Commit graph

5905 commits

Author SHA1 Message Date
Fernando Sahmkow
35ed051742 Vulkan: Fix Scheduler Chunks when their FuncType is 0. 2022-01-31 17:08:08 +01:00
Fernando Sahmkow
d0a5a48948 GPU: Improve syncing. 2022-01-29 23:02:04 +01:00
Fernando Sahmkow
4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 2022-01-29 22:53:27 +01:00
Fernando Sahmkow
f54280dafd Inline2Memory: Flush before writting buffer. 2022-01-29 17:42:28 +01:00
ameerj
f300a1d54b buffer_cache: Reduce stream buffer allocations when expanding from the left
The existing stream buffer optimization accounts for size increases at the end of the allocated buffer.
This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27 15:31:43 -05:00
Lioncash
f6a049337e common/xbyak_api: Make BuildRegSet() constexpr
This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
bunnei
40050c1188
Merge pull request #7780 from lioncash/macro
video_core/macro: Move impl classes into their cpp files
2022-01-26 12:39:59 -08:00
Morph
c93dd45997
Merge pull request #7779 from lioncash/gpu-iface
gpu: Remove obsoleted CDmaPusher() accessors
2022-01-25 16:16:04 -05:00
Lioncash
a8a4f37628 video_core/macro: Add missing <cstring> header
Necessary since memcpy is used.
2022-01-25 14:10:02 -05:00
Lioncash
81d1a1133d video_core/macro_interpreter: Move impl class to the cpp file
Keeps the implementation hidden from the intended API and lessens the
header dependencies on the interpreter's header.
2022-01-25 14:03:48 -05:00
Lioncash
cfd9f7d25b video_core/macro_hle: Return unique_ptr directly from GetHLEProgram()
Same behavior, but less code and header dependencies.
2022-01-25 13:50:14 -05:00
Lioncash
a05d9405b9 video_core/macro: Remove unused parameter from Execute()
Simplifies the function interface.
2022-01-25 13:41:38 -05:00
Lioncash
74f80299b0 video_core/macro_jit_x64: Remove unused impl class member
Reduces the size of the impl class a tiny bit.
2022-01-25 13:33:09 -05:00
Lioncash
f11eefed56 video_core/macro_jit_x64: Decouple PersistentCallerSavedRegs() from impl
This doesn't depend on class state and can just be a regular function.
2022-01-25 13:31:54 -05:00
Lioncash
6b873b72ae video_core/macro_jit_x64: Move impl class into cpp file
Keeps the implementation internalized and also reduces API-facing header
dependencies.

Notably, this fully internalizes all of the xbyak externals.
2022-01-25 13:31:46 -05:00
Lioncash
a3c81745b1 video_core/macro_hle: Move impl class into cpp file
Given it's intended to be an internal implementation class, we can move
it into the cpp file to ensure that.

This also lets us move some header dependencies into the cpp file as
well.
2022-01-25 13:15:48 -05:00
Lioncash
d8486a9968 gpu: Tidy up forward declarations
Over time a few forward declarations became unnecessary, so we can
remove these to tidy up the header a little bit.
2022-01-25 13:05:39 -05:00
Lioncash
9b38c8ef08 gpu: Remove obsoleted CDMAPusher() accessors
These were obsoleted in 2c47f8aa18 but
were accidentally overlooked.
2022-01-25 12:53:56 -05:00
Lioncash
e7af84670d vk_fsr: Replace comma operator with semicolon
Generally, we should be ending statements with a semicolon not a comma

Resolves a clang diagnostic.
2022-01-25 12:42:27 -05:00
Jan Beich
d24a4b79d4 video_core: constify AVCodec for ffmpeg >= 5.0
src/video_core/command_classes/codecs/codec.cpp:177:16: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
    av_codec = avcodec_find_decoder(codec);
               ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-01-20 11:09:21 +00:00
Georg Lehmann
d15814d39f vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features 2022-01-19 19:48:46 +01:00
ameerj
a5bff8e9b3 astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.

