.. |
common_encoding.h
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shader: Initial instruction support
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2021-07-22 21:51:21 -04:00 |
exit.cpp
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shader: Initial recompiler work
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2021-07-22 21:51:21 -04:00 |
floating_point_add.cpp
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
floating_point_conversion_integer.cpp
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
floating_point_fused_multiply_add.cpp
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
floating_point_multi_function.cpp
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
floating_point_multiply.cpp
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
impl.cpp
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spirv: Fixes and Intel specific workarounds
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2021-07-22 21:51:22 -04:00 |
impl.h
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
integer_add.cpp
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
integer_scaled_add.cpp
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shader: Simplify ISCADD
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2021-07-22 21:51:22 -04:00 |
integer_set_predicate.cpp
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shader: Misc fixes
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2021-07-22 21:51:22 -04:00 |
integer_shift_left.cpp
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shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
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2021-07-22 21:51:22 -04:00 |
integer_short_multiply_add.cpp
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shader: Initial instruction support
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2021-07-22 21:51:21 -04:00 |
load_store_attribute.cpp
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
load_store_memory.cpp
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
move_predicate_to_register.cpp
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
move_register.cpp
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shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
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2021-07-22 21:51:22 -04:00 |
move_special_register.cpp
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shader: Initial instruction support
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2021-07-22 21:51:21 -04:00 |
not_implemented.cpp
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |