James Rowe
33fe6c30e0
Merge pull request #3322 from MerryMage/DSP
...
audio_core: Remove global state
2018-02-19 09:08:37 -07:00
BreadFish64
f0f9f34445
move callback definition outside loop
2018-02-16 14:53:38 -06:00
BreadFish64
c547465657
install multiple CIAs sequentially
2018-02-13 18:16:26 -06:00
BreadFish64
752e6e62b8
correct escape sequence warning
2018-02-03 13:33:18 -06:00
MerryMage
ab3d53131a
audio_core: Remove global state
2018-02-03 15:15:17 +00:00
bunnei
dca5fd291f
Merge pull request #3272 from MerryMage/dynarmic
...
core/arm: Backend-specific context implementations
2018-02-02 12:27:52 -08:00
Paulo Faustino
8e4b806419
More accessible screen layout settings. ( #3340 )
...
* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
* Revert "Remove borders from status bar items"
This reverts commit 15fd32bf2b
.
* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
* More accessible screen layout settings.
Depending on the game I'm playing I find myself needing to switch screen layouts very often and it's currently a hassle to have to open the settings dialog in order to do that so I've added shortcuts for the screen layout options and swap screen option on the main menu plus I added a keyboard shortcut to quickly toggle between the available layouts during game play (F10). I've also updated the swap screen shortcut (F9 now, used to be Ctrl + Tab) so it's next to the layout toggle shortcut by default (F9 and F10).
* Clean up.
2018-02-02 12:19:49 -08:00
BreadFish64
d3a0375f47
Add Context Menu Options to Open Application and Update Location ( #3411 )
...
* Add Context Menu Options to Open Application and Update Location
* address jroweboy's feedback
move enum definition to game list header
declare sdmc_dir in SAVE_DATA case
fix log formatting
* Address Merry's feedback
remove redundant line
format program ID as 16 digit hex in log|
change case of open_target to look better in title bar
add whitespace for readability
2018-02-02 12:18:19 -08:00
Merry
5a57578ce9
Merge pull request #3402 from BreadFish64/installed-game-list
...
Allow Installed Apps to Display in the Game List
2018-01-27 00:32:36 +00:00
BreadFish64
79e4fe58dc
fix comparison operator
2018-01-26 17:12:50 -06:00
Weiyi Wang
e53e07b528
Merge pull request #3325 from BreadFish64/CompatibiltyReporting
...
Add ability to send test cases through telemetry
2018-01-27 00:56:55 +02:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target ( #3353 )
...
citra-qt: Add customizable speed limit target
* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
BreadFish64
4f5892d86d
Fix comparison operators
2018-01-25 20:50:22 -06:00
BreadFish64
db3c83fedc
remove spaces
2018-01-24 10:17:04 -06:00
BreadFish64
1e54b52edf
revert move
2018-01-24 10:16:40 -06:00
BreadFish64
eb1b5f588a
only pass one smdh
2018-01-23 21:32:27 -06:00
BreadFish64
4da837c929
only search to two recursions, add update dir to watch list
2018-01-23 14:13:54 -06:00
BreadFish64
38c5ca68b2
reduce the scope of the variables
2018-01-22 07:56:24 -06:00
BreadFish64
980923d351
allow installed apps to display in the game list
2018-01-20 11:33:14 -06:00
BreadFish64
fc1bdc3c62
enum class
2018-01-20 09:56:02 -06:00
James Rowe
bf4e35b916
Merge pull request #3399 from FearlessTobi/patch-1
...
Remove "tr" from image formats in graphics_surface.cpp
2018-01-19 08:17:40 -07:00
Reegea85
0ea85b935a
citra-qt: fix broken About box
...
Fixing contributor ink in about box. Link missing https:
2018-01-19 15:26:03 +01:00
BreadFish64
169b076913
use enum and add default case
2018-01-18 21:02:55 -06:00
Tobias
ae4e8bc316
Remove tr from image formats
2018-01-18 23:04:31 +01:00
literalmente-game
7cf9bc88a3
Update configure_web.cpp
...
Typo
2018-01-18 18:08:33 -02:00
BreadFish64
c3afd73592
Merge branch 'master' into CompatibiltyReporting
2018-01-18 10:36:32 -06:00
James Rowe
e1ffcde355
Merge pull request #3297 from wwylele/translation-tx
...
citra-qt: add translation support; link translation with transifex
2018-01-18 09:01:00 -07:00
Adityarup Laha
93cca23dd6
Variable tilt clamp ( #3366 )
...
