suyu/src/yuzu/configuration
lat9nq 62c13e8318 configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.

Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
..
config.cpp game_list: Add persistent setting for the favorites row expanded state 2021-12-12 15:46:42 -05:00
config.h Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
configuration_shared.cpp general: Implement FullscreenMode enumeration 2021-07-23 10:14:37 -04:00
configuration_shared.h general: Implement FullscreenMode enumeration 2021-07-23 10:14:37 -04:00
configure.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_audio.cpp configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_audio.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_audio.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_cpu.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_cpu.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_cpu.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_cpu_debug.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_cpu_debug.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_cpu_debug.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_debug.cpp ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
configure_debug.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_debug.ui ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
configure_debug_controller.cpp settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_debug_controller.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_debug_controller.ui ui/themes: Cleanup UI 2020-11-15 23:33:19 -05:00
configure_debug_tab.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_debug_tab.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_debug_tab.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_dialog.cpp settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_dialog.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_filesystem.cpp input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
configure_filesystem.h config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
configure_filesystem.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_general.cpp configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
configure_general.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_general.ui configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
configure_graphics.cpp Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
configure_graphics.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_graphics.ui configure_graphics_ui: AMD's -> AMD 2021-11-18 23:17:16 -05:00
configure_graphics_advanced.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_graphics_advanced.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_graphics_advanced.ui TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
configure_hotkeys.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
configure_hotkeys.h Add Restore Defaults and Clear options to hotkeys 2020-04-24 23:50:26 +02:00
configure_hotkeys.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_input.cpp core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
configure_input.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input.ui configure_input: Add per-player vibration 2020-11-15 23:33:20 -05:00
configure_input_advanced.cpp input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
configure_input_advanced.h general: Fix compiler warnings on linux and miscellaneous changes 2020-11-15 23:33:21 -05:00
configure_input_advanced.ui input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
configure_input_player.cpp controller_applet: Only populate supported controllers 2022-01-01 21:42:17 -06:00
configure_input_player.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input_player.ui UI nits 2021-11-24 20:30:27 -06:00
configure_input_player_widget.cpp core/hid: Remove usage of native types, fix a couple of errors with motion 2021-11-24 20:30:28 -06:00
configure_input_player_widget.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input_profile_dialog.cpp settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input_profile_dialog.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_input_profile_dialog.ui applets/controller: Change the input button to create input profiles 2020-11-15 23:33:21 -05:00
configure_motion_touch.cpp config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
configure_motion_touch.h Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one 2021-03-30 22:17:08 -05:00
configure_motion_touch.ui config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
configure_network.cpp yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_network.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_network.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_per_game.cpp configure_per_game: Initialize tabs after loading custom configuration 2022-01-04 23:43:19 -05:00
configure_per_game.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_per_game.ui Geometry property removal and rewording 2021-10-25 17:39:36 -05:00
configure_per_game_addons.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_per_game_addons.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_per_game_addons.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_profile_manager.cpp profile_manager: Resize any image bigger than 256p 2021-10-29 17:56:51 -05:00
configure_profile_manager.h configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
configure_profile_manager.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_system.cpp settings: Remove std::chrono usage 2021-10-17 00:37:49 -04:00
configure_system.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_system.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_tas.cpp core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
configure_tas.h config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
configure_tas.ui core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
configure_touch_from_button.cpp yuzu: Update frontend 2021-11-24 20:30:23 -06:00
configure_touch_from_button.h yuzu: Update frontend 2021-11-24 20:30:23 -06:00
configure_touch_from_button.ui ui/themes: Cleanup UI 2020-11-15 23:33:19 -05:00
configure_touch_widget.h Address review comments and fix code compilation 2020-08-29 20:56:51 +02:00
configure_touchscreen_advanced.cpp Allow all touch inputs at the same time and remove config options that are not longer necesary 2021-01-15 09:05:17 -06:00
configure_touchscreen_advanced.h yuzu/configuration: Make all widgets and dialogs aware of language changes 2019-06-05 21:57:21 -04:00
configure_touchscreen_advanced.ui Allow all touch inputs at the same time and remove config options that are not longer necesary 2021-01-15 09:05:17 -06:00
configure_ui.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_ui.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_ui.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
configure_vibration.cpp config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
configure_vibration.h config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
configure_vibration.ui configure_input: Add per-player vibration 2020-11-15 23:33:20 -05:00
configure_web.cpp yuzu qt: Make most UISettings a BasicSetting 2021-06-28 19:13:53 -04:00
configure_web.h yuzu/configuration: Make all widgets and dialogs aware of language changes 2019-06-05 21:57:21 -04:00
configure_web.ui yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
input_profiles.cpp yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
input_profiles.h yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00