yuzu/src/video_core/renderer_vulkan
ReinUsesLisp 090fd3fefa buffer_cache: Return handles instead of pointer to handles
The original idea of returning pointers is that handles can be moved.
The problem is that the implementation didn't take that in mind and made
everything harder to work with. This commit drops pointer to handles and
returns the handles themselves. While it is still true that handles can
be invalidated, this way we get an old handle instead of a dangling
pointer.

This problem can be solved in the future with sparse buffers.
2020-04-16 02:33:34 -03:00
..
shaders renderer_vulkan/shader: Add helper GLSL shaders 2019-12-16 17:59:08 -03:00
fixed_pipeline_state.cpp maxwell_3d: Flatten cull and front face registers 2020-02-28 17:56:41 -03:00
fixed_pipeline_state.h maxwell_3d: Flatten cull and front face registers 2020-02-28 17:56:41 -03:00
maxwell_to_vk.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
maxwell_to_vk.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
renderer_vulkan.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
renderer_vulkan.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_blit_screen.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_blit_screen.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_buffer_cache.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_buffer_cache.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_compute_pass.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_compute_pass.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_compute_pipeline.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_compute_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_device.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_device.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_graphics_pipeline.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_graphics_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_pipeline_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_pipeline_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_query_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_query_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_rasterizer.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_rasterizer.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_renderpass_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_renderpass_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_scheduler.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_scheduler.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_decompiler.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_decompiler.h vk_shader_decompiler: Use registry for specialization 2020-03-13 18:33:05 -03:00
vk_shader_util.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_util.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_staging_buffer_pool.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_staging_buffer_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_state_tracker.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
vk_state_tracker.h state_tracker: Remove type traits with named structures 2020-02-28 17:56:43 -03:00
vk_stream_buffer.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_stream_buffer.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_swapchain.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_swapchain.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_update_descriptor.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_update_descriptor.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
wrapper.cpp renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper 2020-03-31 21:32:08 -03:00
wrapper.h renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper 2020-03-31 21:32:08 -03:00