Subv
8a9a4e2c42
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
2017-08-21 08:34:30 -05:00
Subv
65f19b51c4
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
2017-08-21 08:34:28 -05:00
wwylele
85a448d405
gpu: add comments for TextureCopy
2017-06-29 13:09:23 +03:00
wwylele
bf16c73260
gpu: fix edge cases for TextureCopy
2017-06-27 23:20:23 +03:00
Subv
1f1739d366
UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum.
2017-06-26 12:24:13 -05:00
Yuri Kunde Schlesner
b250ce21b9
Merge pull request #2587 from yuriks/status-bar
...
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
fb1979d7e2
Core: Re-write frame limiter
...
Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.
The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
c75ae6c585
Add performance statistics to status bar
2017-02-26 17:22:03 -08:00
wwylele
ea1ea0224c
HW: add AES engine & implement AES-CCM
2017-02-21 23:57:31 +02:00
wwylele
47960b0659
CoreTiming: use named constant for ARM11 clock rate
2017-01-16 09:59:16 +02:00
wwylele
3c333c53f1
HID: manages updating itself using correct ticks
2017-01-16 09:51:44 +02:00
Lioncash
963aedd8cc
Add all services to the Service namespace
...
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
Sebastian Valle
998390ac1a
Merge pull request #2280 from Subv/citrace_size
...
Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:45:53 -05:00
Subv
5719467add
Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:21:02 -05:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
...
* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
...
Fixes #1960 .
2016-11-27 21:19:56 +00:00
wwylele
58ae94af4c
gpu: DisplayTransfer: a less amazing algorithm for flip
...
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29 10:01:34 +08:00
wwylele
30ab0fa45d
gpu: keep the old signal strategy for null pointer
...
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
48470e57fc
gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
...
prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
c88cdc9a2b
gpu: move MemoryFill, TextureCopy and DisplayTransfer into functions
...
The old code indented too much to read. Split into functions and do general cleanup.
2016-09-29 10:01:34 +08:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
...
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Emmanuel Gil Peyrot
387d935a54
LCD: Remove unneeded #undef with no matching #define.
2016-04-30 13:58:26 +01:00
tfarley
22f3a7e94c
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
JamePeng
8d5a6110f7
Y2R: num_tiles should be allowed when its value is 128 ( #1669 )
2016-04-14 21:36:07 -07:00
Lioncash
c928b04eee
core/video_core: Make NumIds functions constexpr
2016-03-17 00:29:47 -04:00
Lioncash
39baad9926
core/video_core: Don't cast away const in subscript operators
...
Not to say these subscript operators aren't totally ugly as is.
2016-03-17 00:27:15 -04:00
Lioncash
bf76afc68d
renderer_base: Don't directly expose the rasterizer unique_ptr
...
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
...
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
MerryMage
6c71858c5c
BitField: Make trivially copyable and remove assignment operator
2016-02-12 19:51:16 +00:00
Yuri Kunde Schlesner
195fedccf0
VideoCore: Unify interface to OpenGL and SW rasterizers
...
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner
03835d04f4
VideoCore: Rename HWRasterizer methods to be less confusing
2015-12-06 19:08:37 -08:00
Rohit Nirmal
32391cffdd
Silence -Wsign-compare warnings.
2015-10-06 22:16:15 -05:00
Lioncash
f87093686e
y2r: Give local variables an initial value
...
Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
...
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
9ae5a09655
GPU: Implement TextureCopy-mode display transfers
...
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
Lioncash
12a9e8502c
core: Fix missing prototype warnings
2015-07-29 12:12:39 -04:00
Subv
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
...
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
Subv
63dbff9b1f
GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
...
It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-19 21:30:42 -05:00
archshift
2501f111a6
Merge pull request #904 from aroulin/y2r-narrowing-warning
...
Y2R: Fix narrowing warning
2015-07-13 22:07:39 -07:00
Tony Wasserka
902fa4da52
Add CiTrace recording support.
...
This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
93d66475d4
GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers.
2015-07-13 22:27:20 +02:00
Tony Wasserka
256bdfb579
HW: Fix a stupid issue which led to unknown register reads/writes.
2015-07-13 22:27:20 +02:00
aroulin
1f125a04c3
Y2R: Fix narrowing warning
2015-07-12 03:49:16 -04:00
Yuri Kunde Schlesner
867c28ae03
Merge pull request #876 from linkmauve/include-cleanups
...
Cleanup includes, mostly in common
2015-07-10 16:36:12 -07:00
Emmanuel Gil Peyrot
641e78bccf
GPU: Implement blended downscaling for display transfers.
2015-06-28 15:11:26 +01:00
Emmanuel Gil Peyrot
8ee814ec27
GPU: Use shifts instead of multiplications to calculate the actual size of the output.
2015-06-28 14:31:13 +01:00