Morph
b014fdacdb
Merge pull request #9920 from liamwhite/constexpr-bit-cast
...
common: make BitCast constexpr
2023-03-07 22:42:19 -05:00
Morph
d718eab351
native_clock: Wait for 10 seconds instead of 30
...
It was experimentally determined to be sufficient.
2023-03-07 21:17:46 -05:00
Morph
c27a626b5b
native_clock: Use RealTimeClock instead of SteadyClock
...
We want to synchronize RDTSC to real time.
2023-03-07 21:17:46 -05:00
Morph
6f9918552c
steady_clock: Introduce a real time clock
2023-03-07 21:17:46 -05:00
Morph
dcd13a7566
native_clock: Re-adjust the RDTSC frequency
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The RDTSC frequency reported by CPUID is not accurate to its true frequency.
We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
2023-03-07 21:17:46 -05:00
Narr the Reg
757aafa582
input_common: Minor typo issues ( #9922 )
2023-03-08 03:15:46 +01:00
german77
9a9e5844d3
input_common: Increase mouse sensitivity range
2023-03-07 19:31:52 -06:00
Liam
64dcb40db1
common: make BitCast constexpr
2023-03-07 20:26:56 -05:00
Liam
d45ac00d48
kernel: avoid signed overflow UB on MSVC
2023-03-07 19:46:48 -05:00
liamwhite
a7792e5ff8
Merge pull request #9889 from Morph1984/time-is-ticking
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core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
Ikko Eltociear Ashimine
c161e3f433
fix typo in settings.h
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Intial -> Initial
2023-03-06 20:28:47 +09:00
Morph
376a414f5b
native_clock: Round RDTSC frequency to the nearest 1000
2023-03-05 02:36:31 -05:00
Morph
026eaddbee
timer_resolution: Set current process to High QoS
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Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
Morph
bff1453282
core_timing: Use higher precision sleeps on Windows
...
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
Morph
7fffdf83b7
wall_clock: Make use of SteadyClock
2023-03-05 02:36:31 -05:00
Morph
1ed49f92dd
common: Implement a method to change the Windows timer resolution
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This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph
bd09c82521
common: Implement a high resolution steady clock
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This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Liam
809148e1a5
nvnflinger: fix name
2023-03-01 10:39:49 -05:00
Alexandre Bouvier
57fd8b1f45
cmake: use correct boost imported targets
2023-02-28 17:56:01 +01:00
Narr the Reg
ff11fdb07e
Revert "yuzu: config: Remove player 8 and 9 from config file"
2023-02-26 14:39:13 -06:00
liamwhite
26c1edf2f0
Merge pull request #9849 from ameerj/async-astc
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texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00
Narr the Reg
60688bf0d5
yuzu: config: Remove player 8 and 9 from config file
2023-02-25 22:20:32 -06:00
ameerj
b5bcd8c71b
configuration: Add async ASTC decode setting
2023-02-22 18:21:09 -05:00
ameerj
090bc588e5
texture_cache: Add async texture decoding
2023-02-22 00:26:07 -05:00
Narr the Reg
db2785082b
settings: Add more input settings to the log
2023-02-21 19:48:38 -06:00
m-HD
9df92bad2a
Update settings.cpp
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added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
Narr the Reg
acba9a6b76
input_common: Reintroduce custom pro controller support
2023-02-09 20:08:54 -06:00
ameerj
2d2522693e
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
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This reverts commit 25fc5c0e11
, reversing
changes made to af20e25081
.
2023-02-03 00:08:45 -05:00
liamwhite
b01698775b
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
2023-02-02 15:53:28 -05:00
bunnei
92c5ab33b7
Merge pull request #9696 from german77/please_forgive_me_for_this_sin
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input_common: Implement turbo buttons
2023-02-01 12:08:34 -08:00
german77
75e81885b0
input_common: Implement turbo buttons
2023-02-01 12:42:05 -06:00
bunnei
ed4a88bd93
Merge pull request #9508 from ameerj/hle-ipc-buffer-span
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hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer
2023-01-30 12:17:09 -08:00
Levi Behunin
d5fc56db4b
Move to Clang Format 15
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Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
2023-01-29 17:49:42 -07:00
Liam
619c0e70f0
polyfill_thread: satisfy execution ordering requirements of stop_callback
2023-01-27 21:34:49 -05:00
Morph
9b0563fa87
polyfill_thread: Implement StoppableTimedWait
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StoppableTimedWait allows for a timed wait to be stopped immediately after a stop is requested.
This is useful in cases where long duration thread sleeps are needed and allows for immediate joining of waiting threads after a stop is requested.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-01-25 16:43:04 -05:00
bunnei
44b981fd3e
Merge pull request #9662 from abouvier/cmake-llvm
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cmake: prefer system llvm library
2023-01-24 11:03:14 -08:00
liamwhite
a68af583ea
Merge pull request #9492 from german77/joycon_release
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Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
Alexandre Bouvier
34b1ea9c19
cmake: prefer system llvm library
2023-01-23 06:23:00 +01:00
liamwhite
9705094a57
Merge pull request #9613 from Kelebek1/demangle
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Add stacktrace symbol demangling
2023-01-22 13:13:58 -05:00
german77
527dad7097
input_common: Use DriverResult on all engines
2023-01-19 18:05:22 -06:00
Narr the Reg
2d802893e7
input_common: Disable SDL driver with switch controllers
2023-01-19 18:05:20 -06:00
Narr the Reg
d80e6c399b
input_common: Initial skeleton for custom joycon driver
2023-01-19 18:05:20 -06:00
Kelebek1
42b16bb33a
Be careful of mangled out of bounds read
2023-01-14 19:53:55 +00:00
Kelebek1
ce0b8d618d
Move demangle impl to cpp
2023-01-14 05:12:41 +00:00
Kelebek1
80a55c1663
Add stacktrace symbol demangling
2023-01-14 04:43:21 +00:00
Matías Locatti
d7dbd8e774
Update settings.h
2023-01-13 04:56:25 -03:00
Matías Locatti
4294429a07
CPP
2023-01-13 04:55:26 -03:00
Matías Locatti
3ba53f2511
1.5X resolution scaler option
2023-01-13 02:34:24 -03:00
Liam
0df43e4e07
renderer_vulkan: disable turbo by default
2023-01-08 11:38:30 -05:00
bunnei
66e4a48b75
Merge pull request #9563 from german77/crash_not_allowed
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input_common: Create an update engine
2023-01-07 13:41:27 -08:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Narr the Reg
8042ce7e19
input_common: Create an update engine
2023-01-05 19:24:29 -06:00
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7
video_core/vulkan: Added VkPipelineCache
to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
a4269c285a
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Fernando Sahmkow
a0c697124c
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
d09aa0182f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
18637766ef
MacroHLE: Reduce massive calculations on sizing estimation.
