Commit graph

60 commits

Author SHA1 Message Date
Ben
d5333c37de
Merge pull request #4033 from zhaowenlan1779/port-yuzu-764
Port "file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()" from yuzu
2018-07-30 13:51:21 +02:00
Lioncash
df5069f8c0 file_util: Use a u64 to represent number of entries
This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-30 16:19:03 +08:00
Weiyi Wang
7568020ea0
Merge pull request #3979 from zhaowenlan1779/filter-untranslated
game_list: move SearchField to game_list_p.h and fix untranslated text
2018-07-26 12:26:39 +03:00
zhupengfei
f70dc9198c
game_list: fix untranslated texts
Due to a bug of Qt Linguist, the spliters in numbers cannot be parsed correctly and will cause strange issues. As far as I know, this caused 4 texts to be untranslated (translation source for them are not generated). Before the Qt bug is fixed (and we move to that version), I think we can temporarily remove the spliters from the numbers.
2018-07-23 23:44:43 +08:00
zhupengfei
11da018ea6
game_list: move SearchField to game_list_p.h and fix untranslated text
I have tested and made sure the text is translatable, but this would require a translation update to take effect.
2018-07-23 21:26:55 +08:00
Weiyi Wang
c8c5b55c00
Merge pull request #3957 from lioncash/qt
game_list: Remove unnecessary QString initialization in KeyReleaseEater
2018-07-19 10:14:58 +03:00
Lioncash
6614450da3 game_list: Make containsAllWords() a non-member function
This doesn't depend on class state at all, so this can be made internal.
While we're at it, amend the function to take its arguments by const reference.
2018-07-18 16:55:13 -04:00
Lioncash
033e889645 game_list: Remove unnecessary QString initialization in KeyReleaseEater
QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
2018-07-18 16:44:21 -04:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
BreadFish64
1a57f9488f citra_qt: support multiple game directories 2018-05-26 15:38:06 -05:00
Nico Bosshard
88ebd844e5 Add search filter support for multiple game directories 2018-05-26 15:38:05 -05:00
FearlessTobi
f354744ad4 citra_qt: Refactor game list compatibilty 2018-05-10 03:57:57 +02:00
FearlessTobi
36c4765054 citra_qt: Add a game region column 2018-05-01 19:57:01 +02:00
James Rowe
871196bc10 Citra-qt: Add multiplayer ui 2018-04-19 10:28:14 -06:00
FearlessTobi
fbc05fac19 Show game compatibility within Citra 2018-04-16 00:42:58 +02:00
Daniel Lim Wee Soong
79b0e62455 citra_qt: Migrate logging macros
Follow-up of #3533

Replace prefix of all logging macros from LOG to NGLOG
2018-03-25 13:00:36 +08:00
BreadFish64
d3a0375f47 Add Context Menu Options to Open Application and Update Location (#3411)
* Add Context Menu Options to Open Application and Update Location

* address jroweboy's feedback

move enum definition to game list header
declare sdmc_dir in SAVE_DATA case
fix log formatting

* Address Merry's feedback

remove redundant line
format program ID as 16 digit hex in log|
change case of open_target to look better in title bar
add whitespace for readability
2018-02-02 12:18:19 -08:00
BreadFish64
79e4fe58dc fix comparison operator 2018-01-26 17:12:50 -06:00
BreadFish64
4f5892d86d
Fix comparison operators 2018-01-25 20:50:22 -06:00
BreadFish64
eb1b5f588a only pass one smdh 2018-01-23 21:32:27 -06:00
BreadFish64
4da837c929 only search to two recursions, add update dir to watch list 2018-01-23 14:13:54 -06:00
BreadFish64
38c5ca68b2 reduce the scope of the variables 2018-01-22 07:56:24 -06:00
BreadFish64
980923d351 allow installed apps to display in the game list 2018-01-20 11:33:14 -06:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
Lioncash
8e53599deb
game_list: Use forward declarations where applicable
Reduces the number of header dependencies propagated by the header file.
2017-12-16 13:14:23 -05:00
Mohit Sahu
f75dd34747 Correct spelling of searchfield in comment (#3052)
Correct spelling of searchfield in comment
2017-10-27 15:43:22 +00:00
James Rowe
fc2f7b0df6 Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
Nico Bosshard
db256ea395 Don’t focus the search field if the game is empty 2017-05-06 12:08:28 +02:00
Nico Bosshard
89c28f9f80 Fixed some more typos 2017-05-03 00:23:20 +02:00
Nico Bosshard
f447dfc36b citra-qt: game list search function fixed minor mistakes 2017-05-02 23:55:27 +02:00
Nico Bosshard
06d4654966 citra-qt: game list search function (#2673)
* citra-qt: game list search function

* Empty search field during game list refresh

* Code improvements

* Code formatting

* Autofocus search field

* JayFoxRox's recommendations

* lioncash's review
2017-04-29 22:04:39 -04:00
Yuri Kunde Schlesner
b250ce21b9 Merge pull request #2587 from yuriks/status-bar
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
1b28b26682 Qt: Add (empty) status bar 2017-02-26 17:22:02 -08:00
James Rowe
26823cd38b Use QFileSystemWatcher to reload the game list when a change is detected. (#2555)
* Added a refresh game directory option to the file menu

* Make the game list watcher recursive and have it start watching from the initial load

* Rework game list watcher to be thread safe

* Fix code style issues
2017-02-23 16:29:00 -05:00
Yuri Kunde Schlesner
f75e964d49 Qt/GameList: Use suffix() to parse the file extension
completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized.
2017-02-13 19:03:59 -08:00
Kloen Lansfiel
30ff675f02 citra-qt: Don't attempt to scan files with unsupported extensions (#2402) 2017-02-12 12:28:56 -08:00
MerryMage
f50dcc88bf game_list: Implement context menu for items in list
* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
Lioncash
db33d7668e game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823 game_list: Replace 0 literals with nullptr 2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d game_list: Use QT5's new event connection syntax
Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e game_list: Pass the parent constructor argument to the QWidget base class
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.

However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Yuri Kunde Schlesner
d6792632f0 Fix recursive scanning of directories
ForeachDirectoryEntry didn't actually do anything with the `recursive`
parameter, and the corresponding callback parameter was shadowing the
actual recursion counters in the user functions.
2016-06-19 00:12:15 -07:00
LFsWang
d24d047d45 AddFstEntriesToGameList - prevent loading a directory 2016-06-01 14:04:58 +08:00
bunnei
08e09184df Merge pull request #1751 from linkmauve/no-recursive-readdir
Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
Emmanuel Gil Peyrot
314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8ab6f26c09 Common: Make recursive FileUtil functions take a maximum recursion
Fixes #1115.

Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.

Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
0176e2786f make the name column larger as default 2016-05-04 13:02:49 +03:00