This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
Fernando S
a95c49e7d0
Merge pull request #7658 from ameerj/sparse-fixes
video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
Mai M
7116a7d28b
Merge pull request #7673 from german77/no_return
glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
Narr the Reg
41bbb31af4 video_core: Remove unnecesary maybe_unused flag 2022-01-04 21:25:47 -06:00
bunnei
afb06b1495
Merge pull request #7636 from vonchenplus/buffer_queue_query
core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S
118d5fa3b0
Merge pull request #7670 from ameerj/vsync-block
gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei
c68a0d17fc
Merge pull request #7251 from FernandoS27/shader-dump
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj
c17938f96b gpu: Add shut down method to synchronize threads before destruction 2022-01-03 20:47:26 -05:00
Fernando Sahmkow
f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
ameerj
7652543231 Revert "Merge pull request #7668 from ameerj/fence-stop-token"
This reverts commit e773354477, reversing
changes made to abbbdc2bc0.
2022-01-03 20:28:54 -05:00
ameerj
d866916f42 gpu: Use std::stop_token in WaitFence for VSync thread
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S
3fa9702952
Merge pull request #7624 from ameerj/intel-msaa-scale
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S
ae7da0b12d
Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
ameerj
951c61aeaa texture_cache/util: Fix s32 overflow when resolving overlaps 2021-12-31 20:03:22 -05:00
ameerj
285b6dbc39 video_core/memory_manager: Fixes for sparse memory management 2021-12-31 17:04:02 -05:00
ameerj
2428214c4b video_core/memory_manager: Deduplicate Read/WriteBlock 2021-12-31 02:08:22 -05:00
ameerj
8c907c620d glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
ameerj
b84d429c2e glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
Feng Chen
e18bf4b062 Remove invalid header include 2021-12-28 18:51:11 +08:00
bunnei
f67605e6aa
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00
ameerj
f9e0681d59 vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
2021-12-23 22:35:19 -05:00
ameerj
cbc0f0a66e blit_image: Remove unused function 2021-12-23 21:06:32 -05:00
ameerj
481b210c0d vk_texture_cache: Fix invalidated pointer access
The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
2021-12-23 20:55:48 -05:00
Fernando S
648c7b4ed6
Merge pull request #7375 from vonchenplus/convert_legacy
Convert all legacy attributes to generic attributes
2021-12-22 17:36:05 +01:00
bunnei
36df305b13
Merge pull request #7599 from FernandoS27/primrestart-vulkan
Vulkan: Fix Primitive Restart and implement Logical Operations
2021-12-22 00:19:23 -08:00
Jan Beich
e57b13ad94 video_core/codecs: re-enable VAAPI/VDPAU on BSDs after 72aa418b0b 2021-12-18 20:57:30 +00:00
bunnei
2030522d86
Merge pull request #7587 from liushuyu/fix-linux-decoding
[Patch v2] externals/ffmpeg: refactor ffmpeg searching and handling in cmake
2021-12-18 02:33:07 -08:00
vonchenplus
4908a07c20 Address format clang 2021-12-18 14:27:07 +08:00
Fernando Sahmkow
6c00151d17 Vulkan: Fix the checks for primitive restart extension. 2021-12-18 07:17:08 +01:00
Fernando S
04b4f3b051
Merge pull request #7399 from ameerj/art-refactor
video_core: Refactoring post A.R.T. merge
2021-12-18 07:09:58 +01:00
Feng Chen
e49184e606
Merge branch 'yuzu-emu:master' into convert_legacy 2021-12-18 13:57:14 +08:00
Fernando Sahmkow
14d2c77f91 Vulkan: implement Logical Operations. 2021-12-18 06:52:28 +01:00
Fernando Sahmkow
6430fc29a9 Vulkan: Implement VK_EXT_primitive_topology_list_restart 2021-12-18 05:47:48 +01:00
bunnei
7cf74abbf5
Merge pull request #7551 from vonchenplus/fix_blit_image_view_mismatching
Fix blit image/view not compatible
2021-12-15 21:39:53 -08:00
liushuyu
3f765ea9a4 video_core/codecs: (re-spin) refactor ffmpeg searching and handling 2021-12-15 20:57:01 -07:00
bunnei
2f32133ad5
Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake" 2021-12-15 00:02:53 -08:00
bunnei
156215d1fa
Merge pull request #7565 from liushuyu/fix-linux-decoding
video_core/codecs: refactor ffmpeg searching and handling in cmake
2021-12-14 22:27:13 -08:00
liushuyu
dd72e4dce4
CI: fix CI on Linux 2021-12-13 22:31:19 -07:00
liushuyu
a2d73eaa10 video_core/codecs: skip decoders that use hw frames ...
... this would resolve some edge-cases where multiple devices are
present and ffmpeg is unable to auto-supply the hw surfaces
2021-12-13 22:29:19 -07:00
Morph
14110230c7 maxwell_to_vk: Add ASTC_2D_5X4_UNORM 2021-12-10 22:44:24 -05:00
Feng Chen
1598426493 Fix blit image/view not compatible 2021-12-10 12:41:09 +08:00
Morph
