Lioncash
563a540dfd
core: Resolve -Wreorder warnings
...
Ensures the initialization order matches the actual order that the class
member variables will be initialized in.
2020-05-01 23:32:46 -04:00
Lioncash
a32ad7f1f2
soc_u: Prevent undefined behavior with CTRPollFD
...
This class is memcpy-ed and memcpy has the requirement that data passed
to it must be trivially copyable, otherwise the behavior is undefined.
This is trivial to resolve as BitField was made trivially copyable a
while ago, so this explicit copy assignment operator isn't necessary.
2020-05-01 22:30:10 -04:00
Pengfei Zhu
2476532f21
Merge pull request #5302 from lioncash/teak
...
CMakeLists: Specify EXCLUDE_FROM_ALL for teakra
2020-05-02 10:21:18 +08:00
Pengfei Zhu
e212dc3a1f
Merge pull request #5297 from lioncash/missing
...
gl_rasterizer: Amend missing return value in branch in SetupGeometryShader()
2020-05-02 08:07:49 +08:00
Pengfei Zhu
70a43be714
Merge pull request #5306 from lioncash/view2
...
file-sys: Make use of std::string_view where applicable
2020-05-02 08:07:10 +08:00
Pengfei Zhu
8e7abecf7e
Merge pull request #5307 from lioncash/guard
...
file_sys/seed_db: Add missing include guard
2020-05-02 08:04:58 +08:00
Pengfei Zhu
5a008a74fa
Merge pull request #5304 from lioncash/layered
...
layered_fs: Mark functions as static where applicable
2020-05-02 08:02:35 +08:00
Pengfei Zhu
6907568034
Merge pull request #5309 from lioncash/dtor
...
applets: Make destructors virtual where applicable
2020-05-02 08:02:14 +08:00
Pengfei Zhu
59984df603
Merge pull request #5308 from lioncash/rsa
...
core/hw/rsa: Minor cleanup
2020-05-02 08:01:58 +08:00
David Marcec
5832857bc0
externals: Update cubeb to 616d773
...
Support for 6 audio channels
Co-Authored-By: David <ognik5377@users.noreply.github.com>
2020-05-01 22:15:50 +02:00
Pengfei Zhu
4d7487bd34
Merge pull request #5298 from lioncash/unused
...
gl_rasterizer: Silence various compilation warnings
2020-05-01 23:34:36 +08:00
Pengfei Zhu
037c857bd6
Merge pull request #5303 from lioncash/namespace
...
service/ir: Remove erroneous forward declaration
2020-05-01 23:04:01 +08:00
Pengfei Zhu
017f0c469e
Merge pull request #5301 from lioncash/chunk
...
common: Remove chunk_file.h
2020-05-01 23:02:47 +08:00
Pengfei Zhu
6a0636d631
Merge pull request #5296 from lioncash/flatten
...
gl_rasterizer_cache: Flatten LoadCustomTexture()
2020-05-01 23:01:47 +08:00
Pengfei Zhu
2eacb11c53
Merge pull request #5292 from lioncash/alloc
...
gl_shader_manager: Eliminate variable shadowing
2020-05-01 22:57:55 +08:00
Pengfei Zhu
1bb9a71a01
Merge pull request #5291 from lioncash/trunc
...
renderer_opengl: Resolve compiler truncation warnings
2020-05-01 22:56:46 +08:00
Lioncash
89eeb64854
applets/swkbd: Make destructor virtual
...
Prevents undefined behavior when destroying a derived class through a
base class pointer.
2020-05-01 10:44:31 -04:00
Lioncash
aeb6a037ed
applets/mii_selector: Make destructor virtual
...
Prevents undefined behavior when destroying derived classes through a
base class pointer.
2020-05-01 10:42:57 -04:00
Lioncash
3ab0701192
core/hw/rsa: Make GetSignature() a const member function
...
This doesn't directly modify instance state, so it can be made const.
2020-05-01 10:17:43 -04:00
Ben
fd1b254635
Merge pull request #5290 from lioncash/shader
...
gl_shader_gen: Minor interface cleanup
2020-05-01 16:16:25 +02:00
Lioncash
c55e81b946
core/hw/rsa: Make operator bool explicit
...
Prevents error-prone implicit conversions to bool from occurring.
2020-05-01 10:14:50 -04:00
Lioncash
75bac1e514
core/hw/rsa: Take std::vector instances by value
...
Allows us to std::move them and allow calling code to eliminate copies
from occurring entirely.
2020-05-01 10:14:07 -04:00
Lioncash
98385b75d6
file_sys/seed_db: Add missing include guard
...
Prevents any potential inclusion errors from occurring.
2020-05-01 09:59:58 -04:00
Lioncash
10a32c94b6
title_metadata: Take std::vector by const reference in Load()
...
This isn't modified in the implementation, so this can be a const
reference to eliminate an unnecessary heap reallocation.
2020-05-01 09:53:44 -04:00
Lioncash
147073a5a0
file-sys: Make use of std::string_view where applicable
...
Same behavior, but makes the interface more flexible and allows
non-std::string instances to be used with it.
2020-05-01 09:49:36 -04:00
Lioncash
37a6ea72e5
layered_fs: Mark functions as static where applicable
...
Makes them internally linked and prevents potential
-Wmissing-declaration warnings.
2020-05-01 09:35:59 -04:00
Lioncash
9cff314abb
service/ir: Remove erroneous forward declaration
...
This can be removed as it's not used. Even if it were however, it would
be an incorrect forward declaration, as ServiceManager exists within the
Service::SM namespace, not the top-level SM namespace.
2020-05-01 08:54:27 -04:00
Lioncash
7d5cad4093
CMakeLists: Specify EXCLUDE_FROM_ALL for teakra
...
Ensures that unused targets introduced in the add_subdirectory call
don't show up in IDE builds if they aren't used (which is the case for
teakra_c).
2020-05-01 08:31:58 -04:00
Lioncash
246cea229c
common: Remove chunk_file.h
...
This is part of Dolphin's serialization code, which isn't used and
probably never will be, considering that savestates are implemented with
boost.
2020-05-01 08:23:59 -04:00
Lioncash
763778e6c0
gl_rasterizer: Make const on references consistent
...
Applies const to auto& instances that would actually resolve to a const
reference for readability and explicitness.
2020-05-01 06:19:20 -04:00
Lioncash
437453d32b
gl_rasterizer: Amend missing return value in branch in SetupGeometryShader()
...
Previously undefined behavior was being invoked in the case that
geometry shaders weren't supported.
2020-05-01 06:10:32 -04:00
Lioncash
81768bf0c2
gl_rasterizer: Resolve truncation warnings
2020-05-01 06:08:20 -04:00
Lioncash
df97021f55
gl_rasterizer: Make use of std::string_view in IsVendorAmd()
...
Same behavior, no heap allocation.
strings returned from glGetString() are guaranteed to be static strings,
so this is safe to do. They're also guaranteed to be null-terminated.
2020-05-01 05:57:25 -04:00
Lioncash
de140a5870
gl_rasterizer: Default destructor in the cpp file
2020-05-01 05:53:40 -04:00
Lioncash
ea08178dde
gl_rasterizer: Remove unused emu_window variable in RasterizerOpenGL
...
Silences an unused private variable warning.
2020-05-01 05:52:48 -04:00
Lioncash
59a614a70f
gl_rasterizer_cache: Remove unnecessary reference parameter in LoadCustomTexture()
...
This is only ever used in a self-referential manner, so we can make use
of the texture info member directly.
2020-05-01 05:42:35 -04:00
Lioncash
e342f36e02
gl_rasterizer_cache: Flatten LoadCustomTexture()
...
Makes the control flow much nicer to follow, as we don't store to a
local before returning anymore.
2020-05-01 05:33:47 -04:00
Mat M
85d37c9994
gl_shader_disk: Make use of std::nullopt where applicable ( #5293 )
...
Some implementations can use the std::nullopt_t constructor of
std::optional to avoid needing to completely zero out the internal
buffer of the optional and instead only set the validity byte within it.
e.g. Consider the following function:
std::optional<std::vector<ShaderDiskCacheRaw>> fn() {
return {};
}
With libc++ this will result in the following code generation on x86-64:
Fn():
mov rax, rdi
vxorps xmm0, xmm0, xmm0
vmovups ymmword ptr [rdi], ymm0
vzeroupper
ret
With libstdc++, we also get the similar equivalent:
Fn():
vpxor xmm0, xmm0, xmm0
mov rax, rdi
vmovdqu XMMWORD PTR [rdi], xmm0
vmovdqu XMMWORD PTR [rdi+16], xmm0
ret
If we change this function to return std::nullopt instead, then this
simplifies both the code gen from libc++ and libstdc++ down to:
Fn():
mov BYTE PTR [rdi+24], 0
mov rax, rdi
ret
Given how little of a change is necessary to result in better code
generation, this is essentially a "free" very minor optimization.
2020-04-30 22:42:32 -05:00
Lioncash
f20120e5a7
gl_shader_gen: Mark hash implementations as noexcept
...
These shouldn't throw at all, so we can mark the interface as such.
2020-04-30 22:57:36 -04:00
Lioncash
ca4f7266c0
gl_shader_manager: Remove unused variable within LoadDiskCache()
2020-04-30 22:48:57 -04:00
Lioncash
138539c9a0
gl_shader_manager: Eliminate variable shadowing
...
Resolves a few -Wshadow warnings.
2020-04-30 22:46:58 -04:00
Lioncash
2d83b39532
gl_shader_manager: Avoid unnecessary std::vector copy in LoadDiskCache()
...
Same behavior, but without an unnecessary reallocation.
2020-04-30 22:43:03 -04:00
Lioncash
e118cb1e0b
renderer_opengl: Resolve compiler truncation warnings
...
Resolves numerous truncation warnings on MSVC.
2020-04-30 22:26:14 -04:00
Lioncash
d23ffe9b42
gl_shader_gen: Mark PicaVSConfig reference parameter as const
...
This isn't mutated whatsoever, so this can be marked const.
2020-04-30 22:07:25 -04:00
Weiyi Wang
4a677e83fe
Merge pull request #5287 from vvanelslande/teakra
...
Update teakra
2020-04-30 12:48:23 -04:00
Valentin Vanelslande
ce58151c21
Update teakra
2020-04-29 21:53:01 -05:00
Ben
64694b0f11
Merge pull request #5276 from B3n30/fix_travis_frozen_linux
...
fix travis-ci frozen mingw build
2020-04-29 22:43:04 +02:00
Pengfei Zhu
c937876935
Merge pull request #5282 from FearlessTobi/free-bytes-fix
...
savedata_archive: Make GetFreeBytes return a more accurate value
2020-04-29 21:41:07 +08:00
FearlessTobi
7f8151b9b9
savedata_archive: Make GetFreeBytes return a more accurate value
...
Previously, we were returning a value that was way too big, causing an integer overflow in Fractured Souls.
According to wwylele, the biggest oberserved save size for 3DS is 1MB, so this new value should leave plenty of room, even if games use a bigger size.
2020-04-29 05:42:40 +02:00
Mat M
98fe5f82c5
memory: Make getter functions const qualified where applicable ( #5251 )
...
Many of these functions are capable of being used within const contexts,
so we can apply the const qualifier in some cases and add const based
overloads for others, which makes the interface a little bit more
flexible and const-correct.
2020-04-28 14:43:52 -05:00