drawable.ic_pip_unmute,
Intent(actionUnmute),
pendingFlags
)
val unmuteRemoteAction = RemoteAction(
unmuteIcon,
getString(R.string.unmute),
getString(R.string.unmute),
unmutePendingIntent
)
pictureInPictureActions.add(unmuteRemoteAction)
} else {
val muteIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_mute)
val mutePendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity,
R.drawable.ic_pip_mute,
Intent(actionMute),
pendingFlags
)
val muteRemoteAction = RemoteAction(
muteIcon,
getString(R.string.mute),
getString(R.string.mute),
mutePendingIntent
)
pictureInPictureActions.add(muteRemoteAction)
}
return this.apply { setActions(pictureInPictureActions) }
}
fun buildPictureInPictureParams() {
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
val isEmulationActive = emulationViewModel.emulationStarted.value &&
!emulationViewModel.isEmulationStopping.value
pictureInPictureParamsBuilder.setAutoEnterEnabled(
BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && isEmulationActive
)
}
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
}
private var pictureInPictureReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent) {
if (intent.action == actionPlay) {
if (NativeLibrary.isPaused()) NativeLibrary.unpauseEmulation()
} else if (intent.action == actionPause) {
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
}
if (intent.action == actionUnmute) {
if (BooleanSetting.AUDIO_MUTED.getBoolean()) {
BooleanSetting.AUDIO_MUTED.setBoolean(false)
}
} else if (intent.action == actionMute) {
if (!BooleanSetting.AUDIO_MUTED.getBoolean()) {
BooleanSetting.AUDIO_MUTED.setBoolean(true)
}
}
buildPictureInPictureParams()
}
}
@SuppressLint("UnspecifiedRegisterReceiverFlag")
override fun onPictureInPictureModeChanged(
isInPictureInPictureMode: Boolean,
newConfig: Configuration
) {
super.onPictureInPictureModeChanged(isInPictureInPictureMode, newConfig)
if (isInPictureInPictureMode) {
IntentFilter().apply {
addAction(actionPause)
addAction(actionPlay)
addAction(actionMute)
addAction(actionUnmute)
}.also {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
} else {
registerReceiver(pictureInPictureReceiver, it)
}
}
} else {
try {
unregisterReceiver(pictureInPictureReceiver)
} catch (ignored: Exception) {
}
// Always resume audio, since there is no UI button
if (BooleanSetting.AUDIO_MUTED.getBoolean()) {
BooleanSetting.AUDIO_MUTED.setBoolean(false)
}
}
}
fun onEmulationStarted() {
emulationViewModel.setEmulationStarted(true)
}
fun onEmulationStopped(status: Int) {
if (status == 0 && emulationViewModel.programChanged.value == -1) {
finish()
}
emulationViewModel.setEmulationStopped(true)
}
fun onProgramChanged(programIndex: Int) {
emulationViewModel.setProgramChanged(programIndex)
}
private fun startMotionSensorListener() {
val sensorManager = this.getSystemService(Context.SENSOR_SERVICE) as SensorManager
val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
@ -315,12 +497,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
activity.startActivity(launcher)
}
fun stopForegroundService(activity: Activity) {
val startIntent = Intent(activity, ForegroundService::class.java)
startIntent.action = ForegroundService.ACTION_STOP
activity.startForegroundService(startIntent)
}
private fun areCoordinatesOutside(view: View?, x: Float, y: Float): Boolean {
if (view == null) {
return true

View file

@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.annotation.SuppressLint
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
import androidx.recyclerview.widget.RecyclerView
/**
* Generic adapter that implements an [AsyncDifferConfig] and covers some of the basic boilerplate
* code used in every [RecyclerView].
* Type assigned to [Model] must inherit from [Object] in order to be compared properly.
* @param exact Decides whether each item will be compared by reference or by their contents
*/
abstract class AbstractDiffAdapter<Model : Any, Holder : AbstractViewHolder<Model>>(
exact: Boolean = true
) : ListAdapter<Model, Holder>(AsyncDifferConfig.Builder(DiffCallback<Model>(exact)).build()) {
override fun onBindViewHolder(holder: Holder, position: Int) =
holder.bind(currentList[position])
private class DiffCallback<Model>(val exact: Boolean) : DiffUtil.ItemCallback<Model>() {
override fun areItemsTheSame(oldItem: Model & Any, newItem: Model & Any): Boolean {
if (exact) {
return oldItem === newItem
}
return oldItem == newItem
}
@SuppressLint("DiffUtilEquals")
override fun areContentsTheSame(oldItem: Model & Any, newItem: Model & Any): Boolean {
return oldItem == newItem
}
}
}

View file

@ -0,0 +1,98 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.annotation.SuppressLint
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
/**
* Generic list class meant to take care of basic lists
* @param currentList The list to show initially
*/
abstract class AbstractListAdapter<Model : Any, Holder : AbstractViewHolder<Model>>(
open var currentList: List<Model>
) : RecyclerView.Adapter<Holder>() {
override fun onBindViewHolder(holder: Holder, position: Int) =
holder.bind(currentList[position])
override fun getItemCount(): Int = currentList.size
/**
* Adds an item to [currentList] and notifies the underlying adapter of the change. If no parameter
* is passed in for position, [item] is added to the end of the list. Invokes [callback] last.
* @param item The item to add to the list
* @param position Index where [item] will be added
* @param callback Lambda that's called at the end of the list changes and has the added list
* position passed in as a parameter
*/
open fun addItem(item: Model, position: Int = -1, callback: ((position: Int) -> Unit)? = null) {
val newList = currentList.toMutableList()
val positionToUpdate: Int
if (position == -1) {
newList.add(item)
currentList = newList
positionToUpdate = currentList.size - 1
} else {
newList.add(position, item)
currentList = newList
positionToUpdate = position
}
onItemAdded(positionToUpdate, callback)
}
protected fun onItemAdded(position: Int, callback: ((Int) -> Unit)? = null) {
notifyItemInserted(position)
callback?.invoke(position)
}
/**
* Replaces the [item] at [position] in the [currentList] and notifies the underlying adapter
* of the change. Invokes [callback] last.
* @param item New list item
* @param position Index where [item] will replace the existing list item
* @param callback Lambda that's called at the end of the list changes and has the changed list
* position passed in as a parameter
*/
fun changeItem(item: Model, position: Int, callback: ((position: Int) -> Unit)? = null) {
val newList = currentList.toMutableList()
newList[position] = item
currentList = newList
onItemChanged(position, callback)
}
protected fun onItemChanged(position: Int, callback: ((Int) -> Unit)? = null) {
notifyItemChanged(position)
callback?.invoke(position)
}
/**
* Removes the list item at [position] in [currentList] and notifies the underlying adapter
* of the change. Invokes [callback] last.
* @param position Index where the list item will be removed
* @param callback Lambda that's called at the end of the list changes and has the removed list
* position passed in as a parameter
*/
fun removeItem(position: Int, callback: ((position: Int) -> Unit)? = null) {
val newList = currentList.toMutableList()
newList.removeAt(position)
currentList = newList
onItemRemoved(position, callback)
}
protected fun onItemRemoved(position: Int, callback: ((Int) -> Unit)? = null) {
notifyItemRemoved(position)
callback?.invoke(position)
}
/**
* Replaces [currentList] with [newList] and notifies the underlying adapter of the change.
* @param newList The new list to replace [currentList]
*/
@SuppressLint("NotifyDataSetChanged")
open fun replaceList(newList: List<Model>) {
currentList = newList
notifyDataSetChanged()
}
}

