Ryujinx/Ryujinx.Graphics.Vic/Types/LumaKeyStruct.cs

20 lines
668 B
C#
Raw Normal View History

using Ryujinx.Common.Utilities;
namespace Ryujinx.Graphics.Vic.Types
{
struct LumaKeyStruct
{
private long _word0;
private long _word1;
public int LumaCoeff0 => (int)_word0.Extract(0, 20);
public int LumaCoeff1 => (int)_word0.Extract(20, 20);
public int LumaCoeff2 => (int)_word0.Extract(40, 20);
public int LumaRShift => (int)_word0.Extract(60, 4);
public int LumaCoeff3 => (int)_word1.Extract(64, 20);
public int LumaKeyLower => (int)_word1.Extract(84, 10);
public int LumaKeyUpper => (int)_word1.Extract(94, 10);
public bool LumaKeyEnabled => _word1.Extract(104);
}
}