* Add tilt clamp setting
* Updated `clamp` to use variable
* Fixed a minor typo
* Include possibly necessary header
* expose setting in sdl2
* expose setting in qt
* incorporate @wwylele 's suggestion in sdl2
* Incorporate @wwylele 's suggestion (?)
Please review the code, this is the first time I'm working with `ParamPackage`s so I may just screw up the code.
* Forgot to change in qt
* Fixed an fatal error
* fixed clang format error
* remove the old setting
* fixed typos cusing errors
* removed old setting
* Changed init style
* Forgot this one
* Removed unnecessary header inclusion
* Update config.cpp
* update qt-config
* Update motion_emu.cpp
* Update motion_emu.cpp
2018-01-17 17:30:50 -05:00
BreadFish64
11d2825070
only enable menu visibility
2018-01-17 13:57:42 -06:00
BreadFish64
ca96077601
1 -> d
2018-01-11 10:57:44 -06:00
BreadFish64
b71d9e108d
address wwylele's feedback
2018-01-10 19:05:14 -06:00
bunnei
2e41810608
Merge pull request #3333 from Senjosei/pause-coreerror
...
citra_qt: Pause emulation on CoreError
2018-01-10 12:16:51 -05:00
BreadFish64
68959823e9
move menu action
2018-01-06 11:56:12 -06:00
BreadFish64
e768a92587
add compatibility reporting to qt frontend
2018-01-01 19:25:38 -06:00
PizzicatoWolf
8fa160395b
Revert index change
2017-12-30 14:51:45 +10:30
PizzicatoWolf
e0e4b70f6a
Resized main config window
2017-12-30 14:10:05 +10:30
Senjosei
fb72a9d9fa
Fixed clang whitespace
2017-12-29 06:31:18 +11:00
Senjosei
f17600db1a
Moved when to pause because it wasnt fast enough
2017-12-29 06:17:21 +11:00
Senjosei
bbe6c8890c
Pause emulation OnCoreError
2017-12-29 06:15:59 +11:00
James Rowe
c821c14908
Settings: Change resolution scaling to an integer instead of a float
2017-12-23 16:10:25 -07:00
wwylele
5345d2e957
fixup!citra_qt: load translation from resource
2017-12-22 12:34:49 +02:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
...
This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
Weiyi Wang
4c3a4ab664
Merge pull request #3306 from lioncash/qt4
...
citra_qt: Drop Qt 5 version checks in code
2017-12-17 12:08:21 +02:00
Lioncash
9ec0609ae5
citra_qt: Drop Qt 5 version checks in code
...
We don't support Qt 4.x anymore.
2017-12-16 13:26:14 -05:00
Lioncash
8e53599deb
game_list: Use forward declarations where applicable
...
Reduces the number of header dependencies propagated by the header file.
2017-12-16 13:14:23 -05:00
wwylele
500a7f07c2
cmake: generate translation file and add to resource for citra_qt
2017-12-16 13:11:05 +02:00
wwylele
62890b253e
citra_qt: load translation from resource
2017-12-16 13:11:05 +02:00
Lioncash
c681090d06
citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
...
We don't support Qt 4 anymore.
2017-12-15 19:01:21 -05:00
bunnei
892b681f17
Merge pull request #3240 from muemart/input-config
...
Add button labels for sdl joystick mappings
2017-12-13 22:27:01 -05:00
muemart
23732a9ab3
Use static functions instead of lambdas
2017-12-13 19:06:14 +01:00
bunnei
4695f12a08
Merge pull request #3264 from lioncash/cmake-target
...
CMakeLists: Derive the source directory grouping from targets themselves
2017-12-12 14:34:51 -05:00
MerryMage
fb2d34997e
core/arm: Backend-specific context implementations
2017-12-12 19:12:03 +00:00
Lioncash
ab021d163e
CMakeLists: Derive the source directory grouping from targets themselves
...
Removes the need to store to separate SRC and HEADER variables,
and then construct the target in most cases.
2017-12-11 21:11:52 -05:00
Lioncash
e439725271
bootmanager: Make EmuThread's IsRunning() member function const
2017-12-10 20:12:47 -05:00
Lioncash
c06f7978ac
bootmanager: In-class initialize EmuThread's boolean member variables
...
Trims down the initializer list a little.
2017-12-10 20:11:35 -05:00
muemart
53741c6ebd
Add translation support for button labels
2017-12-09 16:11:17 +01:00
muemart
bac776439b
Fix crash when loading an unsupported file.
...
The telemetry stuff isn't properly initialized when loading fails, resulting in a crash.
2017-12-09 15:59:21 +01:00
muemart
441a9b5622
Add button labels for sdl joystick mappings
2017-12-08 13:08:42 +01:00
bunnei
040006fa6b
Merge pull request #3159 from FearlessTobi/really-fix-fullscreen
...
citra-qt : Fix a bug in our fullscreen implementation
2017-12-07 11:32:28 -05:00
muemart
e784434a25
Allow input configuration with SDL joysticks ( #3116 )
...
* Add infrastructure to poll joystick input and get ParamPackages
* Generalize the callbacks in configure_input.cpp and add buttons for analog sticks
* Use the polling classes in the input dialog
* Fix includes
* Formatting fix
* Include real header instead of forward declaring, to fix compiler error
* Split up pair and add deadzone for joystick configuration
* Pass ParamPackages by reference to callback
* fix formatting
* getPollers -> GetPollers
* Add forward declarations and simplify code a bit
* Update joysticks before opening them
* Fix mixup between joystick IDs and device indices
2017-12-05 23:26:29 -05:00
FearlessTobi
8942bfd759
Fix a bug in the fullscreen implementation
2017-12-04 17:42:23 +01:00
Weiyi Wang
466bec2d43
Merge pull request #3144 from BreadFish64/CIAInstallUI
...
QT CIA installation
2017-12-03 11:32:58 +02:00
BreadFish64
80852f918a
add CIA installation to QT frontend
2017-12-02 15:35:20 -06:00
bunnei
b2a99043e3
Merge pull request #2968 from Subv/hle_thread_pause
...
Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled
2017-11-29 10:45:48 -05:00
Sebastian Valle
d55a13c35d
Merge pull request #2981 from Subv/replyreceive
...
Kernel/SVC: Implement LLE command buffer translation in ReplyAndReceive
2017-11-06 13:02:30 -05:00
wwylele
3b960fe651
citra-qt: fix broken About box
2017-11-06 18:08:53 +02:00
Subv
33c5982f6d
Kernel/Threads: Added a new thread status to identify threads waiting for an IPC reply from svcSendSyncRequest.
2017-11-06 10:46:19 -05:00
James
b579bf0cc2
Fixed up method docs for updater
2017-11-04 15:10:59 -06:00
James
53a88a0e13
Fix edge case for checking for updates when already deferred
2017-11-04 15:00:24 -06:00
James
7361ee9750
Defer update prompt if emulating, and show no update found on explicit click
2017-11-04 15:00:24 -06:00
James Rowe
2e6c80d1aa
Qt updater integration, based on QtAutoUpdater
2017-11-04 15:00:20 -06:00
BreadFish64
ee5aecee3f
Implement About Button Functionality ( #3005 )
2017-11-04 13:59:27 -04:00
Mohit Sahu
1f6da9fbc5
Capitalize the first word in a comment ( #3059 )
...
* Correct spelling of searchfield in comment
2017-10-28 12:38:56 -05:00
Mohit Sahu
f75dd34747
Correct spelling of searchfield in comment ( #3052 )
...
Correct spelling of searchfield in comment
2017-10-27 15:43:22 +00:00
James Rowe
b4c1c26511
Merge pull request #3028 from MerryMage/fix-3023
...
citra_qt: Remove use of QKeySequence::Cancel
2017-10-24 09:21:27 -06:00
Dragios
a88185b5d6
citra-qt: Rename derivative class name
2017-10-22 09:33:23 +08:00
MerryMage
1e4bd67a12
citra_qt: Remove use of QKeySequence::Cancel
...
Closes #3023 . QKeySequence::Cancel requires Qt 5.6, which our buildbots do not support.
2017-10-21 23:58:18 +01:00
Yacine
e3d9e6c802
citra-qt : Adding fullscreen mode
2017-10-11 20:21:09 +02:00
Subv
0a308e224c
Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled.
2017-09-30 11:16:49 -05:00
Huw Pascoe
a13ab958cb
Fixed type conversion ambiguity
2017-09-30 09:34:35 +01:00
wwylele
7117fcc024
citra-qt: fix some untranslated strings
2017-09-24 17:53:35 +03:00
B3n30
28c726f205
WebService: Verify username and token ( #2930 )
...
