Commit graph

22446 commits

Author SHA1 Message Date
Charles Lombardo
ff6d35f2c7 android: Show memory warning once 2023-06-30 13:46:35 -04:00
Morph
fbd85417ff ring_buffer: Fix const usage on std::span 2023-06-30 13:33:14 -04:00
Morph
b8c906f9d1 scratch_buffer: Add member types to ScratchBuffer
Allows for implicit conversion to std::span<T>.
2023-06-30 13:33:13 -04:00
Fernando S
9252ad4e10
Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-30 09:37:07 +02:00
Charles Lombardo
11991fbd7f android: Rework MemoryUtil
Uses string templates and rounds up memory amount for potentially inaccurate checks now
2023-06-30 01:00:19 -04:00
Morph
ea8d5ef5e8 sink_stream: Resolve heap buffer corruption due to out of bounds write
Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data.
2023-06-30 00:54:23 -04:00
bunnei
ddcd89afd4 video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm. 2023-06-29 18:41:38 -07:00
bunnei
dfa040502a video_core: vulkan_device: Fix S8Gen2 dynamic state checks. 2023-06-29 17:37:42 -07:00
Fernando Sahmkow
596a6132b9 AccelerateDMA: Don't accelerate 3D texture DMA operations 2023-06-29 17:23:29 +02:00
Charles Lombardo
45be4c3214
Merge pull request #10955 from 8bitDream/gradle
android: Suppress a known incompatibility
2023-06-29 11:07:00 -04:00
liamwhite
5e70db0d43
Merge pull request #10935 from Morph1984/mwaitx
x64: Make use of monitorx instructions for power efficient sleeps (AMD)
2023-06-29 10:01:26 -04:00
liamwhite
4c705db73e
Merge pull request #10937 from german77/ring
input_common: Remove duplicated enum and fix ring detection
2023-06-29 10:01:19 -04:00
liamwhite
7de778ad39
Merge pull request #10946 from goldenx86/amdBlending
Blacklist EDS3 blending from new AMD drivers
2023-06-29 10:01:11 -04:00
Abandoned Cart
13506e7782 android: Suppress a known incompatibility
Android Gradle plugin 8.0.2 is designed for API 33, but a newer plugin hasn't been released yet. The warning message is rather extravagant, but also suggests adding this property if you are aware of the risks.
2023-06-29 07:32:12 -04:00
Fernando Sahmkow
0e6b559c98 Memory Tracker: Use 64 bit atomics instead of 128 bits 2023-06-29 12:25:12 +02:00
Fernando Sahmkow
b62121fd60 Texture cache: Fix YFC regression due to code testing 2023-06-29 11:58:45 +02:00
german77
ac755476cd input_common: Allow timeouts to happen while scanning for a ring 2023-06-29 01:07:39 -06:00
Narr the Reg
3f407417c1 input_common: Tune mouse controls 2023-06-28 21:04:33 -06:00
Charles Lombardo
a1dd5dfba5 android: Make MemoryUtil an object 2023-06-28 20:00:25 -04:00
Matías Locatti
ed93cbd462
Blacklist EDS3 blending from new AMD drivers 2023-06-28 20:10:27 -03:00
Charles Lombardo
b76b698c17 android: Android 14 support
Specifies the permissions needed for the changes to foreground services in Android 14.
2023-06-28 16:15:18 -04:00
Fernando Sahmkow
da440da9f5 Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
Fernando Sahmkow
47d0d292d5 MemoryTracking: Initial setup of atomic writes. 2023-06-28 19:34:21 +02:00
german77
df9685a21c input_common: Remove duplicated DriverResult enum 2023-06-28 09:49:47 -06:00
Morph
295fc7d0f8 x64: cpu_wait: Implement MWAITX for non-MSVC compilers 2023-06-28 01:39:15 -04:00
Morph
2b68a3cbbf x64: cpu_wait: Remove magic values 2023-06-28 01:39:06 -04:00
Morph
3d868baaa4 x64: cpu_wait: Make use of MWAITX in MicroSleep
MWAITX is equivalent to UMWAIT on Intel's Alder Lake CPUs.
We can emulate TPAUSE by using MONITORX in conjunction with MWAITX to wait for 100K cycles.
2023-06-28 01:38:55 -04:00
Morph
4303ed614d x64: Add detection of monitorx instructions
monitorx introduces 2 instructions: MONITORX and MWAITX.
2023-06-28 01:36:06 -04:00
Liam
edd54abee4 fsmitm_romfsbuild: avoid full path lookups 2023-06-27 23:25:47 -04:00
GPUCode
ddcc958336 renderer_vulkan: Prevent crashes when blitting depth stencil 2023-06-27 18:00:09 -07:00
GPUCode
eac46ad7ce video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
GPUCode
b8c96cee5f renderer_vulkan: Add more feature checking 2023-06-27 18:00:09 -07:00
GPUCode
220a42896d renderer_vulkan: Don't assume debug tool with debug renderer
* Causes crashes because mali drivers don't support debug utils
2023-06-27 18:00:09 -07:00
GPUCode
1522b95658 renderer_vulkan: Bump minimum SPIRV version
* 1.3 is guaranteed on all 1.1 drivers
2023-06-27 18:00:09 -07:00
GPUCode
c339af37a7 renderer_vulkan: Respect viewport limit 2023-06-27 18:00:09 -07:00
GPUCode
a9b44d37e1 renderer_vulkan: Don't add transform feedback flag if unsupported 2023-06-27 18:00:09 -07:00
GPUCode
72e7f5b4dd renderer_vulkan: Add suport for debug report callback 2023-06-27 18:00:09 -07:00
liamwhite
0fe44071f8
Merge pull request #10933 from merryhime/dunno
arm_dynarmic_32: Remove disabling of block linking on arm64
2023-06-27 20:50:24 -04:00
lat9nq
21675c9b68 settings: Clean up includes
Adds <version> since we are looking at C++ implementation version
details. Also moves exception header includes into the if preprocessor
command since we only use it there.
2023-06-27 19:13:54 -04:00
Merry
e3c548d081 arm_dynarmic_32: Remove disabling of block linking on arm64 2023-06-27 23:51:49 +01:00
lat9nq
32475efbc4 settings: Catch runtime_error, fallback time zone
Windows will let you select time zones that  will fail in their
own C++ implementation library. Evidently from the stack trace, we get a
runtime error to work with, so catch it and use the fallback.
2023-06-27 18:12:26 -04:00
german77
30544fbfa5 yuzu: Fix clang format 2023-06-27 15:55:23 -06:00
Narr the Reg
112b660456
Merge pull request #9663 from EBADBEEF/disable-controller-applet
qt: add option to disable controller applet
2023-06-27 10:32:51 -06:00
liamwhite
2b3bfafb9e
Merge pull request #10867 from Kelebek1/dma_safe
Use safe reads in DMA engine
2023-06-27 11:21:47 -04:00
liamwhite
c6959449d1
Merge pull request #10473 from GPUCode/vma
Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
liamwhite
20111c86b6
Merge pull request #10495 from bm01/master
input_common: Redesign mouse panning
2023-06-27 11:21:28 -04:00
liamwhite
f254ce2c60
Merge pull request #10679 from zeltermann/wakelock-reason
Only use SDL wakelock on Linux
2023-06-27 11:21:20 -04:00
liamwhite
dafbc86366
Merge pull request #10916 from ameerj/lolmem
OpenGL: Add Local Memory warmup shader for Nvidia
2023-06-27 11:21:10 -04:00
Charles Lombardo
9074a70b01 android: Fix size check for content uris
Fix for checking file size for android content uris
2023-06-26 22:24:18 -04:00
liamwhite
2ed8b3cbb9
Merge pull request #10908 from kiri11/clarify-ring-ui
Clarify Ring-Con configuration message in UI
2023-06-26 14:31:30 -04:00
liamwhite
b82c649b0f
Merge pull request #10903 from german77/nfc_state
input_common: Improve nfc state handling and 3rd party support
2023-06-26 14:31:23 -04:00
liamwhite
ce990adae5
Merge pull request #10901 from german77/sdl_fix
input_common: Make use of new SDL features
2023-06-26 14:31:14 -04:00
liamwhite
28df6ac0aa
Merge pull request #10888 from 8bitDream/native
android: (native) Parameter types from Android Studio
2023-06-26 14:31:00 -04:00
liamwhite
0030fa9721
Merge pull request #10865 from t895/extension-meme
android: Clean up file extension checks
2023-06-26 14:30:49 -04:00
Charles Lombardo
0f31039831 android: Clean up file extension checks 2023-06-26 13:25:56 -04:00
GPUCode
b6c6dcc576 externals: Use cmake subdirectory 2023-06-26 18:59:24 +03:00
Kelebek1
ffbaf574ca Use safe reads in DMA engine 2023-06-26 11:34:02 +01:00
comex
d885dd5b64 PR feedback + constification 2023-06-25 19:24:49 -07:00
comex
b9f9d0a642 network.cpp: include expected.h 2023-06-25 18:51:39 -07:00
comex
cd4b8f037c re-format 2023-06-25 17:09:54 -07:00
comex
ac939f08a4 Fix more Windows build errors
I did test this beforehand, but not on MinGW, and the error that showed
up on the msvc builder didn't happen for me...
2023-06-25 17:06:57 -07:00
comex
42015de49b ssl: fix compatibility with OpenSSL 1.1.1
Turns out changes were needed after all.
2023-06-25 16:09:16 -07:00
ameerj
4f160633d3 OpenGL: Limit lmem warmup to NVIDIA
🐸
2023-06-25 19:06:51 -04:00
ameerj
405eae3734 shaders: Track local memory usage 2023-06-25 18:59:33 -04:00
ameerj
b198339580 emit_glasm: Fix lmem size computation 2023-06-25 18:43:52 -04:00
ameerj
82107b33a2 OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
comex
4a35569921 Fixes:
- Add missing virtual destructor on `SSLBackend`.

- On Windows, filter out `POLLWRBAND` (one of the new flags added) when
  calling `WSAPoll`, because despite the constant being defined on
  Windows, passing it calls `WSAPoll` to yield `EINVAL`.

- Reduce OpenSSL version requirement to satisfy CI; I haven't tested
  whether it actually builds (or runs) against 1.1.1, but if not, I'll
  figure it out.

- Change an instance of memcpy to memmove, even though the arguments
  cannot overlap, to avoid a [strange GCC
  error](https://github.com/yuzu-emu/yuzu/pull/10912#issuecomment-1606283351).
2023-06-25 15:06:52 -07:00
comex
8905142f43 ssl: rename argument to avoid false positive codespell warning
The original name `larg` was copied from the OpenSSL documentation and
is not a typo of 'large' but rather an abbreviation of '`long`
argument'.  But whatever, no harm in adding an underscore.
2023-06-25 13:10:41 -07:00
comex
7cc428ddf6 socket_types: Improve comment 2023-06-25 13:10:15 -07:00
comex
8e703e08df Implement SSL service
This implements some missing network APIs including a large chunk of the SSL
service, enough for Mario Maker (with an appropriate mod applied) to connect to
the fan server [Open Course World](https://opencourse.world/).

Connecting to first-party servers is out of scope of this PR and is a
minefield I'd rather not step into.

 ## TLS

TLS is implemented with multiple backends depending on the system's 'native'
TLS library.  Currently there are two backends: Schannel for Windows, and
OpenSSL for Linux.  (In reality Linux is a bit of a free-for-all where there's
no one 'native' library, but OpenSSL is the closest it gets.)  On macOS the
'native' library is SecureTransport but that isn't implemented in this PR.
(Instead, all non-Windows OSes will use OpenSSL unless disabled with
`-DENABLE_OPENSSL=OFF`.)

Why have multiple backends instead of just using a single library, especially
given that Yuzu already embeds mbedtls for cryptographic algorithms?  Well, I
tried implementing this on mbedtls first, but the problem is TLS policies -
mainly trusted certificate policies, and to a lesser extent trusted algorithms,
SSL versions, etc.

...In practice, the chance that someone is going to conduct a man-in-the-middle
attack on a third-party game server is pretty low, but I'm a security nerd so I
like to do the right security things.

My base assumption is that we want to use the host system's TLS policies.  An
alternative would be to more closely emulate the Switch's TLS implementation
(which is based on NSS).  But for one thing, I don't feel like reverse
engineering it.  And I'd argue that for third-party servers such as Open Course
World, it's theoretically preferable to use the system's policies rather than
the Switch's, for two reasons

1. Someday the Switch will stop being updated, and the trusted cert list,
   algorithms, etc. will start to go stale, but users will still want to
   connect to third-party servers, and there's no reason they shouldn't have
   up-to-date security when doing so.  At that point, homebrew users on actual
   hardware may patch the TLS implementation, but for emulators it's simpler to
   just use the host's stack.

2. Also, it's good to respect any custom certificate policies the user may have
   added systemwide.  For example, they may have added custom trusted CAs in
   order to use TLS debugging tools or pass through corporate MitM middleboxes.
   Or they may have removed some CAs that are normally trusted out of paranoia.

Note that this policy wouldn't work as-is for connecting to first-party
servers, because some of them serve certificates based on Nintendo's own CA
rather than a publicly trusted one.  However, this could probably be solved
easily by using appropriate APIs to adding Nintendo's CA as an alternate
trusted cert for Yuzu's connections.  That is not implemented in this PR
because, again, first-party servers are out of scope.

(If anything I'd rather have an option to _block_ connections to Nintendo
servers, but that's not implemented here.)

To use the host's TLS policies, there are three theoretical options:

a) Import the host's trusted certificate list into a cross-platform TLS
   library (presumably mbedtls).

b) Use the native TLS library to verify certificates but use a cross-platform
   TLS library for everything else.

c) Use the native TLS library for everything.

Two problems with option a).  First, importing the trusted certificate list at
minimum requires a bunch of platform-specific code, which mbedtls does not have
built in.  Interestingly, OpenSSL recently gained the ability to import the
Windows certificate trust store... but that leads to the second problem, which
is that a list of trusted certificates is [not expressive
enough](https://bugs.archlinux.org/task/41909) to express a modern certificate
trust policy.  For example, Windows has the concept of [explicitly distrusted
certificates](https://learn.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2012-r2-and-2012/dn265983(v=ws.11)),
and macOS requires Certificate Transparency validation for some certificates
with complex rules for when it's required.

Option b) (using native library just to verify certs) is probably feasible, but
it would miss aspects of TLS policy other than trusted certs (like allowed
algorithms), and in any case it might well require writing more code, not less,
compared to using the native library for everything.

So I ended up at option c), using the native library for everything.

What I'd *really* prefer would be to use a third-party library that does option
c) for me.  Rust has a good library for this,
[native-tls](https://docs.rs/native-tls/latest/native_tls/).  I did search, but
I couldn't find a good option in the C or C++ ecosystem, at least not any that
wasn't part of some much larger framework.  I was surprised - isn't this a
pretty common use case?  Well, many applications only need TLS for HTTPS, and they can
use libcurl, which has a TLS abstraction layer internally but doesn't expose
it.  Other applications only support a single TLS library, or use one of the
aforementioned larger frameworks, or are platform-specific to begin with, or of
course are written in a non-C/C++ language, most of which have some canonical
choice for TLS.  But there are also many applications that have a set of TLS
backends just like this; it's just that nobody has gone ahead and abstracted
the pattern into a library, at least not a widespread one.

Amusingly, there is one TLS abstraction layer that Yuzu already bundles: the
one in ffmpeg.  But it is missing some features that would be needed to use it
here (like reusing an existing socket rather than managing the socket itself).
Though, that does mean that the wiki's build instructions for Linux (and macOS
for some reason?) already recommend installing OpenSSL, so no need to update
those.

 ## Other APIs implemented

- Sockets:
    - GetSockOpt(`SO_ERROR`)
    - SetSockOpt(`SO_NOSIGPIPE`) (stub, I have no idea what this does on Switch)
    - `DuplicateSocket` (because the SSL sysmodule calls it internally)
    - More `PollEvents` values

- NSD:
    - `Resolve` and `ResolveEx` (stub, good enough for Open Course World and
      probably most third-party servers, but not first-party)

- SFDNSRES:
    - `GetHostByNameRequest` and `GetHostByNameRequestWithOptions`
    - `ResolverSetOptionRequest` (stub)

 ## Fixes

- Parts of the socket code were previously allocating a `sockaddr` object on
  the stack when calling functions that take a `sockaddr*` (e.g. `accept`).
  This might seem like the right thing to do to avoid illegal aliasing, but in
  fact `sockaddr` is not guaranteed to be large enough to hold any particular
  type of address, only the header.  This worked in practice because in
  practice `sockaddr` is the same size as `sockaddr_in`, but it's not how the
  API is meant to be used.  I changed this to allocate an `sockaddr_in` on the
  stack and `reinterpret_cast` it.  I could try to do something cleverer with
  `aligned_storage`, but casting is the idiomatic way to use these particular
  APIs, so it's really the system's responsibility to avoid any aliasing
  issues.

- I rewrote most of the `GetAddrInfoRequest[WithOptions]` implementation.  The
  old implementation invoked the host's getaddrinfo directly from sfdnsres.cpp,
  and directly passed through the host's socket type, protocol, etc. values
  rather than looking up the corresponding constants on the Switch.  To be
  fair, these constants don't tend to actually vary across systems, but
  still... I added a wrapper for `getaddrinfo` in
  `internal_network/network.cpp` similar to the ones for other socket APIs, and
  changed the `GetAddrInfoRequest` implementation to use it.  While I was at
  it, I rewrote the serialization to use the same approach I used to implement
  `GetHostByNameRequest`, because it reduces the number of size calculations.
  While doing so I removed `AF_INET6` support because the Switch doesn't
  support IPv6; it might be nice to support IPv6 anyway, but that would have to
  apply to all of the socket APIs.

  I also corrected the IPC wrappers for `GetAddrInfoRequest` and
  `GetAddrInfoRequestWithOptions` based on reverse engineering and hardware
  testing.  Every call to `GetAddrInfoRequestWithOptions` returns *four*
  different error codes (IPC status, getaddrinfo error code, netdb error code,
  and errno), and `GetAddrInfoRequest` returns three of those but in a
  different order, and it doesn't really matter but the existing implementation
  was a bit off, as I discovered while testing `GetHostByNameRequest`.

  - The new serialization code is based on two simple helper functions:

    ```cpp
    template <typename T> static void Append(std::vector<u8>& vec, T t);
    void AppendNulTerminated(std::vector<u8>& vec, std::string_view str);
    ```

    I was thinking there must be existing functions somewhere that assist with
    serialization/deserialization of binary data, but all I could find was the
    helper methods in `IOFile` and `HLERequestContext`, not anything that could
    be used with a generic byte buffer.  If I'm not missing something, then
    maybe I should move the above functions to a new header in `common`...
    right now they're just sitting in `sfdnsres.cpp` where they're used.

- Not a fix, but `SocketBase::Recv`/`Send` is changed to use `std::span<u8>`
  rather than `std::vector<u8>&` to avoid needing to copy the data to/from a
  vector when those methods are called from the TLS implementation.
2023-06-25 12:53:31 -07:00
Kirill Ignatev
b6e89bdf2c
Hyphenate Joy-Con and clarify further 2023-06-25 12:51:16 -04:00
Kirill Ignatev
b6025cf62f
Clarify Ring-Con configuration message in UI
Not obvious how left controller should be set up
Mention that it should be left physical dual emulated
2023-06-25 11:52:15 -04:00
german77
bf641e2964 core: hid: Allow to read bin files while switch controller is available 2023-06-24 18:59:55 -06:00
german77
5aa208e264 input_common: Dont try to read/write data from 3rd party controllers 2023-06-24 18:59:55 -06:00
german77
474fa13a1a input_common: Make use of new SDL features 2023-06-24 17:42:56 -06:00
zeltermann
482fbded9b Only use SDL wakelock on Linux
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
2023-06-24 14:51:41 +07:00
Abandoned Cart
b53945a99f android: define [[maybe_unused]] (const) auto 2023-06-23 14:05:14 -04:00
Abandoned Cart
a58a1403ba android: Parameter types from Android Studio
Android Studio marked these parameters as errors because it is an instance, not a class, that is being passed from Java.
2023-06-23 10:36:30 -04:00
liamwhite
5ab4aa1edb
Merge pull request #10811 from 8bitDream/pip_mute
android: Add a PiP interface to mute / unmute
2023-06-23 09:27:28 -04:00
liamwhite
a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
liamwhite
87b9b5d10f
Merge pull request #10842 from german77/native_mifare
input_common: Implement native mifare/skylander support for joycons/pro controller
2023-06-23 09:27:00 -04:00
Liam
1dd166f766 vfs_real: lock concurrent accesses 2023-06-23 00:57:24 -04:00
bunnei
2fc5dedf69
Merge pull request #10457 from Kelebek1/optimise
Remove memory allocations in some hot paths
2023-06-22 21:53:07 -07:00
bunnei
3f3e4efb30
Merge pull request #10806 from liamwhite/worst-fs-implementation-ever
vfs_real: misc optimizations
2023-06-22 21:46:50 -07:00
bunnei
5558fc4aa5
Merge pull request #10794 from 8bitDream/multiples
android: Add support for multiple installs
2023-06-22 14:26:24 -07:00
Morph
7f12c6159f
Merge pull request #10878 from GPUCode/log-droid
android: Log settings
2023-06-22 16:16:20 -04:00
bunnei
dfa0e9479d
Merge pull request #10869 from 8bitDream/memory
android: Add a notice when RAM inadequate
2023-06-22 10:26:32 -07:00
GPUCode
c133509368 android: Log settings 2023-06-22 20:17:52 +03:00
GPUCode
75fb29e08e vulkan_common: Remove required flags
* Allows VMA to fallback to system RAM instead of crashing
2023-06-22 20:03:12 +03:00
Liam
1586f1c0b1 general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
Kelebek1
5da70f7197 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
bunnei
e3122c5b46
Merge pull request #10086 from Morph1984/coretiming-ng-1
core_timing: Use CNTPCT as the guest CPU tick
2023-06-21 21:12:46 -07:00
bunnei
7eb7d56b1b
Merge pull request #10777 from liamwhite/no-barrier
video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
bunnei
8cb6b33809
Merge pull request #10841 from liamwhite/math-is-hard
vfs_concat: fix offset calculation when not aligned to file boundary
2023-06-21 21:07:08 -07:00
bunnei
8ad64bc253
Merge pull request #10863 from lat9nq/tz-end-of-string
time_zone_manager: Stop on comma
2023-06-21 21:05:03 -07:00
Narr the Reg
84d43489c5 input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
Abandoned Cart
1a85d8804a android: Generalize string message dialog 2023-06-21 18:25:15 -04:00
Abandoned Cart
6c7e284f64 android: Add support for concurrent installs 2023-06-21 18:25:15 -04:00
Abandoned Cart
8b841aa7ba android: Convert memory sizes to resource 2023-06-21 18:24:49 -04:00
Abandoned Cart
699e78c666 android: Add a notice when RAM inadequate 2023-06-21 18:24:49 -04:00
Abandoned Cart
cfc6ef42d9 android: Refactor native and corresponding variables 2023-06-21 18:23:13 -04:00
Abandoned Cart
e35371e50c Fix JNI and expose mute settings to Android 2023-06-21 18:23:13 -04:00
Abandoned Cart
e31152ee34 android: Add a PiP interface to mute / unmute 2023-06-21 17:21:36 -04:00
Charles Lombardo
e684515578 android: Don't show custom driver button on mali and x86 2023-06-20 20:06:36 -04:00
lat9nq
ae1a8a7dc7 time_zone_manager: Add null terminator
We aren't null-terminating this string after the copy, and we need to.
2023-06-20 15:54:28 -04:00
lat9nq
fd5d7947f6 time_zone_manager: Stop on comma
This is a deviation from the reference time zone implementation. The
actual code will set a pointer to the time zone name here, but for us we
have a limited number of characters to work with, and the name of the
time zone here could be larger than 8 characters.

We can make the assumption that time zone names greater than five
characters in length include a comma that denotes more data. Nintendo
just truncates that data for the name, so we can do the same.

time_zone_manager: Check for length of array

Just to be double sure that we never break past the array length,
directly compare against it.
2023-06-20 15:54:05 -04:00
liamwhite
f1e12e3b08
Merge pull request #10818 from vonchenplus/render_target_samples
video_core: add samples check when find render target
2023-06-20 09:55:23 -04:00
liamwhite
93061d1ea1
Merge pull request #10835 from lat9nq/intel-restrict-compute-disable
vulkan_device: Restrict compute disable only to affected Intel drivers
2023-06-20 09:55:14 -04:00
liamwhite
6d12e7320b
Merge pull request #10840 from Kelebek1/unbug_blinks_brain
Use current GPU address when unmapping GPU pages, not the base
2023-06-20 09:55:01 -04:00
toast2903
78ff2862f6 vulkan_device: Remove brace initializer
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-06-19 17:35:12 -04:00
lat9nq
197e13d93d video_core: Check broken compute earlier
Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
2023-06-19 17:33:30 -04:00
Liam
e5f1b22e16 vfs_concat: verify short read 2023-06-19 09:47:05 -04:00
Liam
b0beca52a3 vfs_concat: fix offset calculation when not aligned to file boundary 2023-06-18 22:21:29 -04:00
Kelebek1
711190bb67 Use current GPU address when unmapping GPU pages, not the base 2023-06-19 00:19:50 +01:00
lat9nq
b9a86b040b vk_device_info: Check only affected Intel drivers
Renames is_intel_proprietary to has_broken_compute for accuracy.

vk_device_info: Use vulkan::device to check compute
2023-06-18 16:15:51 -04:00
lat9nq
346c253cd2 video_core: Formalize HasBrokenCompute
Also limits it to only affected Intel proprietrary driver versions.

vulkan_device: Move broken compute determination

vk_device: Remove errant back quote
2023-06-18 16:15:47 -04:00
liamwhite
23371fa187
Merge pull request #10829 from lat9nq/remove-external-mem
vulkan_device: Remove external memory extension
2023-06-18 09:43:03 -04:00
liamwhite
af7f3f078c
Merge pull request #10486 from lat9nq/vk-device-find-once
yuzu-qt: Load Vulkan device info at startup
2023-06-18 09:42:55 -04:00
liamwhite
66b8042b59
Merge pull request #10798 from vonchenplus/draw_texture_scale
video_core: drawtexture support upscale
2023-06-18 09:42:41 -04:00
liamwhite
8acf728d5d
Merge pull request #10809 from Kelebek1/reduce_vertex_bindings
Synchronize vertex buffer even when it doesn't require binding
2023-06-18 09:42:32 -04:00
GPUCode
ee0d68300e renderer_vulkan: Add missing initializers 2023-06-18 14:14:03 +03:00
GPUCode
7b2f680468 renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
GPUCode
48e39756f1 renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
GPUCode
c60eed36b7 memory_allocator: Remove OpenGL interop
* Appears to be unused atm
2023-06-18 12:45:18 +03:00
lat9nq
6448eade2e externals: Add vma and initialize it
video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
bunnei
6e293be20b
Merge pull request #10797 from lat9nq/tzdb-patch
time: Various time zone fixes
2023-06-17 23:47:16 -07:00
lat9nq
8a526b2c26 vulkan_device: Remove external memory extension
Unused in yuzu. Enables yuzu to boot games in Wine using Vulkan.
2023-06-18 01:20:08 -04:00
Liam
565a1226d7 renderer_vulkan: add missing include 2023-06-17 23:57:47 -04:00
lat9nq
b99c4dd568 time_zone_service: Always write time zone rule data
Switch firmware will initialize this data even if the given parameters
are invalid. We should do the same.
2023-06-17 20:53:39 -04:00
Morph
c0fd793ef6
Merge pull request #10813 from lat9nq/no-atomic-bool
k_thread: Use a mutex and cond_var to sync bool
2023-06-17 20:29:57 -04:00
Fernando S
27a36cd51b
Merge pull request #10744 from Wollnashorn/af-for-all
video_core: Improved anisotropic filtering heuristics
2023-06-18 00:02:05 +02:00
Kelebek1
e681f5678c Synchronize vertex buffer even when it doesn't require binding 2023-06-17 17:47:00 -04:00
lat9nq
e34e1b1c95 k_thread: Use a mutex and cond_var to sync bool
std::atomic<bool> is broken on MinGW and causes deadlocks there.
Use a normal cond var in its stead.
2023-06-17 15:25:36 -04:00
FengChen
76a676883a video_core: add samples check when find render target 2023-06-17 23:48:51 +08:00
Wollnashorn
3e47ebe2e9 video_core: Only apply AF to 2D (array) image types 2023-06-17 14:20:44 +02:00
Wollnashorn
c309a1c69b video_core: Removed AF for all mip modes option as it's default now 2023-06-17 11:19:39 +02:00
bunnei
ec423c6919
Merge pull request #10783 from liamwhite/memory
video_core: preallocate fewer IR blocks
2023-06-16 16:53:25 -07:00
bunnei
24e1e4dcee
Merge pull request #10808 from t895/settings-stuffs
android: Expose settings
2023-06-16 16:52:54 -07:00
bunnei
975122f4bb
Merge pull request #10807 from t895/ktlint-fixes
android: Ktlint fixes
2023-06-16 16:47:14 -07:00
liamwhite
a1adcc31d3
Merge pull request #10731 from german77/misc_fixes
service: nfc: Accuracy fixes
2023-06-16 18:18:24 -04:00
Liam
94e7cb05da vfs_real: ensure size cache is reset on write 2023-06-16 16:43:14 -04:00
Charles Lombardo
9f92104f3e android: Expose audio output engine setting 2023-06-16 16:42:56 -04:00
Charles Lombardo
330358cd16 android: Bump ktlint version to 0.47.1 2023-06-16 16:32:08 -04:00
Charles Lombardo
fc6a2fe779 android: Disable import-ordering ktlint check 2023-06-16 16:31:49 -04:00
Liam
bf47f777b1 patch_manager: remove unnecessary GetSize calls 2023-06-16 16:29:10 -04:00
Liam
734242c5bc vfs_real: misc optimizations 2023-06-16 16:29:06 -04:00
Charles Lombardo
13a4de647d android: Expose CPU debugging option 2023-06-16 16:25:06 -04:00
Charles Lombardo
3ac2c74e85 android: Expose fastmem option 2023-06-16 16:24:40 -04:00
Charles Lombardo
5aca03d0ff android: Support changing multiple settings at once 2023-06-16 15:49:49 -04:00
Abandoned Cart
c89be0dfab android: Fix aspect ratio when rotating screen 2023-06-16 10:11:18 -04:00
Feng Chen
b77a247e8c video_core: drawtexture support upscale 2023-06-16 20:51:15 +08:00
Wollnashorn
2dc0ff79ec video_core: Use sampler IDs instead pointers in the pipeline config
The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-16 13:45:14 +02:00
liamwhite
41295ff8fe
Merge pull request #10795 from german77/foomiibo
input_common: Add foomiibo support
2023-06-16 00:08:30 -04:00
lat9nq
8d8f850bd6 time_zone_manager: Compare to the correct boolean
Reference implementation does not compare the booleans as we had them.
Use the correct ones as in the reference.