View file

@ -0,0 +1,105 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import org.yuzu.yuzu_emu.model.SelectableItem
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
/**
* Generic list class meant to take care of single selection UI updates
* @param currentList The list to show initially
* @param defaultSelection The default selection to use if no list items are selected by
* [SelectableItem.selected] or if the currently selected item is removed from the list
*/
abstract class AbstractSingleSelectionList<
Model : SelectableItem,
Holder : AbstractViewHolder<Model>
>(
final override var currentList: List<Model>,
private val defaultSelection: DefaultSelection = DefaultSelection.Start
) : AbstractListAdapter<Model, Holder>(currentList) {
var selectedItem = getDefaultSelection()
init {
findSelectedItem()
}
/**
* Changes the selection state of the [SelectableItem] that was selected and the previously selected
* item and notifies the underlying adapter of the change for those items. Invokes [callback] last.
* Does nothing if [position] is the same as the currently selected item.
* @param position Index of the item that was selected
* @param callback Lambda that's called at the end of the list changes and has the selected list
* position passed in as a parameter
*/
fun selectItem(position: Int, callback: ((position: Int) -> Unit)? = null) {
if (position == selectedItem) {
return
}
val previouslySelectedItem = selectedItem
selectedItem = position
if (currentList.indices.contains(selectedItem)) {
currentList[selectedItem].onSelectionStateChanged(true)
}
if (currentList.indices.contains(previouslySelectedItem)) {
currentList[previouslySelectedItem].onSelectionStateChanged(false)
}
onItemChanged(previouslySelectedItem)
onItemChanged(selectedItem)
callback?.invoke(position)
}
/**
* Removes a given item from the list and notifies the underlying adapter of the change. If the
* currently selected item was the item that was removed, the item at the position provided
* by [defaultSelection] will be made the new selection. Invokes [callback] last.
* @param position Index of the item that was removed
* @param callback Lambda that's called at the end of the list changes and has the removed and
* selected list positions passed in as parameters
*/
fun removeSelectableItem(
position: Int,
callback: ((removedPosition: Int, selectedPosition: Int) -> Unit)?
) {
removeItem(position)
if (position == selectedItem) {
selectedItem = getDefaultSelection()
currentList[selectedItem].onSelectionStateChanged(true)
onItemChanged(selectedItem)
} else if (position < selectedItem) {
selectedItem--
}
callback?.invoke(position, selectedItem)
}
override fun addItem(item: Model, position: Int, callback: ((Int) -> Unit)?) {
super.addItem(item, position, callback)
if (position <= selectedItem && position != -1) {
selectedItem++
}
}
override fun replaceList(newList: List<Model>) {
super.replaceList(newList)
findSelectedItem()
}
private fun findSelectedItem() {
for (i in currentList.indices) {
if (currentList[i].selected) {
selectedItem = i
break
}
}
}
private fun getDefaultSelection(): Int =
when (defaultSelection) {
DefaultSelection.Start -> currentList.indices.first
DefaultSelection.End -> currentList.indices.last
}
enum class DefaultSelection { Start, End }
}

View file

@ -0,0 +1,37 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import org.yuzu.yuzu_emu.databinding.ListItemAddonBinding
import org.yuzu.yuzu_emu.model.Patch
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class AddonAdapter(val addonViewModel: AddonViewModel) :
AbstractDiffAdapter<Patch, AddonAdapter.AddonViewHolder>() {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): AddonViewHolder {
ListItemAddonBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return AddonViewHolder(it) }
}
inner class AddonViewHolder(val binding: ListItemAddonBinding) :
AbstractViewHolder<Patch>(binding) {
override fun bind(model: Patch) {
binding.root.setOnClickListener {
binding.addonCheckbox.isChecked = !binding.addonCheckbox.isChecked
}
binding.title.text = model.name
binding.version.text = model.version
binding.addonCheckbox.setOnCheckedChangeListener { _, checked ->
model.enabled = checked
}
binding.addonCheckbox.isChecked = model.enabled
binding.buttonDelete.setOnClickListener {
addonViewModel.setAddonToDelete(model)
}
}
}
}

View file

@ -0,0 +1,74 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import android.widget.Toast
import androidx.core.content.res.ResourcesCompat
import androidx.fragment.app.FragmentActivity
import androidx.navigation.findNavController
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.CardSimpleOutlinedBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class AppletAdapter(val activity: FragmentActivity, applets: List<Applet>) :
AbstractListAdapter<Applet, AppletAdapter.AppletViewHolder>(applets) {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): AppletAdapter.AppletViewHolder {
CardSimpleOutlinedBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return AppletViewHolder(it) }
}
inner class AppletViewHolder(val binding: CardSimpleOutlinedBinding) :
AbstractViewHolder<Applet>(binding) {
override fun bind(model: Applet) {
binding.title.setText(model.titleId)
binding.description.setText(model.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
model.iconId,
binding.icon.context.theme
)
)
binding.root.setOnClickListener { onClick(model) }
}
fun onClick(applet: Applet) {
val appletPath = NativeLibrary.getAppletLaunchPath(applet.appletInfo.entryId)
if (appletPath.isEmpty()) {
Toast.makeText(
binding.root.context,
R.string.applets_error_applet,
Toast.LENGTH_SHORT
).show()
return
}
if (applet.appletInfo == AppletInfo.Cabinet) {
binding.root.findNavController()
.navigate(R.id.action_appletLauncherFragment_to_cabinetLauncherDialogFragment)
return
}
NativeLibrary.setCurrentAppletId(applet.appletInfo.appletId)
val appletGame = Game(
title = YuzuApplication.appContext.getString(applet.titleId),
path = appletPath
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
binding.root.findNavController().navigate(action)
}
}
}

View file

@ -0,0 +1,59 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.core.content.res.ResourcesCompat
import androidx.fragment.app.Fragment
import androidx.navigation.fragment.findNavController
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.DialogListItemBinding
import org.yuzu.yuzu_emu.model.CabinetMode
import org.yuzu.yuzu_emu.adapters.CabinetLauncherDialogAdapter.CabinetModeViewHolder
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class CabinetLauncherDialogAdapter(val fragment: Fragment) :
AbstractListAdapter<CabinetMode, CabinetModeViewHolder>(
CabinetMode.values().copyOfRange(1, CabinetMode.entries.size).toList()
) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): CabinetModeViewHolder {
DialogListItemBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return CabinetModeViewHolder(it) }
}
inner class CabinetModeViewHolder(val binding: DialogListItemBinding) :
AbstractViewHolder<CabinetMode>(binding) {
override fun bind(model: CabinetMode) {
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
model.iconId,
binding.icon.context.theme
)
)
binding.title.setText(model.titleId)
binding.root.setOnClickListener { onClick(model) }
}
private fun onClick(mode: CabinetMode) {
val appletPath = NativeLibrary.getAppletLaunchPath(AppletInfo.Cabinet.entryId)
NativeLibrary.setCurrentAppletId(AppletInfo.Cabinet.appletId)
NativeLibrary.setCabinetMode(mode.id)
val appletGame = Game(
title = YuzuApplication.appContext.getString(R.string.cabinet_applet),
path = appletPath
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
fragment.findNavController().navigate(action)
}
}
}

View file

@ -0,0 +1,59 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardDriverOptionBinding
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.model.Driver
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.marquee
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class DriverAdapter(private val driverViewModel: DriverViewModel) :
AbstractSingleSelectionList<Driver, DriverAdapter.DriverViewHolder>(
driverViewModel.driverList.value
) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): DriverViewHolder {
CardDriverOptionBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return DriverViewHolder(it) }
}
inner class DriverViewHolder(val binding: CardDriverOptionBinding) :
AbstractViewHolder<Driver>(binding) {
override fun bind(model: Driver) {
binding.apply {
radioButton.isChecked = model.selected
root.setOnClickListener {
selectItem(bindingAdapterPosition) {
driverViewModel.onDriverSelected(it)
driverViewModel.showClearButton(!StringSetting.DRIVER_PATH.global)
}
}
buttonDelete.setOnClickListener {
removeSelectableItem(
bindingAdapterPosition
) { removedPosition: Int, selectedPosition: Int ->
driverViewModel.onDriverRemoved(removedPosition, selectedPosition)
driverViewModel.showClearButton(!StringSetting.DRIVER_PATH.global)
}
}
// Delay marquee by 3s
title.marquee()
version.marquee()
description.marquee()
title.text = model.title
version.text = model.version
description.text = model.description
buttonDelete.setVisible(
model.title != binding.root.context.getString(R.string.system_gpu_driver)
)
}
}
}
}

View file

@ -0,0 +1,48 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.net.Uri
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.fragment.app.FragmentActivity
import org.yuzu.yuzu_emu.databinding.CardFolderBinding
import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.marquee
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
AbstractDiffAdapter<GameDir, FolderAdapter.FolderViewHolder>() {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): FolderAdapter.FolderViewHolder {
CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return FolderViewHolder(it) }
}
inner class FolderViewHolder(val binding: CardFolderBinding) :
AbstractViewHolder<GameDir>(binding) {
override fun bind(model: GameDir) {
binding.apply {
path.text = Uri.parse(model.uriString).path
path.marquee()
buttonEdit.setOnClickListener {
GameFolderPropertiesDialogFragment.newInstance(model)
.show(
activity.supportFragmentManager,
GameFolderPropertiesDialogFragment.TAG
)
}
buttonDelete.setOnClickListener {
gamesViewModel.removeFolder(model)
}
}
}
}
}

View file

@ -3,62 +3,57 @@
package org.yuzu.yuzu_emu.adapters
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.net.Uri
import android.text.TextUtils
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.ImageView
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.pm.ShortcutInfoCompat
import androidx.core.content.pm.ShortcutManagerCompat
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.navigation.findNavController
import androidx.preference.PreferenceManager
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import coil.load
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.CardGameBinding
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.adapters.GameAdapter.GameViewHolder
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.ViewUtils.marquee
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class GameAdapter(private val activity: AppCompatActivity) :
ListAdapter<Game, GameViewHolder>(AsyncDifferConfig.Builder(DiffCallback()).build()),
View.OnClickListener {
AbstractDiffAdapter<Game, GameAdapter.GameViewHolder>(exact = false) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): GameViewHolder {
// Create a new view.
val binding = CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.cardGame.setOnClickListener(this)
// Use that view to create a ViewHolder.
return GameViewHolder(binding)
CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return GameViewHolder(it) }
}
override fun onBindViewHolder(holder: GameViewHolder, position: Int) {
holder.bind(currentList[position])
inner class GameViewHolder(val binding: CardGameBinding) :
AbstractViewHolder<Game>(binding) {
override fun bind(model: Game) {
binding.imageGameScreen.scaleType = ImageView.ScaleType.CENTER_CROP
GameIconUtils.loadGameIcon(model, binding.imageGameScreen)
binding.textGameTitle.text = model.title.replace("[\\t\\n\\r]+".toRegex(), " ")
binding.textGameTitle.marquee()
binding.cardGame.setOnClickListener { onClick(model) }
binding.cardGame.setOnLongClickListener { onLongClick(model) }
}
override fun getItemCount(): Int = currentList.size
/**
* Launches the game that was clicked on.
*
* @param view The card representing the game the user wants to play.
*/
override fun onClick(view: View) {
val holder = view.tag as GameViewHolder
val gameExists = DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(holder.game.path))?.exists() == true
fun onClick(game: Game) {
val gameExists = DocumentFile.fromSingleUri(
YuzuApplication.appContext,
Uri.parse(game.path)
)?.exists() == true
if (!gameExists) {
Toast.makeText(
YuzuApplication.appContext,
@ -70,65 +65,35 @@ class GameAdapter(private val activity: AppCompatActivity) :
return
}
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
preferences.edit()
.putLong(
holder.game.keyLastPlayedTime,
game.keyLastPlayedTime,
System.currentTimeMillis()
)
.apply()
EmulationActivity.launch(activity, holder.game)
}
inner class GameViewHolder(val binding: CardGameBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var game: Game
init {
binding.cardGame.tag = this
}
fun bind(game: Game) {
this.game = game
binding.imageGameScreen.scaleType = ImageView.ScaleType.CENTER_CROP
activity.lifecycleScope.launch {
val bitmap = decodeGameIcon(game.path)
binding.imageGameScreen.load(bitmap) {
error(R.drawable.default_icon)
withContext(Dispatchers.IO) {
val shortcut =
ShortcutInfoCompat.Builder(YuzuApplication.appContext, game.path)
.setShortLabel(game.title)
.setIcon(GameIconUtils.getShortcutIcon(activity, game))
.setIntent(game.launchIntent)
.build()
ShortcutManagerCompat.pushDynamicShortcut(YuzuApplication.appContext, shortcut)
}
}
binding.textGameTitle.text = game.title.replace("[\\t\\n\\r]+".toRegex(), " ")
binding.textGameTitle.postDelayed(
{
binding.textGameTitle.ellipsize = TextUtils.TruncateAt.MARQUEE
binding.textGameTitle.isSelected = true
},
3000
)
}
val action = HomeNavigationDirections.actionGlobalEmulationActivity(game, true)
binding.root.findNavController().navigate(action)
}
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.gameId == newItem.gameId
fun onLongClick(game: Game): Boolean {
val action = HomeNavigationDirections.actionGlobalPerGamePropertiesFragment(game)
binding.root.findNavController().navigate(action)
return true
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem == newItem
}
}
private fun decodeGameIcon(uri: String): Bitmap? {
val data = NativeLibrary.getIcon(uri)
return BitmapFactory.decodeByteArray(
data,
0,
data.size,
BitmapFactory.Options()
)
}
}

