Commit graph

  • 96aa1b3a08
    memory: Fix order of checks in PhysicalToVirtualAddressForRasterizer. (#7328) Steveice10 2024-01-06 22:49:32 -0800
  • a12ef2f045 memory: Fix order of checks in PhysicalToVirtualAddressForRasterizer. Steveice10 2024-01-06 17:15:29 -0800
  • 476a17baca core: Persist plg:ldr state across resets without static state. Steveice10 2024-01-06 14:53:55 -0800
  • b2c740ee0e
    plg_ldr: Revert state back to static for now. (#7326) Steveice10 2024-01-06 15:21:42 -0800
  • bc352e8168
    applet_manager: Fix checking if HLE applet exists. (#7325) Steveice10 2024-01-06 15:21:35 -0800
  • bc7e80395a plg_ldr: Revert state back to static for now. Steveice10 2024-01-06 15:02:20 -0800
  • 43f3980fe1 applet_manager: Fix checking if HLE applet exists. Steveice10 2024-01-06 14:41:01 -0800
  • 736f62ec6f video_core: Fix crash when no debug context is provided. Steveice10 2024-01-06 12:45:54 -0800
  • 6e030baad3 boss: Add some missing property IDs and fix file enumeration. Steveice10 2024-01-06 11:33:36 -0800
  • 9e3dcdcd17 citra_qt: Mute audio when in background german77 2022-02-06 20:46:22 -0600
  • 86a283eb01 Fixed yuzu-emu/yuzu#7502 Adam Heinermann 2021-12-04 23:06:56 -0800
  • 4f00eb20db
    add volume quicksetting with volume slider (#7307) Steveice10 2024-01-06 10:30:22 -0800
  • 8b6a9b0dd8
    dsp: Fix mask sizes in LoadComponent. (#7319) Steveice10 2024-01-06 08:46:19 -0800
  • 1161e358a1 fix compiling with pch off Vitor Kiguchi 2024-01-03 12:46:16 -0300
  • 6d852ffdb9 shared_memory.cpp: fix log error format Vitor Kiguchi 2023-10-21 13:17:36 -0300
  • 54a99f96fe Prefix all size_t with std:: Vitor Kiguchi 2023-10-09 17:33:59 -0300
  • 239eac7d9e cityhash: remove use of using namespace std Vitor Kiguchi 2023-10-09 17:33:39 -0300
  • c9972ce6ba common: mark HashCombine as nodiscard Vitor Kiguchi 2023-10-09 17:33:02 -0300
  • 980494a632 ValidateSaveState: passing slot separately is not necessary Vitor Kiguchi 2023-09-30 13:44:42 -0300
  • 0a29f6b44d extra_hid: initialize response Vitor Kiguchi 2023-09-30 13:44:20 -0300
  • d1eafa714d use constant references where pointed out by msvc Vitor Kiguchi 2023-09-30 12:52:30 -0300
  • 454eb692d5 applet_manager: avoid possible use after move Vitor Kiguchi 2023-09-30 12:49:29 -0300
  • 62409f8139
    kernel: Release thread resource limit in Thread::Stop (#7318) GPUCode 2024-01-06 02:12:00 +0200
  • c23f367262 service: Undo plgldr change GPUCode 2024-01-06 01:48:27 +0200
  • 69070358b1 dsp: Fix mask sizes in LoadComponent. Steveice10 2024-01-05 15:40:59 -0800
  • 0e4e8aa45a thread: Release resource limit in Thread::Stop GPUCode 2024-01-06 00:18:33 +0200
  • 0df72f3873
    ir: Set ir:rst max sessions to 2. (#7317) Steveice10 2024-01-05 14:21:30 -0800
  • 47940ba5d4 ir: Set ir:rst max sessions to 2. Steveice10 2024-01-05 13:56:02 -0800
  • 12880e9170 core: Config plg_ldr after its creation GPUCode 2024-01-05 23:50:10 +0200
  • 992a83c553 applet_manager: avoid possible use after move Vitor Kiguchi 2023-09-30 12:49:29 -0300
  • bc4c20feaf do not move constant variables Vitor Kiguchi 2023-09-30 12:48:39 -0300
  • f2ee9baec7
    core: Eliminate more uses of Core::System::GetInstance(). (#7313) Steveice10 2024-01-05 12:07:28 -0800
  • 1b4d0bd023 core: Eliminate more uses of Core::System::GetInstance(). Steveice10 2024-01-04 15:13:34 -0800
  • 8e2037b3ff
    audio_core: Clean up AAC decoder infrastructure. (#7310) Steveice10 2024-01-04 11:00:03 -0800
  • 0d19236f7a frontend: Add setting to configure a fixed base system ticks value. Steveice10 2024-01-03 11:10:42 -0800
  • 960e659196 core: Maintain consistent base system ticks in TAS movies. Steveice10 2024-01-03 10:05:10 -0800
  • 70ade95b91 audio_core: Clean up AAC decoder infrastructure. Steveice10 2024-01-02 21:08:47 -0800
  • 5f96064078 kernel: Move serialization code out of headers. Steveice10 2024-01-03 03:56:23 -0800
  • a911fdfae6 audio_core: Clean up AAC decoder infrastructure. Steveice10 2024-01-02 21:08:47 -0800
  • 28074f68f9 core_timing: Apply random base ticks value on startup. Steveice10 2024-01-02 14:33:03 -0800
  • c6bcbc02de
    frontend: Fix missing persistence for texture sampling setting. (#7305) Steveice10 2024-01-02 12:05:22 -0800
  • 36db566428
    qt: Add support for opening files directly on macOS. (#7304) Steveice10 2024-01-02 12:05:12 -0800
  • 9b147d3f9c
    framebuffer_layout.cpp mini refactor (#7300) SachinVin 2024-01-02 14:22:03 +0530
  • a65316b293 add volume quicksetting with volume slider Jonas Gutenschwager 2023-01-19 15:13:23 +0100
  • 7dd9174d31
    cheats: Use global cheat engine (#7291) Steveice10 2024-01-01 12:49:08 -0800
  • daee143499 frontend: Fix missing persistence for texture sampling setting. Steveice10 2024-01-01 12:44:35 -0800
  • b4190c32fb qt: Add support for opening files directly on macOS. Steveice10 2024-01-01 12:01:18 -0800
  • 2b50f3cb68 Associate 3ds files with Citra in Info.plist shinra-electric 2023-12-09 19:07:08 +0100
  • 5a7f615da1
    kernel: Update to use atmosphere macros and correct Result (#7242) GPUCode 2023-12-31 19:01:40 +0200
  • 811303ea54
    kernel: Fix freeing shared memory with wrong region. (#7301) Steveice10 2023-12-30 15:36:12 -0800
  • 4cba7544f1
    Always Landscape in Emulation Activity Ishan0981 2023-12-30 16:45:31 +0530
  • 13e1d85827 kernel: Fix freeing shared memory with wrong region. Steveice10 2023-12-29 15:32:56 -0800
  • 19ecf6d9c1 clang-format SachinVin 2023-12-29 18:18:06 +0530
  • 6e8f327fee framebuffer_layout.{cpp,h}: rename maxRectangle to MaxRectangle, plus SachinVin 2023-12-29 17:34:10 +0530
  • f329438549 framebuffer_layout.cpp: Combine SideFrameLayout and MobileLandscapeFrameLayout into variants of LargeFrameLayout SachinVin 2023-12-29 17:31:52 +0530
  • f624d571b4 framebuffer_layout.cpp: simplify FrameLayoutFromResolutionScale SachinVin 2023-12-29 13:52:40 +0530
  • 617e8ef969 core: Run clang format GPUCode 2023-12-28 22:40:46 +0200
  • 72463c8c8c core: Remove CASCADE_CODE GPUCode 2023-12-12 23:52:28 +0200
  • e9b149c99b Address review comments GPUCode 2023-12-12 23:41:58 +0200
  • 475c01e053 code: Result constants are lower case GPUCode 2023-12-12 00:13:23 +0200
  • 3ae8431aef code: Rename ResultCode to Result GPUCode 2023-12-11 23:52:28 +0200
  • 0fd8892892 kernel: Switch to atmosphere style macros GPUCode 2023-12-11 22:08:24 +0200
  • 5bcdcffd96
    kernel: Add some missing state to process serialization. (#7295) Steveice10 2023-12-28 08:25:46 -0800
  • 489a5e1fb4 android: Fix for cheat engine updates. Steveice10 2023-12-26 10:49:36 -0800
  • 65de01a15d cheats: Prevent wasted double-load of cheat file. Steveice10 2023-12-27 11:54:24 -0800
  • d9ee947a89 cheats: Use global cheat engine GPUCode 2023-07-10 04:10:04 +0300
  • 2bb7f89c30
    video_core: Refactor GPU interface (#7272) GPUCode 2023-12-28 12:46:57 +0200
