Commit graph

7746 commits

Author SHA1 Message Date
liushuyu c7869ff332
audio_core/hle/ffmpeg_decoder: make avcodec const 2022-02-21 00:51:17 -07:00
liushuyu 04f201ab34
dumping/ffmpeg_backend: add support for ffmpeg 5.0 2022-02-20 04:07:10 -07:00
Mai M 54a36bc54f
fs_user: Resolve sign conversion warning in GetPriority() (#5396)
Prevents a -Wsign-compare warning from occurring.
2022-02-19 09:49:16 +05:30
bunnei 62753e882e
Merge pull request #5448 from zhaowenlan1779/rerecording
Implement basic rerecording features
2022-02-18 20:29:36 -07:00
bunnei bae1c31406
Merge pull request #5718 from liushuyu/httpc
externals: update httplib and libressl
2022-02-05 02:59:18 -07:00
bunnei e3804a4c06
Merge pull request #5786 from vitor-k/macos-perms
Request Camera Permission on MacOS
2022-02-05 02:58:38 -07:00
Johel Ernesto Guerrero Peña e04d904b2b
fix(net): prevent gibberish padding on linux client (#5941) 2022-02-05 11:23:48 +05:30
SachinVin 2fc7def6f6
Merge pull request #5395 from lioncash/gsp
gsp_gpu: Resolve sign conversion warnings
2022-01-30 21:55:24 +05:30
SachinVin f66ba43e0c
Merge pull request #5755 from vitor-k/mod_used
citra_qt/configure_input: Account for analog buttons when checking for used buttons
2022-01-30 21:52:40 +05:30
SachinVin d35a7a8e23
Merge pull request #5804 from weihuoya/minorfx
Minor fx
2022-01-30 21:51:11 +05:30
SachinVin 4e15823db2
gl_format_reinterpreter.cpp: fallback to PBO path on obsolete intel drivers (#5928) 2022-01-24 14:14:28 +05:30
zhang wei afa7f4996f
fx bgr write back on gles (#5924) 2022-01-24 14:14:12 +05:30
liushuyu af24f75c18
externals: update httplib and libressl ...
* In older `httplib`, SSL connections were not handled correctly and
  will have issues with proxy servers. Also, keep alive directives were
  not available back then, which is probably necessary to implement
  HTTP_C service correctly.
* Another reason being `httplib` now requires OpenSSL 1.1+ API while
  LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
  OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
  path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
  use their own SSL implementations when compiling Yuzu/Citra to
  (hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
  `scheme:host:port` string itself now.
2022-01-13 19:32:50 -07:00
Vitor Kiguchi 8b0a6b9d5e macos permission: address review comments 2022-01-10 15:30:41 +01:00
Vitor Kiguchi 7bbc94d428 macos: request permission for microphone usage 2022-01-10 14:38:49 +01:00
Vitor Kiguchi d5a4988f9e clang format: add objective c++ formatting 2022-01-10 13:52:39 +01:00
Vitor Kiguchi 80fdc3e7c8 clang format 2022-01-08 12:43:46 +01:00
bunnei 95383a3d14
Update src/citra_qt/configuration/configure_input.cpp
Co-authored-by: Pengfei Zhu <zhupf321@gmail.com>
2022-01-08 02:02:03 -08:00
bunnei 67f1e4111d
Merge pull request #5792 from vitor-k/username
service/frd: return cfg username on GetMyScreenName
2022-01-08 02:01:31 -08:00
bunnei c01dca4920
Merge pull request #5901 from vitor-k/subregion
cfg: use a default subregion based on the country
2022-01-08 02:00:15 -08:00
trimental 2670b951e1
Fix software renderer for empty texture addresses (#5893) 2022-01-07 11:36:01 -06:00
bunnei 83913e68f3
Merge pull request #5905 from SachinVin/intel
Remove CopyImageSubData; and enable TextureView reinterpreter only on nvidia
2022-01-04 17:41:14 -08:00
bunnei 6dfb74a8b9
Merge pull request #5906 from SachinVin/android2
Backport some more stuff from android
2022-01-04 17:40:33 -08:00
SachinVin 5bd146b569 gl_format_reinterpreter.cpp: remove CopyImageSubData; and enable TextureView reinterpreter only on nvidia 2021-12-19 00:38:24 +05:30
SachinVin 1079f61260 Android:file_util.cpp: remove unnecessary ROOT_DIR 2021-12-18 16:52:24 +05:30
SachinVin 666787bf4d core/frontend/emu_window: return true when TouchPressed is consumed 2021-12-18 16:52:24 +05:30
SutandoTsukai181 60235827c5 Add Cardboard VR
Based on hrydgard/ppsspp/pull/12449
2021-12-18 16:52:24 +05:30
bunnei da3a9bfc96 core: Reset cpu_core after kernel.
- Fixes a crash on Android.

core.cpp: check if video_dumper is created before trying to shut it down
2021-12-18 16:52:21 +05:30
bunnei b7a156f7c8 android: frontend: Track screen layout separately for orientation.
android framebuffer
2021-12-18 16:52:17 +05:30
Carloschi7 0126ecb3e2
added std::vector<V> instead of V* (#5902) 2021-12-18 12:01:09 +05:30
bunnei e8f57d7e3c android: frontend: Add MobileLandscape layout profile for mobile devices. 2021-12-18 00:06:16 +05:30
BreadFish64 5a8c6990bf memory: fix memory leak related to un-freed shared memory 2021-12-18 00:06:15 +05:30
SachinVin 28039d39a1
Merge pull request #5851 from flibitijibibo/master
Add support for SDL controller accelerometer/gyro events
2021-12-12 20:23:09 +05:30
SachinVin a515df01db
savestate.cpp: log the savestate revision on revision mismatch (#5894) 2021-12-12 20:22:50 +05:30
Vitor Kiguchi f0fd776fa2 cfg: use a default subregion based on the country 2021-12-10 16:55:20 +01:00
SachinVin e8269a9e36 gl_format_reinterpreter.cpp: attempt to skip D24S8 to RGBA8 reinterpretation fast path for older nvidia GPUs,
additionally check for GL_ARB_copy_image in the fallback path
2021-10-06 22:22:26 +05:30
SachinVin 6183b5d76c
Merge pull request #5823 from SachinVin/dyn
Android: Backport easy stuff
2021-10-03 18:58:20 +05:30
SachinVin d4e85e2bb5
video_core: Disable disk shader cache when GL_ARB_get_program_binary is unsupported (#5785) 2021-10-03 18:57:34 +05:30
bunnei a2109933f6 (zhaowenlan1779) android/applets: Implement Mii Selector
See merge request CitraInternal/citra-android!33
# Conflicts:
#	src/android/app/src/main/jni/CMakeLists.txt
#	src/android/app/src/main/jni/id_cache.cpp
#	src/android/app/src/main/jni/native.cpp
#	src/android/app/src/main/res/values/strings.xml

gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
2021-10-02 16:38:32 +05:30
SachinVin 80799b1e5d gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported 2021-10-02 16:38:29 +05:30
SachinVin 80b8d66017 gl_rasterizer.cpp: don't check for GL_ARB_copy_image when using GLES 2021-10-02 16:38:27 +05:30
SachinVin 228f648e3f video_core/CMakeLists.txt: Use toolchain cmake in shader header generator 2021-10-02 16:38:26 +05:30
bunnei 9fbda04891 gl_shader_decompiler: Improve performance of accurate_mul on Android. 2021-10-02 16:38:24 +05:30
xperia64 8a68c58070 Shield TV driver bug workaround
shield tv
2021-10-02 16:38:22 +05:30
SachinVin 703ef0e6f0 gl_shader_gen.cpp:fix implicit type conversion error for gles 2021-10-02 16:38:20 +05:30
SachinVin 9ad6bc29b5 common/logging: Create a new backed for android's logcat
logging
2021-10-02 16:38:18 +05:30
zhupengfei 84844e1b24 gl_shader_util: Specify default precision for uimage2D
Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2021-10-02 16:38:18 +05:30
BreadFish64 e6b59cb5d8 video_core: implement optimized D24S8->RGBA8 reinterpreters 2021-10-02 16:38:17 +05:30
James Rowe fda121c25c Use immutable storage when available 2021-10-02 16:38:15 +05:30
BreadFish64 b2057e1b62 android: disable OpenGL debug message again 2021-10-02 16:38:15 +05:30
BreadFish64 54b8af1444 video_core: implement GLES depth/stencil downloads
video_core: disable depth/stencil texture download on OpenGL ES