View file

@ -0,0 +1,115 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.core.content.res.ResourcesCompat
import androidx.lifecycle.LifecycleOwner
import org.yuzu.yuzu_emu.databinding.CardInstallableIconBinding
import org.yuzu.yuzu_emu.databinding.CardSimpleOutlinedBinding
import org.yuzu.yuzu_emu.model.GameProperty
import org.yuzu.yuzu_emu.model.InstallableProperty
import org.yuzu.yuzu_emu.model.SubmenuProperty
import org.yuzu.yuzu_emu.utils.ViewUtils.marquee
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.utils.collect
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class GamePropertiesAdapter(
private val viewLifecycle: LifecycleOwner,
private var properties: List<GameProperty>
) : AbstractListAdapter<GameProperty, AbstractViewHolder<GameProperty>>(properties) {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): AbstractViewHolder<GameProperty> {
val inflater = LayoutInflater.from(parent.context)
return when (viewType) {
PropertyType.Submenu.ordinal -> {
SubmenuPropertyViewHolder(
CardSimpleOutlinedBinding.inflate(
inflater,
parent,
false
)
)
}
else -> InstallablePropertyViewHolder(
CardInstallableIconBinding.inflate(
inflater,
parent,
false
)
)
}
}
override fun getItemViewType(position: Int): Int {
return when (properties[position]) {
is SubmenuProperty -> PropertyType.Submenu.ordinal
else -> PropertyType.Installable.ordinal
}
}
inner class SubmenuPropertyViewHolder(val binding: CardSimpleOutlinedBinding) :
AbstractViewHolder<GameProperty>(binding) {
override fun bind(model: GameProperty) {
val submenuProperty = model as SubmenuProperty
binding.root.setOnClickListener {
submenuProperty.action.invoke()
}
binding.title.setText(submenuProperty.titleId)
binding.description.setText(submenuProperty.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
submenuProperty.iconId,
binding.icon.context.theme
)
)
binding.details.marquee()
if (submenuProperty.details != null) {
binding.details.setVisible(true)
binding.details.text = submenuProperty.details.invoke()
} else if (submenuProperty.detailsFlow != null) {
binding.details.setVisible(true)
submenuProperty.detailsFlow.collect(viewLifecycle) { binding.details.text = it }
} else {
binding.details.setVisible(false)
}
}
}
inner class InstallablePropertyViewHolder(val binding: CardInstallableIconBinding) :
AbstractViewHolder<GameProperty>(binding) {
override fun bind(model: GameProperty) {
val installableProperty = model as InstallableProperty
binding.title.setText(installableProperty.titleId)
binding.description.setText(installableProperty.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
installableProperty.iconId,
binding.icon.context.theme
)
)
binding.buttonInstall.setVisible(installableProperty.install != null)
binding.buttonInstall.setOnClickListener { installableProperty.install?.invoke() }
binding.buttonExport.setVisible(installableProperty.export != null)
binding.buttonExport.setOnClickListener { installableProperty.export?.invoke() }
}
}
enum class PropertyType {
Submenu,
Installable
}
}

View file

@ -4,66 +4,81 @@
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.ContextCompat
import androidx.core.content.res.ResourcesCompat
import androidx.recyclerview.widget.RecyclerView
import androidx.lifecycle.LifecycleOwner
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardHomeOptionBinding
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.HomeSetting
import org.yuzu.yuzu_emu.utils.ViewUtils.marquee
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.utils.collect
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class HomeSettingAdapter(private val activity: AppCompatActivity, var options: List<HomeSetting>) :
RecyclerView.Adapter<HomeSettingAdapter.HomeOptionViewHolder>(),
View.OnClickListener {
class HomeSettingAdapter(
private val activity: AppCompatActivity,
private val viewLifecycle: LifecycleOwner,
options: List<HomeSetting>
) : AbstractListAdapter<HomeSetting, HomeSettingAdapter.HomeOptionViewHolder>(options) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): HomeOptionViewHolder {
val binding =
CardHomeOptionBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.root.setOnClickListener(this)
return HomeOptionViewHolder(binding)
}
override fun getItemCount(): Int {
return options.size
}
override fun onBindViewHolder(holder: HomeOptionViewHolder, position: Int) {
holder.bind(options[position])
}
override fun onClick(view: View) {
val holder = view.tag as HomeOptionViewHolder
holder.option.onClick.invoke()
.also { return HomeOptionViewHolder(it) }
}
inner class HomeOptionViewHolder(val binding: CardHomeOptionBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var option: HomeSetting
init {
itemView.tag = this
}
fun bind(option: HomeSetting) {
this.option = option
binding.optionTitle.text = activity.resources.getString(option.titleId)
binding.optionDescription.text = activity.resources.getString(option.descriptionId)
AbstractViewHolder<HomeSetting>(binding) {
override fun bind(model: HomeSetting) {
binding.optionTitle.text = activity.resources.getString(model.titleId)
binding.optionDescription.text = activity.resources.getString(model.descriptionId)
binding.optionIcon.setImageDrawable(
ResourcesCompat.getDrawable(
activity.resources,
option.iconId,
model.iconId,
activity.theme
)
)
when (option.titleId) {
R.string.get_early_access -> binding.optionLayout.background =
when (model.titleId) {
R.string.get_early_access ->
binding.optionLayout.background =
ContextCompat.getDrawable(
binding.optionCard.context,
R.drawable.premium_background
)
}
if (!model.isEnabled.invoke()) {
binding.optionTitle.alpha = 0.5f
binding.optionDescription.alpha = 0.5f
binding.optionIcon.alpha = 0.5f
}
model.details.collect(viewLifecycle) { updateOptionDetails(it) }
binding.optionDetail.marquee()
binding.root.setOnClickListener { onClick(model) }
}
private fun onClick(model: HomeSetting) {
if (model.isEnabled.invoke()) {
model.onClick.invoke()
} else {
MessageDialogFragment.newInstance(
activity,
titleId = model.disabledTitleId,
descriptionId = model.disabledMessageId
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
}
}
private fun updateOptionDetails(detailString: String) {
if (detailString.isNotEmpty()) {
binding.optionDetail.text = detailString
binding.optionDetail.setVisible(true)
}
}
}
}

View file

@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class InstallableAdapter(installables: List<Installable>) :
AbstractListAdapter<Installable, InstallableAdapter.InstallableViewHolder>(installables) {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): InstallableAdapter.InstallableViewHolder {
CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return InstallableViewHolder(it) }
}
inner class InstallableViewHolder(val binding: CardInstallableBinding) :
AbstractViewHolder<Installable>(binding) {
override fun bind(model: Installable) {
binding.title.setText(model.titleId)
binding.description.setText(model.descriptionId)
binding.buttonInstall.setVisible(model.install != null)
binding.buttonInstall.setOnClickListener { model.install?.invoke() }
binding.buttonExport.setVisible(model.export != null)
binding.buttonExport.setOnClickListener { model.export?.invoke() }
}
}
}

View file

@ -4,51 +4,36 @@
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.recyclerview.widget.RecyclerView
import androidx.recyclerview.widget.RecyclerView.ViewHolder
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.fragments.LicenseBottomSheetDialogFragment
import org.yuzu.yuzu_emu.model.License
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class LicenseAdapter(private val activity: AppCompatActivity, var licenses: List<License>) :
RecyclerView.Adapter<LicenseAdapter.LicenseViewHolder>(),
View.OnClickListener {
class LicenseAdapter(private val activity: AppCompatActivity, licenses: List<License>) :
AbstractListAdapter<License, LicenseAdapter.LicenseViewHolder>(licenses) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): LicenseViewHolder {
val binding =
ListItemSettingBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.root.setOnClickListener(this)
return LicenseViewHolder(binding)
.also { return LicenseViewHolder(it) }
}
override fun getItemCount(): Int = licenses.size
inner class LicenseViewHolder(val binding: ListItemSettingBinding) :
AbstractViewHolder<License>(binding) {
override fun bind(model: License) {
binding.apply {
textSettingName.text = root.context.getString(model.titleId)
textSettingDescription.text = root.context.getString(model.descriptionId)
textSettingValue.setVisible(false)
override fun onBindViewHolder(holder: LicenseViewHolder, position: Int) {
holder.bind(licenses[position])
root.setOnClickListener { onClick(model) }
}
}
override fun onClick(view: View) {
val license = (view.tag as LicenseViewHolder).license
private fun onClick(license: License) {
LicenseBottomSheetDialogFragment.newInstance(license)
.show(activity.supportFragmentManager, LicenseBottomSheetDialogFragment.TAG)
}
inner class LicenseViewHolder(val binding: ListItemSettingBinding) : ViewHolder(binding.root) {
lateinit var license: License
init {
itemView.tag = this
}
fun bind(license: License) {
this.license = license
val context = YuzuApplication.appContext
binding.textSettingName.text = context.getString(license.titleId)
binding.textSettingDescription.text = context.getString(license.descriptionId)
}
}
}

