ameerj
|
cc55d28949
|
shader: Implement SHR
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
8810c88b7e
|
shader: Implement SEL
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
e87a502da2
|
shader: Fix control flow
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
9d6a98d950
|
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
e44752ddc8
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
18a766b362
|
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
274897dfd5
|
spirv: Fixes and Intel specific workarounds
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
704c6f353f
|
shader: Rename, implement FADD.SAT and P2R (imm)
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
e2bc05b17d
|
shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
6db69990da
|
spirv: Add lower fp16 to fp32 pass
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
85cce78583
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
4b438f94cf
|
shader: Simplify ISCADD
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
8af9297f09
|
shader: Misc fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
9170200a11
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
16cb00c521
|
shader: Add pools and rename files
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
be94ee88d2
|
shader: Make typed IR
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
d24a16045f
|
shader: Initial instruction support
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
6c4cc0cd06
|
shader: SSA and dominance
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
2d48a7b4d0
|
shader: Initial recompiler work
|
2021-07-22 21:51:21 -04:00 |
|