Fernando Sahmkow
a16c261131
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
e3a2ca96bd
Accelerate DMA: Use texture cache async downloads to perform the copies
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to host.
WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
3fbee093b2
TextureCache: refactor DMA downloads to allow multiple buffers.
2023-04-29 00:18:21 +02:00
Morph
cb092af3f0
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
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Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando Sahmkow
e4dc73f61e
Clang format and ddress feedback
2023-04-24 12:38:47 +02:00
Fernando S
9bf19b04f6
Merge pull request #10051 from liamwhite/surface-capabilities
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vulkan: pick alpha composite flags based on available values
2023-04-24 12:37:13 +02:00
Fernando Sahmkow
e29ced29fa
QueryCache: rework async downloads.
2023-04-23 22:04:14 +02:00
Fernando Sahmkow
7e76c1642c
Accuracy Normal: reduce accuracy further for perf improvements in Project Lime
2023-04-23 22:03:44 +02:00
Fernando Sahmkow
fca72beb2d
Fence Manager: implement async fence management in a sepparate thread.
2023-04-23 04:48:50 +02:00
Liam
e3fb9b5e00
vulkan: use plain fences when timeline semaphores are not available
2023-04-14 22:53:37 -04:00
Liam
e37e1d24f9
vulkan: pick alpha composite flags based on available values
2023-04-13 16:38:20 -04:00
Wollnashorn
c0e5ecc399
video_core: Enable ImageGather rounding fix on AMD open source drivers
2023-04-12 17:11:02 +02:00
Wollnashorn
fe91066f46
video_core: Enable ImageGather with subpixel offset on Intel
2023-04-08 16:12:44 +02:00
Wollnashorn
780240e697
shader_recompiler: Add subpixel offset for correct rounding at ImageGather
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On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures.
See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary.
This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957 , #6956 ).
2023-04-08 16:12:30 +02:00
Liam
5a2dff87bf
vulkan: fix scheduler chunk reserve
2023-03-24 09:09:01 -04:00
Liam
b9b1318bea
vulkan: fix more excessive waiting in scheduler
2023-03-19 13:40:33 -04:00
liamwhite
a04061e6ae
Merge pull request #9931 from liamwhite/sched
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vk_scheduler: split work queue waits and execution waits
2023-03-15 20:19:35 -04:00
liamwhite
0c7149d222
Merge pull request #9933 from vonchenplus/texture_format
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video_core: Update texture format
2023-03-14 11:35:37 -04:00
Liam
3f261f22c9
vk_scheduler: split work queue waits and execution waits
2023-03-12 17:19:44 -04:00
Liam
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
Fernando S
49643d8134
Merge pull request #9913 from ameerj/acc-dma-refactor
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AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
2023-03-11 20:04:19 +01:00
Feng Chen
c8ad039612
video_core: Update texture format
2023-03-10 21:48:50 +08:00
liamwhite
3cf88a4d6c
Merge pull request #9896 from Kelebek1/d24s8
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Check all swizzle components for red, not just [0]
2023-03-08 09:16:06 -05:00
Liam
ba4213d956
general: fix type inconsistencies
2023-03-07 20:05:19 -05:00
ameerj
6b9cc0ed23
Refactor AccelerateDMA code
2023-03-06 22:57:45 -05:00
Fernando Sahmkow
8a3411b417
Engines: Implement Accelerate DMA Texture.
2023-03-05 12:18:00 +01:00
Kelebek1
a7fb80e612
Check all swizzle components for red, not just [0], pass float border color rather than int
2023-03-04 02:33:50 +00:00
ameerj
b5bcd8c71b
configuration: Add async ASTC decode setting
2023-02-22 18:21:09 -05:00
liamwhite
a4d0663158
Merge pull request #9588 from liamwhite/bylaws-reverts
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Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
arades79
683019878f
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3
add static lifetime to constexpr values to force compile time evaluation where possible
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
bunnei
f70fcdb873
Merge pull request #9746 from ameerj/ogl-msaa-texcache
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texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-12 00:18:52 -08:00
ameerj
93cf2b3ca8
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11 15:43:07 -05:00
Kelebek1
8ae2a664d2
Remove fake vertex bindings when dynamic state is enabled
2023-02-05 22:28:03 +00:00
FengChen
818631a412
video_core: Implement vulkan clear specified channel
2023-01-28 12:53:05 +08:00
Wollnashorn
c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
liamwhite
475370c8f8
Merge pull request #9556 from vonchenplus/draw_texture
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video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
Feng Chen
9fc7ca1731
Address feedback
2023-01-16 10:27:57 +08:00
Morph
ffb12f4f9f
Merge pull request #9581 from liamwhite/turbo2
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renderer_vulkan: pause turbo submissions on inactive queue
2023-01-09 16:23:16 -05:00
Liam
279005448a
vulkan_device: refactor feature testing
2023-01-09 16:12:16 -05:00
Fernando Sahmkow
efbb6fe288
VideoCore: Fix OGL cache invalidation.