2023-01-01 16:43:57 -05:00
Merry
fd1831b65b
host_memory: Use transparent huge pages where available
2023-01-01 11:40:35 +00:00
Merry
4d7be85e73
host_memory: Allocate virtual_base with MAP_NORESERVE
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Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
2023-01-01 11:40:35 +00:00
ameerj
fbc375f0de
fsp_srv: Use ReadBufferSpan
2022-12-25 13:21:15 -05:00
ameerj
c6590ad07b
scratch_buffer: Explicitly defing resize and resize_destructive functions
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
ameerj
64869807e2
tests: Add ScratchBuffer tests
2022-12-19 18:08:04 -05:00
ameerj
cfc34dd41d
common: Add ScratchBuffer class
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This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
2022-12-19 18:07:51 -05:00
ameerj
88ba5a7f22
common: add make_unique_for_overwrite
2022-12-19 18:07:42 -05:00
Matías Locatti
fd1ea0fd84
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang ( #9442 )
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* Testing LTO (#4 )
* Testing LTO
* clang
* linux
* Added the rest of Blinkhawk's optimizations
* Unlikely asserts
* Removing LTO from Linux builds - GCC
* Removing LTO from Linux builds - Clang
2022-12-17 17:16:52 -08:00
Chloe Marcec
c5f519e1e4
Set: Allow setting device nickname
2022-12-13 19:54:17 -05:00
bunnei
339a37f8cb
Merge pull request #9398 from liamwhite/fail
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general: improve handling of system startup failure
2022-12-12 14:37:42 -08:00
Mai
d5684dbe7d
Merge pull request #9415 from liamwhite/dc
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memory: correct semantics of data cache management operations
2022-12-11 21:09:31 +00:00
Liam
ed37192441
memory: correct semantics of data cache management operations
2022-12-11 12:46:34 -05:00
Liam
5b837157bd
video_core: Integrate SMAA
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Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
Liam
9704acb982
general: improve handling of system startup failure
2022-12-06 16:13:42 -05:00
merry
e1f5f4bdea
Merge pull request #9370 from liamwhite/break-unmapped
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core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
liamwhite
3b19f741bd
Merge pull request #6833 from abouvier/unbundle
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cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
liamwhite
522e7c5663
Merge pull request #9273 from ameerj/per-game-profile
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Configuration: Add per-game input profiles
2022-12-04 13:38:01 -05:00
Alexandre Bouvier
8e17b5469f
cmake: prefer system libraries
2022-12-04 17:09:25 +01:00
bunnei
f77cc6c412
Merge pull request #9344 from liamwhite/null
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video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
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CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Liam
6072b22a0b
core: add option to break on unmapped access
2022-12-02 08:25:45 -05:00
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00
ameerj
3c39c0ac3e
string_util: Fix Mingw compile error
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Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
2022-11-30 18:26:26 -05:00
ameerj
37bc5118ea
CMake: Use precompiled headers
2022-11-29 18:50:49 -05:00
Liam
89dd7dc180
video_core: add null backend
2022-11-28 19:49:09 -05:00
Morph
bbb963a31a
Merge pull request #9339 from lioncash/cacheheader
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common/cache_management: Amend header includes
2022-11-28 13:12:20 -05:00
Lioncash
c2c9b44749
common/cache_management: Amend header includes
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Narrows the include in the header to <cstddef>, since that's what houses
size_t's definition, meanwhile the <cstdint> include can be moved into
the cpp file.
2022-11-28 10:19:53 -05:00
Lioncash
2ec7d0b5fd
common/input: Add helpers functions for creating input and output devices
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Avoids the redundancy of needing to explictly specify the common
namespace and the type.
2022-11-28 10:00:37 -05:00
Lioncash
7f42432f42
common/input: Pass ParamPackage by const reference in CreateDevice
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This was previously being passed by value, which was unnecessary and
created more allocations than necessary.
2022-11-28 09:11:58 -05:00
bunnei
3ab8d9ac7c
Merge pull request #9276 from goldenx86/fsrSlider
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FSR Sharpening Slider
2022-11-27 00:13:15 -08:00
Matías Locatti
701ca96827
Oops
2022-11-26 17:39:43 -03:00
Matías Locatti
26211ac339
Replace GLSL as the default OpenGL shader backend
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GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
2022-11-26 17:27:04 -03:00
lat9nq
b670c350e4
settings: Reset FSR sharpening global state with the others
2022-11-25 22:42:24 -05:00
Matías Locatti
f209e976f4
FSR Sharpening Slider part 1 - only a global slider
2022-11-24 04:22:13 -05:00
Liam
9737615948
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
ameerj
9efdad6a27
Configuration: Add per-game input profiles
2022-11-20 14:06:31 -05:00
bunnei
1fb33bd1e1
Merge pull request #9234 from liamwhite/data-cash-money
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kernel: implement data cache management operations
2022-11-18 13:18:36 -08:00
Morph
e5a446a0df
Merge pull request #9229 from Docteh/achy_breaky_heart
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Add break for default cases
2022-11-17 19:20:18 -05:00
Kyle Kienapfel
6fa3faec65
Add break for default cases
...