Disable deptch stencil shader in texture_downloader_es for now

enable_depth_stencil

DepthStencil

remove GL_DEBUG_OUTPUT_SYNCHRONOUS
2021-10-02 14:19:27 +05:30
BreadFish64 91f52c2fdb video_core: fix texture filters in GLES
anime4k: reset state.texture_units[0].texture_2d before filtering

clang-fmt
2021-09-29 22:51:16 +05:30
bunnei 7b82883767 android: Update .gitignore for CXX compile cache. 2021-09-29 22:51:15 +05:30
bunnei 6f1c76518c android: renderer_opengl: Various fixes for GLES.
video_core: bump swap chain size for GLES to reduce bottleneck

SWAP_CHAIN_SIZE
2021-09-29 22:51:14 +05:30
bunnei 4cc8d43fa1 android: log: TrimSourcePath: Cannot be constexpr. 2021-09-29 22:51:14 +05:30
bunnei 8a06463c97 android: video_core: Enable HW shadows and texture barrier on GLES. 2021-09-29 22:51:13 +05:30
bunnei e028eb91c0 video_core: gl_shader_manager: Only set shader samplers on fragment shader.
- Avoids unnecessary uniform errors.
2021-09-29 22:51:13 +05:30
bunnei 3b2b9282d3 android: video_core: Require GLES 3.2 in shaders. 2021-09-29 22:51:13 +05:30
bunnei 5a31aa175d android: video_core: gl_rasterizer_cache: Make cache access thread safe. 2021-09-29 22:51:12 +05:30
bunnei 4f737c329e android: audio_core: Remove noisy log. 2021-09-29 22:51:11 +05:30
bunnei 3e6fce7553 core/CmakeLists.txt: correct mic.h order 2021-09-29 22:50:55 +05:30
Pengfei Zhu 19617f7edb
dsp_interface: Move sink to the last in member list (#5844)
So that it is destructed first. Otherwise, the TimeStretcher will be destructed before the Sink, which might cause segfaults when the Sink tries to read data from the TimeStretcher afterwards.
2021-09-20 22:40:36 +05:30
Ethan Lee 853909996b Add support for SDL controller accelerometer/gyro events 2021-09-18 12:24:38 -04:00
SachinVin a1b4daa9d4
core.h: remove nodiscard for SendSignal (#5837)
We use this in four places and discard the result everywhere
2021-09-06 21:27:11 +05:30
fadillzzz 89410c164a
fix(bps): Fixes BPS patch changing target size (#5829) 2021-08-22 15:24:35 -05:00
bunnei a941547c1c android: renderer_opengl: Partially implement glLogicOp on GLES. 2021-07-24 23:37:03 +05:30
bunnei 853acce6c5 android: renderer_opengl: Optimize GetTexImageOES and fix bugs. 2021-07-24 23:37:01 +05:30
bunnei 855d19a468 android: gl_rasterizer_cache: Skip costly shutdown procedure. 2021-07-24 23:37:00 +05:30
SachinVin 4439423313 (jroweboy)gl_rasterizer_cache.cpp: Check Framebuffer Status 2021-07-24 23:36:58 +05:30
James Rowe 9f4501aceb Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain 2021-07-24 23:36:56 +05:30
weihuoya cddd447506 use separate texture buffer for light and fog
gl_state.cpp: Fix typo in texture buffer LUT

gl_state.cpp: Initialize texture_buffer_lut_lf
2021-07-24 23:36:53 +05:30
Valeri dd31ed60c0
Add Get(Inv)WindowResolution shader functions (#5818)
Those are available in upstream Dolphin, so it will help with keeping things compatible.
2021-07-24 12:35:33 -05:00
Pengfei f85bde3ca3
Replace &vec[0] with vec.data()
When the vector is empty, using `&vec[0]` involves undefined behaviour. While that works fine most of the time, Flatpak builds aborted on a failed `__builtin_expect`.

I searched for such occurences across the codebase with the regex `(?<!&)&\w+\[0\]` and fixed those that would potentially cause issues.
2021-07-14 17:01:14 +08:00
Vitor Kiguchi 3e71d68b94 service/frd: don't use global system
address review comments + clang format
2021-07-07 16:45:13 -03:00
weihuoya adac0d193b reduce network latency 2021-07-04 23:06:13 +08:00
Pengfei Zhu 5241032fc5
Merge pull request #5382 from zhaowenlan1779/uds-2
service/nwm_uds: Various improvements/corrections
2021-06-22 20:40:18 +08:00
Amnesia1000 3d8555236f
Corrected the path to the headbar icon (#5782)
* Corrected the path to the headbar icon

Corrected the path where the icon file is located, since the "dist" folder is located next to the binary provided in github.

* Corrected the path to the headbar icon

Corrected the path where the icon file is located, since the "dist" folder is located next to the binary provided in github.
2021-06-22 18:16:31 +08:00
weihuoya b7f0e886d9 make sure initialized, prevent garbage data 2021-06-22 15:15:33 +08:00
Vitor Kiguchi 6d99b5d332 service/frd: return cfg username on GetMyScreenName
as some games apparently use this for the multiplayer display name
2021-06-05 21:53:16 -03:00
SachinVin 842031a2eb
Fix Disk shader cache when accurate multiplication is off (#5711)
* renderer_opengl.cpp: fix sanitize_mul check for disk shader cache

* Partially revert "Band-aid solution for 'Disk Shader Cache' (#5188)"

This reverts commit 2e0ce86c9e.

* Disable `disk_shader_cache` checkbox when `hw_renderer` is off
2021-05-16 10:45:02 +02:00
Ben 7325f58763
NWM_UDS: implement disconnect_reason and EjectClient (#5331)
* NWM_UDS: Stub disconnect_reason and EjectClient

* addressed review comments

* fix additional semicolon

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
2021-05-16 10:41:54 +02:00
Vitor Kiguchi 940ec70f13 Apple: request authorization for camera usage 2021-05-15 19:18:01 -03:00
zhupengfei e6e6f4fbe1 Add descriptions for camera and microphone usage on macos
Starting from macOS 10.14, users need to grant permissions for applications to use media capture (camera and microphone).

The application *must* provide a description in its Info.plist or it will be terminated due to privacy violation upon attempting to initialize camera/microphone.

Ideally these two strings should be translated, but since this is not really compatible with Qt's localization system and likely requires separate configuration, I'm currently not that interested in messing with it.
2021-05-12 03:40:14 -03:00
Max Fedotov a2f34ea82b
gcc 11 compatibility fix (suggestion) (#5778)
Fixes missing include and runtime variable in offsetof

* gcc 11 compatibility fix

* Revert "gcc 11 compatibility fix"

This reverts commit bf5711d944.

* gcc 11 compatibility fix (with pointer math)

* Don't require pointers for framebuffer field math

* Code style fix (clang-format)
2021-05-10 22:10:29 -05:00
Vitor Kiguchi 350c9c8d7d sdl2_sink: remove SDL_AUDIO_ALLOW_FREQUENCY_CHANGE flag
this is necessary for sdl audio to work properly in
sdl as of current dev version (2.0.15)
2021-04-29 20:59:41 -03:00
lat9nq 6a124bc317 input_common: Fix libusb include on Arch 2021-04-24 17:26:09 -04:00
ameerj a80e566464 gcadapter: Implement auto map feature
Implements the auto map functionality for the GC adapter.
The controls map nicely to the original 3ds controls, with the select button being mapped to the Z button on GC.
The ZL/ZR buttons are not mapped by this feature.
2021-04-24 02:03:40 -04:00
ameerj 32f8a565f3 configure_input: Add frontend text for GC adapter
Also streamlines some of the frontend text logic.
2021-04-24 02:02:45 -04:00
ameerj 700fa6b96a gc_adapter: Port code cleanup and feature updates from yuzu
Streamlines the code and introduces fixes for the origin status of the controller along with adapter hotplug support

Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-04-24 02:02:45 -04:00
ameerj 05e28a53e8 input_common: Add support for GameCube Adapter
This is a port of the initial GameCube adapter input support i added into yuzu emulator.
It requires the same setup as when it was first introduced in yuzu, requiring the Zadig driver be installed for the adapter to allow it to interface with libusb.
2021-04-24 02:02:45 -04:00
bunnei 9ff97270cf
Merge pull request #5501 from FearlessTobi/port-1064-3948
Port yuzu-emu/yuzu#1064 and yuzu-emu/yuzu#3948: Changes to Telemetry and CPU feature detection
2021-04-23 22:58:08 -07:00
bunnei 24086d05bb
Merge pull request #5471 from vitor-k/misc
Fix some warnings and some small changes
2021-04-23 22:54:00 -07:00
bunnei 78b8dfc808
Merge pull request #5759 from nieldm/fix-3818-allow-custom-save
Allow custom folder for SDMC and NAND Directories
2021-04-23 22:35:10 -07:00
Daniel Mendez 8981ca983f
Update src/citra_qt/configuration/configure_storage.cpp
Co-authored-by: Ben <bene_thomas@web.de>
2021-04-18 12:57:20 +02:00
Daniel Mendez b72e60a47f
Update src/citra_qt/configuration/configure_storage.h
Co-authored-by: Ben <bene_thomas@web.de>
2021-04-18 12:57:14 +02:00
Daniel Méndez 95529a8b1d citra-qt: Added configure storage to handle NAND and SDMC dir location 2021-04-18 00:13:21 +02:00
Daniel Mendez d21b8fb1b1 config: better variable naming
Co-authored-by: Johel Ernesto Guerrero Peña <johelegp@gmail.com>
2021-04-17 23:49:18 +02:00
Daniel Méndez 7f20d8bb88 config: Added nand_directory and sdmc_directory to Settings
Added settings to the ini
2021-04-17 23:49:02 +02:00
Daniel Méndez 3be52f818a file_util: Add a function to update the user path
Added a default value when sdmc and nand are empty
2021-04-17 23:48:30 +02:00
Daniel Méndez 49c0766b73 settings: Save and load NAND/SD dirs from config 2021-04-08 00:20:52 +02:00
Vitor K 39680264b4
citra_qt/configure_input: use pre-increment instead of post-increment
Co-authored-by: Johel Ernesto Guerrero Peña <johelegp@gmail.com>
2021-04-06 19:02:02 -03:00
Vitor Kiguchi 3fb1988b5b gl_rasterizer: check for GL_ARB_copy_image 2021-04-06 00:20:00 -03:00
Vitor Kiguchi 981ffb5090 shader_disk_cache: warn the user when ARB_get_program_binary is not supported. 2021-04-06 00:19:59 -03:00
Vitor Kiguchi 3cc559f865 clang format 2021-04-05 19:52:27 -03:00
Vitor Kiguchi 0e2edbb0d2 Account for analog buttons when checking for used buttons
circle mod and analog_from_buttons weren't being accounted for.
2021-04-05 19:38:54 -03:00
Johel Ernesto Guerrero Peña f8eb4b7edc fix(net): prevent gibberish padding on linux 2021-03-30 08:55:58 -04:00
Pengfei Zhu 8e3c7674d8
Merge pull request #5644 from liushuyu/master
bootmanager: fix memory leaks when loading save states
2021-03-06 16:23:24 +08:00
xperia64 c2d36cde9f
Fix destructor order in rasterizer cache (#5725) 2021-02-21 18:05:27 -05:00
Marshall Mohror e6c479f497
Merge pull request #5710 from BreadFish64/bonk_textures
gl_rasterizer_cache: Remove all fully invalid surfaces from the cache
2021-02-11 19:06:03 -06:00
Morph 7806206e90 string_util: Remove MSVC workaround for converting between UTF8/UTF16
This has been fixed as of Visual Studio 2019 Version 16.2
2021-02-11 00:16:33 +01:00
xperia64 2ddecf35d2
Avoid leaking fences during re-presentation (#5713)
* Avoid leaking fences during re-presentation
2021-02-09 11:32:48 -05:00
Marshall Mohror 5776bdda82
Merge pull request #5546 from FearlessTobi/port-5524
Port yuzu-emu/yuzu#4086 and yuzu-emu/yuzu#4611: Xbyak cleanups
2021-02-08 16:00:18 -06:00
BreadFish64 ff56fdf37d fix recycling custom textures 2021-02-08 15:53:06 -06:00
Pengfei Zhu e770fd6e95
Merge pull request #5707 from vitor-k/mod-scale
configure_input: fix modifier scale saving
2021-02-08 13:14:19 +08:00
zhupengfei 996ca25a2e
core_timing: Lock CoreTiming event queue while deserializing
To handle those classic asymmetric constructor/destructor side effects
2021-02-08 11:25:39 +08:00
zhupengfei b2531310b4
Minor improvements to the UX
1. Game will now be paused on movie finish
2. Added 'Save without Closing'
2021-02-08 11:25:38 +08:00
zhupengfei f8eb9a541d
citra_qt: Fix potential indeterminstism caused by starting record/playback
Previously the movie was started *after* core starts running, causing potential indeterminism.

