Ryujinx/Ryujinx.Graphics.Gpu/State/RtColorState.cs
2020-11-05 23:50:34 +01:00

27 lines
794 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Render target color buffer state.
/// </summary>
struct RtColorState
{
#pragma warning disable CS0649
public GpuVa Address;
public int WidthOrStride;
public int Height;
public ColorFormat Format;
public MemoryLayout MemoryLayout;
public int Depth;
public int LayerSize;
public int BaseLayer;
public int Unknown0x24;
public int Padding0;
public int Padding1;
public int Padding2;
public int Padding3;
public int Padding4;
public int Padding5;
#pragma warning restore CS0649
}
}