Also adds an assert. I have been made aware of a crash here and am
not able to reproduce currently.
2023-06-15 23:05:41 -04:00
lat9nq
03e8d9aca7 nx_tzdb: Correct Antarctica spelling 2023-06-15 23:03:54 -04:00
Charles Lombardo
d0be850f25 android: Apply ktlint codestyle 2023-06-15 22:36:54 -04:00
Charles Lombardo
d85129aa17 Android: Use ktlint for Kotlin code style 2023-06-15 22:22:49 -04:00
Charles Lombardo
a29fa119e0 android: Enable android linting 2023-06-15 22:19:58 -04:00
bunnei
9a04793ae8
Merge pull request #10796 from bunnei/fix-saf
android: fs: Fix Exists / IsFile for SAF.
2023-06-15 18:39:14 -07:00
bunnei
0114abad9a
Merge pull request #10790 from liamwhite/arm-driver-moment
vulkan_device: disable extended_dynamic_state2 on ARM drivers
2023-06-15 18:34:31 -07:00
bunnei
ca1cb9fd19
Merge pull request #10775 from liamwhite/cb2
renderer_vulkan: propagate conditional barrier support
2023-06-15 17:37:03 -07:00
Narr the Reg
0c90a0926f input_common: Add amiibo with originality signature support 2023-06-15 18:22:13 -06:00
bunnei
5384fa4998 android: fs: Fix Exists / IsFile for SAF. 2023-06-15 17:20:56 -07:00
bunnei
3c217a5574
Merge pull request #10639 from 8bitDream/pictureinpicture
android: Support for Picture in Picture / Portrait
2023-06-15 16:40:13 -07:00
Wollnashorn
a3b7b5b22a video_core: Fallback to default anisotropy instead to 1x anisotropy 2023-06-15 23:16:26 +02:00
Wollnashorn
745d16132b video_core: Disable AF for non-color image formats 2023-06-15 20:59:33 +02:00
Wollnashorn
3e8cd91d54 video_core: Fixed compilation errors because of name shadowing 2023-06-15 18:46:40 +02:00
Liam
3304d58edb vulkan_device: disable extended_dynamic_state2 on ARM drivers 2023-06-15 12:29:54 -04:00
Wollnashorn
42c944b250 video_core: Add per-image anisotropy heuristics (format & mip count) 2023-06-15 18:19:32 +02:00
Liam
2c01669046 video_core: preallocate fewer IR blocks 2023-06-14 21:37:57 -04:00
bunnei
ce0510913a
Merge pull request #10729 from liamwhite/windows-is-a-meme
vfs_real: add file LRU cache for open file limits
2023-06-14 18:32:25 -07:00
Narr the Reg
61b4588517 service: nfc: Read tag protocol only for nfc backend 2023-06-14 18:16:23 -06:00
Narr the Reg
b1b13ddc6b service: nfc: Accuracy fixes 2023-06-14 18:08:35 -06:00
Morph
702a2ac631
Merge pull request #10749 from Morph1984/strong-typing
buffer_cache_base: Specify buffer type in HostBindings
2023-06-14 18:03:11 -04:00
Abandoned Cart
0e957c2e35 android: Move overlays to their own layout 2023-06-14 16:43:24 -04:00
Abandoned Cart
e20c4fbbd4 android: Initialize defaults for each orientations 2023-06-14 16:35:58 -04:00
Abandoned Cart
f34535f362 android: Display FPS with emulation on hinge 2023-06-14 16:35:57 -04:00
Abandoned Cart
724823c193 android: Remove PiP reliance on fragment 2023-06-14 16:35:56 -04:00
Abandoned Cart
0b442b6dd2 android: Set layout by fragment, not view 2023-06-14 16:35:54 -04:00
Abandoned Cart
2b5dde162a android: Add a separate foldable layout set 2023-06-14 16:34:23 -04:00
Abandoned Cart
fb28f9fd96 android: Set portrait default control params 2023-06-14 16:34:22 -04:00
Abandoned Cart
eb4026e3db android: Actually implement portrait controls 2023-06-14 16:34:19 -04:00
Abandoned Cart
0ef93541b4 android: Enable automated portrait controls 2023-06-14 16:34:16 -04:00
Abandoned Cart
de9100ea81 android: Add Picture in Picture / Orientation 2023-06-14 16:34:14 -04:00
Charles Lombardo
b79c993328 android: Adapt EmulationActivity to navigation component 2023-06-14 14:55:25 -04:00
Liam
8d6aefdcc4 video_core: optionally skip barriers on feedback loops 2023-06-14 14:11:46 -04:00
Liam
cc4334870b renderer_vulkan: propagate conditional barrier support 2023-06-14 10:49:40 -04:00
Wollnashorn
0de6b9e3f5 video_core: Apply AF only to samplers with normal LOD range [0, 1+x] 2023-06-14 13:27:27 +02:00
Wollnashorn
a9e4dddad5 video_core: Fix default anisotropic heuristic 2023-06-14 11:21:22 +02:00
Wollnashorn
44f616edb9 video_core: Never apply AF to None mipmap mode
Should fix some artifacts with the "apply anisotropic filtering for all mipmap modes" option
2023-06-14 03:57:39 +02:00
Liam
ed7c4af915 vfs_real: require file existence on open 2023-06-13 17:22:47 -04:00
Liam
dbbe237668 vfs_real: add simplified open file cache 2023-06-13 17:16:14 -04:00
bunnei
698a3eda50
Merge pull request #10603 from lat9nq/tz-more-complete
core,common: Implement missing time zone data/computations
2023-06-13 13:28:45 -07:00
Charles Lombardo
190eed8199
Merge pull request #10760 from FearlessTobi/translations
android: Declare languages in locales_config.xml
2023-06-13 15:48:45 -04:00
Wollnashorn
b9bba3ac89 video_core: Disable anisotropic filtering for samplers with depth compare 2023-06-13 21:32:32 +02:00
FearlessTobi
00fe302e60 android: Declare languages in locales_config.xml
This is required to make per-app language swithcing possible on Android 13.
2023-06-13 20:26:45 +02:00
Charles Lombardo
0644c9d6cb
Merge pull request #10751 from german77/touch
android: Fix touch input
2023-06-13 14:01:02 -04:00
bunnei
14d25e2c75
Merge pull request #10747 from liamwhite/arm-interface-decouple
core: decouple ARM interface from Dynarmic
2023-06-13 09:45:09 -07:00
Liam
0e7eaaba5a vfs_real: lazily open files 2023-06-13 10:37:34 -04:00
Liam
f25236a4d6 vfs_real: add file LRU cache for open file limits 2023-06-13 10:37:34 -04:00
german77
322ac1c20c android: Fix touch input 2023-06-13 00:17:10 -06:00
Morph
925586f97b buffer_cache_base: Specify buffer type in HostBindings
Avoid reinterpret-casting from void pointer since the type is already known at compile time.
2023-06-13 00:59:42 -04:00
bunnei
e2f6199225
Merge pull request #10746 from bunnei/update-android-settings
android: Update settings, remove unused translations
2023-06-12 21:15:26 -07:00
Liam
8506915208 core: decouple ARM interface from Dynarmic 2023-06-12 22:11:51 -04:00
Wollnashorn
0eacf547c0 video_core: Option to apply anisotropic filtering for all mipmap modes 2023-06-13 03:21:01 +02:00
liamwhite
e0de6dd63f
Merge pull request #10675 from liamwhite/scaler
image_info: adjust rescale thresholds and refactor constant use
2023-06-12 21:16:36 -04:00
bunnei
bcdd35e8be android: settings: Disable force_max_clock by default. 2023-06-12 17:57:48 -07:00
bunnei
f8a33f85ef android: settings: Add reactive flushing as a default-disabled setting. 2023-06-12 17:56:44 -07:00
bunnei
306ad012c8 android: res: Remove translated strings that no longer exist. 2023-06-12 17:45:02 -07:00
bunnei
f9197f4dae
Merge pull request #10743 from FearlessTobi/translations
android: Add translation files manually
2023-06-12 17:20:27 -07:00
bunnei
9bee930045
Merge pull request #10705 from german77/updates
android: Add update and DLC support
2023-06-12 17:03:44 -07:00
FearlessTobi
26cdd7d980 android: Add translation files manually 2023-06-13 01:00:23 +02:00
bunnei
5144ca8bb6
Merge pull request #10728 from t895/game-hash
android: Use autogenerated hash code function for Game class
2023-06-12 14:45:18 -07:00
bunnei
5a2e0d5b76
Merge pull request #10724 from t895/auto-version-property
android: Use autoVersion when gradle property is set
2023-06-12 13:12:32 -07:00
Matías Locatti
42b2bc204f
Merge pull request #10699 from liamwhite/conditional-barrier
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-12 16:50:59 -03:00
bunnei
ad8f122ab1
Merge pull request #10693 from liamwhite/f64-to-f32
shader_recompiler: translate f64 to f32 when unsupported on host
2023-06-12 12:46:54 -07:00
Narr the Reg
a338de7850 android: Add update support 2023-06-11 23:33:50 -06:00
Morph
333f792e10
Merge pull request #10718 from liamwhite/buffered-io
qt: use larger buffer for update install
2023-06-12 00:58:34 -04:00
Charles Lombardo
eb7ccf5249 android: Use autogenerated hash code function for Game class 2023-06-11 21:15:13 -04:00
Charles Lombardo
5751822e31 android: Use autoVersion when gradle property is set 2023-06-11 20:04:08 -04:00
Baptiste Marie
8e3d4e3396 input_common: Redesign mouse panning 2023-06-12 00:47:52 +02:00
bunnei
569f8d3b44
Merge pull request #10668 from Kelebek1/reduce_vertex_bindings
Combine vertex/transform feedback buffer binding into a single call
2023-06-11 11:33:48 -07:00
bunnei
f4c383392d
Merge pull request #10713 from t895/gradle-updates
android: Gradle updates
2023-06-11 11:31:03 -07:00
Liam
b1081329b9 qt: use larger buffer for update install 2023-06-11 11:43:04 -04:00
Charles Lombardo
92d49ad652 android: Update dependencies 2023-06-11 02:17:29 -04:00
Charles Lombardo
f23a2b514b android: Differentiate build types with new names
Change the applicationIdSuffix and app launcher title based on build type
2023-06-11 02:16:45 -04:00
Charles Lombardo
37e135d74d Android: Remove unused relWithVersionCode build type 2023-06-11 02:15:28 -04:00
Charles Lombardo
16fe64ad0c android: Use ContentResolver to get file extension
Fixes an issue where we try to resolve file extension from URIs. Sometimes the URI will not contain the file name at all and instead a string of numbers. Here we query the content resolver and guarantee that we get a file name every time.
2023-06-11 01:41:58 -04:00
bunnei
ea716eb5cc android: Fix screen orientation & blurriness. 2023-06-10 15:13:06 -07:00
bunnei
6b898c6d69
Merge pull request #10670 from liamwhite/fxaa2
vk_blit_screen: use higher bit depth for fxaa
2023-06-10 14:35:23 -07:00
Liam
2f1e87dd83 shader_recompiler: translate f64 to f32 when unsupported on host 2023-06-10 12:38:49 -04:00
Liam
2bb7ea436d shader_recompiler: remove barriers in conditional control flow when device lacks support 2023-06-10 12:30:39 -04:00
Morph
fa5dfcb712
Merge pull request #10685 from liamwhite/serialization-is-hard
qt: persist framerate sync option
2023-06-10 12:28:00 -04:00
bunnei
f759ff3a5c
Merge pull request #10691 from t895/nro-check
android: Add proper homebrew check
2023-06-09 23:59:51 -07:00
Charles Lombardo
72d9dc9a3f android: Add proper homebrew check 2023-06-09 20:17:51 -04:00
Charles Lombardo
3cce51d25b android: Fix input overlay version check 2023-06-09 15:15:57 -04:00
liamwhite
4d395b3b72
Merge pull request #10614 from xcfrg/shader-backend-status-bar
yuzu: add opengl shader backend info in status bar
2023-06-09 09:46:11 -04:00
Liam
5a0d4e1d38 qt: persist framerate sync option 2023-06-09 09:40:34 -04:00
liamwhite
b3e2c9f9f1
Merge pull request #10623 from german77/backup
service: nfc: Add backup support
2023-06-08 21:54:12 -04:00
liamwhite
2a1acbfb4d
Merge pull request #10666 from liamwhite/my-framerate-is-fine
nvnflinger: allow locking framerate during video playback
2023-06-08 21:53:57 -04:00
liamwhite
a57150afbd
Merge pull request #10676 from bunnei/fix-mi-5-android
android: EmulationActivity: Fix orientation on Mi Pad 5.
2023-06-08 21:53:51 -04:00
bunnei
064bad6ddf android: EmulationActivity: Fix orientation on Mi Pad 5. 2023-06-08 17:20:13 -07:00
Tokarev Artem
007c3fa7df Fix potentially uninitialized local variable warning 2023-06-09 05:12:22 +05:00
Liam
05b66877d1 image_info: adjust rescale thresholds and refactor constant use 2023-06-08 17:46:40 -04:00
Liam
74671186bf vk_blit_screen: use higher bit depth for fxaa 2023-06-08 11:27:57 -04:00
Kelebek1
ace6c2318b Combine vertex/transform feedback buffer binding into a single call 2023-06-08 12:13:27 +01:00
Liam
6c34adb1de nvnflinger: allow locking framerate during video playback 2023-06-08 01:15:51 -04:00
Morph
3e6d81a008 nvdisp: Fix SingleCore frametime reporting 2023-06-07 22:04:02 -04:00
Morph
2e1e725443 core_timing: Fix SingleCore cycle timer 2023-06-07 21:44:42 -04:00
Morph
907507886d (wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07 21:44:42 -04:00
Morph
9dcc7bde8b time: Use compile time division for TimeSpanType conversion 2023-06-07 21:44:42 -04:00
Morph
8e56a84566 core_timing: Use CNTPCT as the guest CPU tick
Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-07 21:44:42 -04:00
Morph
bbd502f67a nvnflinger: Acquire lock prior to signaling the vsync variable 2023-06-07 21:44:42 -04:00
Morph
1492a65454 (wall, native)_clock: Rework NativeClock 2023-06-07 21:44:42 -04:00
Morph
dd12dd4c67 x64: Deduplicate RDTSC usage 2023-06-07 21:44:42 -04:00
bunnei
9c6fc44a59
Merge pull request #10650 from qurious-pixel/android_tv
Android TV banner
2023-06-07 16:32:25 -07:00
qurious-pixel
45f80f2b06
remove version code declaration 2023-06-07 13:27:51 -07:00
liamwhite
86cbd867d2
Merge pull request #10655 from Morph1984/msvc-cxx20
CMakeLists: Force C++20 on MSVC due to conflicts with C++23 modules
2023-06-07 14:04:25 -04:00
liamwhite
5c79a07a36
Merge pull request #10635 from mrcmunir/l4t-tx1-nvidia
Make VK_EXT_robustness2 optional
2023-06-07 14:04:14 -04:00
liamwhite
cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite
6907d30258
Merge pull request #10583 from ameerj/ill-logic
AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
2023-06-07 14:03:40 -04:00
liamwhite
219bd90152
Merge pull request #10591 from keve1227/localized-game-icons
Localize game icons
2023-06-07 14:03:28 -04:00
Morph
f62f43c0da CMakeLists: Force C++20 on MSVC due to conflicts with C++23 modules
The latest version of MSVC STL brings C++23 standard library modules, which conflict with precompiled headers.
Disabling with /experimental:module- has no effect, so force C++20 in the meantime while we wait for module support in other compilers.
2023-06-06 20:20:09 -04:00
german77
107aa52cdb service: nfc: Add backup support 2023-06-06 17:06:21 -06:00
Live session user
9611a9e220 Android TV banner 2023-06-06 11:32:25 -07:00
Narr the Reg
4d61319307 android: Set version code 2023-06-06 12:14:38 -06:00
Carlos Estrague / Mrc_munir
b854981917
Updated to lexicographical order suggestions 2023-06-06 19:33:52 +02:00
Abandoned Cart
0968e315f4 android: Improve Gradle build configuration 2023-06-06 12:46:21 -04:00
lat9nq
013c34cb32 vk_device_info: Clean up includes [IWYU] 2023-06-06 01:54:44 -04:00
lat9nq
f9fc996083 vk_device_info: Add SPDX data 2023-06-06 01:54:44 -04:00
lat9nq
fc0c4db20d yuzu-qt: Load Vulkan device info at startup
Loading it when the configuration opens now incurs a noticeable delay.
We also don't need to rediscover the same data repeatedly each time the
configuration opens.

