This adds lzma_get_progress() to liblzma and takes advantage
of it in xz.
lzma_get_progress() collects progress information from
the thread-specific structures so that fairly accurate
progress information is available to applications. Adding
a new function seemed to be a better way than making the
information directly available in lzma_stream (like total_in
and total_out are) because collecting the information requires
locking mutexes. It's waste of time to do it more often than
the up to date information is actually needed by an application.
There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
This is the simplest method to do threading, which splits
the uncompressed data into blocks and compresses them
independently from each other. There's room for improvement
especially to reduce the memory usage, but nevertheless,
this is a good start.
lzma_block.version has to be initialized even for
lzma_block_header_decode(). This way a future version
of liblzma won't allocate memory in a way that an old
application doesn't know how to free it.
The subtlety of this change is that all current apps
using lzma_block_header_decode() will keep working for
now, because the only possible version value is zero,
and lzma_block_header_decode() unconditionally sets the
version to zero even now. Unless fixed, these apps will
break in the future if a new version of the Block options
is ever needed.
This breaks API and ABI but most apps are not affected
since most apps don't use this part of the API. You will
get a compile error if you are using anything that got
broken.
Summary of changes:
- Ability to store Stream Flags, which are needed
for random-access reading in multi-Stream files.
- Separate function to set size of Stream Padding.
- Iterator structure makes it possible to read the same
lzma_index from multiple threads at the same time.
- A lot faster code to locate Blocks.
- Removed lzma_index_equal() without adding anything
to replace it. I don't know what it should do exactly
with the new features and what actually needs this
function in the first place other than test_index.c,
which now has its own code to compare lzma_indexes.
The Index decoder code didn't perfectly match the API docs,
which said that *i will be set to point to the decoded Index
only after decoding has succeeded. The docs were a bit unclear
too.
Now the decoder will initially set *i to NULL. *i will be set
to point to the decoded Index once decoding has succeeded.
This simplifies applications too, since it avoids dangling
pointers.
I had hoped to keep liblzma as purely a compression
library as possible (e.g. file I/O will go into
a different library), but it seems that applications
linking agaisnt liblzma need some way to determine
the memory usage limit, and knowing the amount of RAM
is one reasonable way to help making such decisions.
Thanks to Jonathan Nieder for the original patch.
Originally the idea was that using LZMA_FULL_FLUSH
with Stream encoder would read the filter chain
from the same array that was used to intialize the
Stream encoder. Since most apps wouldn't use
LZMA_FULL_FLUSH, most apps wouldn't need to keep
the filter chain available after initializing the
Stream encoder. However, due to my mistake, it
actually required keeping the array always available.
Since setting the new filter chain via the array
used at initialization time is not a nice way to do
it for a couple of reasons, this commit ditches it
and introduces lzma_filters_update(). This new function
replaces also the "persistent" flag used by LZMA2
(and to-be-designed Subblock filter), which was also
an ugly thing to do.
Thanks to Alexey Tourbin for reminding me about the problem
that Stream encoder used to require keeping the filter
chain allocated.
This will be needed internally by liblzma once I fix
a design mistake in the encoder API. This function may
be useful to applications too so it's good to export it.
Added lzma_nothrow for every function. It adds
throw() when the header is used in C++ code.
Some lzma_attrs were added or removed.
Lots of comments were improved.
Now configure.ac will get the version number directly from
src/liblzma/api/lzma/version.h. The intent is to reduce the
number of places where the version number is duplicated. In
future, support for displaying Git commit ID may be added too.
lzma_memlimit_encoder and lzma_memlimit_decoder to
lzma_raw_encoder_memlimit and lzma_raw_decoder_memlimit. :-(
Now it is fixed. Hopefully it doesn't cause too much trouble
to those who already thought API is stable.
Half of developers were already forgetting to use these
functions, which could have caused total breakage in some future
liblzma version or even now if --enable-small was used. Now
liblzma uses pthread_once() to do the initializations unless
it has been built with --disable-threads which make these
initializations thread-unsafe.
