Rodolfo Bogado
19038db489
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
Rodolfo Bogado
145ae36963
Implement multi-target viewports and blending
2018-11-04 20:49:48 -03:00
bunnei
38c1c500ab
Merge pull request #1625 from FernandoS27/astc
...
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
FernandoS27
60a184455c
Fix ASTC Decompressor to support depth parameter
2018-11-01 19:22:12 -04:00
bunnei
cc1fe93297
Merge pull request #1623 from Tinob/master
...
Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
FernandoS27
aee93f98f9
Fix ASTC formats
2018-11-01 13:08:19 -04:00
FernandoS27
31930a3334
Implemented ASTC 5x5
2018-11-01 13:06:24 -04:00
bunnei
9afcbba8e4
Merge pull request #1527 from FernandoS27/assert-flow
...
Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
bunnei
86e70cf302
Merge pull request #1528 from FernandoS27/assert-control-codes
...
Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
Rodolfo Bogado
aca218aea0
Improve OpenGL state handling
2018-10-30 21:19:04 -03:00
ReinUsesLisp
76754f5705
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-30 16:07:20 -03:00
FernandoS27
5bb80ab009
Assert Control Codes Generation
2018-10-30 13:37:55 -04:00
Frederic L
7a5eda5914
global: Use std::optional instead of boost::optional ( #1578 )
...
* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
bunnei
c5a849212f
Merge pull request #1580 from FernandoS27/mm-impl
...
Implemented Mipmaps
2018-10-29 22:34:00 -04:00
bunnei
0270906dbf
Merge pull request #1613 from ReinUsesLisp/gl-utils
...
video_core: Move OpenGL specific utils to its renderer
2018-10-29 13:22:14 -04:00
bunnei
5d7167dfca
Merge pull request #1610 from slashiee/dxt1-alpha
...
renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28 21:29:43 -04:00
ReinUsesLisp
80cbd81276
video_core: Move OpenGL specific utils to its renderer
2018-10-28 22:22:30 -03:00
Rodolfo Bogado
e8b565b239
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
2018-10-28 20:52:57 -03:00
FernandoS27
3aa8b644a9
Assert Control Flow Instructions using Control Codes
2018-10-28 19:16:41 -04:00
FernandoS27
dde3094058
Fixed black textures, pixelation and we no longer require to auto-generate mipmaps
2018-10-28 19:00:49 -04:00
FernandoS27
f0e902a7d6
Fixed mipmap block autosizing algorithm
2018-10-28 19:00:05 -04:00
FernandoS27
87f8181405
Fixed Invalid Image size and Mipmap calculation
2018-10-28 19:00:04 -04:00
FernandoS27
f4432b5d0c
Fixed Block Resizing algorithm and Clang Format
2018-10-28 19:00:03 -04:00
FernandoS27
258f0f5c31
Implement Mip Filter
2018-10-28 19:00:01 -04:00
FernandoS27
dc85e3bff1
Zero out memory region of recreated surface before flushing
2018-10-28 19:00:00 -04:00
FernandoS27
bbf3b2da0c
Implement Mipmaps
2018-10-28 18:59:59 -04:00
Michael
635d1e5651
Enable alpha channel for DXT1 texture format
2018-10-28 14:11:04 -07:00
Tobias
351d5a2227
Correct bpp value for ASTC_2D_8X5
2018-10-28 19:49:10 +01:00
bunnei
aa1cf608ed
Merge pull request #1601 from FernandoS27/shader-precision
...
Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28 13:06:21 -04:00
FernandoS27
e5ca097e32
Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
2018-10-28 11:38:40 -04:00
Rodolfo Bogado
0287b2be6d
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
2018-10-28 01:13:55 -03:00
bunnei
d63f5acb15
Merge pull request #1594 from FreddyFunk/static-cast
...
gl_rasterizer_cache: Fix compiler warning
2018-10-27 21:09:06 -04:00
FernandoS27
d8d557df86
Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
2018-10-27 20:09:26 -04:00
bunnei
ed95ce6bb7
Merge pull request #1592 from bunnei/prim-restart
...
gl_rasterizer: Implement primitive restart.
2018-10-27 13:25:00 -04:00
FernandoS27
705300992e
Implement Default Block Height for each format
2018-10-27 10:17:39 -04:00
Frederic Laing
0bf24d310e
gl_rasterizer_cache: Fix compiler warning
2018-10-27 13:06:26 +02:00
bunnei
58444a0376
gl_rasterizer: Implement primitive restart.
2018-10-26 00:42:57 -04:00
bunnei
d278f25bda
Merge pull request #1533 from FernandoS27/lmem
...
Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei
8cea598158
gl_rasterizer: Implement depth range.
2018-10-25 21:53:24 -04:00
bunnei
f7a173de6c
Merge pull request #1524 from FernandoS27/layers-fix
...
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
FernandoS27
ca142f35c0
Implemented LD_L and ST_L
2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398
Implement Shader Local Memory
2018-10-24 17:50:43 -04:00
FernandoS27
ed8ca608a0
Implement PointSize
2018-10-23 15:08:00 -04:00
FernandoS27
e0ea2f5f6e
Fixed Layered Textures Loading and Cubemaps
2018-10-23 14:27:36 -04:00
bunnei
5716496239
Merge pull request #1519 from ReinUsesLisp/vsetp
...
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
75d807788c
Merge pull request #1470 from FernandoS27/alpha_testing
...
Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
ReinUsesLisp
7d6dca0d0a
gl_shader_decompiler: Implement VSETP
2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c
gl_shader_decompiler: Abstract VMAD into a video subset
2018-10-23 01:07:20 -03:00
bunnei
848a49112a
Merge pull request #1512 from ReinUsesLisp/brk
...
gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b
Merge pull request #1550 from FernandoS27/fmul32
...
Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00