yuzu/src/video_core/renderer_vulkan/vk_device.cpp
ReinUsesLisp 0e232cfdc1 renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
Adds optional support for Nsight Aftermath. It is enabled through
ENABLE_NSIGHT_AFTERMATH in cmake. A path to the SDK has to be provided
by the environment variable NSIGHT_AFTERMATH_SDK.

Nsight Aftermath allows an application to generate "minidumps" of the
GPU state when a device loss happens. By analysing these on Nsight we
can know what a game was doing and why it triggered a device loss.

The dump is generated inside %APPDATA%\yuzu\log\gpucrash and this
directory is deleted every time a new instance is initialized with
Nsight enabled.

To enable it on yuzu there has a to be a driver and device capable of
running Nsight Aftermath on Vulkan. That means only Turing based GPUs
on the latest stable driver, beta drivers won't work for now.

It is manually enabled in Configuration>Debug>Enable Graphics Debugging
because when using all debugging capabilities there is a runtime cost.
2020-04-14 00:39:21 -03:00

683 lines
29 KiB
C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bitset>
#include <chrono>
#include <cstdlib>
#include <optional>
#include <string_view>
#include <thread>
#include <unordered_set>
#include <utility>
#include <vector>
#include "common/assert.h"
#include "core/settings.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
namespace {
namespace Alternatives {
constexpr std::array Depth24UnormS8_UINT = {VK_FORMAT_D32_SFLOAT_S8_UINT,
VK_FORMAT_D16_UNORM_S8_UINT, VkFormat{}};
constexpr std::array Depth16UnormS8_UINT = {VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_D32_SFLOAT_S8_UINT, VkFormat{}};
} // namespace Alternatives
constexpr std::array REQUIRED_EXTENSIONS = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
};
template <typename T>
void SetNext(void**& next, T& data) {
*next = &data;
next = &data.pNext;
}
constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
switch (format) {
case VK_FORMAT_D24_UNORM_S8_UINT:
return Alternatives::Depth24UnormS8_UINT.data();
case VK_FORMAT_D16_UNORM_S8_UINT:
return Alternatives::Depth16UnormS8_UINT.data();
default:
return nullptr;
}
}
VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType format_type) {
switch (format_type) {
case FormatType::Linear:
return properties.linearTilingFeatures;
case FormatType::Optimal:
return properties.optimalTilingFeatures;
case FormatType::Buffer:
return properties.bufferFeatures;
default:
return {};
}
}
std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
static constexpr std::array formats{VK_FORMAT_A8B8G8R8_UNORM_PACK32,
VK_FORMAT_A8B8G8R8_UINT_PACK32,
VK_FORMAT_A8B8G8R8_SNORM_PACK32,
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
VK_FORMAT_B5G6R5_UNORM_PACK16,
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
VK_FORMAT_R32G32B32A32_SFLOAT,
VK_FORMAT_R32G32B32A32_UINT,
VK_FORMAT_R32G32_SFLOAT,
VK_FORMAT_R32G32_UINT,
VK_FORMAT_R16G16B16A16_UINT,
VK_FORMAT_R16G16B16A16_SNORM,
VK_FORMAT_R16G16B16A16_UNORM,
VK_FORMAT_R16G16_UNORM,
VK_FORMAT_R16G16_SNORM,
VK_FORMAT_R16G16_SFLOAT,
VK_FORMAT_R16_UNORM,
VK_FORMAT_R8G8B8A8_SRGB,
VK_FORMAT_R8G8_UNORM,
VK_FORMAT_R8G8_SNORM,
VK_FORMAT_R8_UNORM,
VK_FORMAT_R8_UINT,
VK_FORMAT_B10G11R11_UFLOAT_PACK32,
VK_FORMAT_R32_SFLOAT,
VK_FORMAT_R32_UINT,
VK_FORMAT_R32_SINT,
VK_FORMAT_R16_SFLOAT,
VK_FORMAT_R16G16B16A16_SFLOAT,
VK_FORMAT_B8G8R8A8_UNORM,
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_D32_SFLOAT,
VK_FORMAT_D16_UNORM,
VK_FORMAT_D16_UNORM_S8_UINT,
VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_D32_SFLOAT_S8_UINT,
VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
VK_FORMAT_BC2_UNORM_BLOCK,
VK_FORMAT_BC3_UNORM_BLOCK,
VK_FORMAT_BC4_UNORM_BLOCK,
VK_FORMAT_BC5_UNORM_BLOCK,
VK_FORMAT_BC5_SNORM_BLOCK,
VK_FORMAT_BC7_UNORM_BLOCK,
VK_FORMAT_BC6H_UFLOAT_BLOCK,
VK_FORMAT_BC6H_SFLOAT_BLOCK,
VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
VK_FORMAT_BC2_SRGB_BLOCK,
VK_FORMAT_BC3_SRGB_BLOCK,
VK_FORMAT_BC7_SRGB_BLOCK,
VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
VK_FORMAT_E5B9G9R9_UFLOAT_PACK32};
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
for (const auto format : formats) {
format_properties.emplace(format, physical.GetFormatProperties(format));
}
return format_properties;
}
} // Anonymous namespace
VKDevice::VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld)
: dld{dld}, physical{physical}, properties{physical.GetProperties()},
format_properties{GetFormatProperties(physical, dld)} {
SetupFamilies(surface);
SetupFeatures();
}
VKDevice::~VKDevice() = default;
bool VKDevice::Create() {
const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector extensions = LoadExtensions();