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
Liam
70ea1c2000
common: add cache management functions
2022-11-12 11:26:56 -05:00
Matías Locatti
69768ec71e
Add CPU core count to log files
2022-11-11 23:50:48 -03:00
bunnei
d05b183f21
Merge pull request #9198 from liamwhite/arm64
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Initial ARM64 support
2022-11-10 17:11:27 -08:00
Liam
cbaf642ffe
Initial ARM64 support
2022-11-09 16:58:49 -05:00
Enrico Mancuso
d581a4a367
Add break statement in default cases
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According to the contributing page (https://github.com/yuzu-emu/yuzu/wiki/Contributing ) the default cases should have a break statement
default:
// Yes, even break for the last case
break;
2022-11-09 15:34:26 +01:00
Morph
8b4d5aeb4f
concepts: Use the std::contiguous_iterator concept
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This also covers std::span, which does not have a const iterator.
Also renames IsSTLContainer to IsContiguousContainer to explicitly convey its semantics.
2022-10-26 00:41:54 -04:00
liamwhite
77803d96be
Merge pull request #9107 from german77/gidoly_rules
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input_common: cache vibration tests
2022-10-25 12:13:18 -04:00
Morph
3822e31323
CMakeLists: Disable C4100 and C4324
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Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22 15:02:04 -04:00
Morph
cae108404a
CMakeLists: Remove redundant warnings
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These warnings are already included in /W3.
2022-10-22 15:02:04 -04:00
Morph
f3c40f4a20
CMakeLists: Treat MSVC warnings as errors
2022-10-22 15:02:04 -04:00
Morph
e6ab1f673b
general: Enforce C4800 everywhere except in video_core
2022-10-22 15:02:04 -04:00
Morph
93297d14d8
CMakeLists: Remove all redundant warnings
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These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
german77
7f66050f0c
input_common: cache vibration tests
2022-10-21 00:24:08 -05:00
Lioncash
6e1c6297a3
fixed_point: Mark default constructor as constexpr
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Ensures that a fixed-point value is always initialized
This likely also fixes several cases of uninitialized values being
operated on, since we have multiple areas in the codebase where the
default constructor is being used like:
Common::FixedPoint<50, 14> current_sample{};
and is then followed up with an arithmetic operation like += or
something else, which operates directly on FixedPoint's internal data
member, which would previously be uninitialized.
2022-10-18 16:06:50 -04:00
Lioncash
b6119a55f9
fixed_point: Mark copy/move assignment operators and constructors as constexpr
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Given these are just moving a raw value around, these can sensibly be
made constexpr to make the interface more useful.
2022-10-18 16:06:50 -04:00
Lioncash
0cfd90004b
fixed_point: Mark std::swap and move constructor as noexcept
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These shouldn't throw and can influence how some standard algorithms
will work.
2022-10-18 16:06:50 -04:00
Lioncash
2cc9d94060
fixed_point: Mark relevant member function [[nodiscard]]
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Marks member functions as discard, where ignoring the return value would
be indicative of a bug or dead code.
2022-10-18 16:06:50 -04:00
Lioncash
0101ef9fb1
fixed_point: Make to_uint() non-const
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This calls round_up(), which is a non-const member function, so if a
fixed-point instantiation ever calls to_uint(), it'll result in a
compiler error.
This allows the member function to work.
While we're at it, we can actually mark to_long_floor() as const, since
it's not modifying any member state.
2022-10-18 16:06:50 -04:00
Lioncash
9393f90ccf
fixed_point: Use defaulted comparisons
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Collapses all of the comparison functions down to a single line.
2022-10-18 16:06:50 -04:00
Lioncash
5000d814af
fixed_point: Use variable templates and concepts where applicable
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Makes a few things a little less noisy and removes the need for SFINAE
in quite a few functions.
2022-10-18 16:06:46 -04:00
bunnei
8649c46c74
Merge pull request #9054 from Docteh/just_lz4
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CMake: Try add_library "lz4" if "lz4::lz4" is unavailable
2022-10-17 22:51:26 -07:00
Morph
88ccdaf10a
fixed_point: Replace CONSTEXPR14 with constexpr
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As we require the latest C++ standards to compile yuzu, checking for C++14 constexpr is not needed.
2022-10-17 03:16:54 -04:00
Morph
bffbaddb79
general: Add missing pragma once
2022-10-17 03:14:31 -04:00
Kyle Kienapfel
40af1111c2
CMake: Try add library "LZ4::lz4_shared" if "lz4::lz4" is unavailable
...
Right now this looks like a distro specific problem, but we'll have to see.
Over on Gentoo: with lz4 1.9.3 there is a lz4::lz4 library target, with 1.9.4 it's no longer
mentioned in the cmake files provided by the package. (/usr/lib64/cmake/lz4)
arch and openSUSE have lz4 1.9.4 available so I checked there,
they only have .pc files for pkg-config, so asking for "lz4::lz4" works as usual
MSVC does require "lz4::lz4" to be asked for
2022-10-13 17:23:47 -07:00
Morph
e2164f3417
settings: Update aspect_ratio range
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Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
german77
224a19758e
input_common: have an unique vector in callback status
2022-10-09 12:49:18 -05:00
Fernando Sahmkow
ca3db0d7c9
General: address feedback
2022-10-06 21:00:54 +02:00
Liam
c80ed6d81f
general: rework usages of UNREACHABLE macro
2022-10-06 21:00:54 +02:00
Morph
11e1cbbdbd
address_space: Rename va_start to virt_start
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Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph
fa342cae22
address_space: Address feedback
2022-10-06 21:00:54 +02:00
Morph
fedd983f96
general: Format licenses as per SPDX guidelines
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
fe24c65153
General: Fix clang format.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
1a9b71b1c6
Common: Fix variable shadowing.
2022-10-06 21:00:53 +02:00
Liam White
afab6c143c
General: Fix compilation for GCC
2022-10-06 21:00:53 +02:00
bunnei
f5fd6b5c86
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
4d60410dd9
MemoryManager: initial multi paging system implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e462191482
Refactor VideoCore to use AS sepparate from Channel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
cbaf3fb433
VideoCore: Update MemoryManager
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
b617874724
Common: implement MultiLevelPageTable.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3cbe352c18
NVDRV: Refactor and add new NvMap.
2022-10-06 21:00:51 +02:00
Liam
35d3e7db2a
common: remove "yuzu:" prefix from thread names
2022-10-03 18:43:56 -04:00
german77
3ce0ef04dd
service: nfp: address comments
2022-10-02 12:32:26 -05:00
german77
e8d71712e7
input_common: Create virtual amiibo driver
2022-10-02 12:32:26 -05:00
bunnei
465c46387d
Merge pull request #8920 from abouvier/cmake-git
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cmake: fix git detection
2022-09-24 23:11:45 -07:00
lat9nq
89af4bfba8
yuzu qt: Add option to disable startup Vulkan check
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The startup check apparently confuses other programs when yuzu launches
2 processes and then quickly closes one of them. Though this isn't
really our issues it's also not a big deal for me to add an option to
work around that issue.
2022-09-19 14:46:12 -04:00
Alexandre Bouvier
7239470dad
cmake: fix git detection
2022-09-18 00:04:35 +02:00
bunnei
9c32f29af1
Merge pull request #8650 from Kelebek1/vsync
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[Coretiming/NVNFlinger] Improve multi-core vsync timing, and core timing accuracy
2022-09-17 11:10:54 -07:00
Morph
8dafe15600
Merge pull request #8649 from lat9nq/common-position-independent
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common: Use PROJECT_SOURCE_DIR to find CMakeModules
2022-09-16 12:48:53 -04:00
Morph
44ccec7846
Merge pull request #8682 from lat9nq/dumpy
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yuzu qt: Add option to create Windows crash dumps
2022-09-16 12:47:51 -04:00
liushuyu
7fda6de5cb
common: do not link to xbyak on non-amd64 architectures
2022-09-13 17:19:37 -06:00
bunnei
a967c41fa0
Merge pull request #8864 from german77/toggle_analog
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input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
lat9nq
0cef3b47f3
Merge pull request #8819 from liamwhite/cash-money
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video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Narr the Reg
2898be69f4
input_common: Add support for analog toggle
2022-09-06 11:21:28 -05:00
lat9nq
f958cbc737
yuzu: Use a debugger to generate minidumps
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yuzu: Move mini_dump out of core
startup_checks: Better exception handling
2022-09-04 21:36:04 -04:00
bunnei
5addff8d59
Merge pull request #8822 from FearlessTobi/multiplayer-fixes
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network: Fixes and improvements to the room feature
2022-09-02 10:24:32 -07:00
Kelebek1
f294b886db
Silence std::aligned_storage warnings as it's deprecated in C++23,
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replace it with alignas() and a C array
2022-09-01 16:50:41 +01:00
FearlessTobi
839e1faf49
yuzu: Display current game version in multiplayer room
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Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
Liam
db3eb168cd
video_core: add option for pessimistic flushing
2022-08-25 12:32:14 -04:00
liamwhite
064f836d1c
Merge pull request #8784 from Docteh/nosnek
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code: dodge PAGE_SIZE #define
2022-08-21 12:59:01 -04:00
Kyle Kienapfel
14e9de6678
code: dodge PAGE_SIZE #define
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Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable
Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`
PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix
Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive
Core::Memory 12 bits (4096)
QueryCacheBase 12 bits
ShaderCache 14 bits (16384)
TextureCache 20 bits (1048576, or 1MB)
Fixes #8779
2022-08-19 16:08:40 -07:00
liushuyu
b00df08145
common: remove unneeded x86-specific header
2022-08-16 15:19:57 -06:00
FearlessTobi
bb84f53539
Make copyright headers SPDX-compliant
2022-08-15 20:25:42 +02:00
FearlessTobi
f80c7c4cd5
core, network: Add ability to proxy socket packets
2022-08-15 20:25:42 +02:00
Kelebek1
b25090d960
Allow audio volume up to 200%
2022-08-12 16:57:29 +01:00
Kelebek1
83a24ad638
Make coretiming waiting more accurate
2022-08-02 01:01:54 -04:00
lat9nq
260430c849
common: Use PROJECT_SOURCE_DIR to find CMakeModules
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Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
Liam
ec64a94954
common: move forwarded value into SPSCQueue
2022-07-29 15:41:57 -04:00
Maide
2e46110379
Revert Coretiming PRs 8531 and 7454 ( #8591 )
2022-07-27 19:47:06 -04:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
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[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi
61ce57b524
network, yuzu: Make copyright headers SPDX-compliant
2022-07-25 21:59:31 +02:00
FearlessTobi
6a2dcc8b3d
network, yuzu: Improve variable naming and style consistency
2022-07-25 21:59:31 +02:00
german77
899c8bb330
common: multiplayer: Use GameInfo type
2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf
Address second part of review comments
2022-07-25 21:59:30 +02:00
FearlessTobi
7c3d241f0d
common, core: fix -Wmissing-field-initializers
2022-07-25 21:59:30 +02:00
FearlessTobi
705f7db84d
yuzu: Add ui files for multiplayer rooms
2022-07-25 21:59:28 +02:00
Narr the Reg
403bdc4daf
yuzu: Add webcam support and rebase to latest master
2022-07-23 19:40:25 -05:00
german77
f19e7be6e8
input_common: Add camera driver
2022-07-23 19:38:42 -05:00
liamwhite
97729fd8e9
Merge pull request #8545 from Kelebek1/Audio
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Project Andio
2022-07-23 15:20:39 -04:00
lat9nq
4b93ea59db
ci,CMake: Drop Conan support for vcpkg
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Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.
Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.
mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
Kelebek1
458da8a948
Project Andio
2022-07-22 01:11:32 +01:00
bunnei
ba8ea95624
Merge pull request #8508 from yuzu-emu/mc-speed-limit
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hle: service: nvflinger: Factor speed limit into frame time calculation.
2022-07-17 13:59:52 -07:00
bunnei
8ca8281f4f
Merge pull request #8543 from BreadFish64/use_tsc_from_caps
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common/x64: Use TSC clock rate from CPUID when available
2022-07-16 23:14:38 -07:00
bunnei
02282477e7
yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
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- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
bunnei
7d66f8339e
Merge pull request #8593 from merryhime/ranged-setting-T
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common/setting: Make ranged a property of the type
2022-07-16 15:32:52 -07:00
bunnei
87bb44830b
Merge pull request #8511 from german77/hbmenu
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service: ptm: Add TS, nifm: Stub GetInternetConnectionStatus
2022-07-16 11:30:56 -07:00
bunnei
93a4ca11fa
Merge pull request #8560 from liamwhite/bitfield-may-alias
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common: fix bitfield aliasing on GCC/Clang
2022-07-15 22:16:52 -07:00
merry
99fbdaf75b
common/setting: Make ranged a property of the type
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- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
Merry
914ead075e
common_funcs: Mark padding as [[maybe_unused]]
2022-07-15 10:34:38 +01:00
Liam
a1c1ad096d
common: fix bitfield aliasing on GCC/Clang
2022-07-09 22:43:45 -04:00
Morph
ec4cba9de8
Merge pull request #8522 from lat9nq/consolidate-settings
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settings: Consolidate RangedSetting's with regular ones
2022-07-07 01:22:01 -04:00
Marshall Mohror
e71d457af9
guard against div-by-zero
2022-07-06 13:00:00 -05:00
Marshall Mohror
b2ad4dd189
common/x64: Use TSC clock rate from CPUID when available
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The current method used to estimate the TSC is fairly accurate - within a few kHz - but the exact value can be extracted from CPUID if available.
2022-07-06 12:42:01 -05:00
Liam
ed0319cfed
common/fiber: make fibers easier to use
2022-07-02 12:33:49 -04:00
lat9nq
ca36722a54
settings: Consolidate RangedSetting's with regular ones
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The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.
This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Fernando Sahmkow
3196d957b0
Adress Feedback.
2022-06-30 10:18:56 +02:00
german77
c0264d2121
service: ptm: Rewrite PSM and add TS
2022-06-28 19:22:46 -05:00
Fernando Sahmkow
2575a93dc6
Native clock: Use atomic ops as before.
2022-06-28 22:42:00 +02:00
Fernando Sahmkow
f5c1d7b8c8
Native Clock: remove inaccuracy mask.
2022-06-28 01:47:00 +02:00
Fernando Sahmkow
9cafb0d912
Core: Fix tests.
2022-06-28 01:10:55 +02:00
Fernando Sahmkow
a2d29412cb
Core/Common: Corrections to core timing and add critical priority.
2022-06-28 01:10:55 +02:00
Fernando Sahmkow
096366ead5
Common: improve native clock.
2022-06-28 01:06:48 +02:00
bunnei
737c446fc1
Merge pull request #8432 from liamwhite/watchpoint
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core/debugger: memory breakpoint support
2022-06-21 16:04:57 -07:00
Morph
a33e7c13fa
Merge pull request #8472 from german77/tace
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common: param_package: Demote DEBUG to TRACE for getters
2022-06-16 16:43:32 -04:00
Liam
208ed712f4
core/debugger: memory breakpoint support
2022-06-16 13:18:07 -04:00
Narr the Reg
d1f2f5f146
common: param_package: Demote DEBUG to TRACE for getters
2022-06-16 10:27:59 -05:00
liamwhite
0ae4eae9a6
Merge pull request #8460 from Morph1984/bounded-q
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bounded_threadsafe_queue: Use constexpr capacity and mask
2022-06-15 19:39:22 -04:00
Morph
25429998e3
bounded_threadsafe_queue: Use constexpr capacity and mask
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While this is the primary change, we also:
- Remove the mpsc namespace and rename Queue to MPSCQueue
- Make Slot a private struct within MPSCQueue
- Remove the AlignedAllocator template argument, as we use std::allocator
- Replace instances of mask + 1 with capacity, and mask + 2 with capacity + 1
2022-06-15 16:59:13 -04:00
Mai
103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
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yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Liam
feaf010fa2
common/assert: rework ASSERT handling to avoid std::function usage
2022-06-13 20:09:32 -04:00
Liam
a29ddcee40
common/assert: add unlikely
2022-06-13 20:09:32 -04:00
Liam
58fea44eb5
common: Don't test ASSERT conditions inline
2022-06-13 20:09:00 -04:00
Liam
084d7d6b01
common: Change semantics of UNREACHABLE to unconditionally crash
2022-06-13 20:09:00 -04:00
Morph
c1bd602e4c
common: Eliminate variable shadowing
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GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00
bunnei
5282efac1b
Merge pull request #8413 from behunin/bounded-queue
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gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei
ae83d5c6d3
Merge pull request #8393 from lat9nq/default-vulkan
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general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Liam
3c313a43fd
common: consolidate ELF structure definitions
2022-06-05 09:42:05 -04:00
Levi Behunin
4dd6bcd206
gpu_thread: Move to bounded queue
2022-06-02 19:37:46 -06:00
Liam
fb4b3c127f
core/debugger: Implement new GDB stub debugger
2022-06-01 00:01:25 -04:00
lat9nq
5799fa4d7d
settings: Set Vulkan to the default renderer backend
2022-05-29 21:38:36 -04:00
bunnei
d879741ec6
Merge pull request #8374 from german77/asnycvibrations
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input_common: Make vibration request async
2022-05-28 00:55:53 -07:00
lat9nq
0e5a6676c3
path_util: Resolve -Wpointer-bool-conversion
warning
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Clang (rightfully) warns that we are checking for the existence of
pointer to something just allocated on the stack, which is always true.
Instead, check whether GetModuleFileNameW failed.
Co-authored-by: Mai M <mathew1800@gmail.com>
2022-05-26 19:01:26 -04:00
Narr the Reg
bf948b5790
input_common: Make vibration request async
2022-05-23 12:25:02 -05:00
lat9nq
ffd3afcf2f
string_util: Add U16StringFromBuffer
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Qt's QString::toStdU16String doesn't work when compiling against the
latest libstdc++, at least when using Clang. This function effectively
does the same thing as the aforementioned one.
