Adds graphics to Readme

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Momo the Monster 2022-08-18 11:34:36 -07:00 committed by GitHub
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@ -11,7 +11,7 @@ If you don't care about using source control and just want to make something qui
</summary>
1. [Download this Zip](https://github.com/vrchat-community/template-avatar/archive/refs/heads/main.zip) and unpack it somewhere.
2. Go to [Open the Project](#open-the-project)
2. Go to "3. Open the Project" below.
</details>
@ -25,13 +25,14 @@ This template is set up to easily make your own GitHub projects, and we highly r
## 1. Make Your Own GitHub Project
Press [Use This Template](https://github.com/vrchat-community/curated-packages/generate) to start a new GitHub project, and follow the directions there. This is an optional step but gets you started with using GitHub for source control so you'll always have a backup.
Press [![Use This Template](https://user-images.githubusercontent.com/737888/185467681-e5fdb099-d99f-454b-8d9e-0760e5a6e588.png)](https://github.com/vrchat-community/template-avatar/generate)
to start a new GitHub project, and follow the directions there. This is an optional step but gets you started with using GitHub for source control so you'll always have a backup.
## 2. Clone or Download the Project
If you're not ready to use git yet, you can download a zip of your project by pressing the "Code" button and then "Download Zip".
If you're down with git, use your favorite client or the command line to clone your repository.
If you're familiar with git, use your favorite client or the command line to clone your repository.
</details>
@ -44,6 +45,8 @@ If you're down with git, use your favorite client or the command line to clone y
Use Unity 2019.4.31.f1 to open the project. Press "OK" on the dialog that offers to download the required VRChat packages.
![image](https://user-images.githubusercontent.com/737888/185468226-33492169-c1f5-4b27-b5c4-83febb5e6e66.png)
</details>
<details>
@ -55,6 +58,8 @@ Use Unity 2019.4.31.f1 to open the project. Press "OK" on the dialog that offers
Find the "VRChat SDK" item in the menu bar at the top of the Unity Editor window, press it to open, then choose "Samples > Avatar Dynamics Robot Avatar".
![avatar-sample](https://user-images.githubusercontent.com/737888/185468680-43c8900d-37df-45c1-979c-8c7007c99d3e.png)
Once the scene opens, choose "File > Save As..." and give the scene a new name.
Then modify the avatar however you'd like - you can [read all about our Avatars 3.0 System here](https://docs.vrchat.com/docs/avatars-30).
@ -72,6 +77,9 @@ When you're ready to try out your Avatar, find and choose the menu item "VRChat
* Sign into your VRChat Account in the "Authentication" tab.
* Switch to the "Builder" tab and choose "Build & Test".
* After a quick build process, you should see a popup with the message "Test Avatar Built".
![image](https://user-images.githubusercontent.com/737888/185468821-425a132f-3271-4096-b6d1-fb5b70b51c10.png)
* Launch VRChat, open your Avatars menu (click on "Avatars" in your Quick Menu) and look in the "Other" section. Your test avatar will have a temporary name based on the name of the GameObject with the VRC Avatar Descriptor on it. The default name will be "SDK: Tutorial_Robot_Avatar_Dynamics_Demo_v1".
* Select your Test Avatar and press "Test This Avatar" on the left-hand side of your menu.