Moves vulkan device info discovery to yuzu's startup as opposed to the
configure_graphics constructor.
2023-06-06 01:54:44 -04:00
bunnei
069d7e6be4 android: audio_core: sink_stream: Remove unnecessary check. 2023-06-05 21:47:36 -07:00
bunnei
cb95d7fe1b
Merge pull request #10508 from yuzu-emu/lime
Project Lime - yuzu Android Port
2023-06-05 21:43:43 -07:00
Carlos Estrague / Mrc_munir
19d05bd4d7
Make VK_EXT_robustness2 optional
For some reason nvidia implemented Vulkan 1.2 supported without support for VK_EXT_robustness2 in tegra X1/X2 .

Fix vulkan work in TX1/TX2  L4T drivers .
2023-06-06 06:32:47 +02:00
bunnei
036996429e
Merge pull request #10633 from t895/variable-surface-ratio
android: Use a custom view for changing emulation aspect ratio
2023-06-05 20:27:58 -07:00
bunnei
dc2a0b2e50
Merge pull request #10578 from PabloG02/lime-firmware&logs
Add UI to import firmware and share logs
2023-06-05 17:41:19 -07:00
bunnei
e1078ec0f4 android: HomeSettingsFragment: Use string resource for "Share log". 2023-06-05 17:40:43 -07:00
Charles Lombardo
c8b91b3a89 android: Use a custom view for changing emulation aspect ratio
Credit to the Skyline team for the FixedRatioSurfaceView.
2023-06-05 20:24:36 -04:00
bunnei
db7b106f1d
Merge pull request #10611 from liamwhite/audio-deadlock
audio_renderer: resolve adsp thread deadlock shutdown
2023-06-05 17:15:19 -07:00
bunnei
71766f3269
Merge pull request #10618 from t895/licenses
android: Add licenses page
2023-06-05 17:14:15 -07:00
PabloG02
409ff26f02 Address feedback 2023-06-06 00:07:54 +02:00
lat9nq
8f9afbcd91 tz_manager: Fix comparison to wrong integer 2023-06-05 15:15:23 -04:00
lat9nq
3218313c22 tz_manager: Implement missing transition times
time_zone_manager: Use s64 storage
2023-06-05 15:15:23 -04:00
lat9nq
78a47f1ee8 tz_manager: Warn on unimplemented code 2023-06-05 15:15:23 -04:00
lat9nq
dea61f5d00 tz_manager: Fix character offset not advancing 2023-06-05 15:15:23 -04:00
lat9nq
63c51abe42 tz_manager: Fix off-by-one error 2023-06-05 15:15:23 -04:00
lat9nq
de1fe66d81 time_zone: Handle offset time zones
time_zone: Remove maybe_unused

time_zone: Use s64 storages

time_zone: Catch by reference
2023-06-05 15:15:23 -04:00
lat9nq
84642bdd3f time_zone_binary: Add zoneinfo data
Adds the basic time zone data for the system archive.

time_zone_binary: Implement full system archive

time_zone_binary: Remove unneeded template

tz_binary: Make GenerateFiles static
2023-06-05 15:15:23 -04:00
Narr the Reg
a40e0fdf9e time: Implement missing services
Implements GetTotalLocationNameCount LoadLocationNameList and
GetTimeZoneRuleVersion.

tz-manager: Fix sign issue
2023-06-05 15:15:11 -04:00
lat9nq
8d52dc163a time_zone_manager: Implement go_ahead/go_back 2023-06-05 15:15:11 -04:00
lat9nq
5d9dd88387 tz_content_manager: Try the system time zone first
If we can't find the normal time zone string, try searching for the
closest one.
2023-06-05 15:15:11 -04:00
lat9nq
3979c7daa4 common: Move system time zone string detection
Moves it from Settings to Common::TimeZone, since this algorithm doesn't
depend on the setting. It also lets us use it in other libraries.

common: Various fixes

time_zone: Don't double up the std::abs

Too many absolute values were causing mirrored time zones to resolve
as the same.
2023-06-05 15:15:11 -04:00
lat9nq
011438fa95 configure_system: Remove external offset on custom rtc 2023-06-05 15:15:11 -04:00
lat9nq
a39b9134db time: Remove auto timezone consideration
GetTimeZoneString no longer reports a setting unique to yuzu, so we
can assume a valid timezone string in core.
2023-06-05 15:15:11 -04:00
lat9nq
3e68a284ae settings: Always report a valid time zone
Prevents needing to deduce the non-Switch setting in core. Instead, we
deduce the meaning of this setting where the heresy is committed, in
common.

settings: Remove strftime usage

GetTimeZoneString: Use standard features

Also forces GMT on MinGW due to broken strftime.
2023-06-05 15:15:11 -04:00
lat9nq
9e2164be74 time_manager: Don't offset RTC by system time zone
This causes the emulated system's universal time to be on the user's clock, and the user time to
be off if they set a time zone.