2022-05-15 18:06:33 -04:00
Fernando Sahmkow
5562ae9cc5
VideoCore: Add option to dump the macros.
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Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-08 21:37:34 -04:00
Mai M
ca28b447ac
Merge pull request #8280 from Tachi107/spdx-fixup
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chore: add missing SPDX tags
2022-04-28 23:28:42 -04:00
Liam
709d7fd92c
GCC 12 fixes
2022-04-28 16:50:34 -04:00
Andrea Pappacoda
01cf05bc75
chore: add missing SPDX tags
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Follow-up to 99ceb03a1c
2022-04-28 18:24:11 +02:00
Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
german77
d2f9412cf1
yuzu: Add custom ringcon configuration
2022-04-16 00:49:26 -05:00
bunnei
8deaac8bd1
hle: kernel: Use std::mutex instead of spin locks for most kernel locking.
2022-04-11 21:13:40 -07:00
Merry
c589db6add
common: Replace lock_guard with scoped_lock
2022-04-07 19:30:55 +01:00
Fernando S
a02fd4cddd
Merge pull request #8143 from merryhime/rdtsc
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native_clock: Use lfence with rdtsc
2022-04-07 16:17:45 +02:00
Liam
0cfcee95c7
service: jit: stub JIT service
2022-04-06 20:07:01 -04:00
bunnei
f114436120
Merge pull request #8089 from merryhime/paranoia
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configuration: Add Paranoid CPU accuracy level
2022-04-04 11:07:38 -07:00
Merry
4052bfb4ad
native_clock: Internal linkage for FencedRDTSC
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__forceinline required on MSVC for function to be inlined
2022-04-03 22:38:12 +01:00
merry
fdd4d019ef
native_clock: Use lfence with rdtsc
2022-04-03 22:38:10 +01:00
merry
979e53b87b
native_clock: Use writeback from CAS to avoid double-loading
2022-04-02 22:22:48 +01:00
merry
084bd225dc
atomic_ops: Implement AtomicCompareAndSwap with writeback
2022-04-02 22:22:48 +01:00
Merry
c562c1d6be
native_clock: Use AtomicLoad128
2022-04-02 20:55:36 +01:00
Merry
b4746529e1
atomic_ops: Implement AtomicLoad128
2022-04-02 20:55:36 +01:00
merry
3c8547160d
configuration: Add Paranoid CPU accuracy level
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Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
bunnei
4d9488033f
hle: nvflinger: Merge Rect with Common::Rectangle.
2022-03-24 18:13:33 -07:00
bunnei
0704b645df
common: logging: Add a logger for NVFlinger.
2022-03-24 18:13:32 -07:00
ameerj
866b7c20a8
general: Fix clang/gcc build errors
2022-03-20 02:25:09 -04:00
ameerj
923decae5a
common: Reduce unused includes
2022-03-19 15:01:31 -04:00
ameerj
8a8ea65fae
common: Reduce unused includes
2022-03-19 02:23:33 -04:00
bunnei
0fdf1d2a60
common: tree: Various updates.
2022-03-14 18:14:53 -07:00
bunnei
69c2faeb6a
common: intrusive_red_black_tree: Various updates.
2022-03-14 18:14:53 -07:00
Wunkolo
d248c1203e
cpu_detect: Add additional x86 flags and telemetry
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Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.
This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)
) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.
AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions ) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI ) are added to have some forward-facing data-points.
What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo
29a7a61806
common/telemetry: Update AddField
name type to string_view
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Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Merry
22f50c6bc1
backend: Ensure backend_thread is destructed before message_queue
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Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo
d9b1199ffb
cpu_detect: Revert __cpuid{ex}
array-type argument
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Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo
873a9fa7e5
cpu_detect: Add missing lzcnt
detection
2022-03-09 13:57:47 -08:00
Wunkolo
ec5f3351b6
cpu_detect: Refactor cpu/manufacturer identification
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Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo
86e9e60f07
cpu_detect: Update array-types to span
and array
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Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo
3c33ba7f18
cpu_detect: Utilize Bit<N>
utility function
2022-03-09 13:57:47 -08:00
Wunkolo
d233de8194
cpu_detect: Compact capability fields
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As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo
add2cfcb96
bit_util: Add bit
utility function
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Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
Fernando S
5192c64991
Merge pull request #7973 from Morph1984/debug-crash
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host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00
bunnei
a31c195749
Merge pull request #7935 from Wunkolo/logging-join-fix
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logging: Convert `backend_thread` into an `std::jthread`
2022-03-02 19:09:26 -08:00
Morph
b33f23cc46
host_memory: Fix fastmem crashes in debug builds
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It is possible for virtual_offset to not be 0 when the iterator is at the beginning, and thus, std::prev(it) may be evaluated, leading to a crash in debug mode.
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2022-03-02 18:36:59 -05:00
Wunkolo
913c2bd2cb
logging: Convert backend_thread
into an std::jthread
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Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join ) during
shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread`
[automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread ) in the case that `StartBackendThread` was never called.
2022-02-27 16:23:52 -08:00
merry
16784e5bb3
dynarmic: Inline exclusive memory accesses
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Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.
We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.
An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.
See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei
70482e6b26
settings: Add a new "use_extended_memory_layout" setting.
...
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
bunnei
92b2e92620
fixup! core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
2022-02-19 00:14:27 -08:00
bunnei
1a16d055df
core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
...
- Improves the implementations of MapPhysicalMemory and UnmapPhysicalMemory to more closely reflect latest HOS.
2022-02-18 23:42:27 -08:00
Wunkolo
768fdb269e
common: Add NullVisitor default constructor
...
Addresses https://github.com/yuzu-emu/yuzu/issues/7881 to fix linux
builds.
`YUZU_NON_COPYABLE` deletes the `T(const T&)` constructor which will
cause the implicitly defined default ctor/dtor to no-longer generate.