2023-01-07 21:56:17 -05:00
Liam
57a4388e2d
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
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This reverts commit 9e2997c4b6
.
2023-01-07 15:48:50 -05:00
Liam
c19c8ac92c
renderer_vulkan: pause turbo submissions on inactive queue
2023-01-07 14:35:11 -05:00
Liam
2e4dde12c7
renderer_vulkan: disable clock boost on unvalidated devices
2023-01-06 19:07:47 -05:00
Wollnashorn
457826a83b
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
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The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2023-01-06 16:52:41 +01:00
Fernando S
8b251fc3f6
Merge pull request #9535 from bylaws/master
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Port over several shader-compiler fixes from skyline
2023-01-06 10:06:45 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando S
5bcbb8de45
Merge pull request #9559 from FernandoS27/cached-writes
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VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2023-01-06 07:31:39 -05:00
liamwhite
eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
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renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05 18:31:55 -05:00
liamwhite
3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
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vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05 18:31:45 -05:00
Billy Laws
6c812a0c84
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
2023-01-05 22:13:07 +00:00
Billy Laws
9e2997c4b6
Vulkan, OpenGL: Hook up storage buffer alignment code
2023-01-05 22:13:07 +00:00
Billy Laws
bbfad79c89
Vulkan: Add a workaround for input_position on Adreno drivers
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Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Wollnashorn
e07976a22b
video_core/vulkan: Vulkan driver pipelines now contain cache version
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So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05 21:03:01 +01:00
Wollnashorn
f2aa816679
video_core/vulkan: Added check if Vulkan pipeline path has been set
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7
video_core/vulkan: Added VkPipelineCache
to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow
b56ad93bbc
BufferBase: Don't ignore GPU pages.
2023-01-05 14:00:10 -05:00
Fernando Sahmkow
6c7eb81f7d
video_core: Cache GPU internal writes.
2023-01-05 05:23:39 -05:00
Fernando Sahmkow
4d9af4a9d2
Vulkan: Fix drivers that don't support dynamic_state_2 up
2023-01-05 00:11:16 -05:00
Feng Chen
013b689153
video_core: Implement opengl/vulkan draw_texture
2023-01-05 12:41:33 +08:00
Liam
a4269c285a
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
Liam
301e9bbc03
vulkan: implement 'turbo mode' clock booster
2023-01-04 22:22:01 -05:00
Liam
66ae79de13
renderer_vulkan: implement fallback path for null descriptors
2023-01-04 22:14:01 -05:00
Fernando Sahmkow
a0c697124c
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
03ccd8bf43
Texture Cache: Implement async texture downloads.
2023-01-03 22:52:15 -05:00
Fernando Sahmkow
a045e860dd
ShaderCompiler: Inline driver specific constants.
2023-01-03 16:29:25 -05:00
Fernando Sahmkow
b62ffb612d
Vulkan: rework stencil tracking.
2023-01-03 16:29:16 -05:00
Liam
f9c6d39a6c
vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1
2023-01-01 16:43:58 -05:00
Liam
4814d87385
video_core: fix build
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d09aa0182f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
581a7d785b
Rasterizer: Setup skeleton for Host Conditional rendering
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3630bfaef3
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
2793304117
Vulkan: Allow stagging buffer deferrals.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
4c82e47edd
Vulkan: Add other additional pipeline specs
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93
Vulkan: Implement Dynamic State 3
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c
Vulkan: Implement Dynamic States 2
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
aad0cbf024
MacroHLE: Add HLE replacement for base vertex and base instance.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff
MacroHLE: Add MultidrawIndirect HLE Macro.
2023-01-01 16:43:57 -05:00
Liam
aa13ee5c4a
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-01 11:59:47 -05:00
liamwhite
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
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video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
FengChen
6a397bc8ed
video_core: Implement other missing vulkan topology
2022-12-26 12:20:49 +08:00
FengChen
86d5b4e556
video_core: Implement vulkan QuadStrip topology
2022-12-26 11:37:34 +08:00
liamwhite
5da72a891f
Merge pull request #7450 from FernandoS27/ndc-vulkan
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Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
Kelebek1
f7d95d0a3a
Remove unimplemented transform feedback geometry spam, it should be implemented
2022-12-16 22:52:29 +00:00
liamwhite
3ff7a5de1a
Merge pull request #7410 from Nefsen402/wayland-fixes
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Wayland fixes
2022-12-15 12:05:01 -05:00
FernandoS27
0104e28fe4
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-13 21:39:18 -05:00
Alexander Orzechowski
3cc3176ad6
video_core/vulkan: Explicity check swapchain size when deciding to recreate
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Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
2022-12-13 13:23:35 -05:00
yzct12345
f6868ae4dd
Fix validation errors on less compatible Intel GPU
2022-12-12 20:53:05 -05:00
bunnei
da58eb6208
Merge pull request #9406 from vonchenplus/topology
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video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00
Liam
5b837157bd
video_core: Integrate SMAA
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Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
FengChen
1e64b5e2ec
video_core: The draw manager manages whether Clear is required.
2022-12-08 23:10:52 +08:00
Fernando S
41461514d6
Merge pull request #9401 from vonchenplus/draw_manager
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video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 12:41:39 +01:00
Feng Chen
bf0b957c05
video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 10:12:19 +08:00
Fernando Sahmkow
6352c5dc31
Vulkan: Implement Alpha coverage
2022-12-05 12:33:12 +01:00
Liam
18831e0933
vulkan_common: clean up extension usage
2022-12-04 10:55:13 -05:00
Liam
7fc6514be1
vulkan_common: promote host query reset usage to core
2022-12-04 10:55:13 -05:00
Liam
e44a804ec7
vulkan_common: promote descriptor update template usage to core
2022-12-04 10:55:13 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Matías Locatti
c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
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Vulkan: update initialization
2022-12-02 18:32:54 -03:00
Liam
3ef006b5ab
shader_recompiler: add gl_Layer translation GS for older hardware
2022-12-01 09:51:27 -05:00
Liam
2956a33463
Vulkan: update initialization
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Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
bunnei
3ab8d9ac7c
Merge pull request #9276 from goldenx86/fsrSlider
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FSR Sharpening Slider
2022-11-27 00:13:15 -08:00
liamwhite
ddca512f3f
Merge pull request #9307 from Morph1984/not-used-correctly
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maxwell_to_vk: Fix format usage bits and add R16_SINT
2022-11-26 09:08:55 -05:00
Fernando Sahmkow
7356ab1de6
GPU: Implement additional render target formats.
2022-11-24 20:35:44 +01:00
Fernando Sahmkow
957840be91
Fermi2D: Rework blit engine and add a software blitter.