View file

@ -8,63 +8,68 @@ import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.res.ResourcesCompat
import androidx.recyclerview.widget.RecyclerView
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.button.MaterialButton
import org.yuzu.yuzu_emu.databinding.PageSetupBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.SetupCallback
import org.yuzu.yuzu_emu.model.SetupPage
import org.yuzu.yuzu_emu.model.StepState
import org.yuzu.yuzu_emu.utils.ViewUtils
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class SetupAdapter(val activity: AppCompatActivity, val pages: List<SetupPage>) :
RecyclerView.Adapter<SetupAdapter.SetupPageViewHolder>() {
class SetupAdapter(val activity: AppCompatActivity, pages: List<SetupPage>) :
AbstractListAdapter<SetupPage, SetupAdapter.SetupPageViewHolder>(pages) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): SetupPageViewHolder {
val binding = PageSetupBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return SetupPageViewHolder(binding)
PageSetupBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return SetupPageViewHolder(it) }
}
override fun getItemCount(): Int = pages.size
override fun onBindViewHolder(holder: SetupPageViewHolder, position: Int) =
holder.bind(pages[position])
inner class SetupPageViewHolder(val binding: PageSetupBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var page: SetupPage
init {
itemView.tag = this
AbstractViewHolder<SetupPage>(binding), SetupCallback {
override fun bind(model: SetupPage) {
if (model.stepCompleted.invoke() == StepState.COMPLETE) {
binding.buttonAction.setVisible(visible = false, gone = false)
binding.textConfirmation.setVisible(true)
}
fun bind(page: SetupPage) {
this.page = page
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
activity.resources,
page.iconId,
model.iconId,
activity.theme
)
)
binding.textTitle.text = activity.resources.getString(page.titleId)
binding.textTitle.text = activity.resources.getString(model.titleId)
binding.textDescription.text =
Html.fromHtml(activity.resources.getString(page.descriptionId), 0)
Html.fromHtml(activity.resources.getString(model.descriptionId), 0)
binding.buttonAction.apply {
text = activity.resources.getString(page.buttonTextId)
if (page.buttonIconId != 0) {
text = activity.resources.getString(model.buttonTextId)
if (model.buttonIconId != 0) {
icon = ResourcesCompat.getDrawable(
activity.resources,
page.buttonIconId,
model.buttonIconId,
activity.theme
)
}
iconGravity =
if (page.leftAlignedIcon) {
if (model.leftAlignedIcon) {
MaterialButton.ICON_GRAVITY_START
} else {
MaterialButton.ICON_GRAVITY_END
}
setOnClickListener {
page.buttonAction.invoke()
model.buttonAction.invoke(this@SetupPageViewHolder)
}
}
}
override fun onStepCompleted() {
ViewUtils.hideView(binding.buttonAction, 200)
ViewUtils.showView(binding.textConfirmation, 200)
ViewModelProvider(activity)[HomeViewModel::class.java].setShouldPageForward(true)
}
}
}

View file

@ -12,10 +12,10 @@ import android.view.WindowInsets
import android.view.inputmethod.InputMethodManager
import androidx.annotation.Keep
import androidx.core.view.ViewCompat
import java.io.Serializable
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.applets.keyboard.ui.KeyboardDialogFragment
import java.io.Serializable
@Keep
object SoftwareKeyboard {
@ -40,7 +40,8 @@ object SoftwareKeyboard {
// There isn't a good way to know that the IMM is dismissed, so poll every 500ms to submit inline keyboard result.
val handler = Handler(Looper.myLooper()!!)
val delayMs = 500
handler.postDelayed(object : Runnable {
handler.postDelayed(
object : Runnable {
override fun run() {
val insets = ViewCompat.getRootWindowInsets(overlayView)
val isKeyboardVisible = insets!!.isVisible(WindowInsets.Type.ime())
@ -52,7 +53,9 @@ object SoftwareKeyboard {
// No longer visible, submit the result.
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
}
}, delayMs.toLong())
},
delayMs.toLong()
)
}
@JvmStatic

View file

@ -4,40 +4,43 @@
package org.yuzu.yuzu_emu.disk_shader_cache
import androidx.annotation.Keep
import androidx.lifecycle.ViewModelProvider
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.disk_shader_cache.ui.ShaderProgressDialogFragment
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.utils.Log
@Keep
object DiskShaderCacheProgress {
val finishLock = Object()
private lateinit var fragment: ShaderProgressDialogFragment
private lateinit var emulationViewModel: EmulationViewModel
private fun prepareDialog() {
val emulationActivity = NativeLibrary.sEmulationActivity.get()!!
emulationActivity.runOnUiThread {
fragment = ShaderProgressDialogFragment.newInstance(
emulationActivity.getString(R.string.loading),
emulationActivity.getString(R.string.preparing_shaders)
)
fragment.show(emulationActivity.supportFragmentManager, ShaderProgressDialogFragment.TAG)
}
synchronized(finishLock) { finishLock.wait() }
private fun prepareViewModel() {
emulationViewModel =
ViewModelProvider(
NativeLibrary.sEmulationActivity.get() as EmulationActivity
)[EmulationViewModel::class.java]
}
@JvmStatic
fun loadProgress(stage: Int, progress: Int, max: Int) {
val emulationActivity = NativeLibrary.sEmulationActivity.get()
?: error("[DiskShaderCacheProgress] EmulationActivity not present")
if (emulationActivity == null) {
Log.error("[DiskShaderCacheProgress] EmulationActivity not present")
return
}
emulationActivity.runOnUiThread {
when (LoadCallbackStage.values()[stage]) {
LoadCallbackStage.Prepare -> prepareDialog()
LoadCallbackStage.Build -> fragment.onUpdateProgress(
LoadCallbackStage.Prepare -> prepareViewModel()
LoadCallbackStage.Build -> emulationViewModel.updateProgress(
emulationActivity.getString(R.string.building_shaders),
progress,
max
)
LoadCallbackStage.Complete -> fragment.dismiss()
LoadCallbackStage.Complete -> {}
}
}
}

View file

@ -62,7 +62,9 @@ class ShaderProgressDialogFragment : DialogFragment() {
shaderProgressViewModel.message.observe(viewLifecycleOwner) { msg ->
alertDialog.setMessage(msg)
}
synchronized(DiskShaderCacheProgress.finishLock) { DiskShaderCacheProgress.finishLock.notifyAll() }
synchronized(DiskShaderCacheProgress.finishLock) {
DiskShaderCacheProgress.finishLock.notifyAll()
}
}
override fun onDestroyView() {