2022-02-17 06:28:19 -08:00
bunnei
027ff7847c
Merge pull request #7878 from german77/mnpp
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service/mnpp: Stub mnpp_app
2022-02-16 18:42:49 -07:00
Morph
4390370a19
common: fs_util: Add buffer to string view utility functions
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These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-13 18:53:21 -05:00
Narr the Reg
6705439cf3
service/mnpp: Stub mnpp_app
...
Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
2022-02-10 21:55:28 -06:00
Morph
3799c820ca
common: uuid: Use sizeof(u64) instead of 8 in Hash()
2022-02-10 15:03:49 -05:00
Morph
ec4d7f71fe
common: uuid: Return an invalid UUID if conversion from string fails
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The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
2022-02-05 13:56:21 -05:00
Morph
25db62ce15
general: Rename NewUUID to UUID, and remove the previous UUID impl
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This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
d94dcaefa0
common: uuid: Add AsU128()
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This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
2022-02-05 13:56:21 -05:00
Morph
cb30fe50cd
input/hid: Migrate to the new UUID implementation
2022-02-05 13:18:41 -05:00
Morph
3271099fea
common: Implement NewUUID
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This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
Lioncash
ade44ac2ea
common_types: Remove NonCopyable struct
...
Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
2022-02-02 13:19:01 -05:00
Lioncash
f785f73e92
general: Replace NonCopyable struct with equivalents
2022-02-02 13:17:12 -05:00
bunnei
72add82ee9
Merge pull request #7807 from german77/moar-buttons
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input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
bunnei
50e9ba34b4
Merge pull request #7809 from Morph1984/clock-constants
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common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01 18:34:31 -07:00
Lioncash
8f32bab4c9
common/file: Remove [[nodiscard]] from Open()
...
Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph
6267110b69
common: wall_clock: Check precision against the emulated CPU and CNTFRQ
...
In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph
4e766280c4
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-01-30 12:36:56 -05:00
german77
3d2d77eb3f
input_common: Add home and hard touch press buttons to UDP controllers
2022-01-30 09:17:22 -06:00
Morph
11099dda2e
Merge pull request #7791 from german77/wall_clock
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wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
german77
e4c63d432d
wall_clock: use standard wall clock if rtsc frequency is too low
2022-01-27 17:07:52 -06:00
Lioncash
f6a049337e
common/xbyak_api: Make BuildRegSet() constexpr
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This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
german77
b998aa5504
yuzu: Add setting to disable controller navigation
2022-01-23 21:08:49 -06:00
bunnei
ef7c50b276
Merge pull request #7695 from Morph1984/is-pow2
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common: bit_util: Add IsPow2 helper function
2022-01-20 18:06:11 -08:00
bunnei
eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
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input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
german77
9eab07f863
input_common: Reintroduce motion from mouse and use button names
2022-01-16 20:37:34 -06:00
bunnei
f6de57c1a5
common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
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- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
Morph
d92b5fc435
common: bit_util: Add IsPow2 helper function
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Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
liushuyu
09f4f3f23b
logging/log.h: move enum class formatter to a separate file ...
...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu
099dd0c0d2
logging/log: use underlying_type
instead of hardcoding types
2022-01-08 16:02:49 -07:00
liushuyu
42f653ab6f
logging: adapt to changes in fmt 8.1
2022-01-08 01:49:26 -07:00
Fernando Sahmkow
f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
Andrew Udvare
caf38725ae
Allow overriding SCM version info
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If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
Mai M
019ae82c94
Merge pull request #7558 from Morph1984/unused-cpu-family-model
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common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Lioncash
e05d2a70b2
common/input: Avoid numerous large copies of CallbackStatus
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CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph
4af413623b
common/cpu_detect: Remove CPU family and model
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We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash
54eafbaf17
common/input: Remove unnecessary returns
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Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash
985599e485
input_engine: Pass LedStatus by const reference
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Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
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Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
bunnei
5f7e73c74a
Merge pull request #7525 from german77/notifa
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service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
german77
ac1bfe228f
service/notif: Add notif:a and stub ListAlarmSettings,Initialize
...
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
ameerj
41aec2773f
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
Morph
f919498f8f
native_clock: Wait for less time in EstimateRDTSCFrequency
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In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
Morph
762b8ad448
general: Replace high_resolution_clock with steady_clock
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On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
german77
51df96b7c0
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
german77
182cd9004f
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
Narr the Reg
639402850a
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
german77
746c85b560
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
654d76e79e
core/hid: Fully implement native mouse
2021-11-24 20:30:28 -06:00
german77
bca299e8e0
input_common: Allow keyboard to be backwards compatible
2021-11-24 20:30:28 -06:00
german77
b673857d7d
core/hid: Improve accuracy of the keyboard implementation
2021-11-24 20:30:28 -06:00
german77
84c58666a4
config: Cleanup and documentation
2021-11-24 20:30:27 -06:00
german77
157e0b85fd
core/hid: Prevent Emulated controller from flapping with multiple inputs devices
2021-11-24 20:30:27 -06:00
german77
136eb9c4c2
core/hid: Fully emulate motion from button
2021-11-24 20:30:27 -06:00
german77
77fa4d4bf6
second commit lion review
2021-11-24 20:30:26 -06:00
german77
730f078302
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
2b1b0c2a30
kraken: Address comments from review
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start lion review
2021-11-24 20:30:26 -06:00
german77
c085e54316
core/hid: Add TAS input
2021-11-24 20:30:26 -06:00
german77
c6c32daf40
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
c3ff0a8ac0
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
6e2c84042d
settings: Cleanup settings
2021-11-24 20:30:23 -06:00
german77
ad5142ac2c
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
Kewlan
8e3371a5c5
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
Fernando Sahmkow
da2fe81905
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
Fernando Sahmkow
282e04bffb
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
a96c9c803b
Yuzu UI: Add button for Anti Alias
2021-11-16 22:11:32 +01:00
Marshall Mohror
510caeefb3
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
4ad22c7d2b
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b7ccc58f23
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
a6b88e85bf
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
ReinUsesLisp
43aa695a04
common/settings: Remove unused scaling options