2022-11-24 20:35:44 +01:00
Matías Locatti
f209e976f4
FSR Sharpening Slider part 1 - only a global slider
2022-11-24 04:22:13 -05:00
Morph
852de7a771
maxwell_to_vk: Add R16_SINT
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This was somehow missed when the format was added to GL
2022-11-23 21:30:58 -05:00
Morph
ca154d466a
maxwell_to_vk: Fix format usage bits
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- VK_FORMAT_B8G8R8A8_UNORM supports the STORAGE_IMAGE_BIT
- VK_FORMAT_R4G4B4A4_UNORM_PACK16 does not support the COLOR_ATTACHMENT_BIT
2022-11-23 21:29:43 -05:00
Liam
9737615948
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
liamwhite
7f1c6def1f
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
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video_core: Reimplement inline index buffer binding
2022-11-20 12:08:08 -05:00
Morph
69c92b8156
Merge pull request #9249 from goldenx86/available-vram
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Add available Vulkan VRAM to log files
2022-11-20 00:21:29 -05:00
bunnei
4975f60162
Merge pull request #9252 from liamwhite/radv-superiority
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maxwell3d: HLE multi-layer clear macro
2022-11-19 01:46:48 -08:00
Morph
e5a446a0df
Merge pull request #9229 from Docteh/achy_breaky_heart
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Add break for default cases
2022-11-17 19:20:18 -05:00
Liam
4c42655a2d
maxwell3d: full HLE for multi-layer clears
2022-11-17 08:31:43 -05:00
Matías Locatti
7c50a916c7
Update renderer_vulkan.cpp
2022-11-16 05:53:42 -03:00
Feng Chen
cb971ad654
video_core: Reimplement inline index buffer binding
2022-11-15 12:10:44 +08:00
Kyle Kienapfel
6fa3faec65
Add break for default cases
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Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei
08091ff3e3
Merge pull request #9226 from Kelebek1/regs_regression
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[video_core] Fix a couple regs regressions
2022-11-12 02:27:06 -08:00
liamwhite
c973029374
Merge pull request #9167 from vonchenplus/tess
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video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Kelebek1
33ea0fdfe8
Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg
2022-11-11 04:04:36 +00:00
Morph
c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
2022-11-11 03:32:53 +01:00
FengChen
a4472b5526
video_core: Fix few issues in Tess stage
2022-11-07 15:42:42 +08:00
Morph
8baf036cdc
Merge pull request #9189 from vonchenplus/stupid
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video_core: Fix scaling graphical regressions for multiple games
2022-11-05 11:57:52 -04:00
FengChen
7283010305
video_core: Fix scaling graphical regressions for multiple games
2022-11-05 17:21:02 +08:00
gidoly
9fc1bcc7b2
Update shader cache version. ( #9175 )
2022-11-04 03:16:01 -04:00
Feng Chen
75596c07e0
video_core: Fix SNORM texture buffer emulating error ( #9001 )
2022-11-04 02:39:42 -04:00
bunnei
38e4382f53
Merge pull request #8858 from vonchenplus/mipmap
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video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Fernando S
3794851f7f
Merge pull request #9154 from liamwhite/new-fb
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vk_blit_screen: recreate swapchain images on guest format change
2022-11-04 01:25:34 +01:00
Morph
74275d0968
Merge pull request #9097 from liamwhite/intel-spv-compiler
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video_core: don't build ASTC decoder shader unless requested
2022-11-03 19:29:33 -04:00
liamwhite
de4afde065
Merge pull request #9143 from K0bin/scheduler-empty
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vk_scheduler: Remove recorded_counts
2022-10-31 21:37:46 -04:00
Fernando Sahmkow
67e0d38152
Vulkan: Fix regression caused by limiting render area to width/height of rendef targets.
2022-10-30 21:24:28 +01:00
Liam
808e22984f
vk_blit_screen: recreate swapchain images on guest format change
2022-10-30 15:04:16 -04:00
Robin Kertels
dce242858a
vk_scheduler: Remove recorded_counts
2022-10-28 03:42:43 +02:00
FengChen
0ec1801bc1
video_core: Catch vulkan clear op not all channel need clear
2022-10-25 22:39:29 +08:00
liamwhite
fa913a702f
Merge pull request #9112 from vonchenplus/deferred_draw
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video_core: Reimplementing the maxwell drawing trigger mechanism
2022-10-25 09:42:59 -04:00
bunnei
cbb6c24215
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
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video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
FengChen
2f90694797
video_core: Implement maxwell inline_index method
2022-10-22 16:58:23 +08:00
FengChen
1f54cd4ac7
video_coare: Reimplementing the maxwell drawing trigger mechanism
2022-10-21 17:09:22 +08:00
Liam
9524e28d20
video_core: don't build ASTC decoder shader unless requested
2022-10-19 18:52:42 -04:00
bunnei
d00245d444
video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in QueryPool::Reserve.
2022-10-18 19:13:35 -07:00
Morph
d3114c620d
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
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This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
bunnei
dbacb31f61
Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
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Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
Kelebek1
4496030ea9
Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
2022-10-10 20:59:57 +01:00
Fernando S
55e6d0dae0
Merge pull request #8766 from Kelebek1/regs
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[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Mai
155213484b
Merge pull request #9016 from liamwhite/drunken-schedule
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vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Kelebek1
752659aef3
Update 3D regs
2022-10-07 14:13:45 +01:00
liamwhite
20cf09471a
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-07 04:49:08 -04:00
Byte
df6dffa30b
vulkan_blitter: Fix pool allocation double free.
2022-10-06 21:00:54 +02:00