View file

@ -13,11 +13,11 @@ import android.os.ParcelFileDescriptor
import android.provider.DocumentsContract
import android.provider.DocumentsProvider
import android.webkit.MimeTypeMap
import java.io.*
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.getPublicFilesDir
import java.io.*
class DocumentProvider : DocumentsProvider() {
private val baseDirectory: File
@ -44,7 +44,7 @@ class DocumentProvider : DocumentsProvider() {
DocumentsContract.Document.COLUMN_SIZE
)
const val AUTHORITY : String = BuildConfig.APPLICATION_ID + ".user"
const val AUTHORITY: String = BuildConfig.APPLICATION_ID + ".user"
const val ROOT_ID: String = "root"
}
@ -58,7 +58,11 @@ class DocumentProvider : DocumentsProvider() {
private fun getFile(documentId: String): File {
if (documentId.startsWith(ROOT_ID)) {
val file = baseDirectory.resolve(documentId.drop(ROOT_ID.length + 1))
if (!file.exists()) throw FileNotFoundException("${file.absolutePath} ($documentId) not found")
if (!file.exists()) {
throw FileNotFoundException(
"${file.absolutePath} ($documentId) not found"
)
}
return file
} else {
throw FileNotFoundException("'$documentId' is not in any known root")
@ -80,7 +84,8 @@ class DocumentProvider : DocumentsProvider() {
add(DocumentsContract.Root.COLUMN_SUMMARY, null)
add(
DocumentsContract.Root.COLUMN_FLAGS,
DocumentsContract.Root.FLAG_SUPPORTS_CREATE or DocumentsContract.Root.FLAG_SUPPORTS_IS_CHILD
DocumentsContract.Root.FLAG_SUPPORTS_CREATE or
DocumentsContract.Root.FLAG_SUPPORTS_IS_CHILD
)
add(DocumentsContract.Root.COLUMN_TITLE, context!!.getString(R.string.app_name))
add(DocumentsContract.Root.COLUMN_DOCUMENT_ID, getDocumentId(baseDirectory))
@ -127,12 +132,14 @@ class DocumentProvider : DocumentsProvider() {
try {
if (DocumentsContract.Document.MIME_TYPE_DIR == mimeType) {
if (!newFile.mkdir())
if (!newFile.mkdir()) {
throw IOException("Failed to create directory")
}
} else {
if (!newFile.createNewFile())
if (!newFile.createNewFile()) {
throw IOException("Failed to create file")
}
}
} catch (e: IOException) {
throw FileNotFoundException("Couldn't create document '${newFile.path}': ${e.message}")
}
@ -142,47 +149,65 @@ class DocumentProvider : DocumentsProvider() {
override fun deleteDocument(documentId: String?) {
val file = getFile(documentId!!)
if (!file.delete())
if (!file.delete()) {
throw FileNotFoundException("Couldn't delete document with ID '$documentId'")
}
}
override fun removeDocument(documentId: String, parentDocumentId: String?) {
val parent = getFile(parentDocumentId!!)
val file = getFile(documentId)
if (parent == file || file.parentFile == null || file.parentFile!! == parent) {
if (!file.delete())
if (!file.delete()) {
throw FileNotFoundException("Couldn't delete document with ID '$documentId'")
}
} else {
throw FileNotFoundException("Couldn't delete document with ID '$documentId'")
}
}
override fun renameDocument(documentId: String?, displayName: String?): String {
if (displayName == null)
throw FileNotFoundException("Couldn't rename document '$documentId' as the new name is null")
if (displayName == null) {
throw FileNotFoundException(
"Couldn't rename document '$documentId' as the new name is null"
)
}
val sourceFile = getFile(documentId!!)
val sourceParentFile = sourceFile.parentFile
?: throw FileNotFoundException("Couldn't rename document '$documentId' as it has no parent")
?: throw FileNotFoundException(
"Couldn't rename document '$documentId' as it has no parent"
)
val destFile = sourceParentFile.resolve(displayName)
try {
if (!sourceFile.renameTo(destFile))
throw FileNotFoundException("Couldn't rename document from '${sourceFile.name}' to '${destFile.name}'")
if (!sourceFile.renameTo(destFile)) {
throw FileNotFoundException(
"Couldn't rename document from '${sourceFile.name}' to '${destFile.name}'"
)
}
} catch (e: Exception) {
throw FileNotFoundException("Couldn't rename document from '${sourceFile.name}' to '${destFile.name}': ${e.message}")
throw FileNotFoundException(
"Couldn't rename document from '${sourceFile.name}' to '${destFile.name}': " +
"${e.message}"
)
}
return getDocumentId(destFile)
}
private fun copyDocument(
sourceDocumentId: String, sourceParentDocumentId: String,
sourceDocumentId: String,
sourceParentDocumentId: String,
targetParentDocumentId: String?
): String {
if (!isChildDocument(sourceParentDocumentId, sourceDocumentId))
throw FileNotFoundException("Couldn't copy document '$sourceDocumentId' as its parent is not '$sourceParentDocumentId'")
if (!isChildDocument(sourceParentDocumentId, sourceDocumentId)) {
throw FileNotFoundException(
"Couldn't copy document '$sourceDocumentId' as its parent is not " +
"'$sourceParentDocumentId'"
)
}
return copyDocument(sourceDocumentId, targetParentDocumentId)
}
@ -193,8 +218,13 @@ class DocumentProvider : DocumentsProvider() {
val newFile = parent.resolveWithoutConflict(oldFile.name)
try {
if (!(newFile.createNewFile() && newFile.setWritable(true) && newFile.setReadable(true)))
if (!(
newFile.createNewFile() && newFile.setWritable(true) &&
newFile.setReadable(true)
)
) {
throw IOException("Couldn't create new file")
}
FileInputStream(oldFile).use { inStream ->
FileOutputStream(newFile).use { outStream ->
@ -209,12 +239,14 @@ class DocumentProvider : DocumentsProvider() {
}
override fun moveDocument(
sourceDocumentId: String, sourceParentDocumentId: String?,
sourceDocumentId: String,
sourceParentDocumentId: String?,
targetParentDocumentId: String?
): String {
try {
val newDocumentId = copyDocument(
sourceDocumentId, sourceParentDocumentId!!,
sourceDocumentId,
sourceParentDocumentId!!,
targetParentDocumentId
)
removeDocument(sourceDocumentId, sourceParentDocumentId)
@ -245,34 +277,41 @@ class DocumentProvider : DocumentsProvider() {
add(DocumentsContract.Document.COLUMN_DOCUMENT_ID, localDocumentId)
add(
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
if (localFile == baseDirectory) context!!.getString(R.string.app_name) else localFile.name
if (localFile == baseDirectory) {
context!!.getString(R.string.app_name)
} else {
localFile.name
}
)
add(DocumentsContract.Document.COLUMN_SIZE, localFile.length())
add(DocumentsContract.Document.COLUMN_MIME_TYPE, getTypeForFile(localFile))
add(DocumentsContract.Document.COLUMN_LAST_MODIFIED, localFile.lastModified())
add(DocumentsContract.Document.COLUMN_FLAGS, flags)
if (localFile == baseDirectory)
if (localFile == baseDirectory) {
add(DocumentsContract.Root.COLUMN_ICON, R.drawable.ic_yuzu)
}
}
return cursor
}
private fun getTypeForFile(file: File): Any {
return if (file.isDirectory)
return if (file.isDirectory) {
DocumentsContract.Document.MIME_TYPE_DIR
else
} else {
getTypeForName(file.name)
}
}
private fun getTypeForName(name: String): Any {
val lastDot = name.lastIndexOf('.')
if (lastDot >= 0) {
val extension = name.substring(lastDot + 1)
val mime = MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension)
if (mime != null)
if (mime != null) {
return mime
}
}
return "application/octect-stream"
}