When --enable-small isn't used, liblzma currently gets needlessly
linked against libpthread (on systems that have it). While it is
stupid for now, liblzma will need threads in future anyway, so
this stupidity will be temporary only.
When --enable-small is used, different code CRC32 and CRC64 is
now used than without --enable-small. This made the resulting
binary slightly smaller, but the main reason was to clean it up
and to handle the lack of lzma_init_check().
The pkg-config file lzma.pc was renamed to liblzma.pc. I'm not
sure if it works correctly and portably for static linking
(Libs.private includes -pthread or other operating system
specific flags). Hopefully someone complains if it is bad.
lzma_rc_prices[] is now included as a precomputed array even
with --enable-small. It's just 128 bytes now that it uses uint8_t
instead of uint32_t. Smaller array seemed to be at least as fast
as the more bloated uint32_t array on x86; hopefully it's not bad
on other architectures.
- Updated to the latest, probably final file format version.
- Command line tool reworked to not use threads anymore.
Threading will probably go into liblzma anyway.
- Memory usage limit is now about 30 % for uncompression
and about 90 % for compression.
- Progress indicator with --verbose
- Simplified --help and full --long-help
- Upgraded to the last LGPLv2.1+ getopt_long from gnulib.
- Some bug fixes
code from block_private.h to block_decoder.c. Now the Block
encoder doesn't need compressed_size and uncompressed_size
from lzma_block structure to be initialized.
broken. API has changed a lot and it will still change a
little more here and there. The command line tool doesn't
have all the required changes to reflect the API changes, so
it's easy to get "internal error" or trigger assertions.
literal coder as part of the main LZMA encoder or
decoder structure.
Make the LZMA decoder to rely on the current internal API
to free the allocated memory in case an error occurs.
specification. Simplify things by removing most of the
support for known uncompressed size in most places.
There are some miscellaneous changes here and there too.
The API of liblzma has got many changes and still some
more will be done soon. While most of the code has been
updated, some things are not fixed (the command line tool
will choke with invalid filter chain, if nothing else).
Subblock filter is somewhat broken for now. It will be
updated once the encoded format of the Subblock filter
has been decided.
once we have a stable release (won't be very soon). The
version number is no longer related to version of LZMA SDK.
Made some small Automake-related changes to toplevel
Makefile.am and configure.ac.
of the so called simple filters. If there is demand, limited
support for LZMA_SYNC_FLUSH may be added in future.
After this commit, using LZMA_SYNC_FLUSH shouldn't cause
undefined behavior in any situation.
- Added lzma_memlimit_max() and lzma_memlimit_reached()
API functions.
- Added simple estimation of malloc()'s memory usage
overhead.
- Fixed integer overflow detection in lzma_memlimit_alloc().
- Made some white space cleanups and added more comments.
The description of lzma_memlimit_max() in memlimit.h is bad
and should be improved.
liblzma as easy as using zlib, because the easy API
don't require developers to know any fancy LZMA options.
Note that Multi-Block Stream encoding is currently broken.
The easy API should be OK, the bug(s) are elsewhere.
The API for handing Subfilters was changed to make it
consistent with LZMA_SYNC_FLUSH.
A few sanity checks were added for Subfilter handling. Some
small bugs were fixed. More comments were added.
or no inttypes.h. This is useful when the compiler has
good enough support for C99, but libc headers don't.
Changed liblzma API so that sys/types.h and inttypes.h
have to be #included before #including lzma.h. On systems
that don't have C99 inttypes.h, it's the problem of the
applications to provide the required types and macros
before #including lzma.h.
If lzma.h defined the missing types and macros, it could
conflict with third-party applications whose configure
has detected that the types are missing and defined them
in config.h already. An alternative would have been
introducing lzma_uint32 and similar types, but that would
just be an extra pain on modern systems.