ae4869650a maxwell_to_vk: Add ASTC_2D_8X5_UNORM
- Used by Lego City Undercover
2021-12-09 13:53:53 -05:00
Morph
429320aee8
Merge pull request #7495 from FernandoS27/text-blit-fix-again
Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
Morph
47a724780f renderer_vulkan: Add R16G16_UINT
- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei
815189eaf3
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
Support multiple videos playing
2021-12-07 18:38:14 -08:00
ameerj
228a381aed vk_texture_cache: Add ABGR src format check for D24S8 conversions 2021-12-05 15:54:58 -05:00
ameerj
c22c4f5d59 renderer_opengl: Minor refactoring of filter selection 2021-12-05 15:42:45 -05:00
ameerj
218d790bd6 texture_cache: Fix image convert dimensions assertion 2021-12-05 15:42:45 -05:00
ameerj
b8f3e5157b blit_image: Refactor upscale factors usage
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj
35d94dcb2b vk_texture_cache: Add a function to ImageView to check if src image is rescaled 2021-12-05 15:39:00 -05:00
ameerj
4a13f9eecd blit_image: Refactor ConvertPipeline functions 2021-12-05 15:39:00 -05:00
ameerj
ad99bbf5fe blit_image: Refactor ConvertPipelineEx functions
reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj
b387a26f30 vk_blit_screen: Minor refactor of filter pipeline selection 2021-12-05 15:35:35 -05:00
ameerj
75c4aec8ab Revert "Merge pull request #7395 from Morph1984/resolve-comments"
This reverts commit d20f91da11, reversing
changes made to 5082712b4e.
2021-12-05 15:35:35 -05:00
Feng Chen
5462485cc3 Address feedback 2021-12-05 00:06:14 +08:00
Fernando Sahmkow
a5c212516c Texture Cache: Fix crashes on NVIDIA. 2021-12-04 11:26:58 +01:00
bunnei
e482dd82b9
Merge pull request #7467 from liushuyu/fix-linux-decoding
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03 17:11:12 -08:00
liushuyu
e7f10de11a
video_core/cmake: link against libva explicitly ...
... to fix build on Flatpak (and self-builds)
2021-12-02 22:35:30 -07:00
liushuyu
a578df4c6b
video_core/codecs: more fixes for VAAPI detection ...
* skip impersonated VAAPI implementaions ("imposter detection")
* place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02 21:31:51 -07:00
liushuyu
20a46790d7 video_core/codec: address comments 2021-12-02 21:01:34 -07:00
liushuyu
cd27f211c8 video_core/codecs: more robust ffmpeg hwdecoder selection logic 2021-12-02 21:01:34 -07:00
Morph
762b8ad448 general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Feng Chen
2c47f8aa18 Support multiple videos playing 2021-12-02 12:48:42 +08:00
Feng Chen
524a9baa7e Add missing pixel format mapping 2021-11-29 12:39:37 +08:00
Fernando S
3031223153
Merge pull request #7396 from FernandoS27/blit-this-mf
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28 12:16:31 +01:00
Fernando Sahmkow
5a3463bc2b Texture Cache: Secure insertions against deletions. 2021-11-28 10:53:27 +01:00
Fernando Sahmkow
ecefc932e6 Texture Cache: Redesigning the blitting system (again). 2021-11-27 11:22:16 +01:00
Fernando Sahmkow
1624f307d0 Texture Cache: Further fix regressions. 2021-11-26 17:03:48 +01:00
liushuyu
60928cf8cd
video_core/codec: address comments 2021-11-24 18:06:38 -07:00
liushuyu
72aa418b0b
video_core/codecs: fix multiple decoding issues on Linux ...
* when someone installed Intel video drivers on an AMD system, the
  decoder will select the Intel VA-API decoding driver and yuzu will
  crash due to incorrect driver selection; the fix will check if the
  currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
  CUDA capability enabled, the decoder will crash; the fix simply
  making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
Fernando Sahmkow
08674aee87 Texture Cache: Fix issue with blitting 3D textures. 2021-11-22 06:07:21 +01:00
Fernando Sahmkow
1e474fb9d1 Texture Cache: Correct conversion shaders. 2021-11-22 00:21:42 +01:00
Fernando Sahmkow
0902119302 Texture Cache: Always copy on NVIDIA. 2021-11-22 00:06:56 +01:00
Fernando Sahmkow
8532849439 TextureCache: Simplify blitting of D24S8 formats and fix bugs. 2021-11-22 00:00:01 +01:00
Fernando Sahmkow
d7f4434bd5 VulkanTexturECache: Use reinterpret on D32_S8 formats. 2021-11-21 21:09:49 +01:00
Fernando Sahmkow
b96caf200d HostShaders: Fix D24S8 convertion shaders. 2021-11-21 21:04:04 +01:00
bunnei
d20f91da11
Merge pull request #7395 from Morph1984/resolve-comments
general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
bunnei
5082712b4e
Merge pull request #7389 from ameerj/screenshot-1x
Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
Fernando Sahmkow
779f4ac72d TextureCache: Eliminate format deduction as full depth conversion has been supported. 2021-11-21 05:37:01 +01:00