Commit graph

20561 commits

Author SHA1 Message Date
MonsterDruide1
d746cfc018 net: translate ECONNRESET network error 2023-02-21 20:47:59 +01:00
Liam
72e5552409 sm:: fix lingering session initialization issues 2023-02-21 12:19:25 -05:00
Liam
87749d217e cheat_engine: add check for hid initialization 2023-02-21 12:19:25 -05:00
Liam
6e0a33089b sm:: support service registration deferral 2023-02-21 12:19:25 -05:00
Liam
a936972614 service: refactor server architecture
Converts services to have their own processes
2023-02-21 12:19:25 -05:00
Liam
23151ff498 core: defer cpu shutdown 2023-02-21 12:19:25 -05:00
german77
165ebbb63c Qt: Reintroduce scaling for touch input 2023-02-19 17:52:44 -06:00
liamwhite
898c5d35a5
Merge pull request #9771 from ameerj/host-thread-id
kernel: Refactor thread_local variable usage
2023-02-19 13:12:43 -05:00
liamwhite
a4d0663158
Merge pull request #9588 from liamwhite/bylaws-reverts
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
liamwhite
e531d1fae9
Merge pull request #9815 from german77/qt-mouse
Qt: Fix mouse scalling
2023-02-18 16:25:48 -05:00
Morph
41183b622f
Merge pull request #9825 from liamwhite/object-name
kernel: add KObjectName
2023-02-18 16:22:50 -05:00
bunnei
e91ff9b7bd
Merge pull request #9810 from Kelebek1/nvdec_threads
Allow >1 cpu threads on video decoding, disable multi-frame decoding
2023-02-17 09:44:38 -08:00
Liam
1773a1039f kernel: add KObjectName 2023-02-17 09:16:05 -05:00
Mai
61b1772e51
Merge pull request #9817 from german77/save
yuzu: Write to config file on important config changes
2023-02-16 22:58:29 -05:00
Narr the Reg
0a88c7dbbe yuzu: Shutdown game on restart to reload per game config 2023-02-16 21:17:30 -06:00
Narr the Reg
df9c8bdfd9 yuzu: Write to config file on important config changes 2023-02-16 21:17:01 -06:00
bunnei
889bfce447
Merge pull request #9802 from Kelebek1/wait_data_cache
Re-add the invalidate_texture_data_cache register
2023-02-16 12:27:24 -08:00
bunnei
744434de38
Merge pull request #9769 from Kelebek1/audio_oob
[audio_core] Fix depop prepare
2023-02-16 12:26:23 -08:00
Narr the Reg
17207939e5 input_common: Split mouse input into individual devices 2023-02-16 14:22:13 -06:00
german77
57aaf00a0c Qt: Fix mouse scalling 2023-02-15 20:57:45 -06:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
liamwhite
04d2d2ef5f
Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
bunnei
0eb40117af
Merge pull request #9809 from liamwhite/unused-service
service: remove deleted services
2023-02-15 12:33:59 -08:00
arades79
98631b45b6
remove constexpr from virtual function
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 19:14:29 -05:00
liamwhite
58a2c19982
Revert "main: Fix borderless fullscreen for high dpi scaled displays" 2023-02-14 16:29:35 -05:00
Kelebek1
3b50906f00 Reimplement the invalidate_texture_data_cache register 2023-02-14 19:34:10 +00:00
Kelebek1
139b645aa2 Allow >1 cpu threads on video decoding, disable multi-frame decoding 2023-02-14 18:55:46 +00:00
Liam
79fbdfca17 service: remove deleted services 2023-02-14 12:38:21 -05:00
arades79
880b6e9795 use a string view to skip allocation
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:40 -05:00
arades79
683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
26e44a3be4 apply clang-format
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
392a029ef4 don't use static inside constexpr function
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
arades79
45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
liamwhite
5f5a6e4b2e
Merge pull request #9795 from Kelebek1/biquad_fix
[audio_core] Use different state offset for each biquad filter channel
2023-02-14 09:11:26 -05:00
liamwhite
d87db919f9
Merge pull request #9793 from Morph1984/borderless-hidpi
main: Fix borderless fullscreen for high dpi scaled displays
2023-02-14 09:11:15 -05:00
Liam
ceda2d280e general: rename CurrentProcess to ApplicationProcess 2023-02-13 19:03:12 -05:00
Kelebek1
3a90ed99be Fix biquad filter command's state buffer offset 2023-02-13 16:21:29 +00:00
Liam
4363ca304a kernel: use GetCurrentProcess 2023-02-13 11:05:14 -05:00
bunnei
770a49616d
Merge pull request #9784 from m-HD/master
settings: added missing graphical settings to RestoreGlobalState()
2023-02-12 21:49:45 -08:00
Morph
d6677b50f6 main: Fix borderless fullscreen for high dpi scaled displays
On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
bunnei
8b74047b1b
Merge pull request #9757 from german77/gyro
core: hid: Use gyro thresholds modes set by the game
2023-02-12 00:19:22 -08:00
bunnei
f70fcdb873
Merge pull request #9746 from ameerj/ogl-msaa-texcache
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-12 00:18:52 -08:00
m-HD
9df92bad2a
Update settings.cpp
added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
ameerj
93cf2b3ca8 texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
Colin Kinloch
868ab0d3b4 kernel/svc: Fix undefined info_id 2023-02-11 18:00:34 +00:00
liamwhite
c97b5c9ff9
Merge pull request #9777 from vonchenplus/speed_up_video_copy
video_core: Speed up video frame data copy
2023-02-11 12:35:16 -05:00
Kelebek1
2e02ed8bb5 Add fallback for memory read/write in case the address goes over a 4K page 2023-02-11 16:27:43 +00:00
liamwhite
709879cfc1
Merge pull request #9773 from bunnei/fix-process-resource
core: kernel: k_process: Use application system resource.
2023-02-11 10:28:50 -05:00
liamwhite
89c09d639a
Merge pull request #9768 from merryhime/biquad-rounding
biquad_filter: Fix rounding in ApplyBiquadFilterInt
2023-02-11 10:28:42 -05:00
liamwhite
1040f1f503
Merge pull request #9744 from behunin/quick-release
gpu_thread: Remove OnCommandListEndCommand
2023-02-11 10:28:30 -05:00
FengChen
4adf39edf2 video_core: Speed up video frame data copy 2023-02-11 22:18:54 +08:00
Kelebek1
19e1ea6a02 Fix depop prepare receiving bad mix infos and writing out of bounds, and update aux a bit, may help 2023-02-11 10:21:25 +00:00
bunnei
abd826ba87
Merge pull request #9742 from liamwhite/svc-wrap-only
kernel/svc: switch to generated wrappers
2023-02-10 21:41:22 -08:00
bunnei
023ac943aa
Merge pull request #9759 from german77/pro_controller
input_common: Reintroduce custom pro controller support
2023-02-10 21:14:40 -08:00
bunnei
e79270507b core: kernel: k_process: Use application system resource. 2023-02-10 21:03:39 -08:00
ameerj
5e746da981 kernel: Refactor thread_local variable usage
On MSVC at least, there seems to be a non-trivial overhead to calling GetHostThreadId().

This slightly reworks the host_thread_id variable to reduce some of the complexity around its usage, along with some small refactors around current_thread and dummy thread
2023-02-10 20:43:06 -05:00
Merry
3c60bc36a1 biquad_filter: Clamp f64 in ApplyBiquadFilterFloat 2023-02-10 20:43:34 +00:00
Merry
9bdcb1070f biquad_filter: Fix rounding in ApplyBiquadFilterInt 2023-02-10 20:34:52 +00:00
liamwhite
b3a8c0dc49
Merge pull request #9761 from Morph1984/oops
main: Re-add QtWebEngine zoom factor
2023-02-10 10:54:10 -05:00
Liam
36b70dec05 kernel: avoid usage of bit_cast 2023-02-10 09:13:58 -05:00
Morph
3fbb93e5c9 main: Re-add QtWebEngine zoom factor
For some reason, I had removed this in ad6cec71ec

This should fix any improperly scaled web applets.
2023-02-09 22:57:37 -05:00
liamwhite
c5743d5499
Merge pull request #9736 from Kelebek1/dynamic_vertex_attribs
Remove fake vertex bindings when dynamic state is enabled
2023-02-09 22:14:55 -05:00
liamwhite
cbb289fbee
Merge pull request #9750 from ameerj/glsl-sample-id-mask
glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
2023-02-09 22:14:47 -05:00
Narr the Reg
acba9a6b76 input_common: Reintroduce custom pro controller support 2023-02-09 20:08:54 -06:00
Narr the Reg
7c0dcea96c audio: cubeb: Fix yuzu crashing when it test for latency 2023-02-09 19:38:03 -06:00
Narr the Reg
5e9fa5def5 core: hid: Use gyro thresholds modes set by the game 2023-02-09 19:07:50 -06:00
ameerj
eb9f16dce4 buffer_base: Partially revert changes from #9559
This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
2023-02-08 19:37:23 -05:00
ameerj
04139cb3ed glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth
2023-02-08 19:34:39 -05:00
liamwhite
f6477b91f9
Merge pull request #9747 from german77/SetSupportedNpadIdTypes
service: hid: Return error if arguments of SetSupportedNpadIdType is invalid
2023-02-08 10:09:26 -05:00
Narr the Reg
c27006e99d service: hid: Return error if arguments of SetSupportedNpadIdType is invalid 2023-02-07 21:11:39 -06:00
Mai
f3b532d091
Merge pull request #9739 from liamwhite/old-gcc-fix
kernel: fix compilation with older gcc
2023-02-07 22:10:35 -05:00
Behunin
8551ac6008 Remove OnCommandListEndCommand
Call rasterizer->ReleaseFences() directly
2023-02-07 17:21:17 -07:00
Liam
2415d37ea2 kernel/svc: switch to generated wrappers 2023-02-06 23:57:44 -05:00
liamwhite
1f3e8d633a
Merge pull request #4949 from Morph1984/hidpi-temp-fix
main: Enable High DPI fixes for Qt >= 5.14
2023-02-06 23:20:49 -05:00
bunnei
ecbf74b87a
Merge pull request #9644 from SaiKai/volume_quicksetting
add volume quicksetting with volume slider
2023-02-06 17:10:44 -08:00
Liam
82c2a3da9f kernel: fix compilation with older gcc 2023-02-06 13:14:27 -05:00
Matías Locatti
69eaad18a5
Update yuzu_cmd's default_ini.h
Rename FSR, add missing resolution multipliers, and SMAA
2023-02-06 06:01:51 -03:00
Kelebek1
8ae2a664d2 Remove fake vertex bindings when dynamic state is enabled 2023-02-05 22:28:03 +00:00
Liam
92eb091ddb kernel/svc: Split implementations into separate files 2023-02-04 22:37:43 -05:00
bunnei
a64fc3ee77
Merge pull request #9720 from SoRadGaming/discordPresenceUpdate
Game Image with Discord RPC
2023-02-04 18:37:21 -08:00
Sorab
923c17f1ae Add Game Icon for Discord RPC
Connected to Yuzu Compatibility Page
2023-02-05 12:40:57 +11:00
liamwhite
f5ed51bdf3
Merge pull request #9730 from german77/cmd_arg
yuzu_cmd: Order arguments alphabetically and port arguments from Qt
2023-02-04 15:01:17 -05:00
liamwhite
236b54376d
Merge pull request #9729 from german77/sdl_input
yuzu_cmd: Fix touch and controller input
2023-02-04 15:01:07 -05:00
german77
3cd0b816cc yuzu_cmd: Order arguments alphabetically and port arguments from Qt 2023-02-04 11:33:29 -06:00
german77
ebca59b8e9 yuzu_cmd: Fix mismatching controller input 2023-02-04 11:05:57 -06:00
german77
424643f9af yuzu_cmd: Fix touch input 2023-02-04 10:31:12 -06:00
ameerj
4678f53463 shader_recompiler/value.h: Remove lingering references to S32 2023-02-04 00:13:47 -05:00
bunnei
5aca9386cf
Merge pull request #9717 from german77/less_is_better
input_common: Simplify stick from button
2023-02-03 16:09:29 -08:00
Jonas Gutenschwager
2a491f7aaa
remove disambiguation argument from mute text
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-02-04 00:00:20 +01:00
ameerj
979e4d9950 fsp_srv: Copy HLE Read Buffer for OutputAccessLogToSdCard 2023-02-03 00:12:16 -05:00
ameerj
2d2522693e Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
This reverts commit 25fc5c0e11, reversing
changes made to af20e25081.
2023-02-03 00:08:45 -05:00
Mai
9083ad816f
Merge pull request #9713 from unfamiliarplace/master
Added 'Hide empty rooms' toggle to lobby
2023-02-02 23:54:48 -05:00
bunnei
25fc5c0e11
Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
2023-02-02 19:04:50 -08:00
bunnei
af20e25081
Merge pull request #9704 from liamwhite/das
kernel: add KDeviceAddressSpace
2023-02-02 19:00:23 -08:00
Luke Sawczak
54ab154696 added 'Hide empty rooms' toggle to lobby
fixed typo

fixed typo

fixed typo

clang
2023-02-02 18:46:28 -06:00
liamwhite
b01698775b
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer" 2023-02-02 15:53:28 -05:00
Narr the Reg
2f2e88c3fb input_common: Simplify stick from button 2023-02-02 10:13:27 -06:00
liamwhite
8a33f8bd30
Merge pull request #9708 from ameerj/gl-context-flush
gl_shader_cache: Force context flush when loading disk shader cache
2023-02-01 22:38:13 -05:00
liamwhite
a9a860a4f7
Merge pull request #9703 from ameerj/txq-ms
shaders: Fix TXQ with MSAA textures
2023-02-01 22:38:00 -05:00
Liam
7d1c3a3f59 kernel: add KDeviceAddressSpace 2023-02-01 17:18:21 -05:00