VkPhysicalDeviceFeatures2 features2;
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
features2.pNext = nullptr;
const void* first_next = &features2;
void** next = &features2.pNext;
auto& features = features2.features;
features.robustBufferAccess = false;
features.fullDrawIndexUint32 = false;
features.imageCubeArray = false;
features.independentBlend = true;
features.geometryShader = true;
features.tessellationShader = true;
features.sampleRateShading = false;
features.dualSrcBlend = false;
features.logicOp = false;
features.multiDrawIndirect = false;
features.drawIndirectFirstInstance = false;
features.depthClamp = true;
features.depthBiasClamp = true;
features.fillModeNonSolid = false;
features.depthBounds = false;
features.wideLines = false;
features.largePoints = true;
features.alphaToOne = false;
features.multiViewport = true;
features.samplerAnisotropy = true;
features.textureCompressionETC2 = false;
features.textureCompressionASTC_LDR = is_optimal_astc_supported;
features.textureCompressionBC = false;
features.occlusionQueryPrecise = true;
features.pipelineStatisticsQuery = false;
features.vertexPipelineStoresAndAtomics = true;
features.fragmentStoresAndAtomics = true;
features.shaderTessellationAndGeometryPointSize = false;
features.shaderImageGatherExtended = true;
features.shaderStorageImageExtendedFormats = false;
features.shaderStorageImageMultisample = false;
features.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported;
features.shaderStorageImageWriteWithoutFormat = true;
features.shaderUniformBufferArrayDynamicIndexing = false;
features.shaderSampledImageArrayDynamicIndexing = false;
features.shaderStorageBufferArrayDynamicIndexing = false;
features.shaderStorageImageArrayDynamicIndexing = false;
features.shaderClipDistance = false;
features.shaderCullDistance = false;
features.shaderFloat64 = false;
features.shaderInt64 = false;
features.shaderInt16 = false;
features.shaderResourceResidency = false;
features.shaderResourceMinLod = false;
features.sparseBinding = false;
features.sparseResidencyBuffer = false;
features.sparseResidencyImage2D = false;
features.sparseResidencyImage3D = false;
features.sparseResidency2Samples = false;
features.sparseResidency4Samples = false;
features.sparseResidency8Samples = false;
features.sparseResidency16Samples = false;
features.sparseResidencyAliased = false;
features.variableMultisampleRate = false;
features.inheritedQueries = false;
VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage;
bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
bit16_storage.pNext = nullptr;
bit16_storage.storageBuffer16BitAccess = false;
bit16_storage.uniformAndStorageBuffer16BitAccess = true;
bit16_storage.storagePushConstant16 = false;
bit16_storage.storageInputOutput16 = false;
SetNext(next, bit16_storage);
VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage;
bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR;
bit8_storage.pNext = nullptr;
bit8_storage.storageBuffer8BitAccess = false;
bit8_storage.uniformAndStorageBuffer8BitAccess = true;
bit8_storage.storagePushConstant8 = false;
SetNext(next, bit8_storage);
VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT;
host_query_reset.hostQueryReset = true;
SetNext(next, host_query_reset);
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_float16_supported) {
float16_int8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
float16_int8.pNext = nullptr;
float16_int8.shaderFloat16 = true;
float16_int8.shaderInt8 = false;
SetNext(next, float16_int8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
}
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
if (khr_uniform_buffer_standard_layout) {
std430_layout.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR;
std430_layout.pNext = nullptr;
std430_layout.uniformBufferStandardLayout = true;
SetNext(next, std430_layout);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
}
VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
if (ext_index_type_uint8) {
index_type_uint8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT;
index_type_uint8.pNext = nullptr;
index_type_uint8.indexTypeUint8 = true;
SetNext(next, index_type_uint8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
}
VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
if (ext_transform_feedback) {
transform_feedback.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
transform_feedback.pNext = nullptr;
transform_feedback.transformFeedback = true;
transform_feedback.geometryStreams = true;
SetNext(next, transform_feedback);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
}
if (!ext_depth_range_unrestricted) {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
if (nv_device_diagnostics_config) {
nsight_aftermath_tracker.Initialize();
diagnostics_nv.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV;
diagnostics_nv.pNext = &features2;
diagnostics_nv.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV;
first_next = &diagnostics_nv;
}
logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
if (!logical) {
LOG_ERROR(Render_Vulkan, "Failed to create logical device");
return false;
}
CollectTelemetryParameters();
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
return true;
}
VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
return wanted_format;
}
// The wanted format is not supported by hardware, search for alternatives
const VkFormat* alternatives = GetFormatAlternatives(wanted_format);
if (alternatives == nullptr) {
UNREACHABLE_MSG("Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
wanted_format, wanted_usage, format_type);
return wanted_format;
}
std::size_t i = 0;
for (VkFormat alternative = *alternatives; alternative; alternative = alternatives[++i]) {
if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
continue;
}
LOG_WARNING(Render_Vulkan,
"Emulating format={} with alternative format={} with usage={} and type={}",
wanted_format, alternative, wanted_usage, format_type);
return alternative;
}
// No alternatives found, panic
UNREACHABLE_MSG("Format={} with usage={} and type={} is not supported by the host hardware and "
"doesn't support any of the alternatives",
wanted_format, wanted_usage, format_type);
return wanted_format;
}
void VKDevice::ReportLoss() const {
LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
// Wait for the log to flush and for Nsight Aftermath to dump the results
std::this_thread::sleep_for(std::chrono::seconds{3});
}
void VKDevice::SaveShader(const std::vector<u32>& spirv) const {
nsight_aftermath_tracker.SaveShader(spirv);
}
bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
// Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = {
VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
VK_FORMAT_ASTC_6x5_UNORM_BLOCK, VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
VK_FORMAT_ASTC_8x5_UNORM_BLOCK, VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
VK_FORMAT_ASTC_8x6_UNORM_BLOCK, VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
VK_FORMAT_ASTC_8x8_UNORM_BLOCK, VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
VK_FORMAT_ASTC_10x5_UNORM_BLOCK, VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
VK_FORMAT_ASTC_10x6_UNORM_BLOCK, VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
VK_FORMAT_ASTC_10x8_UNORM_BLOCK, VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
};
if (!features.textureCompressionASTC_LDR) {
return false;
}
const auto format_feature_usage{
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT |
VK_FORMAT_FEATURE_BLIT_DST_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
for (const auto format : astc_formats) {
const auto format_properties{physical.GetFormatProperties(format)};
if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
return false;
}
}
return true;
}
bool VKDevice::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
const auto it = format_properties.find(wanted_format);
if (it == format_properties.end()) {
UNIMPLEMENTED_MSG("Unimplemented format query={}", wanted_format);
return true;
}
const auto supported_usage = GetFormatFeatures(it->second, format_type);
return (supported_usage & wanted_usage) == wanted_usage;
}
bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) {
bool is_suitable = true;
std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
for (const auto& prop : physical.EnumerateDeviceExtensionProperties()) {
for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
if (available_extensions[i]) {
continue;
}
const std::string_view name{prop.extensionName};
available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
}
}
if (!available_extensions.all()) {
for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
if (available_extensions[i]) {
continue;
}
LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
is_suitable = false;
}
}
bool has_graphics{}, has_present{};
const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
const auto& family = queue_family_properties[i];
if (family.queueCount == 0) {
continue;
}
has_graphics |= family.queueFlags & VK_QUEUE_GRAPHICS_BIT;
has_present |= physical.GetSurfaceSupportKHR(i, surface);
}
if (!has_graphics || !has_present) {
LOG_ERROR(Render_Vulkan, "Device lacks a graphics and present queue");
is_suitable = false;
}
// TODO(Rodrigo): Check if the device matches all requeriments.
const auto properties{physical.GetProperties()};
const auto& limits{properties.limits};
constexpr u32 required_ubo_size = 65536;
if (limits.maxUniformBufferRange < required_ubo_size) {
LOG_ERROR(Render_Vulkan, "Device UBO size {} is too small, {} is required",
limits.maxUniformBufferRange, required_ubo_size);
is_suitable = false;
}
constexpr u32 required_num_viewports = 16;
if (limits.maxViewports < required_num_viewports) {
LOG_INFO(Render_Vulkan, "Device number of viewports {} is too small, {} is required",
limits.maxViewports, required_num_viewports);
is_suitable = false;
}
const auto features{physical.GetFeatures()};
const std::array feature_report = {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.independentBlend, "independentBlend"),
std::make_pair(features.depthClamp, "depthClamp"),
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
std::make_pair(features.largePoints, "largePoints"),
std::make_pair(features.multiViewport, "multiViewport"),
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
std::make_pair(features.geometryShader, "geometryShader"),
std::make_pair(features.tessellationShader, "tessellationShader"),
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
std::make_pair(features.shaderStorageImageWriteWithoutFormat,
"shaderStorageImageWriteWithoutFormat"),
};
for (const auto& [supported, name] : feature_report) {
if (supported) {
continue;
}
LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name);
is_suitable = false;
}
if (!is_suitable) {
LOG_ERROR(Render_Vulkan, "{} is not suitable", properties.deviceName);
}
return is_suitable;
}
std::vector<const char*> VKDevice::LoadExtensions() {
std::vector<const char*> extensions;
const auto Test = [&](const VkExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) {
if (extension.extensionName != std::string_view(name)) {
return;
}
if (push) {
extensions.push_back(name);
}
if (status) {
status->get() = true;
}
};
extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
bool has_khr_shader_float16_int8{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
false);
Test(extension, ext_depth_range_unrestricted,
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
Test(extension, ext_shader_viewport_index_layer,
VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, true);
Test(extension, has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME,
false);
Test(extension, has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
false);
if (Settings::values.renderer_debug) {
Test(extension, nv_device_diagnostics_config,
VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
}
}
VkPhysicalDeviceFeatures2KHR features;
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
VkPhysicalDeviceProperties2KHR properties;
properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
if (has_khr_shader_float16_int8) {
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features;
float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
float16_int8_features.pNext = nullptr;
features.pNext = &float16_int8_features;
physical.GetFeatures2KHR(features);
is_float16_supported = float16_int8_features.shaderFloat16;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
if (has_ext_subgroup_size_control) {
VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features;
subgroup_features.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT;
subgroup_features.pNext = nullptr;
features.pNext = &subgroup_features;
physical.GetFeatures2KHR(features);
VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties;
subgroup_properties.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT;
subgroup_properties.pNext = nullptr;
properties.pNext = &subgroup_properties;
physical.GetProperties2KHR(properties);
is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
if (subgroup_features.subgroupSizeControl &&
subgroup_properties.minSubgroupSize <= GuestWarpSize &&
subgroup_properties.maxSubgroupSize >= GuestWarpSize) {
extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages;
}
} else {
is_warp_potentially_bigger = true;
}
if (has_ext_transform_feedback) {
VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features;
tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
tfb_features.pNext = nullptr;
features.pNext = &tfb_features;
physical.GetFeatures2KHR(features);
VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
tfb_properties.pNext = nullptr;
properties.pNext = &tfb_properties;
physical.GetProperties2KHR(properties);
if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
tfb_properties.maxTransformFeedbackStreams >= 4 &&
tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries &&
tfb_properties.transformFeedbackDraw) {
extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
ext_transform_feedback = true;
}
}
return extensions;
}
void VKDevice::SetupFamilies(VkSurfaceKHR surface) {
std::optional<u32> graphics_family_, present_family_;
const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
if (graphics_family_ && present_family_)
break;
const auto& queue_family = queue_family_properties[i];
if (queue_family.queueCount == 0)
continue;
if (queue_family.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
graphics_family_ = i;
}
if (physical.GetSurfaceSupportKHR(i, surface)) {
present_family_ = i;
}
}
ASSERT(graphics_family_ && present_family_);
graphics_family = *graphics_family_;
present_family = *present_family_;
}
void VKDevice::SetupFeatures() {
const auto supported_features{physical.GetFeatures()};
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
}
void VKDevice::CollectTelemetryParameters() {
VkPhysicalDeviceDriverPropertiesKHR driver;
driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR;
driver.pNext = nullptr;
VkPhysicalDeviceProperties2KHR properties;
properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
properties.pNext = &driver;
physical.GetProperties2KHR(properties);
driver_id = driver.driverID;
vendor_name = driver.driverName;
const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
reported_extensions.reserve(std::size(extensions));
for (const auto& extension : extensions) {
reported_extensions.push_back(extension.extensionName);
}
}
std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
static constexpr float QUEUE_PRIORITY = 1.0f;
std::unordered_set<u32> unique_queue_families = {graphics_family, present_family};
std::vector<VkDeviceQueueCreateInfo> queue_cis;
for (const u32 queue_family : unique_queue_families) {
VkDeviceQueueCreateInfo& ci = queue_cis.emplace_back();
ci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
ci.pNext = nullptr;
ci.flags = 0;
ci.queueFamilyIndex = queue_family;
ci.queueCount = 1;
ci.pQueuePriorities = &QUEUE_PRIORITY;
}
return queue_cis;
}
} // namespace Vulkan