Subv
|
53a55bd751
|
GPU: Implemented the PSETP shader instruction.
It's similar to the isetp and fsetp instructions but it works on predicates instead.
|
2018-07-04 15:15:03 -05:00 |
|
Subv
|
5a9df3c675
|
GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
|
2018-07-03 22:32:59 -05:00 |
|
bunnei
|
c996787d84
|
Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
|
2018-07-03 19:34:34 -04:00 |
|
Subv
|
78443a7f29
|
GPU: Factor out the framebuffer configuration code for both Clear and Draw commands.
|
2018-07-03 16:56:47 -05:00 |
|
Subv
|
c1811ed3d1
|
GPU: Support clears that don't clear the color buffer.
|
2018-07-03 16:56:47 -05:00 |
|
Subv
|
be51120d23
|
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
|
2018-07-03 16:56:44 -05:00 |
|
bunnei
|
9da1552417
|
gl_rasterizer_cache: Implement PixelFormat S8Z24.
|
2018-07-03 14:58:13 -04:00 |
|
bunnei
|
15e68cdbaa
|
Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
|
2018-07-03 00:26:45 -04:00 |
|
bunnei
|
e3ca561ea0
|
Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
|
2018-07-02 23:48:52 -04:00 |
|
bunnei
|
ddb767f1b6
|
Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
|
2018-07-02 23:47:11 -04:00 |
|
bunnei
|
5410b4659d
|
Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
|
2018-07-02 22:26:42 -04:00 |
|
bunnei
|
a9cacd03f6
|
gl_rasterizer: Only set cull mode and front face if enabled.
|
2018-07-02 22:22:25 -04:00 |
|
Subv
|
65c664560c
|
GPU: Don't try to parse the depth test function if the depth test is disabled.
|
2018-07-02 21:02:46 -05:00 |
|
James Rowe
|
0d46f0df12
|
Update clang format
|
2018-07-02 21:45:47 -04:00 |
|
James Rowe
|
638956aa81
|
Rename logging macro back to LOG_*
|
2018-07-02 21:45:47 -04:00 |
|
bunnei
|
92c7135065
|
Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
|
2018-07-02 21:24:43 -04:00 |
|
Subv
|
a6d4903aaf
|
GPU: Set up the culling configuration on each draw.
|
2018-07-02 19:51:29 -05:00 |
|
Subv
|
6e4e0b2b41
|
GPU: Implemented MUFU suboperation 8, sqrt.
|
2018-07-02 19:48:15 -05:00 |
|
Sebastian Valle
|
055f1546d7
|
Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
|
2018-07-02 14:07:38 -05:00 |
|
Subv
|
18c8ae7750
|
GPU: Set up the depth test state on every draw.
|
2018-07-02 13:33:06 -05:00 |
|
Subv
|
d480b63e0d
|
MaxwellToGL: Added conversion functions for depth test and cull mode.
|
2018-07-02 13:31:49 -05:00 |
|
Subv
|
0f929762b3
|
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
|
2018-07-02 12:42:04 -05:00 |
|
Subv
|
4c59105adf
|
GPU: Implement offsetted rendering when using non-indexed drawing.
|
2018-07-02 11:23:36 -05:00 |
|
Subv
|
fca3d1cc65
|
GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
This fixes Stardew Valley.
|
2018-07-02 11:22:17 -05:00 |
|
bunnei
|
3d41fdfbba
|
Merge pull request #604 from Subv/invalid_textures
GPU: Ignore invalid and disabled textures when drawing.
|
2018-07-02 11:48:18 -04:00 |
|
Subv
|
80c5e8ae99
|
GPU: Ignore disabled textures and textures with an invalid address.
|
2018-07-02 09:43:38 -05:00 |
|
bunnei
|
066d6184d4
|
Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
|
2018-07-01 11:06:04 -04:00 |
|
bunnei
|
b611d852db
|
Merge pull request #601 from Subv/rgba32_ui
GPU: Implement the RGBA32_UINT rendertarget format.
|
2018-07-01 03:22:38 -04:00 |
|
Subv
|
f33e406ff2
|
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
|
2018-06-30 14:48:25 -05:00 |
|
Subv
|
c0e2d52758
|
GPU: Implemented the RGBA32_UINT rendertarget format.
|
2018-06-30 14:23:13 -05:00 |
|
Subv
|
b11072d54a
|
GLCache: Specify the component type along the texture type in the format tuple.
|
2018-06-30 14:08:51 -05:00 |
|
bunnei
|
c96da97630
|
gl_shader_decompiler: Implement predicate NotEqualWithNan.
|
2018-06-30 03:01:25 -04:00 |
|
bunnei
|
50ef2beb58
|
Merge pull request #595 from bunnei/raster-cache
Rewrite the OpenGL rasterizer cache
|
2018-06-29 14:07:28 -04:00 |
|
bunnei
|
c18425ef98
|
gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
|
2018-06-29 13:08:08 -04:00 |
|
bunnei
|
7fa9177830
|
gl_shader_decompiler: Add a return path for unknown instructions.
|
2018-06-27 01:14:34 -04:00 |
|
bunnei
|
1dd754590f
|
gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings.
|
2018-06-27 00:15:44 -04:00 |
|
bunnei
|
8af1ae46aa
|
gl_rasterizer_cache: Various fixes for ASTC handling.
|
2018-06-27 00:08:04 -04:00 |
|
bunnei
|
c7c379bd19
|
gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.
|
2018-06-27 00:08:04 -04:00 |
|
bunnei
|
3f9f047375
|
gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
|
2018-06-27 00:08:03 -04:00 |
|
bunnei
|
ff6785f3e8
|
gl_rasterizer_cache: Cache size_in_bytes as a const per surface.
|
2018-06-27 00:08:03 -04:00 |
|
bunnei
|
9f2f819bb6
|
gl_rasterizer_cache: Refactor to make SurfaceParams members const.
|
2018-06-27 00:08:03 -04:00 |
|
bunnei
|
5f57ab1b2a
|
gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.
|
2018-06-27 00:08:03 -04:00 |
|
bunnei
|
10422f3c18
|
gl_rasterizer: Workaround for when exceeding max UBO size.
|
2018-06-26 23:07:34 -04:00 |
|
bunnei
|
dfac394e60
|
Merge pull request #593 from bunnei/fix-swizzle
gl_state: Fix state management for texture swizzle.
|
2018-06-26 22:05:49 -04:00 |
|
bunnei
|
73de9bab1a
|
Merge pull request #592 from bunnei/cleanup-gl-state
gl_state: Remove unused state management from 3DS.
|
2018-06-26 22:05:03 -04:00 |
|
bunnei
|
8447d20a11
|
gl_state: Fix state management for texture swizzle.
|
2018-06-26 17:15:58 -04:00 |
|
bunnei
|
20b58bab9c
|
gl_state: Remove unused state management from 3DS.
|
2018-06-26 17:09:25 -04:00 |
|
bunnei
|
41b3725d28
|
gl_rasterizer_cache: Fix inverted B5G6R5 format.
|
2018-06-26 17:07:36 -04:00 |
|
bunnei
|
36dedae842
|
Merge pull request #554 from Subv/constbuffer_ubo
Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
|
2018-06-26 10:25:56 -04:00 |
|
Subv
|
a3d82ef5d9
|
Build: Fixed some MSVC warnings in various parts of the code.
|
2018-06-20 11:39:10 -05:00 |
|