mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 03:12:45 +01:00
yuzu/configure_gamelist: Move combo box initializtion to their own functions
Keeps the individual initialization of the combo boxes logically separate. We also shouldn't be dumping this sort of thing in the constructor directly.
This commit is contained in:
parent
c245150439
commit
3a2567c97c
2 changed files with 32 additions and 23 deletions
|
@ -12,6 +12,33 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
|
|||
: QWidget(parent), ui(new Ui::ConfigureGameList) {
|
||||
ui->setupUi(this);
|
||||
|
||||
InitializeIconSizeComboBox();
|
||||
InitializeRowComboBoxes();
|
||||
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureGameList::~ConfigureGameList() = default;
|
||||
|
||||
void ConfigureGameList::applyConfiguration() {
|
||||
UISettings::values.show_unknown = ui->show_unknown->isChecked();
|
||||
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
||||
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
|
||||
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
void ConfigureGameList::setConfiguration() {
|
||||
ui->show_unknown->setChecked(UISettings::values.show_unknown);
|
||||
ui->icon_size_combobox->setCurrentIndex(
|
||||
ui->icon_size_combobox->findData(UISettings::values.icon_size));
|
||||
ui->row_1_text_combobox->setCurrentIndex(
|
||||
ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
|
||||
ui->row_2_text_combobox->setCurrentIndex(
|
||||
ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
|
||||
}
|
||||
|
||||
void ConfigureGameList::InitializeIconSizeComboBox() {
|
||||
static const std::vector<std::pair<u32, std::string>> default_icon_sizes{
|
||||
std::make_pair(0, "None"), std::make_pair(32, "Small"),
|
||||
std::make_pair(64, "Standard"), std::make_pair(128, "Large"),
|
||||
|
@ -24,7 +51,9 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
|
|||
std::to_string(size.first) + ")"),
|
||||
size.first);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGameList::InitializeRowComboBoxes() {
|
||||
static const std::vector<std::string> row_text_names{
|
||||
"Filename",
|
||||
"Filetype",
|
||||
|
@ -38,26 +67,4 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
|
|||
ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
|
||||
QVariant::fromValue(i));
|
||||
}
|
||||
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureGameList::~ConfigureGameList() {}
|
||||
|
||||
void ConfigureGameList::setConfiguration() {
|
||||
ui->show_unknown->setChecked(UISettings::values.show_unknown);
|
||||
ui->icon_size_combobox->setCurrentIndex(
|
||||
ui->icon_size_combobox->findData(UISettings::values.icon_size));
|
||||
ui->row_1_text_combobox->setCurrentIndex(
|
||||
ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
|
||||
ui->row_2_text_combobox->setCurrentIndex(
|
||||
ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
|
||||
}
|
||||
|
||||
void ConfigureGameList::applyConfiguration() {
|
||||
UISettings::values.show_unknown = ui->show_unknown->isChecked();
|
||||
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
||||
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
|
||||
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
|
|
@ -23,6 +23,8 @@ public:
|
|||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
void InitializeIconSizeComboBox();
|
||||
void InitializeRowComboBoxes();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGameList> ui;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue