Commit graph

11797 commits

Author SHA1 Message Date
ReinUsesLisp
769a50661a shader/node: Minor changes
Reflect std::shared_ptr nature of Node on initializers and remove
constant members in nodes.

Add some commentaries.
2019-06-06 20:03:33 -03:00
ReinUsesLisp
e1b3be7ced shader: Move Node declarations out of the shader IR header
Analysis passes do not have a good reason to depend on shader_ir.h to
work on top of nodes. This splits node-related declarations to their own
file and leaves the IR in shader_ir.h
2019-06-06 20:02:37 -03:00
Zach Hilman
04ac7a637a
Merge pull request #2552 from ReinUsesLisp/shader-shared-ptr
shader: Use shared_ptr to store nodes and move initialization to file
2019-06-06 18:25:24 -04:00
Zach Hilman
adb8a9152b
Merge pull request #2549 from lioncash/header
kernel/process: Remove unused boost header include
2019-06-06 14:31:46 -04:00
Zach Hilman
7322c8bd7c
Merge pull request #2550 from lioncash/frontend
yuzu/CMakeLists: Pass compilation flags that make it more difficult to cause bugs in Qt code
2019-06-06 14:31:22 -04:00
bunnei
03d9bbaa90
Merge pull request #2551 from lioncash/dtor
service/ns: Add missing override specifiers
2019-06-06 10:37:28 -04:00
ReinUsesLisp
bf4dfb3ad4 shader: Use shared_ptr to store nodes and move initialization to file
Instead of having a vector of unique_ptr stored in a vector and
returning star pointers to this, use shared_ptr. While changing
initialization code, move it to a separate file when possible.

This is a first step to allow code analysis and node generation beyond
the ShaderIR class.
2019-06-05 20:41:52 -03:00
bunnei
a20ba09bfd
Merge pull request #2520 from ReinUsesLisp/vulkan-refresh
vk_device,vk_shader_decompiler: Miscellaneous changes
2019-06-05 18:10:00 -04:00
bunnei
55c5029171
Merge pull request #2540 from ReinUsesLisp/remove-guest-position
gl_shader_decompiler: Remove guest "position" varying
2019-06-05 18:07:23 -04:00
bunnei
e4fea833d4
Merge pull request #2419 from DarkLordZach/srv-lr-iface
lr: Add command handler skeletons for Open*LocationResolver
2019-06-05 18:05:50 -04:00
bunnei
8d7a012297
Merge pull request #2521 from lioncash/naming
yuzu/configuration: Make function naming consistent
2019-06-05 18:03:05 -04:00
bunnei
0bcc305797
Merge pull request #2512 from ReinUsesLisp/comp-indexing
gl_shader_decompiler: Pessimize uniform buffer access on AMD's prorpietary driver
2019-06-05 18:02:30 -04:00
Lioncash
8304aaf282 service/ns: Add missing override specifiers 2019-06-05 16:20:24 -04:00
Lioncash
d7d5bffa18 yuzu/CMakeLists: Disable implicit QString->QUrl conversions
Enforces the use of the proper URL resolution functions. e.g.

url = some_local_path_string;

should actually be:

url = QUrl::fromLocalPath(some_local_path_string);

etc.

This makes it harder to cause bugs when operating with both strings and
URLs at the same time.
2019-06-05 16:05:40 -04:00
Zach Hilman
799302bc9d
Merge pull request #2526 from lioncash/global
core/telemetry_session: Remove usages of the global system accessor
2019-06-05 15:57:48 -04:00
Zach Hilman
81e09bb121
Merge pull request #2545 from lioncash/timing
core/core_timing_util: Use std::chrono types for specifying time units
2019-06-05 15:52:37 -04:00
Zach Hilman
6aff1005ef
Merge pull request #2541 from lioncash/input
input_common/sdl/sdl_impl: Minor cleanup
2019-06-05 15:51:03 -04:00
Lioncash
5b93290183 yuzu/CMakeLists: Disable unsafe overloads of QProcess' start() function
Other overloads of start() are considerably much safer to use if we ever
need this in the future and need to pass arguments to the program, given
it contains separate parameters for the program path and the arguments
themselves, whereas this unsafe overload contains both as a single
string.