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
71ca84d829
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
37ef9c9130
Settings: Add resolution scaling to settings.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
22f4b290b6
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
bunnei
0eacc362dd
Merge pull request #7272 from behunin/the-courteous-logger
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Logging: Impl refactor
2021-11-13 00:03:54 -08:00
Morph
a41e9e93dd
common: Implement a subset of P0323 (std::expected)
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This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
Levi Behunin
d6b5f64484
Refactor Logging Impl
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Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
ameerj
1841f63a40
common/alignment: Fix VS2022 compilation
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VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj
ef811c6425
settings: Remove std::chrono usage
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Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Morph
0d6057b2fa
string_util: Make use of std::string_view and add bounds checking
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Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14 14:09:34 -04:00
Morph
3ffff78a27
string_util: Prevent out of bounds access in u16string_view buffer
2021-10-14 14:09:34 -04:00
Creak
0b8a7ca213
common/fs/path_util: Slightly refactor PathManagerImpl's constructor
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This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-10-11 21:56:25 -04:00
bunnei
5b2fa8dd41
Merge pull request #7115 from ameerj/log-compile
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common/logging: Reduce dependent header include overhead
2021-10-05 10:05:46 -07:00
bunnei
3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
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Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
ameerj
579f4ea4bd
common/logging: Reduce scope of fmt include
2021-10-01 20:48:49 -04:00
ameerj
5daf3abe65
common/logging: Move Log::Entry declaration to a separate header
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This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
Andrew Strelsky
3fc7aceea7
Fixed invalid iterator usage
2021-09-29 06:58:48 -04:00
Morph
8af9f3216e
settings: Remove BCAT settings
2021-09-29 01:24:21 -04:00
ameerj
73666fb262
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
Lioncash
40314cc586
common/uuid: Add validity checking functions to interface
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Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
bunnei
a9c3619d26
Merge pull request #7019 from ameerj/videocore-jthread
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videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
german77
33a1d790e8
input_common/tas: Document the main class
2021-09-18 23:22:48 +02:00
german77
e6c4bf52f0
input_common/tas: Add swap controller
2021-09-18 23:22:42 +02:00
MonsterDruide1
f078b15565
input_common/tas: Fallback to simple update
2021-09-18 23:22:30 +02:00
german77
c01a872c8e
config: Move TAS options to it's own menu
2021-09-18 23:22:30 +02:00
MonsterDruide1
4297d2fea2
core: Hacky TAS syncing & load pausing
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To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.
First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.
Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
f25d6ebc45
settings: File selector & other settings
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First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.
Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1
b42c3ce21d
input_common/tas: Base playback & recording system
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The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.
The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.
Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei
35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
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Remove audio stretching
2021-09-18 11:18:24 -07:00
bunnei
6d7801deb7
Merge pull request #6950 from german77/multiplay
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input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
Moonlacer
09ab819040
fix_accidental_deletion
2021-09-15 19:59:10 -05:00
Moonlacer
44135b011f
remove-audio-stretching-setting
2021-09-15 19:52:43 -05:00
ameerj
c2ddda2f51
threadsafe_queue: Add std::stop_token overload to PopWait
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Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
Morph
3512cae623
common_funcs: Add enum flag bitwise shift operator overloads
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This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type)
2021-09-13 16:01:20 -04:00
Morph
eb1e3f19bb
common_funcs: Replace <algorithm> with <iterator>
2021-09-11 17:19:14 -04:00
Morph
290afc00d3
common: Move error handling to error.cpp/h
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This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S
be4e192903
Merge pull request #6846 from ameerj/nvdec-gpu-decode
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nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
german77
5798537ce4
input_common: Enable steam controllers and 8 player support
2021-09-10 00:58:12 -05:00
german77
c57e0b3b24
common/logging: Add missing include
2021-09-01 19:13:33 -05:00
bunnei
956171f024
Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
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Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Fernando Sahmkow
ff48f06fb9
Garbage Collection: Adress Feedback.
2021-08-29 18:19:53 +02:00
Morph
7d2265b6a8
Merge pull request #6927 from german77/ngct
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ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00
Fernando Sahmkow
ba82bb359b
Garbage Collection: enable as default, eliminate option.
2021-08-28 17:55:37 +02:00
Fernando Sahmkow
d540d284b5
VideoCore: Rework Garbage Collection.
2021-08-28 17:54:12 +02:00
german77
f134a5e56c
ngct: Stub NGCT:U service
2021-08-27 14:15:34 -05:00
Morph
790a09bc93
Revert "logging: Display backtrace on crash"
2021-08-27 04:01:22 -04:00
bunnei
d10d480642
Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-back
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logging: Display backtrace on crash
2021-08-26 17:41:14 -07:00
ameerj
84b4ac5729
logging: Fix log filter during initialization
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The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.
This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
bunnei
f65f8b9097
Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
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logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Morph
c4a1d3cbf4
settings: Amend language_index maximum setting range
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The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
bunnei
455e28790a
Merge pull request #6877 from MerryMage/dyn-ignore-asserts
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dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS
2021-08-19 15:53:14 -07:00
ameerj
cd016d3cb5
configure_graphics: Add GPU nvdec decoding as an option
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Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.
Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
Fernando S
521e6ac174
Merge pull request #6863 from spholz/fix-lan-play
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Fix LAN Play
2021-08-16 17:10:00 +02:00
Merry
1770503185
xbyak: Update include path
2021-08-15 19:26:38 +01:00
yzct12345
0ba521e634
threadsafe_queue: Fix deadlock
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This fixes a lost wakeup in SPSCQueue. If the reader is in just the right position, the writer's notification will be lost and this will be a problem if the writer then does something to wait on the reader.
This was discovered to affect my upcoming stacktrace PR. I don't think any performance decrease will be noticeable because an uncontended mutex is smart enough to skip the syscall. This PR might also resolve some rare deadlocks but I don't know of any examples.
2021-08-13 19:22:51 +00:00