time_manager: Remove GetExternalRtcTime
2023-06-05 15:15:11 -04:00
lat9nq
c378cbbc2d tz_content_manager: Detect system time zone
Uses C++20 tzdb to determine the system timezone. The switch uses the
597 posix time zones, so this needs tests if the system time zone isn't
posix-compliant.
2023-06-05 15:15:11 -04:00
Charles Lombardo
cba5865afe android: Create licenses page 2023-06-05 14:34:23 -04:00
bunnei
2f7658bd75
Merge pull request #10613 from t895/settings-changes
android: String and settings organization changes
2023-06-04 19:17:42 -07:00
Charles Lombardo
5e58af0616 android: Move settings to debug submenu 2023-06-04 19:53:27 -04:00
Charles Lombardo
0078f97227 android: Load settings at the start of each activity 2023-06-04 19:37:10 -04:00
xcfrg
a64ad8315f
yuzu: add opengl shader backend info in status bar 2023-06-04 17:24:30 -04:00
bunnei
e6fce1cbbd
Merge pull request #10594 from liamwhite/double-patch
fsp-srv: avoid patching romfs multiple times
2023-06-04 13:24:47 -07:00
PabloG02
3733187c14 Attempt to move the unzip coroutine to a ViewModel 2023-06-04 20:52:12 +02:00
PabloG02
72597b8ffe android: update strings 2023-06-04 20:52:12 +02:00
PabloG02
8713c442e9 android: add option to share log 2023-06-04 20:52:12 +02:00
PabloG02
5435f0be5e android: add option to install firmware 2023-06-04 20:52:12 +02:00
PabloG02
19674ec78d android: move unzip function to FileUtil and use SecurityException 2023-06-04 20:50:00 +02:00
Charles Lombardo
5de8c5b5c7 android: Several string changes 2023-06-04 13:30:56 -04:00
Liam
e96a3a1713 audio_renderer: resolve adsp thread deadlock shutdown 2023-06-04 13:00:10 -04:00
bunnei
125a0e5a07
Merge pull request #10588 from liamwhite/vfs-cached
vfs: add vfs_cached for romfs build
2023-06-03 23:23:45 -07:00
Abandoned Cart
00a391ce10 android: Resolve a couple Gradle warnings 2023-06-04 02:06:38 -04:00
Abandoned Cart
cfa8bec5b9 android: Add support for split foldable view 2023-06-03 22:57:28 -04:00
Kevin Sundqvist Norlén
a2cfe3749a
Fix typo
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2023-06-03 21:31:44 +02:00
Abandoned Cart
b394a6b937 android: Replace deprecated and Java code 2023-06-03 15:16:25 -04:00
Liam
a75bc759fe fsp-srv: avoid patching romfs multiple times 2023-06-03 14:27:08 -04:00
Keve1227
a0f235f4fd
Update Chinese NX language names
... as per the TLoZ: TotK icon files. Would this conflict with older games?
2023-06-03 17:23:14 +02:00
Keve1227
27313fe576
Issue a reload if the system language changed 2023-06-03 17:17:03 +02:00
Keve1227
d0aa63069f
Pick game icon based on the configured system language 2023-06-03 17:13:24 +02:00
Liam
6e23c84669 romfs: use vfs_cached for romfs output 2023-06-03 08:56:59 -04:00
Liam
790f91fcc5 vfs: add vfs_cached for romfs build 2023-06-03 08:50:54 -04:00
Charles Lombardo
a789046127 android: Fix crash on importing invalid save 2023-06-03 00:06:08 -07:00
bunnei
db6737f2ba android: vk_presentation_manager: Fix unusued needs_recreation. 2023-06-03 00:06:08 -07:00
Charles Lombardo
f94eb320ff android: Rename "Input Overlay" to "Overlay Options" 2023-06-03 00:06:08 -07:00
Charles Lombardo
c927a30d09 android: Adjust import/export saves dialog 2023-06-03 00:06:08 -07:00
Charles Lombardo
20abd49a21 android: Warning dialogs for key errors 2023-06-03 00:06:08 -07:00
bunnei
df70fdc95b android: vk_turbo_mode: Remove unnecessary device recreation.
- Fixes a rare crash.
2023-06-03 00:06:08 -07:00
bunnei
4ac9778652 android: EmulationFragment: Remove unnecessary surface destroy on pause. 2023-06-03 00:06:08 -07:00
bunnei
098e2c4077 android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
bunnei
057117f009 android: Fix presentation layout on foldable and tablet devices. 2023-06-03 00:06:07 -07:00
Charles Lombardo
ca4b07a2d7 android: Enable overlay scale/opacity dialog 2023-06-03 00:06:07 -07:00
PabloG02
1957b7e6cc Add image to card_game.xml to preview in the Layout Editor 2023-06-03 00:06:07 -07:00
PabloG02
a7e0a0d5b1 Save the position of buttons as a percentage 2023-06-03 00:06:07 -07:00
Charles Lombardo
8e8627a258 android: Don't crash the app when selecting a zip that causes a SecurityException 2023-06-03 00:06:07 -07:00
bunnei
eb4ab9bc58 input_common: Fix virtual amiibos 2023-06-03 00:06:06 -07:00
bunnei
40e938376b android: audio_core: Avoid shutdown hang. 2023-06-03 00:06:06 -07:00
bunnei
9ca8687b5f android: ForegroundService: Handle null intent. 2023-06-03 00:06:06 -07:00
bunnei
17ae85e724 android: ImportExportSavesFragment: Cleanup strings. 2023-06-03 00:06:06 -07:00
bunnei
b325ad16bc Update src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ImportExportSavesFragment.kt 2023-06-03 00:06:06 -07:00
PabloG02
4010764279 Remove ?. 2023-06-03 00:06:06 -07:00
PabloG02
9650c1d02d Check if folder exists before letting the user import/export saves 2023-06-03 00:06:06 -07:00
PabloG02
33d36ded28 Add save import/export in UI 2023-06-03 00:06:06 -07:00
Charles Lombardo
ad9c2356a8 android: Fix FPS text getting cut off by rounded display corners 2023-06-03 00:06:05 -07:00
Charles Lombardo
fdd200d33f android: Prevent deleting the settings file while a game is running 2023-06-03 00:06:05 -07:00
Charles Lombardo
4e87a01db6 android: Fix link text color for base theme dialog 2023-06-03 00:06:05 -07:00
bunnei
ee8caac82f android: Various fixes for CI. 2023-06-03 00:06:05 -07:00
bunnei
17b5ed9baf android: externals: Update libadrenotools, use useLegacyPackaging. 2023-06-03 00:06:05 -07:00
Charles Lombardo
0f9c5b8d6a android: Re-enable service notification 2023-06-03 00:06:05 -07:00
Charles Lombardo
09747ca2d3 android: Ensure keys are loaded before populating games list 2023-06-03 00:06:05 -07:00
Charles Lombardo
897b748895 android: Use dialog fragment for the reset settings dialog 2023-06-03 00:06:05 -07:00
Charles Lombardo
9c1d42342d android: Upgrade AGP to 8.0.2 2023-06-03 00:06:04 -07:00
Charles Lombardo
7de86266fd android: Show notification permission page during setup 2023-06-03 00:06:04 -07:00
Charles Lombardo
419daf770d android: DIsable FPS counter by default 2023-06-03 00:06:04 -07:00
Charles Lombardo
bfb4e3bcaa android: Improve searches with one character
The Jaccard algorithm is great for searches with 2 or more characters but nothing is returned for searches with one character. To get around this, just search with JaroWinkler for single character searches.
2023-06-03 00:06:04 -07:00
Charles Lombardo
0cbae33790 android: Stop building x86 packages in APKs
This was really only meant for building the app to run in an emulator. If this is necessary, just add manually.
2023-06-03 00:06:04 -07:00
Charles Lombardo
d49eb7faad android: Add FPS toggle 2023-06-03 00:06:04 -07:00
Charles Lombardo
8426e97f45 android: Clean up app build.gradle
Removes the conflicting declaration of "version" and changes to versionCode that did nothing.
2023-06-03 00:06:04 -07:00
bunnei
cf9f4f67dd video_core: vk_rasterizer: Decrease draw dispatch count for Android. 2023-06-03 00:06:04 -07:00
bunnei
b4725332a2 android: config: Expose VSync as a configurable setting. 2023-06-03 00:06:04 -07:00
bunnei
f0ed20c8a2 android: GPU: Enable async presentation, increase frames in flight. 2023-06-03 00:06:03 -07:00
Charles Lombardo
116e2b5f02 android: Enable onBackInvokedCallback
For now this enables the ability to see the new Android 13 back gesture animations but later we can create custom animations that follow the back gesture.
2023-06-03 00:06:03 -07:00
Charles Lombardo
7812de4ade android: Remove deprecated use of onBackPressed() 2023-06-03 00:06:03 -07:00
Charles Lombardo
ffba83d568 android: Add option for touch overlay haptics
Disabled by default
2023-06-03 00:06:03 -07:00
Charles Lombardo
5dbf842a46 android: Improve missing game handling
Previously the app would crash if you selected a game that no longer existed. Now we show an error message and reload the games list to remove any invalid games from the list.
2023-06-03 00:06:03 -07:00
Charles Lombardo
c11c5b2eb7 android: Clean up dependencies
Additionally updates material and androidx core libraries
2023-06-03 00:06:03 -07:00
Charles Lombardo
a10b1c8ef5 android: Delete java code style file 2023-06-03 00:06:03 -07:00
Charles Lombardo
e42c966110 android: Settings UI tweaks
New spacing and fonts for list items
2023-06-03 00:06:03 -07:00
Charles Lombardo
412c95e0b0 android: Simplify setup in search and games fragments 2023-06-03 00:06:03 -07:00
Charles Lombardo
aa8a48e94c android: Use collapsing toolbar layout in settings 2023-06-03 00:06:03 -07:00
Charles Lombardo
b31ab11842 android: Remove unnecessary JvmStatic/JvmField annotations 2023-06-03 00:06:02 -07:00
Charles Lombardo
8d3288b6ff android: Fix navigation rail animation in rtl layout 2023-06-03 00:06:02 -07:00
Charles Lombardo
c930b2bad2 android: Use cutout insets on setup fragment 2023-06-03 00:06:02 -07:00
Charles Lombardo
ee57aa83a4 android: Button to reset all settings 2023-06-03 00:06:02 -07:00
Charles Lombardo
0f06e73a7c android: Use proguard file in relWithDebInfo 2023-06-03 00:06:02 -07:00
Charles Lombardo
a0a0703f30 android: Fix background color within inset areas 2023-06-03 00:06:02 -07:00
Charles Lombardo
070d250858 android: Shortcut to settings activity on reselection 2023-06-03 00:06:01 -07:00
Charles Lombardo
c31a37c828 android: Expose custom RTC setting 2023-06-03 00:06:01 -07:00
Charles Lombardo
f7934bdaf7 android: Reset setting on long press 2023-06-03 00:06:01 -07:00
Charles Lombardo
2289f7ad15 android: Fix issues with ea/main icons and version codes
Now all yuzu icon variants are taken care of and now we have a build variant that uses the versioning we need for the play store.
2023-06-03 00:06:01 -07:00
Charles Lombardo
5213701e18 android: Move theme options out of advanced settings 2023-06-03 00:06:01 -07:00
Charles Lombardo
bafd4d344f android: Check if cached games are valid
Fixes bug when you close yuzu, delete games, and reopen to an instant crash.
2023-06-03 00:06:01 -07:00
german77
aa957df0dc android: Invert rotation to match phone orientation 2023-06-03 00:06:01 -07:00
bunnei
5d43594a70 android: vulkan_device: Skip BGR565 emulation on S8gen2. 2023-06-03 00:06:01 -07:00
bunnei
1a424ea6c6 android: config: Use default anisotropic filtering. 2023-06-03 00:06:01 -07:00
Charles Lombardo
41c20f8460 android: Remove top padding from in game menu items 2023-06-03 00:06:00 -07:00
Charles Lombardo
ec81c6cf44 android: Use different icons for mainline/ea 2023-06-03 00:06:00 -07:00
Charles Lombardo
f69bc78dc5 android: Add early access upgrade fragment
We now have a second build flavor that will determine whether the "Get Early Access" button appears.
2023-06-03 00:06:00 -07:00
bunnei
8b8123b733 android: vulkan_device: Only compile OverrideBcnFormats when used. 2023-06-03 00:06:00 -07:00
Liam
6b2e89a865 android: remove spurious warnings about BCn formats when patched with adrenotools 2023-06-03 00:06:00 -07:00
bunnei
befd477279 android: video_core: Disable some problematic things on GPU Normal. 2023-06-03 00:06:00 -07:00
bunnei
6b093224c1 android: settings: Use mailbox vsync by default. 2023-06-03 00:06:00 -07:00
bunnei
8dc7fe0c96 android: video_core: Disable problematic compute shaders.
- Fixes #104.
2023-06-03 00:06:00 -07:00
Charles Lombardo
1c9dae7cac android: Update progard to fix settings crash
R8 full mode was removing important classes from Wini that would cause a crash on saving settings. This keeps the relevant classes and suppresses warnings about irrelevant ones.
2023-06-03 00:05:59 -07:00
bunnei
117bc2ae6c android: vulkan: Recreate surface after suspension & adapt to async. presentation. 2023-06-03 00:05:59 -07:00
Charles Lombardo
65dc35a1a5 android: Game data cache 2023-06-03 00:05:59 -07:00
Charles Lombardo
b0bef6173a android: Update to Kotlin 1.8.21 2023-06-03 00:05:59 -07:00
Charles Lombardo
c16e663f70 android: Disable jetifier
We no longer depend on any legacy libraries that required this flag
2023-06-03 00:05:59 -07:00
Charles Lombardo
d8bacdfc14 android: Update dependencies 2023-06-03 00:05:59 -07:00
Charles Lombardo
56d3711e34 android: Migrate to AGP 8.0.1 2023-06-03 00:05:59 -07:00
Charles Lombardo
48065c7a0e android: Enable non-transitive R classes
New default going forward for new android projects. Best to follow the new standard.
2023-06-03 00:05:59 -07:00
bunnei
570c4a2c1b android: config: Enable asynchronous presentation by default on Android. 2023-06-03 00:05:59 -07:00
bunnei
ca4bf3844e video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise. 2023-06-03 00:05:58 -07:00
german77
e5bdb7011b android: fix deadzone calculation 2023-06-03 00:05:58 -07:00
Charles Lombardo
13b29c3f49 android: Fix background color when starting emulation 2023-06-03 00:05:58 -07:00
Charles Lombardo
34b7d58157 android: Persistent scrollbars on home settings fragment 2023-06-03 00:05:58 -07:00
Charles Lombardo
f461465a92 android: Use short build hash 2023-06-03 00:05:58 -07:00
Charles Lombardo
86e395595a android: Use navigation bar shade view 2023-06-03 00:05:58 -07:00
Charles Lombardo
21e8a8277a android: About fragment 2023-06-03 00:05:58 -07:00
Charles Lombardo
09e7b14d0e android: Use x-axis animation for navigation rail 2023-06-03 00:05:58 -07:00
Charles Lombardo
03541703fa android: Sort games alphabetically by default 2023-06-03 00:05:58 -07:00
Charles Lombardo
9f433e281a android: New icons for navigation bar 2023-06-03 00:05:57 -07:00
Charles Lombardo
efc054e47f android: New icons for home settings fragment 2023-06-03 00:05:57 -07:00
Charles Lombardo
9f6f21946c android: Add navigation rail 2023-06-03 00:05:57 -07:00
Charles Lombardo
6df030998a android: Search Fragment 2023-06-03 00:05:57 -07:00
Charles Lombardo
3281dc597e android: Fix potential zip traversal exploit 2023-06-03 00:05:57 -07:00
german77
d1fb7ea58b android: Add dedicated show overlay checkbox 2023-06-03 00:05:57 -07:00
Charles Lombardo
912bf6a0c6 android: Add user directory shortcut 2023-06-03 00:05:57 -07:00
german77
265b9139e0 android: Fix inline keyboard input 2023-06-03 00:05:57 -07:00
Charles Lombardo
7131432037 android: Fix grammatical mistake in video core error message 2023-06-03 00:05:56 -07:00
Charles Lombardo
4bb82e4860 android: Adjust wording on GPU driver install button 2023-06-03 00:05:56 -07:00
Narr the Reg
c46a1da5dc android: Add deadzone to stick input 2023-06-03 00:05:56 -07:00
german77
166bff88b8 android: Move motion listener to emulation activity 2023-06-03 00:05:56 -07:00
Narr the Reg
5c1310dc5d core: hid: Finish linking motion from virtual controllers 2023-06-03 00:05:56 -07:00
Charles Lombardo
d015b0db93 android: Change wording for "Add Games" button (#100)
Co-authored-by: bunnei <bunneidev@gmail.com>
2023-06-03 00:05:56 -07:00
Charles Lombardo
0d16805445 android: Scroll shortcut for games list
If you reselect the "Games" menu item in the bottom navigation menu, the list smoothly scrolls to the top.
2023-06-03 00:05:56 -07:00
Charles Lombardo
274b2be24f android: Setup screen hotfix
Added help button link for add games warning and a check for whether a task was completed on a given screen.
2023-06-03 00:05:56 -07:00
Charles Lombardo
792ce5cb2f android: Swap Default and Install buttons for GPU driver installation dialog 2023-06-03 00:05:56 -07:00
Charles Lombardo
72247a2324 android: Add warnings to setup screens 2023-06-03 00:05:56 -07:00
Charles Lombardo
71667e4d6d android: Allow search bar to scroll offscreen 2023-06-03 00:05:55 -07:00
Charles Lombardo
3b9791d887 android: Update app icon
Small icon updates from Flam
2023-06-03 00:05:55 -07:00
Charles Lombardo
c070a588b9 android: Change organization of the settings tab in the home screen 2023-06-03 00:05:55 -07:00
Charles Lombardo
c29f14fa0f android: Properly pop setup fragment from the back stack 2023-06-03 00:05:55 -07:00
Charles Lombardo
f41939b66e android: Vertically scalable setup pages
Previously the setup pages would remain at a fixed height but now the icon and two text boxes will give up space as a device gets shorter. This eliminates the need for a scrolling view further problems with padding.
2023-06-03 00:05:55 -07:00
Charles Lombardo
48c506682d android: Fix setup rotation bug
If you rotated the device at the "Add Games" screen the buttons would disappear until you trigged them from the beginning page swap. Now button state is saved across recreation.
2023-06-03 00:05:55 -07:00
Charles Lombardo
61e0042633 android: Temporarily switch for a fixed version code for testing 2023-06-03 00:05:55 -07:00
Charles Lombardo
986f858e6f android: Fix alignment of SwipeRefreshLayout 2023-06-03 00:05:55 -07:00
Charles Lombardo
388dc0757f android: Shape/spacing adjustments to game card
Ripple effect now reaches into rounded corners, icon size changed, company text removed, title font adjusted, and spacing around the card was adjusted as well. Text also doesn't get cut off anymore and instead scrolls indefinitely on one line.
2023-06-03 00:05:55 -07:00
Charles Lombardo
f984775f12 android: Manual tweaks for dialog colors
Small fix for Flam
2023-06-03 00:05:54 -07:00
Charles Lombardo
f2cadc4ce1 android: Fix black backgrounds bug
Start using a specific night mode check because black backgrounds could apply incorrectly when using the light app mode, dark system mode, and black backgrounds. Launching the settings activity will show light mode colors/navigation bars but with black backgrounds.
2023-06-03 00:05:54 -07:00
Charles Lombardo
033adb9723 android: Use navigation bar shade view for settings activity 2023-06-03 00:05:54 -07:00
Charles Lombardo
cfa3d73f2f android: Disable editing themes during emulation 2023-06-03 00:05:54 -07:00
Charles Lombardo
62c47011a0 android: Prevent situation where binding is called on a null view 2023-06-03 00:05:54 -07:00
Charles Lombardo
d7178ed16e android: Add black backgrounds toggle 2023-06-03 00:05:54 -07:00
Charles Lombardo
d9684a2010 android: Add theme mode picker 2023-06-03 00:05:54 -07:00
Charles Lombardo
f0ba58f5aa android: Add theme picker 2023-06-03 00:05:54 -07:00
Charles Lombardo
5b26ac9293 android: Prevent potential abstract settings crash 2023-06-03 00:05:54 -07:00
Charles Lombardo
b6f57da70a android: Fix cast for abstract settings 2023-06-03 00:05:54 -07:00
Charles Lombardo
7531641ecc android: Create xml for Material You theme 2023-06-03 00:05:54 -07:00
Charles Lombardo
89593d70bf android: Remove check for API 29 in themes 2023-06-03 00:05:53 -07:00
Charles Lombardo
8cef21a0b0 android: Adjustments to home option card
Several spacing/color adjustments provided by Flam
2023-06-03 00:05:53 -07:00
Charles Lombardo
a82f8fe1c1 android: Use different colors for logo in options menu
Reverting to the official logo colors
2023-06-03 00:05:53 -07:00
Charles Lombardo
9673974f73 android: New default theme colors 2023-06-03 00:05:53 -07:00
Charles Lombardo
6549348656 android: Use libnx default icon
Credit to jaames for the original icon
2023-06-03 00:05:53 -07:00
Liam
8b4c5a9939 android: enable LTO 2023-06-03 00:05:53 -07:00
Charles Lombardo
83dae1739c android: Show error if invalid keys file is selected
There aren't MIME types specific enough for filtering out files that aren't amiibo or production keys. So here we just check for the extensions "bin" or "keys" where appropriate and stop the process if incorrect. Previously you could select any document and it could cause the app to hang.
2023-06-03 00:05:53 -07:00
Charles Lombardo
d8c102444c android: Fix first time setup scrolling bug
If you quickly scrolled from the second page to the first and then back, the next/back buttons would disappear.
2023-06-03 00:05:53 -07:00
Charles Lombardo
45d81dc6bd android: Fix A button preference key 2023-06-03 00:05:53 -07:00
Charles Lombardo
59525ddbeb android: First time setup screen 2023-06-03 00:05:52 -07:00
Charles Lombardo
766655fa41 android: Prevent editing unsafe settings at runtime
There currently isn't a visual "disabled" cue for any of the view holders that aren't the switch setting. This will be improved in the future.
2023-06-03 00:05:52 -07:00
Charles Lombardo
c609847e49 android: Abstract settings
Previously we could only add settings that would change our ini file. Now we can create abstract settings in our presenter to alter things like shared preferences for theme support!
2023-06-03 00:05:52 -07:00
german77
6dfe4240ac android: Implement gamepad input 2023-06-03 00:05:52 -07:00
Charles Lombardo
f5c48f92f2 android: Bump minimum version to Android 11 2023-06-03 00:05:52 -07:00
Charles Lombardo
9c9d9131b5 android: Decouple status bar shade from navigation bar visibility 2023-06-03 00:05:52 -07:00
Charles Lombardo
d57ae50f17 android: Enable code minification 2023-06-03 00:05:52 -07:00
Charles Lombardo
921e6dddcc android: Switch from a colored status bar to a custom view
Allows for smoother transitions with the search bar
2023-06-03 00:05:52 -07:00
Charles Lombardo
3f2b832371 android: Adjustments to card_game
Removed a currently unused text view and moved to material text views.
2023-06-03 00:05:51 -07:00
Charles Lombardo
233ae9ab69 android: MainActivity overhaul
This moves several parts of the main activity into fragments that manage themselves to react to changes. UI changes like the appearance of a new search view or when the games list changes now gets updated via multiple view models. This also starts a conversion to the androidx navigation component which furthers the goals mentioned previously with more fragment responsibility. This will eventually allow us to use one activity with interchanging fragments and multiple view models that are stored within that central activity.