View file

@ -0,0 +1,416 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.features.input.model.InputType
import org.yuzu.yuzu_emu.features.input.model.ButtonName
import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ParamPackage
import android.view.InputDevice
object NativeInput {
/**
* Default controller id for each device
*/
const val Player1Device = 0
const val Player2Device = 1
const val Player3Device = 2
const val Player4Device = 3
const val Player5Device = 4
const val Player6Device = 5
const val Player7Device = 6
const val Player8Device = 7
const val ConsoleDevice = 8
/**
* Button states
*/
object ButtonState {
const val RELEASED = 0
const val PRESSED = 1
}
/**
* Returns true if pro controller isn't available and handheld is.
* Intended to check where the input overlay should direct its inputs.
*/
external fun isHandheldOnly(): Boolean
/**
* Handles button press events for a gamepad.
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
* @param port Port determined by controller connection order.
* @param buttonId The Android Keycode corresponding to this event.
* @param action Mask identifying which action is happening (button pressed down, or button released).
*/
external fun onGamePadButtonEvent(
guid: String,
port: Int,
buttonId: Int,
action: Int
)
/**
* Handles axis movement events.
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
* @param port Port determined by controller connection order.
* @param axis The axis ID.
* @param value Value along the given axis.
*/
external fun onGamePadAxisEvent(guid: String, port: Int, axis: Int, value: Float)
/**
* Handles motion events.
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
* @param port Port determined by controller connection order.
* @param deltaTimestamp The finger id corresponding to this event.
* @param xGyro The value of the x-axis for the gyroscope.
* @param yGyro The value of the y-axis for the gyroscope.
* @param zGyro The value of the z-axis for the gyroscope.
* @param xAccel The value of the x-axis for the accelerometer.
* @param yAccel The value of the y-axis for the accelerometer.
* @param zAccel The value of the z-axis for the accelerometer.
*/
external fun onGamePadMotionEvent(
guid: String,
port: Int,
deltaTimestamp: Long,
xGyro: Float,
yGyro: Float,
zGyro: Float,
xAccel: Float,
yAccel: Float,
zAccel: Float
)
/**
* Signals and load a nfc tag
* @param data Byte array containing all the data from a nfc tag.
*/
external fun onReadNfcTag(data: ByteArray?)
/**
* Removes current loaded nfc tag.
*/
external fun onRemoveNfcTag()
/**
* Handles touch press events.
* @param fingerId The finger id corresponding to this event.
* @param xAxis The value of the x-axis on the touchscreen.
* @param yAxis The value of the y-axis on the touchscreen.
*/
external fun onTouchPressed(fingerId: Int, xAxis: Float, yAxis: Float)
/**
* Handles touch movement.
* @param fingerId The finger id corresponding to this event.
* @param xAxis The value of the x-axis on the touchscreen.
* @param yAxis The value of the y-axis on the touchscreen.
*/
external fun onTouchMoved(fingerId: Int, xAxis: Float, yAxis: Float)
/**
* Handles touch release events.
* @param fingerId The finger id corresponding to this event
*/
external fun onTouchReleased(fingerId: Int)
/**
* Sends a button input to the global virtual controllers.
* @param port Port determined by controller connection order.
* @param button The [NativeButton] corresponding to this event.
* @param action Mask identifying which action is happening (button pressed down, or button released).
*/
fun onOverlayButtonEvent(port: Int, button: NativeButton, action: Int) =
onOverlayButtonEventImpl(port, button.int, action)
private external fun onOverlayButtonEventImpl(port: Int, buttonId: Int, action: Int)
/**
* Sends a joystick input to the global virtual controllers.
* @param port Port determined by controller connection order.
* @param stick The [NativeAnalog] corresponding to this event.
* @param xAxis Value along the X axis.
* @param yAxis Value along the Y axis.
*/
fun onOverlayJoystickEvent(port: Int, stick: NativeAnalog, xAxis: Float, yAxis: Float) =
onOverlayJoystickEventImpl(port, stick.int, xAxis, yAxis)
private external fun onOverlayJoystickEventImpl(
port: Int,
stickId: Int,
xAxis: Float,
yAxis: Float
)
/**
* Handles motion events for the global virtual controllers.
* @param port Port determined by controller connection order
* @param deltaTimestamp The finger id corresponding to this event.
* @param xGyro The value of the x-axis for the gyroscope.
* @param yGyro The value of the y-axis for the gyroscope.
* @param zGyro The value of the z-axis for the gyroscope.
* @param xAccel The value of the x-axis for the accelerometer.
* @param yAccel The value of the y-axis for the accelerometer.
* @param zAccel The value of the z-axis for the accelerometer.
*/
external fun onDeviceMotionEvent(
port: Int,
deltaTimestamp: Long,
xGyro: Float,
yGyro: Float,
zGyro: Float,
xAccel: Float,
yAccel: Float,
zAccel: Float
)
/**
* Reloads all input devices from the currently loaded Settings::values.players into HID Core
*/
external fun reloadInputDevices()
/**
* Registers a controller to be used with mapping
* @param device An [InputDevice] or the input overlay wrapped with [YuzuInputDevice]
*/
external fun registerController(device: YuzuInputDevice)
/**
* Gets the names of input devices that have been registered with the input subsystem via [registerController]
*/
external fun getInputDevices(): Array<String>
/**
* Reads all input profiles from disk. Must be called before creating a profile picker.
*/
external fun loadInputProfiles()
/**
* Gets the names of each available input profile.
*/
external fun getInputProfileNames(): Array<String>
/**
* Checks if the user-provided name for an input profile is valid.
* @param name User-provided name for an input profile.
* @return Whether [name] is valid or not.
*/
external fun isProfileNameValid(name: String): Boolean
/**
* Creates a new input profile.
* @param name The new profile's name.
* @param playerIndex Index of the player that's currently being edited. Used to write the profile
* name to this player's config.
* @return Whether creating the profile was successful or not.
*/
external fun createProfile(name: String, playerIndex: Int): Boolean
/**
* Deletes an input profile.
* @param name Name of the profile to delete.
* @param playerIndex Index of the player that's currently being edited. Used to remove the profile
* name from this player's config if they have it loaded.
* @return Whether deleting this profile was successful or not.
*/
external fun deleteProfile(name: String, playerIndex: Int): Boolean
/**
* Loads an input profile.
* @param name Name of the input profile to load.
* @param playerIndex Index of the player that will have this profile loaded.
* @return Whether loading this profile was successful or not.
*/
external fun loadProfile(name: String, playerIndex: Int): Boolean
/**
* Saves an input profile.
* @param name Name of the profile to save.
* @param playerIndex Index of the player that's currently being edited. Used to write the profile
* name to this player's config.
* @return Whether saving the profile was successful or not.
*/
external fun saveProfile(name: String, playerIndex: Int): Boolean
/**
* Intended to be used immediately before a call to [NativeConfig.saveControlPlayerValues]
* Must be used while per-game config is loaded.
*/
external fun loadPerGameConfiguration(
playerIndex: Int,
selectedIndex: Int,
selectedProfileName: String
)
/**
* Tells the input subsystem to start listening for inputs to map.
* @param type Type of input to map as shown by the int property in each [InputType].
*/
external fun beginMapping(type: Int)
/**
* Gets an input's [ParamPackage] as a serialized string. Used for input verification before mapping.
* Must be run after [beginMapping] and before [stopMapping].
*/
external fun getNextInput(): String
/**
* Tells the input subsystem to stop listening for inputs to map.
*/
external fun stopMapping()
/**
* Updates a controller's mappings with auto-mapping params.
* @param playerIndex Index of the player to auto-map.
* @param deviceParams [ParamPackage] representing the device to auto-map as received
* from [getInputDevices].
* @param displayName Name of the device to auto-map as received from the "display" param in [deviceParams].
* Intended to be a way to provide a default name for a controller if the "display" param is empty.
*/
fun updateMappingsWithDefault(
playerIndex: Int,
deviceParams: ParamPackage,
displayName: String
) = updateMappingsWithDefaultImpl(playerIndex, deviceParams.serialize(), displayName)
private external fun updateMappingsWithDefaultImpl(
playerIndex: Int,
deviceParams: String,
displayName: String
)
/**
* Gets the params for a specific button.
* @param playerIndex Index of the player to get params from.
* @param button The [NativeButton] to get params for.
* @return A [ParamPackage] representing a player's specific button.
*/
fun getButtonParam(playerIndex: Int, button: NativeButton): ParamPackage =
ParamPackage(getButtonParamImpl(playerIndex, button.int))
private external fun getButtonParamImpl(playerIndex: Int, buttonId: Int): String
/**
* Sets the params for a specific button.
* @param playerIndex Index of the player to set params for.
* @param button The [NativeButton] to set params for.
* @param param A [ParamPackage] to set.
*/
fun setButtonParam(playerIndex: Int, button: NativeButton, param: ParamPackage) =
setButtonParamImpl(playerIndex, button.int, param.serialize())
private external fun setButtonParamImpl(playerIndex: Int, buttonId: Int, param: String)
/**
* Gets the params for a specific stick.
* @param playerIndex Index of the player to get params from.
* @param stick The [NativeAnalog] to get params for.
* @return A [ParamPackage] representing a player's specific stick.
*/
fun getStickParam(playerIndex: Int, stick: NativeAnalog): ParamPackage =
ParamPackage(getStickParamImpl(playerIndex, stick.int))
private external fun getStickParamImpl(playerIndex: Int, stickId: Int): String
/**
* Sets the params for a specific stick.
* @param playerIndex Index of the player to set params for.
* @param stick The [NativeAnalog] to set params for.
* @param param A [ParamPackage] to set.
*/
fun setStickParam(playerIndex: Int, stick: NativeAnalog, param: ParamPackage) =
setStickParamImpl(playerIndex, stick.int, param.serialize())
private external fun setStickParamImpl(playerIndex: Int, stickId: Int, param: String)
/**
* Gets the int representation of a [ButtonName]. Tells you what to show as the mapped input for
* a button/analog/other.
* @param param A [ParamPackage] that represents a specific button's params.
* @return The [ButtonName] for [param].
*/
fun getButtonName(param: ParamPackage): ButtonName =
ButtonName.from(getButtonNameImpl(param.serialize()))
private external fun getButtonNameImpl(param: String): Int
/**
* Gets each supported [NpadStyleIndex] for a given player.
* @param playerIndex Index of the player to get supported indexes for.
* @return List of each supported [NpadStyleIndex].
*/
fun getSupportedStyleTags(playerIndex: Int): List<NpadStyleIndex> =
getSupportedStyleTagsImpl(playerIndex).map { NpadStyleIndex.from(it) }
private external fun getSupportedStyleTagsImpl(playerIndex: Int): IntArray
/**
* Gets the [NpadStyleIndex] for a given player.
* @param playerIndex Index of the player to get an [NpadStyleIndex] from.
* @return The [NpadStyleIndex] for a given player.
*/
fun getStyleIndex(playerIndex: Int): NpadStyleIndex =
NpadStyleIndex.from(getStyleIndexImpl(playerIndex))
private external fun getStyleIndexImpl(playerIndex: Int): Int
/**
* Sets the [NpadStyleIndex] for a given player.
* @param playerIndex Index of the player to change.
* @param style The new style to set.
*/
fun setStyleIndex(playerIndex: Int, style: NpadStyleIndex) =
setStyleIndexImpl(playerIndex, style.int)
private external fun setStyleIndexImpl(playerIndex: Int, styleIndex: Int)
/**
* Checks if a device is a controller.
* @param params [ParamPackage] for an input device retrieved from [getInputDevices]
* @return Whether the device is a controller or not.
*/
fun isController(params: ParamPackage): Boolean = isControllerImpl(params.serialize())
private external fun isControllerImpl(params: String): Boolean
/**
* Checks if a controller is connected
* @param playerIndex Index of the player to check.
* @return Whether the player is connected or not.
*/
external fun getIsConnected(playerIndex: Int): Boolean
/**
* Connects/disconnects a controller and ensures that connection order stays in-tact.
* @param playerIndex Index of the player to connect/disconnect.
* @param connected Whether to connect or disconnect this controller.
*/
fun connectControllers(playerIndex: Int, connected: Boolean = true) {
val connectedControllers = mutableListOf<Boolean>().apply {
if (connected) {
for (i in 0 until 8) {
add(i <= playerIndex)
}
} else {
for (i in 0 until 8) {
add(i < playerIndex)
}
}
}
connectControllersImpl(connectedControllers.toBooleanArray())
}
private external fun connectControllersImpl(connected: BooleanArray)
/**
* Resets all of the button and analog mappings for a player.
* @param playerIndex Index of the player that will have its mappings reset.
*/
external fun resetControllerMappings(playerIndex: Int)
}

