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83 lines
2.5 KiB
C++
83 lines
2.5 KiB
C++
// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QFileDialog>
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#include <QMessageBox>
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/settings.h"
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#include "ui_configure_tas.h"
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#include "yuzu/configuration/configure_tas.h"
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#include "yuzu/uisettings.h"
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ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigureTas>()) {
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("TAS Configuration"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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connect(ui->tas_path_button, &QToolButton::pressed, this,
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[this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
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LoadConfiguration();
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}
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ConfigureTasDialog::~ConfigureTasDialog() = default;
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void ConfigureTasDialog::LoadConfiguration() {
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ui->tas_path_edit->setText(
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QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
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ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
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ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
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ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
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}
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void ConfigureTasDialog::ApplyConfiguration() {
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Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
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Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
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Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
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Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
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}
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void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
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QString caption;
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switch (target) {
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case DirectoryTarget::TAS:
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caption = tr("Select TAS Load Directory...");
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break;
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}
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QString str = QFileDialog::getExistingDirectory(this, caption, edit->text());
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if (str.isEmpty()) {
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return;
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}
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if (str.back() != QChar::fromLatin1('/')) {
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str.append(QChar::fromLatin1('/'));
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}
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edit->setText(str);
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}
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void ConfigureTasDialog::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QDialog::changeEvent(event);
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}
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void ConfigureTasDialog::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigureTasDialog::HandleApplyButtonClicked() {
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UISettings::values.configuration_applied = true;
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ApplyConfiguration();
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}
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