Some desyncs are still not fixed; they may be caused by core timing. More investigation is required.
2021-02-08 11:25:38 +08:00
zhupengfei e60e20666e
citra_qt: Allow enabling frame advance before emulation start
Effectively allows starting emulation as paused.
2021-02-08 11:25:37 +08:00
zhupengfei d6b64f6b09
citra_qt: Simplify movie recording code
The behavior shouldn't be changed.
2021-02-08 11:25:36 +08:00
zhupengfei 1780f8b5b8
core/movie: Add MovieFinished mode
Also mentioned in Laws of TAS.
2021-02-08 11:25:35 +08:00
zhupengfei e188f86582
core/movie: Add future event and timeline check
As specified in TASVideos [Laws of TAS](http://tasvideos.org/LawsOfTAS/OnSavestates.html)
2021-02-08 11:25:34 +08:00
zhupengfei b6f8cc884f
citra: Update SDL frontend 2021-02-08 11:25:33 +08:00
zhupengfei fb14bd956a
citra_qt: Add indicator in status bar
Since we do not have an overlay yet, it can be confusing whether movie is being recorded or played. This makes it clear.

Status messages (e.g. system archive missing) will be overriden, but that shouldn't be too important when recording movies.

Doubled the status bar updating frequency to provide a better experience. It now updates every second.
2021-02-08 11:25:32 +08:00
zhupengfei 113e0c7331
citra_qt: Rebuilt movie frontend
This is completely rebuilt, in order to allow setting author, displaying movie metadata, and toggling read-only mode.

The UX is changed to more closely match other emulators' behaviour. Now you can only record/play from start/reset (In the future, we might want to introduce 'record from savestate')

Also fixed a critical bug where movie file can be corrupted when ending the recording while game is still running.
2021-02-08 11:25:31 +08:00
zhupengfei 5a42a80f40
core/movie: Allow setting a playback completion callback
Instead of specifying it when starting playback. This is necessary as
you can end up playing the movie even if you started as Recording
(for example, loading a state in R/O mode will switch to Playing mode)
2021-02-08 11:25:30 +08:00
zhupengfei 06bc37a67d
core/movie: Remove program ID checks
Most other emulators handle this automatically in the frontend,
booting/restarting the corresponding game instead of reporting an error.
Therefore, remove these checks and errors from the module.
2021-02-08 11:25:29 +08:00
zhupengfei bd88667247
core/movie: Add a few fields
These fields are included in most emulators and required by TASVideos.

`input_count` is implemented by counting the number of 'PadAndCircle' states, as this is always polled regularly and can act as a time/length indicator.
TASVideos also require the input count/frame count to be verified by the emulator before playback, which is also implemented in this commit.
2021-02-08 11:25:28 +08:00
zhupengfei ebaa225bcb
core: Add read-only mode and separate savestate slots for movies
The read-only mode switch affects how movies interact with savestates after you start a movie playback and load a savestate. When you are in read-only mode, the movie will resume playing from the loaded savestate. When you are in read+write mode however, your input will be recorded over the original movie ('rerecording'). If you wish to start rerecording immediately, you should switch to R+W mode, save a state and then load it.

