Commit graph

7390 commits

Author SHA1 Message Date
zhupengfei
0823d8e009
citra: add status messages and fix missing errors 2018-12-15 11:03:09 +08:00
zhupengfei
0319e51960 multiplayer: Add status message for user joining/leaving
The room server is now able to send a new type of packet: IdStatusMessage which is parsed and displayed by the client.
2018-12-15 11:03:06 +08:00
zhupengfei
386bf5c861
citra_qt: Use the new verify backend; UI changes
Displayed username along with nickname (when they are not identical); Requested and displayed user's avatar; Made the dialog bigger for extended names.

Added a few functions to web_backend (GetImage, GetPlain) to support getting data in multiple content-types.

Added a no_avatar icon for users without avatars.
2018-12-15 11:02:54 +08:00
zhupengfei
4906c8ce7b
citra-room: Add verify backend and use new announce api 2018-12-15 11:02:53 +08:00
zhupengfei
e04f75e1bf
web_backend: added GetExternalJWT function
To support requesting external JWTs to use them as verification tokens.
2018-12-15 11:02:53 +08:00
zhupengfei
ab335ccf1b
core, web_service: Changes to announce service
Separated registering and updating to correspond to the new announce API endpoint. Also added a verify_UID for JWT audience verification.
2018-12-15 11:02:52 +08:00
zhupengfei
1a8841f96e
network, web_service: Add Verification backend and use new lobby API
Added verify_backend to load user_data for members. and removed method to generate UID as this is now done server-side.

Added GetUsername function and a "token" param to room_member.
Also added a username to ChatEntry, so that the username can be shown (along with nicknames) in the chat dialog.
2018-12-15 11:02:51 +08:00
adityaruplaha
5f0e189238
Add Support for Room Descriptions 2018-12-15 11:02:50 +08:00
zhupengfei
c396e3c6e5 network: check Console ID conflicts
As Console ID can be sensitive data sometimes, this implementation sent a SHA256 hash of it instead.
2018-12-15 11:02:47 +08:00
zhupengfei
3c589f473f
multiplayer: check nickname regex server side 2018-12-15 10:40:27 +08:00
James Rowe
e040bc9355
Multiplayer: Send an error message when connecting to a full room 2018-12-15 10:40:26 +08:00
zhupengfei
a9c9ffd32c
network: bump multiplayer version 2018-12-15 10:40:25 +08:00
Pengfei Zhu
d2003dae4a
Merge pull request #4498 from valentinvanelslande/patch-2
host_room: change minimum members to 2
2018-12-15 09:39:11 +08:00
Pengfei Zhu
65d62b1b87
Merge pull request #4497 from valentinvanelslande/patch-1
dedicated_room: allow maximum members = 254
2018-12-12 19:45:00 +08:00
Valentin Vanelslande
599e60f80b
host_room: change minimum members to 2
the minimum for dedicated_room is 2.
2018-12-10 15:39:52 -05:00
Valentin Vanelslande
1ec7c951a8
dedicated_room: allow maximum members = 254
Without this change, it will not accept 254 but it will say that the maximum is 254.
2018-12-10 14:21:32 -05:00
Weiyi Wang
80f1076a07
Merge pull request #4494 from FearlessTobi/port-1874
Port yuzu-emu/yuzu#1874: "hle/service, hle/sm: Minor cleanup"
2018-12-08 22:08:30 -05:00
Lioncash
dd2cbca3f4 hle/service: Remove unnecessary using declarations
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-08 14:52:30 +01:00
Lioncash
a32725540c hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:49:53 +01:00
Lioncash
0cb7654d60 hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:48:01 +01:00
bunnei
edbdbf0ba1
Merge pull request #4480 from wwylele/memory-global-2
Memory: eliminate global state
2018-12-06 19:17:28 -05:00
Weiyi Wang
556ac5c075
Merge pull request #4469 from shutterbug2000/httpAddSet
Add HTTP_C::AddPostDataAscii
2018-12-06 14:28:56 -05:00
Weiyi Wang
b9f7c9142a
Merge pull request #4476 from FearlessTobi/fix-testcase-sending
web_service: move telemetry condition from TelemetrySession constructor to destructor
2018-12-06 14:28:21 -05:00
Weiyi Wang
23bad5d398 fix clang-format 2018-12-06 13:30:58 -05:00
Weiyi Wang
7e8ba6ed8e Memory: move memory chunk into pImpl and make them dynamically allocated
Otherwise MSVC would give out-of-memory error on compile time
2018-12-06 13:30:47 -05:00
Weiyi Wang
ac1cda21c3 Address code style comments 2018-12-05 20:24:37 -05:00
Weiyi Wang
e87dc17da2 Pass system into arm interpreter; fix tests 2018-12-05 20:21:14 -05:00
Weiyi Wang
c6b3186475 Memory: IsValidVirtualAddress can be global 2018-12-05 20:21:14 -05:00
Weiyi Wang
42edab01d9 Memory: move states into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
d18cda5a5d Memory: move MarkRegionCached into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
2582d64fb3 Memory: move block operations into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
323990d402 Memory: move Read/Write8/16/32/64 and ReadCString into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
1ec9ed6827 LDR_RO: pass memory in CROHelper 2018-12-05 20:21:14 -05:00
Weiyi Wang
76e0a4ece7 Memory: move GetPointer into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
405218c3a7 Memory: move IsValidVirtualAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
cfee59c6db hw/gpu: pass in memory reference 2018-12-05 20:16:42 -05:00
Weiyi Wang
ec01975549 audio_core: pass in memory reference
Because HLE::Source is initialized as an array in the member initializer, it is hard to let it accept the reference on ctor, so it has a second init stage performed by DspHle::Impl::Impl
2018-12-05 20:16:42 -05:00
Weiyi Wang
8bb404c82a VideoCore: pass in memory system
currently set as global. Will change when videocore itself is wrapped as a class
2018-12-05 20:16:42 -05:00
Weiyi Wang
8c618c3fc3 Memory: move PageTable functions into class 2018-12-05 20:16:42 -05:00
Weiyi Wang
b199b7ada9 Memory: move GetFCRAMOffset into MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
8118be6615 Kernel: pass in MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
6992f76acf Memory: create MemorySystem class 2018-12-05 20:16:42 -05:00
Weiyi Wang
ab0dba6a8b
Merge pull request #4484 from francois-berder/master
renderer_opengl: Fix string comparison
2018-12-05 09:20:49 -05:00
Francois Berder
c598fd7228 renderer_opengl: Fix string comparison
Signed-off-by: Francois Berder <fberder@outlook.fr>
2018-12-04 22:12:35 +00:00
Pengfei Zhu
cd80a0df8c
Merge pull request #4418 from FearlessTobi/port-1441
Port yuzu-emu/yuzu#1441: "logging: Add DebuggerBackend for logging to Visual Studio"
2018-12-04 22:20:41 +08:00
Weiyi Wang
1d597db846
Merge pull request #4483 from RoadrunnerWMC/audio-phys-addr-masking-fix
DSP: Add address mask for physical pointers to audio data buffers
2018-12-03 21:03:03 -05:00
RoadrunnerWMC
008ef1fd71 DSP: Add a comment about physical address masking
See @wwylele's comment on PR 4483 for more details on what causes this behavior.
2018-12-03 12:22:11 -07:00
RoadrunnerWMC
3aff585f32 DSP: Add address mask for physical pointers to audio data buffers
Hardware testing indicated that FFFFFFFC is the correct mask for all audio formats (mono and stereo PCM8, mono and stereo PCM16, and ADPCM). This fixes broken audio in Luigi's Mansion: Dark Moon and a few other games.
2018-12-03 01:07:55 -07:00
James Rowe
11bc9028bb
Merge pull request #4478 from liushuyu/master
travis: MinGW: minor changes
2018-12-02 01:00:58 -07:00