View file

@ -0,0 +1,93 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input
import android.view.InputDevice
import androidx.annotation.Keep
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.utils.InputHandler.getGUID
@Keep
interface YuzuInputDevice {
fun getName(): String
fun getGUID(): String
fun getPort(): Int
fun getSupportsVibration(): Boolean
fun vibrate(intensity: Float)
fun getAxes(): Array<Int> = arrayOf()
fun hasKeys(keys: IntArray): BooleanArray = BooleanArray(0)
}
class YuzuPhysicalDevice(
private val device: InputDevice,
private val port: Int,
useSystemVibrator: Boolean
) : YuzuInputDevice {
private val vibrator = if (useSystemVibrator) {
YuzuVibrator.getSystemVibrator()
} else {
YuzuVibrator.getControllerVibrator(device)
}
override fun getName(): String {
return device.name
}
override fun getGUID(): String {
return device.getGUID()
}
override fun getPort(): Int {
return port
}
override fun getSupportsVibration(): Boolean {
return vibrator.supportsVibration()
}
override fun vibrate(intensity: Float) {
vibrator.vibrate(intensity)
}
override fun getAxes(): Array<Int> = device.motionRanges.map { it.axis }.toTypedArray()
override fun hasKeys(keys: IntArray): BooleanArray = device.hasKeys(*keys)
}
class YuzuInputOverlayDevice(
private val vibration: Boolean,
private val port: Int
) : YuzuInputDevice {
private val vibrator = YuzuVibrator.getSystemVibrator()
override fun getName(): String {
return YuzuApplication.appContext.getString(R.string.input_overlay)
}
override fun getGUID(): String {
return "00000000000000000000000000000000"
}
override fun getPort(): Int {
return port
}
override fun getSupportsVibration(): Boolean {
if (vibration) {
return vibrator.supportsVibration()
}
return false
}
override fun vibrate(intensity: Float) {
if (vibration) {
vibrator.vibrate(intensity)
}
}
}

Some files were not shown because too many files have changed in this diff Show more