fdas
2023-06-03 00:05:51 -07:00
Charles Lombardo
859c40f00e android: Enforce Vulkan 1.1 support as minimum 2023-06-03 00:05:51 -07:00
Charles Lombardo
e5487243d3 android: Update gradle version to 8.1 2023-06-03 00:05:51 -07:00
Charles Lombardo
b1ebc1c395 android: Update app dependencies 2023-06-03 00:05:51 -07:00
Charles Lombardo
ab87f74998 android: Convert gradle scripts to Kotlin DSL 2023-06-03 00:05:51 -07:00
bunnei
12c9e18b55 android: vulkan: Disable vertex_input_dynamic_state on Qualcomm. 2023-06-03 00:05:51 -07:00
bunnei
d2e55558df android: settings: Add scaling filter & anti-aliasing options. (#66) 2023-06-03 00:05:50 -07:00
bunnei
4006468f73 android: video_core: Add support for disk shader cache. (#64) 2023-06-03 00:05:50 -07:00
bunnei
6d2e7de2e0 android: vulkan_debug_callback: Ignore many innocuous errors. 2023-06-03 00:05:50 -07:00
bunnei
30bf5d5b07 android: config: Change docked mode and GPU accuracy to favor performance on Android. 2023-06-03 00:05:50 -07:00
german77
dc52152a81 service: account: Save user profile folder on first user creation 2023-06-03 00:05:50 -07:00
german77
f9974f7ef3 android: Initialize account manager 2023-06-03 00:05:50 -07:00
german77
5aec62930c android: Remove unsafe null check 2023-06-03 00:05:50 -07:00
Charles Lombardo
78f02ab9a6 android: Scale input overlay independently of system display scale 2023-06-03 00:05:50 -07:00
Charles Lombardo
aeaddf407b android: Use apply instead of commit for shared preferences
Previously we were operating on the assumption that apply'd settings wouldn't be visible immediately. This isn't true and settings will be accessible via memory before being stored to disk. This reduces any potential stutters caused by saving to shared preferences.
2023-06-03 00:05:50 -07:00
Charles Lombardo
fcbf08ca98 android: Add DPad slide toggle 2023-06-03 00:05:50 -07:00
Charles Lombardo
bebc822334 android: Add relative stick center toggle 2023-06-03 00:05:49 -07:00
Charles Lombardo
63819af214 android: Make hash and branch accessible from BuildConfig 2023-06-03 00:05:49 -07:00
Charles Lombardo
f5055ca930 android: Backup shared preferences where applicable 2023-06-03 00:05:49 -07:00
Charles Lombardo
940dbdcff2 android: Enable retaining app data after uninstall 2023-06-03 00:05:49 -07:00
Charles Lombardo
1cc8011355 android: Remove unused doFrame function 2023-06-03 00:05:49 -07:00
Charles Lombardo
4d9011a8f0 android: Convert NativeLibrary to Kotlin 2023-06-03 00:05:49 -07:00
Charles Lombardo
a827486391 android: Remove LocalBroadcastManager
This causes a couple of minor changes to directory initialization. We don't have a lengthy initialization step so we could spend less time creating state receivers and just run initialization on the main thread. We also don't have a situation where external storage will be a concern so checks are removed in favor of a binary check to see if initialization is ready.

