Commit graph

437 commits

Author SHA1 Message Date
Lioncash
98fa3f7cba Core: Alter the kernel string functions to use std::string instead of const char*.
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-17 23:12:20 -04:00
bunnei
7ed73af78f Merge pull request #53 from lioncash/memmap
Core: Fix undefined behavior in mem_map_funcs' WriteBlock function
2014-08-17 20:30:30 -04:00
Lioncash
986dd27392 Core: Fix a formatting error in svc.cpp
entry_point would not be added to the string. Also used StringFromFormat
so that the buffer is unnecessary.
2014-08-17 14:28:39 -04:00
Lioncash
da18671166 Core: Fix undefined behavior in mem_map_funcs' WriteBlock function 2014-08-17 14:23:54 -04:00
bunnei
bf7bc3dacd Merge pull request #39 from bunnei/hid-minor-improvements
Hid minor improvements
2014-08-12 18:23:17 -04:00
bunnei
091f6cf55b HID: Added new function entries from 3dbrew to FunctionTable.
HID: Fix typo with DisableGyroscopeLow command.
2014-08-12 18:08:09 -04:00
Tony Wasserka
76a586de49 Pica: Add command processor. 2014-08-12 13:47:30 +02:00
Tony Wasserka
7b6a7d7dfb Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12 13:32:56 +02:00
Tony Wasserka
bd798390d5 GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore. 2014-08-12 13:32:18 +02:00
Tony Wasserka
9c781a6c76 Remove the fancy RegisterSet class introduced in 4c2bff61e.
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-12 02:17:21 +02:00
bunnei
552287498a HID: Implemented HID_User::GetIPCHandles service function. 2014-08-07 20:27:56 -04:00
bunnei
66f91b4346 SVC: Fixed typo with MapMemoryBlock DEBUG_LOG call. 2014-08-07 20:27:11 -04:00
bunnei
0805ecbaca GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line). 2014-08-06 18:20:02 -04:00
bunnei
7ada2625fe GPU: Updated horizontal sync line counter to use framebuffer height. 2014-08-06 18:20:01 -04:00
bunnei
d4bd2f2e5d Thread: Added more descriptive comment to WaitCurrentThread. 2014-08-06 18:19:59 -04:00
bunnei
cad2f21985 GSP: Cleaned up command buffer decoding.
GSP: Cleaned up code and added additional comments.

GSP: Removed unnecessary TODO comment.

GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06 18:19:56 -04:00
bunnei
36fd1c169e GSP: Added reinitialization of other state objects. 2014-08-05 23:58:00 -04:00
bunnei
4e9f305ed2 GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
- Various other cleanups.
2014-08-05 23:58:00 -04:00
bunnei
99e404e221 GSP: Removed unnecessary GX_FinishCommand function. 2014-08-05 23:57:59 -04:00
bunnei
ec14ffe1cd GSP: Implements preliminary command synchronization via GPU interrupts.
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
bunnei
c48ab0bd9e MemMap: Fixed typo with GetPointer to VRAM address. 2014-08-05 23:54:28 -04:00
bunnei
2542350b85 AddressArbiter: Removed unnecessary HLE::Reschedule. 2014-08-05 23:54:28 -04:00
bunnei
60078baab1 AddressArbiter: Fixed bug with break statements missing from case statements. 2014-08-05 23:54:27 -04:00
bunnei
1b247b8031 SRV: Updated GetProcSemaphore to create an event instead of a mutex. 2014-08-05 23:54:27 -04:00
bunnei
4d4607041b SVC: Removed ArbitrateAddress log message that spams to much. 2014-08-05 23:53:58 -04:00
bunnei
7a1f813be1 Kernel: Updated Event and Mutex to specify handle that they are blocking for. 2014-08-05 20:14:51 -04:00
bunnei
90aaab1df0 Merge pull request #36 from bunnei/fix-memory-unaligned-reads
Fix memory unaligned reads
2014-08-05 20:09:04 -04:00
bunnei
967e5629de MemMap: Added an error for unaligned 16-bit memory reads. 2014-08-05 20:05:06 -04:00
bunnei
da81742439 MemMap: Removed Read64 function.
- Unused code
- Was not correct for unaligned memory reads
2014-08-05 20:01:55 -04:00
bunnei
81fa804b3c FS: Fix port name (old port name was based on an unaligned memory read). 2014-08-05 19:58:33 -04:00
bunnei
2b52ec4829 MemMap: Fix Read32 for unaligned memory reads.
MemMap: Cleaned up Read32 unaligned memory access.
2014-08-05 19:58:28 -04:00
bunnei
77fc029a00 ARM: Synchronize Citra's SkyEye core with 3dmoo's. 2014-07-23 19:16:40 -04:00
Tony Wasserka
9fd2537e93 Use uniform formatting when printing hexadecimal numbers. 2014-07-23 00:44:31 +02:00
Tony Wasserka
afcb250b31 Fix a few warnings.
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23 00:44:31 +02:00
Tony Wasserka
2eb61dafc0 GPU: Clarify display transfer code.
Also makes the illogical component order more obvious.
2014-07-23 00:44:31 +02:00
Tony Wasserka
61e2ffd448 GPU: Add documentation. 2014-07-23 00:44:31 +02:00
Tony Wasserka
4b141791ed GSP: Add a few comments. 2014-07-23 00:44:31 +02:00
Tony Wasserka
9b0d0c81a0 GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
Anonymous structs are not standard C++, hence don't use them.
2014-07-23 00:44:31 +02:00
Tony Wasserka
246cb75584 RegisterSet: Simplify code by using structs for register definition instead of unions. 2014-07-23 00:33:08 +02:00
Tony Wasserka
75775e9ef4 GPU: Make use of RegisterSet. 2014-07-23 00:33:08 +02:00
Tony Wasserka
357d893b26 GPU: Make framebuffer code format-aware. 2014-07-23 00:33:08 +02:00
Tony Wasserka
9d618d0b70 GPU: Interface cleanup. 2014-07-23 00:33:08 +02:00
Tony Wasserka
46950ee4de GPU: Initialize GPU registers to some sensible default state. 2014-07-23 00:33:08 +02:00
Tony Wasserka
baf0aa04f5 GPU: Emulate memory fills. 2014-07-23 00:33:08 +02:00
Tony Wasserka
0b4055c152 GPU: Add proper framebuffer register handling. 2014-07-23 00:33:08 +02:00
Tony Wasserka
bbc6f314eb GPU: Properly implement display transfers. 2014-07-23 00:33:08 +02:00
Tony Wasserka
16bbc4f81b GPU: Add display transfer configuration. 2014-07-23 00:33:08 +02:00
Tony Wasserka
ec9511e1db GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. 2014-07-23 00:33:08 +02:00
Tony Wasserka
cb8f49b7ea GSP: Implement ReadHWRegs and WriteHWRegs properly. 2014-07-23 00:33:05 +02:00
Tony Wasserka
994d29f416 Use a more compatible choice of initial framebuffer addresses. 2014-07-22 22:27:27 +02:00