Commit graph

11535 commits

Author SHA1 Message Date
Hexagon12
209a0dfa35
Merge pull request #2492 from lioncash/debugger
yuzu/debugger: Specify string conversions explicitly
2019-05-19 14:49:54 +01:00
Sebastian Valle
27033de2e5
Merge pull request #2486 from lioncash/resetname
core/kernel/object: Rename ResetType enum members for clarity
2019-05-19 08:47:59 -05:00
Sebastian Valle
30c984dc97
Merge pull request #2488 from lioncash/static-fn
kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
2019-05-19 08:43:47 -05:00
Sebastian Valle
256e5c9583
Merge pull request #2493 from lioncash/translate
yuzu/applets/profile_select: Mark header string as translatable
2019-05-19 08:42:39 -05:00
Sebastian Valle
b42ca9888d
Merge pull request #2496 from lioncash/move-con
gl_shader_gen: std::move objects where applicable
2019-05-19 08:35:47 -05:00
Hexagon12
ffd9a1f3ef
Merge pull request #2473 from lioncash/vs2019
CMakeLists: Handle VS 2019 in a less annoying manner
2019-05-19 14:33:28 +01:00
Hexagon12
2437ca04d7
Merge pull request #2476 from ReinUsesLisp/fix-compat
yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
2019-05-19 14:31:52 +01:00
Hexagon12
aa61478d8c
Merge pull request #2498 from lioncash/unused-code
yuzu/util: Remove unused spinbox.cpp/.h
2019-05-19 14:30:07 +01:00
Lioncash
bc6972caf9 yuzu/util: Remove unused spinbox.cpp/.h
This has been left unused since the removal of the vestigial surface
viewer. Given it has no uses left, this can be removed as well.
2019-05-19 05:35:34 -04:00
Lioncash
3356ea5bc2 gl_shader_gen: std::move objects where applicable
Avoids performing copies into the pair being returned. Instead, we can
just move the resources into the pair, avoiding the need to make copies
of both the std::string and ShaderEntries struct.
2019-05-19 03:46:54 -04:00
Lioncash
22324e3ef1 yuzu/applets/profile_select: Mark header string as translatable
This is a user-facing string, so it should be marked as translatable.
2019-05-19 01:18:37 -04:00
Lioncash
d77d1a0207 yuzu/debugger/graphics/graphics_breakpoints: Specify string conversions explicitly
Allows the graphics breakpoints to compile with implicit string
conversions disabled.
2019-05-19 01:10:05 -04:00
Lioncash
cad4f2ed29 yuzu/debugger/profiler: Specify string conversions explicitly
This allows the microprofile widget to compile with implicit string
conversions disabled.
2019-05-19 01:10:05 -04:00
Lioncash
a059b9eed4 yuzu/debugger/wait_tree: Specify string conversions explicitly
Allows compiling the wait tree widget with implicit string conversions
disabled.
2019-05-19 01:10:05 -04:00
Lioncash
d5cce86431 kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
These are only used from within this translation unit, so they don't
need to have external linkage. They were intended to be marked with this
anyways to be consistent with the other service functions.
2019-05-18 19:10:34 -04:00
Lioncash
a47aaa7f1b core/kernel/object: Rename ResetType enum members
Renames the members to more accurately indicate what they signify.
"OneShot" and "Sticky" are kind of ambiguous identifiers for the reset
types, and can be kind of misleading. Automatic and Manual communicate
the kind of reset type in a clearer manner. Either the event is
automatically reset, or it isn't and must be manually cleared.