This additionally removes the unused DoFrame callback.
2023-06-03 00:05:49 -07:00
Charles Lombardo
9d7a60346f android: Remove game database
The content provider + database solution was excessive and is now replaced with the simple file checks from before but turned into an array list held within a viewmodel.
2023-06-03 00:05:49 -07:00
Charles Lombardo
4816d5158e android: Adjust game icon loading 2023-06-03 00:05:49 -07:00
Charles Lombardo
730c63df7e android: Remove unused dimensions files 2023-06-03 00:05:48 -07:00
Charles Lombardo
83b1459af5 android: Slightly reduce game card size 2023-06-03 00:05:48 -07:00
Charles Lombardo
ac417a4ffa android: Only show company text view if it has content 2023-06-03 00:05:48 -07:00
Charles Lombardo
c0aa5392b9 android: Fix check for ok text in software keyboard 2023-06-03 00:05:48 -07:00
Narr the Reg
ca4be4283d android: Implement amiibo reading from nfc tag 2023-06-03 00:05:48 -07:00
bunnei
b2aeb50229 android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno.
- Causes crashes on sampler creation with Super Mario Odyssey.
2023-06-03 00:05:48 -07:00
Charles Lombardo
1ea84854bd android: Add toggle controls option to input overlay 2023-06-03 00:05:48 -07:00
Charles Lombardo
8b99a1e49b android: Do not update FPS text on null view 2023-06-03 00:05:48 -07:00
Charles Lombardo
d30103b69f android: Convert keyboard applet to kotlin and refactor 2023-06-03 00:05:48 -07:00
bunnei
d5ebfc8e21 android: Implement basic software keyboard applet. 2023-06-03 00:05:47 -07:00
bunnei
58ede89c60 android: config: Disable shader cache by default on Android. 2023-06-03 00:05:47 -07:00
german77
a862c33fc4 android: Fix fps counter not showing up 2023-06-03 00:05:47 -07:00
Charles Lombardo
ec048361af android: Prevent showing games on an invalid view 2023-06-03 00:05:47 -07:00
Charles Lombardo
b0a434b99f android: Re-implement overlay editing 2023-06-03 00:05:47 -07:00
Charles Lombardo
5807cf1b4d android: Fix popup menu going out of bounds 2023-06-03 00:05:47 -07:00
Charles Lombardo
3878c6ced1 android: Use autofit grid for games fragment 2023-06-03 00:05:47 -07:00
Charles Lombardo
9cb7e7072d android: Prevent updating empty game list text on invalid view 2023-06-03 00:05:47 -07:00
Charles Lombardo
295ffd4d47 android: Persist settings across configuration changes
Mostly things get refactored here to remove previous assumptions made about how the activity/fragment lifecycles would operate. The important change for persistence is removing the assumption that the user will be at the first settings fragment on recreation when deciding whether or not to reload settings. Now we check a flag in Settings to know if we loaded the settings within this lifecycle.
2023-06-03 00:05:47 -07:00
Charles Lombardo
aaefe8a0e0 android: Store settings object in viewmodel 2023-06-03 00:05:47 -07:00
Charles Lombardo
06e58cf088 android: Remove configChanges exceptions 2023-06-03 00:05:46 -07:00
Charles Lombardo
35e9a99452 Android: Enable resizeable activities 2023-06-03 00:05:46 -07:00
Charles Lombardo
89b9285627 android: Fix emulation fragment comments 2023-06-03 00:05:46 -07:00
Charles Lombardo
273e81bb94 android: Use modal navigation drawer as in game menu 2023-06-03 00:05:46 -07:00
Charles Lombardo
1f3b41366c android: Make Game class parcelable 2023-06-03 00:05:46 -07:00
Charles Lombardo
c53e927368 android: Add kotlin parcelize plugin 2023-06-03 00:05:46 -07:00
Charles Lombardo
e2a7143a3d android: Remove deprecated use of onActivityResult 2023-06-03 00:05:46 -07:00
Charles Lombardo
d9e7e71a8e android: Fix RTL layouts 2023-06-03 00:05:46 -07:00
Charles Lombardo
3c9aa8d230 android: Use ellipsis character 2023-06-03 00:05:46 -07:00
Charles Lombardo
16c7afbd46 android: Move all array strings to main strings file 2023-06-03 00:05:46 -07:00
Charles Lombardo
03d9247527 android: Remove unused strings 2023-06-03 00:05:45 -07:00
Charles Lombardo
bf584d85ad android: Remove unused colors 2023-06-03 00:05:45 -07:00
Charles Lombardo
9a842deba5 android: Remove citra date time picker 2023-06-03 00:05:45 -07:00
Charles Lombardo
87211c8aec android: Remove unused premium header layout 2023-06-03 00:05:45 -07:00
Charles Lombardo
1c93ac8e03 android: Remove unused fragment animations 2023-06-03 00:05:45 -07:00
Charles Lombardo
27ec749bdf android: Remove unused string arrays 2023-06-03 00:05:45 -07:00
Charles Lombardo
dafa6dff07 android: Remove unused integer xmls 2023-06-03 00:05:45 -07:00
Charles Lombardo
74653f1e80 android: Refactor ic_launcher.xml to drawables 2023-06-03 00:05:45 -07:00
Charles Lombardo
8a34e58ad6 android: Suppress lint in InsetsHelper 2023-06-03 00:05:45 -07:00
Charles Lombardo
1b40a3df19 android: Add data extraction rules 2023-06-03 00:05:44 -07:00
Charles Lombardo
93d6a1fc9c android: Remove requestLegacyExternalStorage attribute 2023-06-03 00:05:44 -07:00
Charles Lombardo
c803d9e5c7 android: Remove unused permissions 2023-06-03 00:05:44 -07:00
Charles Lombardo
d3c3b69755 android: Inset input overlay based on system cutouts 2023-06-03 00:05:44 -07:00
Narr the Reg
3f35b34515 Use yuzu as category instead of citra 2023-06-03 00:05:44 -07:00
Charles Lombardo
1634391bff android: Stop updating fps counter when emulation stops 2023-06-03 00:05:44 -07:00
Charles Lombardo
a49a24b079 android: Move driver installation off of main thread
Additionally creates an indeterminate loading dialog during installation
2023-06-03 00:05:44 -07:00
Charles Lombardo
72bef4fa95 android: Fix crash when decodeGameIcon creates a null Bitmap 2023-06-03 00:05:44 -07:00
Charles Lombardo
72679c7bae android: Use view binding 2023-06-03 00:05:44 -07:00
Charles Lombardo
e49e6cac7e android: Enable view binding 2023-06-03 00:05:44 -07:00
Charles Lombardo
4de3abdd5a android: Refactor CheckBoxSetting to SwitchSetting 2023-06-03 00:05:44 -07:00
bunnei
b5b4e50c32 android: EmulationActivity: Fix variable shadowing in fragment creation. 2023-06-03 00:05:43 -07:00
bunnei
f45a0b94d6 android: res: fragment_emulation: Ensure FPS counter is shown. 2023-06-03 00:05:43 -07:00
Liam
b19754c73f common: link libandroid on android 2023-06-03 00:05:43 -07:00
Liam
616cf70a80 build: only enable adrenotools on arm64 2023-06-03 00:05:43 -07:00
Charles Lombardo
515f3deea1 android: Use Skyline's document provider 2023-06-03 00:05:43 -07:00
Charles Lombardo
55e4c2d87b android: Use androidx splash screen 2023-06-03 00:05:43 -07:00
Charles Lombardo
3fcc6b1104 android: Replace Picasso with Coil 2023-06-03 00:05:43 -07:00
Charles Lombardo
37cc94526b android: New swipe to refresh color scheme 2023-06-03 00:05:43 -07:00
Charles Lombardo
352559b83d android: New settings fragment animations 2023-06-03 00:05:43 -07:00
Charles Lombardo
f40059e4ba android: Use edge to edge 2023-06-03 00:05:43 -07:00
Charles Lombardo
5840d60724 android: Use Material 3 components 2023-06-03 00:05:42 -07:00
Charles Lombardo
18f4ef436d android: Modernize theme system 2023-06-03 00:05:42 -07:00
Charles Lombardo
09780c76aa android: Use vector icons 2023-06-03 00:05:42 -07:00
Charles Lombardo
527229c8b3 android: Use adaptive icon 2023-06-03 00:05:42 -07:00
bunnei
c385b2b07b android: settings: Dynamically evaluate valueAsString
Co-Authored-By: bunnei <bunneidev@gmail.com>
2023-06-03 00:05:42 -07:00
Charles Lombardo
2d934720f5 android: Add license identifier 2023-06-03 00:05:42 -07:00
Charles Lombardo
95af1b2a23 android: Convert YuzuApplication to Kotlin 2023-06-03 00:05:42 -07:00
Charles Lombardo
1a4de8d213 android: Convert Action1 to Kotlin 2023-06-03 00:05:42 -07:00
Charles Lombardo
7a0d7bb3f3 android: Convert GameViewHolder to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
8a4eb062e8 android: Remove ThemeUtil 2023-06-03 00:05:41 -07:00
Charles Lombardo
b8eb8bd2b5 android: Convert StartupHandler to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
de1dff557d android: Convert Log to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
a05c6deb66 android: Convert GpuDriverMetadata to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
d2f9cf133d android: Convert GpuDriverHelper to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
bf0c383024 android: Convert GameIconRequestHandler to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
5d5233ec32 android: Convert ForegroundService to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
7b54c2b2e2 android: Convert FileUtil to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
7fb7f3e83f android: Convert FileBrowserHelper to Kotlin 2023-06-03 00:05:41 -07:00
Charles Lombardo
c9d2d74f1f android: Convert EmulationMenuSettings to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
2444df2bf4 android: Convert DocumentsTree to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
711aedeaae android: Convert DirectoryStateReceiver to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
a8994a57d6 android: Convert DirectoryInitialization to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
b9f1f70688 android: Convert ControllerMappingHelper to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
c02a27ebd2 android: Convert BiMap to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
8710c6e14c android: Convert AddDirectoryHelper to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
e83de8eefb android: Convert PlatformGamesView to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
fcce7b898f android: Convert PlatformGamesPresenter to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
0b2350ad5b android: Convert PlatformGamesFragment to Kotlin 2023-06-03 00:05:40 -07:00
Charles Lombardo
67c2e89d2c android: Convert MainView to Kotlin 2023-06-03 00:05:39 -07:00
Charles Lombardo
0f742b3464 android: Convert MainPresenter to Kotlin 2023-06-03 00:05:39 -07:00
Charles Lombardo
42b3e72e96 android: Convert InputOverlayDrawableJoystick to Kotlin 2023-06-03 00:05:39 -07:00
Charles Lombardo
5c8372a566 android: Convert MainActivity to Kotlin 2023-06-03 00:05:39 -07:00
Charles Lombardo
f4508b255f android: Remove ExampleInstrumentedTest 2023-06-03 00:05:39 -07:00
Charles Lombardo
482d3e0b5f android: Remove TwoPaneOnBackPressedCallback
Leftover UI code for dolphin's cheat system. Removing for now.
2023-06-03 00:05:39 -07:00
Charles Lombardo
d85678a80f android: Convert InputOverlayDrawableDpad to Kotlin 2023-06-03 00:05:39 -07:00
Charles Lombardo
0177e908e9 android: Convert InputOverlayDrawableButton to Kotlin 2023-06-03 00:05:39 -07:00
Charles Lombardo
a1c57de466 android: Convert InputOverlay to Kotlin 2023-06-03 00:05:39 -07:00
Charles Lombardo
096cdc57bb android: Remove DividerItemDecoration
Removed in favor of material components version
2023-06-03 00:05:39 -07:00
Charles Lombardo
24ade95a13 android: Inherit from Material 3 themes
Partially breaks the UI for now but is necessary to use new material components.
2023-06-03 00:05:38 -07:00
Charles Lombardo
b5819594ba android: Convert MinimalDocumentFile to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
9e8ab499dc android: Convert GameProvider to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
4ce86a526c android: Convert GameDatabase to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
bbe5dee9f8 android: Convert Game to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
66079923ae android: Convert EmulationFragment to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
0e4256651a android: Convert SettingsFile to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
a29c615f8d android: Convert SettingsFrameLayout to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
c39bf17f83 android: Convert SettingsFragmentView to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
14d156701f android: Convert SettingsFragmentPresenter to Kotlin 2023-06-03 00:05:38 -07:00
Charles Lombardo
1fc66f1b30 android: Convert SettingsFragment to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
469f0ec019 android: Convert SettingsActivityView to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
34ce4877bd android: Convert SettingsActivityPresenter to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
b10e13c090 android: Convert SettingsActivity to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
ed83650ee4 android: Convert SubmenuViewHolder to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
6044d924f7 android: Convert SliderViewHolder to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
fd1801aec4 android: Convert SingleChoiceViewHolder to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
c42eb92557 android: Convert SettingViewHolder to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
d472f41580 android: Convert HeaderViewHolder to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
e02e33826b android: Convert DateTimeViewHolder to Kotlin 2023-06-03 00:05:37 -07:00
Charles Lombardo
3a5b9ecba2 android: Convert CheckBoxSettingViewHolder to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
f0a9fcf100 android: Convert StringSetting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
412ec72d26 android: Convert SettingSection to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
6f80f9d5b0 android: Convert Setting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
6e7fdcb484 android: Convert IntSetting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
2439fc8374 android: Convert FloatSetting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
88b9d484e8 android: Convert BooleanSetting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
b98aaf1635 android: Convert SubmenuSetting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
91884976a1 android: Convert StringSingleChoiceSetting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
89eed93ce0 android: Convert SliderSetting to Kotlin 2023-06-03 00:05:36 -07:00
Charles Lombardo
a0e91e3a93 android: Convert SingleChoiceSetting to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
22b44be0b2 android: Convert SettingsItem to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
537c16d4cf android: Convert HeaderSetting to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
21841b6520 android: Convert DateTimeSetting to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
4d9cfc6798 android: Convert CheckBoxSetting to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
0d044e9f2f android: Convert GameAdapter to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
87f4c3f105 android: Convert SettingsAdapter to Kotlin
Update SettingsAdapter.kt
2023-06-03 00:05:35 -07:00
Charles Lombardo
39a65f8446 android: Convert EmulationActivity to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
7cd72a7c6d android: Use material slider in settings dialog 2023-06-03 00:05:35 -07:00
Charles Lombardo
fa38c7be4f android: Convert Settings to Kotlin 2023-06-03 00:05:35 -07:00
Charles Lombardo
753a0c6b5d android: Use androidx preferences 2023-06-03 00:05:34 -07:00
bunnei
2dfbfadf82 android: frontend: Add unique error strings for Vulkan initialization errors. 2023-06-03 00:05:34 -07:00
german77
bde568c3c5 android: Use the center of the object and reduce draw calls 2023-06-03 00:05:34 -07:00
german77
7dd02363a3 android: Replace old buttons with vectors 2023-06-03 00:05:34 -07:00
Charles Lombardo
834d53fbbf android: Enable Kotlin support 2023-06-03 00:05:34 -07:00
Charles Lombardo
96ea063b45 android: Upgrade java version to 11 2023-06-03 00:05:33 -07:00
Charles Lombardo
9191ae23ec android: Upgrade dependencies 2023-06-03 00:05:33 -07:00
Charles Lombardo
82dca7e586 android: Upgrade to AGP 7.4.2 2023-06-03 00:05:33 -07:00
Charles Lombardo
fc785972f9 android: Replace lintOptions with lint 2023-06-03 00:05:33 -07:00
Charles Lombardo
9507e99165 android: Move namespace to app module build.gradle 2023-06-03 00:05:33 -07:00
Charles Lombardo
fc0c5fa86f android: bump compile/target sdk to 33 2023-06-03 00:05:33 -07:00
Charles Lombardo
9762646112 android: Upgrade gradle to 8.0.1 2023-06-03 00:05:33 -07:00
liushuyu
e26bd1421e video_core: fix clang-format errors 2023-06-03 00:05:33 -07:00
liushuyu
19eec22b38 CMake: fix pkg-config behavior when building for Android 2023-06-03 00:05:33 -07:00
liushuyu
1d0329a065 CI: add Android build systems 2023-06-03 00:05:33 -07:00
bunnei
26ee6844c2 android: build.gradle: Cleanup build types. 2023-06-03 00:05:32 -07:00
bunnei
4769d716fc android: frontend: settings: Add graphics debugging. 2023-06-03 00:05:32 -07:00
bunnei
0276197744 android: jni: Ensure system is only initialized once.
- Fixes likelihood that fastmem allocation succeeds.
2023-06-03 00:05:32 -07:00
bunnei
ff2f370946 video_core: vulkan_device: Correct error message for unsuitable driver. 2023-06-03 00:05:32 -07:00
bunnei
dcbf0c43c0 android: frontend: Cleanup framerate counter. 2023-06-03 00:05:32 -07:00
bunnei
8248d69093 android: vulkan: Implement adrenotools turbo mode. 2023-06-03 00:05:32 -07:00
bunnei
21320d80d9 android: vulkan_device: Disable VK_EXT_extended_dynamic_state2 on Qualcomm.
- Newer drivers report this as supported, but it is broken.
2023-06-03 00:05:32 -07:00
bunnei
b0f8aef057 android: frontend: Add support for GPU driver selection. 2023-06-03 00:05:32 -07:00
bunnei
4c38220a64 android: native: Add support for custom Vulkan driver loading. 2023-06-03 00:05:31 -07:00
bunnei
ae099d583c core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
bunnei
32cf6beee3 common: dynamic_library: Add ctor for existing handle. 2023-06-03 00:05:31 -07:00
bunnei
e9f35d3260 android: EmulationFragment: Always reset overlay.
- Ensures correct placement until we have better overlay configuration.
2023-06-03 00:05:31 -07:00
Billy Laws
b4a12b889e Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
This crashes their shader compiler for some reason.
2023-06-03 00:05:31 -07:00
Billy Laws
158a1896ec Implement scaled vertex buffer format emulation
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03 00:05:31 -07:00
Billy Laws
206f1304d6 Disable push descriptors on adreno drivers
Regular descriptors are around 1.5x faster to update.
2023-06-03 00:05:31 -07:00
Billy Laws
26bdecbf45 Disable VK_EXT_extended_dynamic_state on mali 2023-06-03 00:05:31 -07:00
Billy Laws
a3c261d940 Disable multithreaded pipeline compilation on Qualcomm drivers
This causes crashes during compilation on several 6xx and 5xx driver versions.
2023-06-03 00:05:31 -07:00
Narr the Reg
f1bb2f3685 android: Add motion sensor 2023-06-03 00:05:30 -07:00
Narr the Reg
92fb7cc4e4 android: Hook jni input properly 2023-06-03 00:05:30 -07:00
Narr the Reg
5b80dee181 android: cleanup touch update loop 2023-06-03 00:05:30 -07:00
Narr the Reg
3be891ea6f android: Clean joystick overlay 2023-06-03 00:05:30 -07:00
Narr the Reg
639a1f885c android: Clean dpad overlay 2023-06-03 00:05:30 -07:00
Narr the Reg
1ab269775d android: Clean button overlay 2023-06-03 00:05:30 -07:00
Narr the Reg
43e43021a3 android: Add all buttons to screen controller 2023-06-03 00:05:30 -07:00
Narr the Reg
58531ecf4f android: Apply clang format 2023-06-03 00:05:30 -07:00
bunnei
0e52d11ede android: frontend: Implement game grid view. (#9) 2023-06-03 00:05:30 -07:00
german77
5ed8d46340 android: Replace notification icon with yuzu 2023-06-03 00:05:30 -07:00
bunnei
7a89c2fe3a android: strings: Refresh key dumping URL. 2023-06-03 00:05:29 -07:00
bunnei
ddf10cdb18 android: frontend: Modify ROM load messaging for invalid keys. 2023-06-03 00:05:29 -07:00
bunnei
93cf8c3090 android: frontend: Integrate key installation for SAF. 2023-06-03 00:05:29 -07:00
bunnei
63a98e3e1c android: jni: Add function to reload keys. 2023-06-03 00:05:29 -07:00
bunnei
93bad47edb core: crypto: key_manager: Add methods to reload & validate keys. 2023-06-03 00:05:29 -07:00
bunnei
f33776af67 android: EmulationActivity: Temporarily disable running notification. 2023-06-03 00:05:29 -07:00
bunnei
ef605f7d8f android: Implement SAF support & migrate to SDK 31. (#4) 2023-06-03 00:05:29 -07:00
bunnei
39ab81a098 android: Harden emulation shutdown when loader fails. 2023-06-03 00:05:29 -07:00
bunnei
e12e1efa40 android: SettingsFragmentPresenter: Fix default renderer backend. 2023-06-03 00:05:29 -07:00
bunnei
d6a41b3290 android: jni: native: Add lock around HaltEmulation, tighten run loop. 2023-06-03 00:05:29 -07:00
bunnei
d553fd4c3a android: jni: native: Refactor locking for is_running. 2023-06-03 00:05:28 -07:00
bunnei
104ff475d2 android: jni: native: Remove unnecessary atomic for is_running. 2023-06-03 00:05:28 -07:00
bunnei
9ba67eab4f android: jni: native: Tighten up emulation start/stop signaling. 2023-06-03 00:05:28 -07:00
bunnei
1e94d16dad android: jni: native: Consolidate emulation state into EmulationSession singleton.
- Fixes state management issues across multiple boots.
- Fixes crashes related to unsafe access of perf stats.
2023-06-03 00:05:28 -07:00
bunnei
6cc21a56d9 android: Frontend: Fix rendering aspect ratio & add a setting for it. 2023-06-03 00:05:28 -07:00
bunnei
4f903d8d35 android: Integrate settings frontend with yuzu & remove unused code. 2023-06-03 00:05:28 -07:00
Liam
f7a3f1ddf4 externals: add adrenotools for bcenabler 2023-06-03 00:05:28 -07:00
Liam
7cdeaa90af device_memory: Use smaller virtual reservation size for compatibility with 39-bit paging 2023-06-03 00:05:28 -07:00
bunnei
2972a3ccc7 video_core: vulkan_device: Device initialization for Adreno. 2023-06-03 00:05:28 -07:00
bunnei
91350524c2 video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android. 2023-06-03 00:05:28 -07:00
bunnei
6ed62a9f10 video_core: vk_swapchain: Fix image format for Android. 2023-06-03 00:05:28 -07:00
bunnei
5e198d1421 android: Minimize frontend & convert to yuzu. 2023-06-03 00:05:27 -07:00
bunnei
18527a8c42 video_core: vk_blit_screen: Rotate viewport for Android landscape. 2023-06-03 00:05:27 -07:00
bunnei
cdbab60bbb common: error: Fix for Android. 2023-06-03 00:05:27 -07:00
bunnei
f8b87e6fab common: fs: Implement for Android. 2023-06-03 00:05:27 -07:00
bunnei
99296a1510 common: logging: Implement Android logcat backend. 2023-06-03 00:05:26 -07:00
bunnei
afdee9abea common: host_memory: Implement for Android. 2023-06-03 00:05:26 -07:00
bunnei
e6d5dbb58e android: Minimal JNI for yuzu. 2023-06-03 00:05:26 -07:00
bunnei
bb2cbbfba3 android: Add Citra frontend. 2023-06-03 00:05:26 -07:00
bunnei
851b1008a8 cmake: Integrate bundled FFmpeg for Android. 2023-06-03 00:05:26 -07:00
ameerj
1fc47361a1 texture_cache: Fix incorrect logic for AccelerateDMA 2023-06-02 18:07:52 -04:00
kkoniuszy
584e8b5c52 host_memory: merge adjacent placeholder mappings on Linux
Track the private anonymous placeholder mappings created by Unmap() and
wherever possible, replace existing placeholders with larger ones
instead of creating many small ones.