  • 622ac9fca3 citra_qt: Better debug widget lifetime GPUCode 2023-12-28 00:33:20 +0200
  • cf694f2350 video_core: Refactor GPU interface GPUCode 2023-12-16 00:30:03 +0200
  • 2f59a380cd kernel: Add some missing state to process serialization. Steveice10 2023-12-27 12:01:30 -0800
  • b12cf058c0 android: Fix for cheat engine updates. Steveice10 2023-12-26 10:49:36 -0800
  • 4c52e2e2ed android: Fix for cheat engine updates. Steveice10 2023-12-26 10:49:36 -0800
  • bd37e3dd1b cheats: Use global cheat engine GPUCode 2023-07-10 04:10:04 +0300
  • 602f4f60d8
    boss: Implement some NsData header and read commands. (#7283) Steveice10 2023-12-26 09:01:32 -0800
  • 3113ae6616
    cfg: Only select preferred region once per instance. (#7284) Steveice10 2023-12-26 09:01:16 -0800
  • bd4ec251cd
    gsp_gpu: Implement TryAcquireRight and stub SetInternalPriorities. (#7285) Steveice10 2023-12-25 08:29:17 -0800
  • 3c82783533 gsp_gpu: Replace UINT32_MAX with std::numeric_limits<u32>::max(). Steveice10 2023-12-24 12:23:28 -0800
  • 8f8fabae47 gsp_gpu: Move serialization logic into implementation. Steveice10 2023-12-24 12:06:24 -0800
  • 460847de73 gsp_gpu: Stub SetInternalPriorities. Steveice10 2023-12-24 12:18:32 -0800
  • dfbdc93d78 gsp_gpu: Implement TryAcquireRight. Steveice10 2023-12-24 11:58:41 -0800
  • e315993971 boss: Move opening ext data to common function and improve logging. Steveice10 2023-12-24 11:05:40 -0800
  • fee0e0b0f3 cfg: Only select preferred region once per instance. Steveice10 2023-12-24 11:00:52 -0800
  • cc6ef5efbe boss: Implement some NsData header and read commands. Steveice10 2023-12-22 23:43:16 -0800
  • 87056a81e3 boss: Implement some NsData header and read commands. Steveice10 2023-12-22 23:43:16 -0800
  • b6b98af105
    cecd: Stub GetCecInfoEventHandleSys (#7278) Daniel López Guimaraes 2023-12-23 04:52:27 +0100
  • 60a280af24
    feat(android-hotkeys): Introduce hotkey support for Android app and add missing hybrid layout (#7241) James Forward 2023-12-23 03:52:12 +0000
  • d6115271c2
    cecd: Stub GetCecInfoEventHandleSys Daniel López Guimaraes 2023-12-22 21:42:43 +0000
  • 178e602589
    misc: Improve defaults for macOS and handling of missing audio backends. (#7273) Steveice10 2023-12-22 11:38:06 -0800
  • dccb8f6b17
    gamemode: Fix compile issues (#7276) Daniel López Guimaraes 2023-12-22 14:59:44 +0100
  • 184f7f154c
    gamemode: Fix compile issues Daniel López Guimaraes 2023-12-22 12:38:10 +0000
  • afe5dfe8b5 video_core: Refactor GPU interface GPUCode 2023-12-16 00:30:03 +0200
  • 77bb6a46a9 audio_core: Improve handling of missing audio backends. Steveice10 2023-12-21 13:46:14 -0800
  • be4939c7d3 misc: Improve backend defaults for macOS. Steveice10 2023-12-21 12:58:32 -0800
  • 38335cff47 video_core: Refactor GPU interface GPUCode 2023-12-16 00:30:03 +0200
  • 15b0f256f8 kernel: Switch to atmosphere style macros GPUCode 2023-12-11 22:08:24 +0200
  • f177433d41
    cfg: Set sound mode to stereo by default. (#7268) Steveice10 2023-12-21 02:34:22 -0800
  • 71b88c4c1f
    android: Disable focus color on input overlay (#7271) Charles Lombardo 2023-12-21 03:15:08 -0500
  • 316c7e2c67 android: Disable focus color on input overlay t895 2023-12-21 00:17:11 -0500
  • 7c3051041d cfg: Set sound mode to stereo by default. Steveice10 2023-12-20 18:48:20 -0800
  • c7e9f8449e
    Port yuzu-emu/yuzu#11946: "Enable (Feral Interactive) Gamemode on Linux" (#7245) Tobias 2023-12-20 15:08:07 +0100