citra/src/video_core/renderer_base.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/common_types.h"
#include "core/core.h"
#include "video_core/rasterizer_interface.h"
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namespace Frontend {
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class EmuWindow;
}
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namespace FrameDumper {
class Backend;
}
class RendererBase : NonCopyable {
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public:
explicit RendererBase(Frontend::EmuWindow& window);
virtual ~RendererBase();
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/// Initialize the renderer
virtual Core::System::ResultStatus Init() = 0;
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/// Shutdown the renderer
virtual void ShutDown() = 0;
/// Finalize rendering the guest frame and draw into the presentation texture
virtual void SwapBuffers() = 0;
/// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
/// specific implementation)
virtual void TryPresent(int timeout_ms) = 0;
/// Prepares for video dumping (e.g. create necessary buffers, etc)
virtual void PrepareVideoDumping() = 0;
/// Cleans up after video dumping is ended
virtual void CleanupVideoDumping() = 0;
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/// Updates the framebuffer layout of the contained render window handle.
void UpdateCurrentFramebufferLayout();
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// Getter/setter functions:
// ------------------------
f32 GetCurrentFPS() const {
return m_current_fps;
}
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int GetCurrentFrame() const {
return m_current_frame;
}
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VideoCore::RasterizerInterface* Rasterizer() const {
return rasterizer.get();
}
Frontend::EmuWindow& GetRenderWindow() {
return render_window;
}
const Frontend::EmuWindow& GetRenderWindow() const {
return render_window;
}
void RefreshRasterizerSetting();
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protected:
Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
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private:
bool opengl_rasterizer_active = false;
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};