This helps with the buildup of mappings in /proc/YUZU_PID/maps after a
longer gaming session, improving stability without having to increase
vm.max_map_count to a ridiculous value. The amount of placeholder
mappings will no longer outgrow the amount of actual memfd mappings in
cases of high memory fragmentation.
2023-06-01 22:57:27 +02:00
liamwhite
d89b98d8e8
Merge pull request #10091 from Kelebek1/bc_bugggggg
Fix buffer overlap checking skipping a page for stream score right expand
2023-06-01 09:06:07 -04:00
liamwhite
00b6bef65a
Merge pull request #10530 from Kelebek1/syncpt_oob
Fix incorrect syncpt id bounds check and potential out of bounds lookup
2023-06-01 09:05:42 -04:00
liamwhite
988f486061
Merge pull request #10474 from GPUCode/you-left-me-waiting
Remove timeline semaphore wait
2023-06-01 09:05:30 -04:00
liamwhite
5ab5987e74
Merge pull request #10352 from grimkor/add-context-menu-status-bar-settings
add context menu for status bar settings
2023-06-01 09:05:23 -04:00
liamwhite
1a4f3b37f1
Merge pull request #10482 from german77/gamelist
yuzu: Disable game list while game is running
2023-06-01 09:05:18 -04:00
Kelebek1
6839341f17 Fix incorrect id check and potential out of bounds lookup 2023-05-31 19:10:00 +01:00
Kelebek1
661375a222 Skip BufferCache tickframe with no channel state set 2023-05-30 21:57:13 +01:00
12101111
f78f82e08d
input_common: rename PAGE_SIZE to avoid conflict
See also: https://github.com/yuzu-emu/yuzu/issues/8779
2023-05-30 16:59:06 +08:00
german77
e5be1835ab yuzu: Disable game list while game is running 2023-05-29 10:00:34 -06:00
Morph
9950a388d2 externals: Update to fmt 10 and add format_as formatter for BitField
Implicit conversions are now disallowed in fmt 10. Use format_as to convert to the underlying type.
2023-05-28 15:05:55 -04:00
liamwhite
381caf4c00
Merge pull request #10483 from ameerj/gl-cpu-astc
gl_texture_cache: Fix ASTC CPU decoding with compression disabled
2023-05-28 13:18:31 -04:00
liamwhite
379d4b5e6a
Merge pull request #10280 from danilaml/cmake-bin-dir
Use TARGET_FILE_DIR generator expression
2023-05-28 13:18:06 -04:00
liamwhite
bf3f450211
Merge pull request #10283 from danilaml/support-interlaced-videos
Add support for deinterlaced video playback
2023-05-28 13:17:58 -04:00
liamwhite
93c17ee4da
Merge pull request #10463 from liamwhite/this-is-why-we-need-g
vfs_concat: fix time complexity of read
2023-05-28 13:17:42 -04:00
liamwhite
18595738fd
Merge pull request #10464 from liamwhite/clear-cache
qt: add menu item to remove cache storage
2023-05-28 13:17:33 -04:00
liamwhite
e994388b43
Merge pull request #10469 from Kelebek1/bc_state
Move buffer bindings to per-channel state
2023-05-28 13:17:26 -04:00
ameerj
ea2e155b0b gl_texture_cache: Fix ASTC CPU decoding with compression disabled
gl_format was incorrectly being overwritten when compression was disabled
2023-05-28 13:14:51 -04:00
ameerj
cb0a410907 gl_staging_buffers: Optimization to reduce fence waiting 2023-05-28 00:38:47 -04:00
ameerj
642c14f0c7 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
GPUCode
4a292efbff renderer_vulkan: Remove timeline semaphore wait 2023-05-28 02:39:44 +03:00
Kelebek1
9c2b211f12 Audren wait as suggested by ByLaws 2023-05-27 17:38:07 +01:00
Kelebek1
b0bea13ed8 Move buffer bindings to per-channel state 2023-05-27 17:04:18 +01:00
Liam
fcd48eb239 qt: add menu item to remove cache storage 2023-05-26 23:29:44 -04:00
Matías Locatti
d6db422098
Merge pull request #10414 from liamwhite/anv-push-descriptor
vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-26 17:36:37 -03:00
Matías Locatti
919b54848b
Merge pull request #10418 from liamwhite/blink-and-youll-miss-it
texture_cache: process aliases and overlaps in the correct order
2023-05-26 17:36:09 -03:00
Liam
0596a4afb1 vfs_concat: fix time complexity of read 2023-05-26 16:07:38 -04:00
Kelebek1
7ce181edcf Fix buffer overlap checking skipping a page for stream score right expand 2023-05-26 10:35:46 +01:00
Liam
13d25063a1 shader_recompiler: fix copy-paste error 2023-05-26 00:36:12 -04:00
bunnei
83b502c08c
Merge pull request #10221 from Kelebek1/partial_dsp_revert
Add a 5ms tiemout to the DSP processing wait
2023-05-25 21:34:50 -07:00
bunnei
ffa1fba7d6
Merge pull request #10396 from german77/amiibo_write
input_common: Implement amiibo writing
2023-05-25 14:07:16 -07:00
liamwhite
a596c6e438
Merge pull request #10454 from 521337/fix-u-option
Don't exit when using "-u" option in yuzu-cmd
2023-05-25 14:12:51 -04:00
Fernando S
3c3830953a
Merge pull request #10452 from liamwhite/ibgc
video_core: don't garbage collect during configuration
2023-05-25 20:09:08 +02:00
Ariel Cabello
7d5df4f0ba Don't exit when using "-u" option in yuzu-cmd 2023-05-25 20:07:52 +02:00
Liam
904dc1a567 video_core: don't garbage collect during configuration 2023-05-25 12:03:12 -04:00
Ariel Cabello
d33bdc97d0 Add short "-u" option for yuzu_cmd.
The -u short option was documented but not implemented in yuzu_cmd.
The same long option --user worked before.
2023-05-25 16:05:22 +02:00
bunnei
e264ab4ad0
Merge pull request #10415 from german77/amiibo-no-key
service: nfc: Remove encryption key requirement
2023-05-24 22:14:55 -07:00
bunnei
73a0ea0738
Merge pull request #10435 from FernandoS27/gotta-clean-mess-ups
Texture cache: revert wrong acceleration assumption
2023-05-24 21:00:53 -07:00
Fernando Sahmkow
be3a7f4096 Texture cache: revert wrong acceleration assumption 2023-05-24 10:52:02 +02:00
Fernando Sahmkow
01c4568786 Texture Cache Util: Fix block depth adjustment on slices. 2023-05-24 10:06:58 +02:00
Fernando Sahmkow
72c1ee1bf9 texture_cache: process aliases and overlaps in the correct order 2023-05-24 09:53:42 +02:00
Fernando S
72a14a6817
Merge pull request #10422 from liamwhite/gc
video_core: tune garbage collection aggressiveness
2023-05-24 03:58:49 +02:00
Fernando S
4ee4fdf78c
Merge pull request #10417 from liamwhite/check-state
k_memory_block_manager: remove auditing calls
2023-05-24 03:56:58 +02:00
Fernando S
76f6388969
Merge pull request #10398 from liamwhite/bcn
video_core: add ASTC recompression
2023-05-24 03:55:45 +02:00
grimkor
b3ebfd2481 add context menu for filter and anti-aliasing status buttons 2023-05-24 00:21:04 +00:00
Liam
3b1172c10f video_core: tune garbage collection aggressiveness 2023-05-23 12:55:14 -04:00
Liam
415c78b87c textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
liamwhite
a5d4c3e5ad
Merge pull request #10388 from GPUCode/fence-wait
vk_master_semaphore: Move fence wait on separate thread
2023-05-23 09:42:56 -04:00
liamwhite
58be9b12f4
Merge pull request #10402 from liamwhite/uh
renderer_vulkan: barrier attachment feedback loops
2023-05-23 09:42:49 -04:00
liamwhite
09ed5ec665
Merge pull request #10411 from scorpion81/gc-steamdeck-fix-attempt
Limit device access memory for integrated devices to 4 GB
2023-05-23 09:42:39 -04:00
Liam
5e3b3c6643 k_memory_block_manager: remove auditing calls 2023-05-23 09:15:16 -04:00
Narr the Reg
f63586c5f5 service: nfc: Remove encryption key requirement 2023-05-22 18:42:09 -06:00
Liam
8bba9f7dea vulkan_device: Enable VK_KHR_push_descriptor on newer ANV 2023-05-22 19:53:20 -04:00
Liam
8758932031 renderer_vulkan: barrier attachment feedback loops 2023-05-22 18:10:16 -04:00
scorpion81
f8e7b44d28
Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).

But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
Narr the Reg
fdb2002f77 input_common: Implement amiibo writting 2023-05-21 21:09:20 -06:00
Danila Malyutin
7701a00a02 Add support for deinterlaced videos playback
This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey.
It uses ffmpeg's yadif filter for deinterlacing.
2023-05-22 01:43:44 +04:00
GPUCode
4e491ab59b vk_master_semaphore: Move fence wait on separate thread 2023-05-20 19:23:53 +03:00
german77
dbcdb3523b input_common: Map motion with relative values not absolute ones 2023-05-19 21:19:29 -06:00
bunnei
1e398e6c36
Merge pull request #10344 from german77/pro-amiibo
input_common: Fix pro controller amiibo support
2023-05-18 18:10:38 -07:00
Liam
de7c92d7c4 renderer_vulkan: remove wrong constexpr 2023-05-18 18:01:01 -04:00
Kelebek1
d75bcdd077 Smooth out the DSP callback by adding a 5ms wait time limit 2023-05-18 13:03:32 +01:00
lat9nq
c1a8a508bc vulkan_device: Disable VK_KHR_push_descriptor on ANV
Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
2023-05-17 22:19:57 -04:00
bunnei
9d4a2de72b
Merge pull request #10262 from liamwhite/depth-clamp
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-17 12:19:03 -07:00
Narr the Reg
5693434b8a input_common: Fix pro controller amiibo support 2023-05-16 18:37:22 -06:00
liamwhite
47c5c37bed
Merge pull request #10217 from Kelebek1/clear_value
Use the rendertarget format of the correct RT rather than the first valid
2023-05-16 10:06:30 -04:00
liamwhite
a540d248f3
Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys
Allow fully customised controller hotkeys
2023-05-16 10:06:15 -04:00
liamwhite
bbb6b58aa4
Merge pull request #10181 from lat9nq/intel-compute-toggle
configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
liamwhite
736a31e4ff
Merge pull request #10234 from Kelebek1/clouds_depth
Fix Tears of the Kingdom flickering clouds and depths geometry.
2023-05-15 12:03:31 -04:00
liamwhite
6060685609
Merge pull request #10249 from FernandoS27/sorry-i-am-late
Buffer Cache: Clear sync code.
2023-05-15 12:03:25 -04:00
liamwhite
5b85925469
Merge pull request #10254 from danilaml/fix-h264-decode
Fix missing pic_order_present_flag in h264 header
2023-05-15 12:03:14 -04:00
liamwhite
033aa264cf
Merge pull request #10265 from german77/amiibo-lag
input_common: Make amiibo scanning less demanding
2023-05-15 12:03:08 -04:00
liamwhite
9087fe10e9
Merge pull request #10294 from german77/vibration_span
service: hid: Use span instead of vector reference
2023-05-15 12:03:00 -04:00
german77
6e54615b16 service: hid: Use span instead of vector reference 2023-05-14 18:07:04 -06:00
Fernando Sahmkow
c4bfbc6d25 Buffer Cache: Clear sync code. 2023-05-15 01:50:21 +02:00
liamwhite
e9069dfe76
Merge pull request #10288 from liamwhite/vram-limits
vulkan_device: reserve extra memory to prevent swaps
2023-05-14 17:02:15 -04:00
Liam
2be751100b vulkan_device: reserve extra memory to prevent swaps 2023-05-14 16:49:59 -04:00
german77
ac531aa15f input_common: Make amiibo scanning less demanding 2023-05-14 09:04:37 -06:00
Liam
122435e080 vulkan_common: fix incompatible property flags 2023-05-14 01:13:11 -04:00
Danila Malyutin
c9c5d140b8 Use TARGET_FILE_DIR generator expression
Use $<TARGET_FILE_DIR:...> where appropriate instead of trying to guess where the binary will end up.
2023-05-13 23:58:17 +04:00
Liam
856838f7ce vulkan_common: disable depth clamp dynamic state for older radv 2023-05-13 00:37:17 -04:00
Fernando S
9c739f1506
Merge pull request #10244 from liamwhite/lower-upper
time: implement ContinuousAdjustmentTimePoint
2023-05-13 03:51:05 +02:00
Fernando S
075d73f076
Merge pull request #10243 from Kelebek1/red_dot
Correctly track render target index in the framebuffer for image aspects
2023-05-13 03:50:31 +02:00
bunnei
021e503cc8
Merge pull request #10237 from liamwhite/cache-storage
fs: stub cache storage
2023-05-12 16:42:17 -07:00
Danila Malyutin
9367769fe7 Fix missing pic_order_present_flag in h264 header
Fixes #9635
2023-05-12 22:30:59 +04:00
Liam
a22c5a3880 time: implement ContinuousAdjustmentTimePoint 2023-05-11 21:05:27 -04:00
Kelebek1
cd0ded7771 Correctly track RT indexes for image aspect lookup during clears 2023-05-12 01:40:21 +01:00
Liam
351079a4ba fs: adjust future save path 2023-05-11 17:30:30 -04:00
Liam
62bcb99ba8 am: stub CreateCacheStorage 2023-05-11 17:26:02 -04:00
Liam
13e4ceb990 fs: stub cache storage and fix params alignment 2023-05-11 17:23:28 -04:00
Liam
bb94beed15 nvnflinger: fix Parcel serialization 2023-05-11 17:09:19 -04:00
Liam
6e10a0c130 nvnflinger: fix producer slot fence init 2023-05-11 17:08:14 -04:00
Kelebek1
e42b4a16b6 Fix Tears of the Kingdom flickering clouds and depths. 2023-05-11 19:25:24 +01:00
liamwhite
182221b9ff
Merge pull request #10132 from Kelebek1/fermi_blit2
Allow Fermi blit accelerate to work without images in cache
2023-05-11 10:45:59 -04:00
liamwhite
2643ea80df
Merge pull request #10216 from Kelebek1/buffer_cache_region_checks
Swap order of checking/setting region modifications in the buffer_cache
2023-05-11 10:45:47 -04:00
Kelebek1
bf08bc3c0f Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path. 2023-05-11 06:42:38 +01:00
grimkor
ceb65c259a Allow fully customisable controller hotkeys 2023-05-10 19:28:11 +01:00
Liam
67fd1df762 renderer_vulkan: separate guest and host compute descriptor queues 2023-05-10 13:46:48 -04:00
liamwhite
b7f60e9123
Merge pull request #10207 from german77/amiibo_cheater
service: nfp: Allow to load with a different amiibo id
2023-05-10 10:25:48 -04:00