Given the alternatives are much safer, we can disable this.
2019-06-05 15:49:23 -04:00
Lioncash
b5e1e87922 yuzu/CMakeLists: Disable implicit type narrowing in connect() calls
Prevents hard-to-diagnose bugs from potentially occurring and requires
any type narrowing to be explicitly performed by our code.
2019-06-05 15:47:35 -04:00
Lioncash
e1d755bdda yuzu/configuration: Make function naming consistent 2019-06-05 15:40:33 -04:00
Zach Hilman
2beaaa35c5
Merge pull request #2510 from SciresM/desired_language
Implement/Fix IApplicationFunctions::GetDesiredLanguage
2019-06-05 15:39:33 -04:00
Zach Hilman
1eb979221f
Merge pull request #2527 from lioncash/index
yuzu/{profile_select, software_keyboard}: Tidy up interface
2019-06-05 15:30:51 -04:00
Zach Hilman
dd4fe0dab1
Merge pull request #2534 from ReinUsesLisp/shader-cleanup
gl_shader_cache: Minor style changes
2019-06-05 15:28:34 -04:00
Zach Hilman
433ca686a8
Merge pull request #2531 from ReinUsesLisp/qt-warnings
qt: Silence name collision warnings
2019-06-05 15:27:12 -04:00
Zach Hilman
6ce5f3e1bf
Merge pull request #2515 from lioncash/narrowing
yuzu/configuration/configure_graphics: Eliminate type narrowing in a connect call
2019-06-05 15:26:13 -04:00
Zach Hilman
dfc40a3f9e
Merge pull request #2532 from ShalokShalom/patch-2
Remove outdated info about compability
2019-06-05 15:04:57 -04:00
Zach Hilman
4f7a1f6c8c
Merge pull request #2536 from lioncash/cache
game_list_worker: Use QFile over our own IOFile instance or std streams for the game list cache
2019-06-05 15:03:59 -04:00
Lioncash
19dcb50692 kernel/process: Remove unused boost header include
Boost headers typically include a lot of other headers, so removing this
can prevent a bit of unnecessary compiler churn when building.
2019-06-05 14:03:29 -04:00
Rodrigo Locatti
2ba4aa8a3b
Merge pull request #2529 from lioncash/boot
yuzu/bootmanager: Minor interface tidying
2019-06-04 21:35:56 -03:00
Lioncash
2548661c08 core/core_timing_util: Amend casing of cyclesTo* functions
Makes the casing consistent with all of our general function naming
conventions.
2019-06-04 20:31:46 -04:00
Lioncash
42f5fd0ab3 core/core_timing_util: Use std::chrono types for specifying time units
Makes the interface more type-safe and consistent in terms of return
values.
2019-06-04 20:31:24 -04:00
Lioncash
79189c7e3e core/core_timing_utils: Simplify overload set
Removes unused overloads, simplifying the overall interface,
deduplicating some code.
2019-06-04 19:44:05 -04:00
Mat M
55f8111543
Merge pull request #2525 from FearlessTobi/remove-unused-settings
yuzu: Remove unused birthday setting
2019-06-04 13:39:24 -04:00
Hexagon12
b35953e4fd
Merge pull request #2543 from FernandoS27/exit-flow
shader_bytecode: Mark EXIT as flow instruction
2019-06-04 19:52:59 +03:00
Fernando Sahmkow
a32c52b1d8 shader_bytecode: Mark EXIT as flow instruction 2019-06-04 12:18:35 -04:00
Lioncash
5ccf2a7b82 input_common/sdl/sdl_impl: Correct logging string in SDLState constructor
If this path was ever taken, a runtime exception would occur due to the
lack of a formatting specifier to insert the error code into the format
string.
2019-06-03 16:56:47 -04:00
Lioncash
cfac942e63 input_common/sdl/sdl_impl: Move documentation comments to header where applicable
Places the documentation comments with the rest of SDLState's member
function documentation.
2019-06-03 16:56:47 -04:00
Lioncash
b9b23c98ff input_common/sdl/sdl_impl: Amend names for axes for SDLAnalogPoller
Adds another underscore to clearly indicate the axis names.
2019-06-03 16:56:47 -04:00
Lioncash
50048d9f5a input_common/sdl/sdl_impl: Mark variables const where applicable
Make it explicit that these aren't modified elsewhere (either through
functions by reference, or by other operations).
2019-06-03 16:56:47 -04:00
Lioncash
ca7ca2919c input_common/sdl/sdl_impl: Mark SDLEventToButtonParamPackage() as static
Its prototype declared at the top of the translation unit contains the
static qualifier, so the function itself should also contain it to make
it a proper internally linked function.
2019-06-03 16:56:47 -04:00
Lioncash
b73ea457cc input_common/sdl/sdl_impl: Convert reinterpret_cast into a static_cast
It's valid to static_cast a void pointer back into its proper type.
2019-06-03 16:56:46 -04:00
Lioncash
2c679cda51 input_common/sdl/sdl_impl: Use insert_or_assign() where applicable
Same behavior, but without a potential need to unnecessarily default
construct a value.
2019-06-03 16:56:46 -04:00
Lioncash
b46e615551 input_common/sdl/sdl_impl: Simplify SDL_Joystick deleter handling
The deleter can just be set in the constructor and maintained throughout
the lifetime of the object.

If a contained pointer is null, then the deleter won't execute, so this
is safe to do. We don't need to swap it out with a version of a deleter
that does nothing.
2019-06-03 16:56:46 -04:00
Lioncash
7ea07c6063 input_common/sdl/sdl_impl: Resolve two sign conversion warnings
Silences the final two warnings in SDL code.
2019-06-03 16:56:46 -04:00
Lioncash
cf0d01a5d7 input_common/sdl: Remove unused header includes and forward declarations
Gets rid of a few unnecessary inclusion dependencies. It also uncovered
a few indirect inclusion dependencies being relied upon.
2019-06-03 16:56:42 -04:00
Lioncash
00f0827a26 input_common/sdl/sdl_impl: Use nested namespace specifiers where applicable 2019-06-03 15:49:04 -04:00
Lioncash
77ce85f51d yuzu/bootmanager: Log out screenshot destination path
We can make this message more meaningful by indicating the location the
screenshot has been saved to. We can also log out whenever a screenshot
could not be saved (e.g. due to filesystem permissions or some other
reason).
2019-06-03 15:34:32 -04:00
Lioncash
e32bf646cf yuzu/bootmanager: Treat the resolution factor as a u32
Treating it as a u16 can result in a sign-conversion warning when
performing arithmetic with it, as u16 promotes to an int when aritmetic
is performed on it, not unsigned int.

This also makes the interface more uniform, as the layout interface now
operates on u32 across the board.
2019-06-03 15:34:31 -04:00
Lioncash
536c9cf006 yuzu/bootmanager: Default EmuThread's destructor in the cpp file
This class contains non-trivial members, so we should default the
destructor's definition within the cpp file.
2019-06-03 15:34:31 -04:00
Lioncash
0a650ec99e yuzu/bootmanager: unsigned -> u32
Same thing (for platforms we support), less reading.
2019-06-03 15:34:31 -04:00