The "OneShot" and "Sticky" terminology is just a hold-over from Citra
where the kernel had a third type of event reset type known as "Pulse".
Given the Switch kernel only has two forms of event reset types, we
don't need to keep the old terminology around anymore.
2019-05-18 15:52:51 -04:00
bunnei
fb85d5670d
Merge pull request #2457 from lioncash/about
yuzu/{about_dialog, main}: Specify string conversions explicitly for SCM-related info
2019-05-17 15:42:43 -04:00
bunnei
6f1720a5b7
Merge pull request #2477 from ReinUsesLisp/fix-sdl2
yuzu_cmd: Make OpenGL's context current
2019-05-17 13:04:33 -04:00
bunnei
865025f612
Merge pull request #2478 from ReinUsesLisp/sdl2-compat
yuzu_cmd: Use OpenGL compat when asked in the settings
2019-05-17 13:04:04 -04:00
bunnei
1975d32f2d
Merge pull request #2479 from ReinUsesLisp/qt-shadow
qt/configure_graphics: Shadow options at runtime
2019-05-17 13:01:41 -04:00
ReinUsesLisp
4cf64f8e09 qt/configure_graphics: Shadow options at runtime
Compatibility profile and the disk shader cache settings shouldn't
be changed at runtime. This aims to address that shadowing those
options.
2019-05-17 04:29:20 -03:00
ReinUsesLisp
69265e4504 yuzu_cmd: Use OpenGL compat when asked in the settings 2019-05-17 04:25:26 -03:00
ReinUsesLisp
5f877d9458 yuzu_cmd: Make OpenGL's context current
The SDL2 frontend never bound the OpenGL context, resulting on a white
screen and no-ops all over the backend.
2019-05-17 04:13:20 -03:00
ReinUsesLisp
e6c60b419c yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
Nvidia's proprietary driver creates a real OpenGL compatibility profile
without this option, meanwhile Intel (and probably AMD, I haven't tested
it) require that QSurfaceFormat::FormatOption::DeprecatedFunctions is
explicitly enabled.
2019-05-17 04:09:17 -03:00
Lioncash
a6fb6ccc83 CMakeLists: Handle VS 2019 in a less annoying manner
VS 2019 is binary compatible with VS 2017, so we can safely use
the prebuilt libraries for VS 2017 with VS 2019. This makes it less
annoying to build yuzu with the most up to date toolchain.
2019-05-14 19:05:51 -04:00
Mat M
c4d549919f
Merge pull request #2462 from lioncash/video-mm
video_core/memory_manager: Minor tidying
2019-05-14 06:40:33 -04:00
Mat M
dadcf317dc
Merge pull request #2461 from lioncash/unused-var
video_core: Remove a few unused variables and functions
2019-05-14 06:36:26 -04:00
Mat M
8b933e77cd
Merge pull request #2460 from lioncash/volatile
CMakeLists: Specify /volatile:iso for MSVC
2019-05-14 06:34:53 -04:00
Mat M
3e8e335a5c
Merge pull request #2450 from lioncash/warn-level
CMakeLists: Explicitly specify -Wall for the non-MSVC case
2019-05-14 06:34:05 -04:00
Rodrigo Locatti
940a71089d
Merge pull request #2413 from FernandoS27/opt-gpu
Rasterizer Cache: refactor flushing & optimize memory usage of surfaces
2019-05-13 23:01:59 -03:00
Lioncash
716fbaef74 video_core/memory_manager: Mark IsBlockContinuous() as a const member function
Corrects the typo in its name and marks the function as a const member
function, given it doesn't actually modify memory manager state.
2019-05-09 19:14:36 -04:00
Lioncash
d4bcd006b2 video_core/memory_manager: Mark the constructor as explicit
Prevents implicit converting constructions of the memory manager.
2019-05-09 19:10:26 -04:00
Lioncash
fd12788967 video_core/memory_manager: Default the destructor within the cpp file
Makes the class less surprising when it comes to forward declaring the
type, and also prevents inlining the destruction code of the class,
given it contains non-trivial types.
2019-05-09 19:10:13 -04:00
Lioncash
53afe47cec video_core/memory_manager: Amend doxygen comments
Corrects references to non-existent parameters and corrects typos.
2019-05-09 19:09:19 -04:00
Lioncash
5235b053b4 video_core/memory_manager: Remove superfluous const from function declarations
These are able to be omitted from the declaration of functions, since
they don't do anything at the type system level. The definitions of the
functions can retain the use of const though, since they make the
variables immutable in the implementation of the function where they're
used.
2019-05-09 18:59:49 -04:00
Lioncash
b6408e9671 video_core/renderer_opengl/gl_shader_cache: Correct member initialization order
Silences a -Wreorder warning.
2019-05-09 18:55:47 -04:00
Lioncash
e43ba3acd4 video_core/shader/decode/texture: Remove unused variable from GetTld4Code() 2019-05-09 18:49:56 -04:00
Lioncash
e3c45b4338 renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags() 2019-05-09 18:47:48 -04:00
Lioncash
175fe8aaeb video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function
This isn't used at all, so it can be removed.
2019-05-09 18:45:26 -04:00
Lioncash
6d28d288a3 video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()
This variable is unused entirely, so it can be removed.
2019-05-09 18:42:48 -04:00
Lioncash
ba165b1092 video_core/gpu_thread: Remove unused local variable
Instead of retrieving the data from the std::variant instance, we can
just check if the variant contains that type of data.

This is essentially the same behavior, only it returns a bool indicating
whether or not the type in the variant is currently active, instead of
actually retrieving the data.
2019-05-09 18:39:21 -04:00
Lioncash
c56d893e77 video_core/textures/astc: Remove unused variables
Silences a few compilation warnings.
2019-05-09 18:33:36 -04:00
Lioncash
c4d03f0154 CMakeLists: Specify /volatile:iso for MSVC
By default, MSVC doesn't use standards-compliant volatile semantics.
This makes it behave in a standards-compliant manner, making
expectations more uniform across compilers.
2019-05-09 15:49:30 -04:00
bunnei
7cb17834c7
Merge pull request #2437 from lioncash/audctl
service/audctl: Update documentation comments to be relative to 8.0.0
2019-05-09 13:24:13 -04:00
bunnei
f3317cf2db
Merge pull request #2454 from lioncash/cflag
src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
2019-05-09 13:23:49 -04:00
bunnei
daca045fcd
Merge pull request #2442 from FernandoS27/astc-fix
Fix Layered ASTC Textures
2019-05-09 13:23:14 -04:00
bunnei
f69d3a6351
Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
gl_shader_disk_cache: Skip stored shader variants instead of asserting
2019-05-09 13:22:42 -04:00
bunnei
5907619a04
Merge pull request #2445 from FearlessTobi/port-4749
Port citra-emu/citra#4749: "web_service: Misc fixes"
2019-05-09 13:22:00 -04:00
bunnei
9567b3a293
Merge pull request #2458 from lioncash/hotkey
yuzu/hotkeys: Remove unnecessary constructor
2019-05-09 13:21:36 -04:00
bunnei
c6f3831320
Merge pull request #2456 from lioncash/qualifier
yuzu/compatdb: Remove unnecessary qualifiers
2019-05-09 13:21:04 -04:00