ReinUsesLisp
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e9a91bc5cc
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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1f3eb601ac
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shader: Implement texture buffers
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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bfeeb23ddc
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vk_pipeline_cache: Fix num of pipeline workers on weird platforms
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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72daa2a039
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shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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5b3c6d59c2
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vk_compute_pass: Fix compute passes
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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5ed68e83db
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shader: Remove atomic flags and use mutex + cond variable for pipelines
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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6ff2e9ba09
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vk_pipeline_cache: Remove unnecesary scope in pipeline cache locking
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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480dc0d5e6
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vk_pipeline_cache: Small fixes to the pipeline cache
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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12f5f32098
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shader: Mark SSBOs as written when they are
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
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d819ba4489
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shader: Implement ViewportIndex
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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d0a529683a
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vulkan: Serialize pipelines on a separate thread
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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8771639d1e
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vulkan: Create pipeline layouts in separate threads
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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2fc698b040
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vulkan: Build pipelines in parallel at runtime
Wait from the worker thread for a pipeline to build before binding it to
the command buffer. This allows queueing pipelines to multiple threads.
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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0c933e20de
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vk_pipeline_cache: Name SPIR-V modules
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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7a1c14269e
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spirv: Add fixed pipeline point size
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
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34aba9627a
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shader: Implement BRX
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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3c758d9b53
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vk_pipeline_cache: Fix size hashing of shaders
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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e860870dd2
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shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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dbd882ddeb
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shader: Better interpolation and disabled attributes support
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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675a82416d
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spirv: Remove dependencies on Environment when generating SPIR-V
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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cb6039ccea
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vk_pipeline_cache: Fix pipeline and shader caches
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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ec005be99d
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shader: Fix rasterizer integration order issues
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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17063d16a3
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shader: Implement TXQ and fix FragDepth
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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68a9505d8a
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shader: Implement NDC [-1, 1], attribute types and default varying initialization
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2021-07-22 21:51:24 -04:00 |
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ameerj
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3d07cef009
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shader: Implement VOTE
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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d40faa1db0
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vk_pipeline_cache: Fix ReleaseContents order
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
|
f8115a6a9e
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vk_pipeline_cache: Add pipeline cache
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2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
c63cf4fa2e
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vk_pipeline_cache: Add pipeline cache
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2021-07-22 21:51:24 -04:00 |
|
ameerj
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e4e1cc11b8
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shader: Implement DMNMX, DSET, DSETP
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
|
76c8a962ac
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spirv: Implement VertexId and InstanceId, refactor code
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
|
f91859efd2
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shader: Implement I2F
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
|
260743f371
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
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ameerj
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b9f7bf4472
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spirv: Add SignedZeroInfNanPreserve logic
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
|
ab46371247
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shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
274897dfd5
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spirv: Fixes and Intel specific workarounds
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
704c6f353f
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
e2bc05b17d
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
6db69990da
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
85cce78583
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
c67d64365a
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shader: Remove old shader management
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
2930dccecc
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spirv: Initial SPIR-V support
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2021-07-22 21:51:22 -04:00 |
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bunnei
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db46f8a70c
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Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
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2021-07-22 12:51:13 -04:00 |
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bunnei
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c53b688411
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Merge pull request #6629 from FernandoS27/accel-dma-2
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
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2021-07-20 17:35:05 -04:00 |
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ReinUsesLisp
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ad189488b3
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vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
Silences performance warnings generated from validation layers on each frame.
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2021-07-20 14:38:58 -03:00 |
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Fernando S
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9a26d96c98
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vk_buffer_cache: Fix quad index array with 0 vertices (#6627)
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2021-07-20 05:05:28 -03:00 |
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Rodrigo Locatti
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16f983d33a
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Merge pull request #6580 from ReinUsesLisp/xfb-radv
vk_buffer_cache: Use emulated null buffers for transform feedback
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2021-07-19 23:01:19 -03:00 |
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Fernando S
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b405a81a9c
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Merge pull request #6679 from yzct12345/fix-lets-go
Fix Pokemon Let's Go on Vulkan
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2021-07-19 03:29:54 +02:00 |
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yzct12345
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03a7131563
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Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
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2021-07-18 22:23:32 +00:00 |
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yzct12345
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b727b6784f
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Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
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2021-07-18 22:23:12 +00:00 |
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yzct12345
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9e7f41cec6
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Ignore wrong blit format
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2021-07-18 21:56:06 +00:00 |
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