To make this more user-friendly, I also added a unique ID to the movies, which allows each movie to have an individual set of savestate slots (plus another set for when not doing any movies). This is as recommended by staff at TASVideos.
2021-02-08 11:25:27 +08:00
liushuyu 8290423d16
bootmanager: fix memory leaks when loading save states 2021-02-07 15:18:57 -07:00
Marshall Mohror 00c798991c
remove semicolon 2021-02-05 08:25:02 -06:00
Vitor Kiguchi 611b186a97 configure_input: set modifier_scale undonditionally when restoring default 2021-02-04 14:19:41 -03:00
Marshall Mohror 6b2e7b77cc
Merge pull request #5657 from FearlessTobi/port-5158
Port yuzu-emu/yuzu#5158: "video_core: Remove unnecessary enum class casting in logging messages"
2021-02-04 10:51:29 -06:00
Marshall Mohror e2adb51494
Merge pull request #5693 from FearlessTobi/port-5342
Port yuzu-emu/yuzu#5342: "yuzu: Migrate off of setMargin() to setContentsMargins()"
2021-02-04 10:50:32 -06:00
Marshall Mohror a1d6396a90
Merge pull request #5695 from FearlessTobi/port-4942
Port yuzu-emu/yuzu#4942: "core: Make use of [[nodiscard]] with the System class"
2021-02-04 10:50:00 -06:00
BreadFish64 a131f9eb74 gl_rasterizer_cache: don't place null textures in the recycler 2021-02-03 13:29:03 -06:00
Marshall Mohror 2461f67a98
Merge pull request #5671 from FearlessTobi/port-5217
Port yuzu-emu/yuzu#5217: "citra_qt/main: Save settings when starting guest"
2021-02-03 10:22:38 -06:00
Marshall Mohror 2539215f18
Merge pull request #5660 from FearlessTobi/port-5166
Port yuzu-emu/yuzu#5166: "core: Remove unnecessary enum casts in log calls"
2021-02-03 10:19:38 -06:00
BreadFish64 85e9ba897d gl_rasterizer_cache: Recycle host textures
Allocating new textures has fairly high driver overhead.
We can avoid some of this by reusing the textures from destroyed surfaces since the game will probably create more textures with the same dimensions and format.
2021-02-02 20:46:25 -06:00
BreadFish64 935e88a580 gl_rasterizer_cache: Remove all fully invalid surfaces from the cache
Some games (e.g. Pilotwings Resort) create many surfaces that are invalidated quickly but were never removed.
This occasionally lead to large lag spikes due to high lookup times and other data structure management overhead.
2021-02-02 20:43:41 -06:00
Vitor Kiguchi 75f9c2cc13 configure_input: fix modifier scale saving 2021-01-31 00:15:00 -03:00
xperia64 8df502a688
Implement APT command 0x0103 (#5478)
* WIP implement apt 0x0103

* Update src/core/hle/service/apt/apt.cpp

Co-authored-by: Pengfei Zhu <zhupf321@gmail.com>

* Names

Co-authored-by: Pengfei Zhu <zhupf321@gmail.com>
2021-01-26 15:27:52 -05:00
FearlessTobi 8d2e28cf76 core: Make use of [[nodiscard]] with the System class
Given this is a central class, we should flag cases where the return
value of some functions not being used is likely a bug.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-01-17 19:05:43 +01:00
FearlessTobi aeba818634 citra_qt: Migrate off of setMargin() to setContentsMargins()
setMargin() has been deprecated since Qt 5, and replaced with
setContentsMargins(). We can move over to setContentsMargins() to stay
forward-compatible with Qt 6.0.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-01-17 02:48:52 +01:00
Pengfei Zhu 7c6d7905a4
Merge pull request #5670 from FearlessTobi/port-5277
Port yuzu-emu/yuzu#5277: "general: Fix various spelling errors"
2021-01-09 22:10:27 +08:00
xperia64 e33677b021
Add 3D slider value to the HID shared page (#5676)
* Add 3D slider value to the HID shared page; Fixes MSet

* Use f32
2021-01-05 22:01:01 +01:00
Lioncash 10f440cb59 common/telemetry: Migrate namespace into the Common namespace
Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2021-01-04 05:17:13 +01:00
Lioncash 9c08409e0e externals: Update Xbyak to 5.96
I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.

This request was implemented, so this updates Xbyak so that we can make
use of it.
2021-01-04 05:11:18 +01:00
FearlessTobi ddb4135dea main/common: Log/append AVX/FMA to the Host CPU string if available and add AVX512 detection
Co-Authored-By: Morph <morph1984@users.noreply.github.com>
2021-01-04 04:25:03 +01:00
Lioncash 52fe6daa53 common/telemetry: Migrate core-independent info gathering to common
Previously core itself was the library containing the code to gather
common information (build info, CPU info, and OS info), however all of
this isn't core-dependent and can be moved to the common code and use
the common interfaces. We can then just call those functions from the
core instead.

This will allow replacing our CPU detection with Xbyak's which has
better detection facilities than ours. It also keeps more
architecture-dependent code in common instead of core.
2021-01-04 04:25:03 +01:00
MerryMage 045d20e076 xbyak_abi: Prefer returning a struct to using out parameters in ABI_CalculateFrameSize 2021-01-04 04:07:11 +01:00