* WebService: Verify username and token; Log errors in PostJson
* Fixup: added docstrings to the functions
* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits
* fixup: fmt warning
2017-09-18 21:18:26 -04:00
James Rowe
79f177c6d2
Fix icon for citra qt
2017-09-03 11:26:10 -06:00
DaMan
40505bc4fc
Add manifest
2017-09-02 20:08:11 -04:00
bunnei
75cd28a7cc
Merge pull request #2899 from wwylele/touch-refactor
...
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
bunnei
9f0da33c33
qt: Add an option to view/regenerate telemetry ID.
2017-08-25 23:10:02 -04:00
bunnei
2e37201c63
# This is a combination of 2 commits.
...
# This is the 1st commit message:
qt: Add web configuration tab.
# The commit message #2 will be skipped:
# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
fb17e866aa
qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
bunnei
c781aea947
settings: Add enable_telemetry, citra_username, and citra_token.
2017-08-25 23:10:00 -04:00
bunnei
59ad933022
citra_qt: Show one-time callout messages to user.
2017-08-25 23:10:00 -04:00
ThaMighty90
3cdf854e44
SidebySide Layout ( #2859 )
...
* added a SidebySide Layout
* Reworked, so both screen have the same height and cleaned up screen translates.
* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
* delete the x64 files
* deleted ui_configure_graphics.h
* added Option for the Layout in the xml
* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
* reworked intends :). changed function description for SideFrameLayout
* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
Andrea Pascal
f55b7aefd9
Quickfix typo in OpenGL 3.3 error message
...
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
wwylele
49602139c8
debugger/shader: display LOOP
2017-07-20 23:30:34 +03:00
wwylele
b5609e1578
debugger/shader: print the invert flag for JMPU
2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba
debugger/shader: fix address register for reverted arithmetic op
2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5
debugger/shader: fix inverted uniform flow control
2017-07-20 22:47:53 +03:00
bunnei
822e8d21ea
Merge pull request #2804 from Kloen/theming
...
citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
bunnei
8abf808854
settings: Add telemetry endpoint URL.
2017-07-10 00:15:39 -04:00
B3n30
2e37ce01c9
Implement basic virtual Room support based on enet ( #2803 )
...
* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00
MerryMage
f1790e6d91
configure_debug: Add label warning that CPU JIT needs to be disabled for gdbstub to work
2017-06-28 08:50:22 +01:00
Kloen
74cf73f9d3
citra-qt: Add option to configure the UI theme
2017-06-24 05:48:43 +02:00
Kloen
9c2335b984
citra-qt: load ui theme at startup and config change.
2017-06-24 05:48:42 +02:00
Kloen
1355f0f39e
citra-qt: Add Dark theme from https://github.com/ColinDuquesnoy/QDarkStyleSheet
2017-06-24 05:48:42 +02:00
Kloen
bbeb9f1dbb
citra-qt: add new uisetting->theme
2017-06-24 05:48:35 +02:00
chris062689
f44b360724
Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0.
2017-06-21 13:45:07 -04:00
Yuri Kunde Schlesner
838faf147e
Session: Remove/add some forward declarations
2017-06-08 00:33:57 -07:00
Yuri Kunde Schlesner
d96a9e0c11
Service: Remove unnecessary includes from service.h
...
This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
2017-06-06 02:57:23 -07:00
Kloen
b763220dec
Remove unused imports in game_list_p.h
2017-06-03 17:43:37 +02:00
TheKoopaKingdom
f008b22e3b
Addressed Bunnei's review comments, and made some other tweaks:
...
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
- Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
ff04320c97
Fixed wiki URLs.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
a8aef599e0
Created a whitelist of system archives to prevent false positives creating dialogs.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
0409bdfea5
Optimized messages that were repetitive and added ability for core errors to specify more details optionally.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
b6bab59000
Added message to status bar to show core errors ignored by the user.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea
Made some changes from review comments:
...
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa
Added system for handling core errors in citra-qt.
2017-06-02 18:27:56 -04:00
bunnei
af1ff4d3ce
Merge pull request #2739 from yuriks/kernel-reorg
...
Split-up kernel.h
2017-05-31 19:46:15 -04:00
Yuri Kunde Schlesner
64ecf81a3c
Kernel: Move WaitObject to a separate file
...
Now that HandleTable doesn't directly depend on WaitObject anymore, this
can be separated from the main kernel.h header.
2017-05-29 16:16:46 -07:00
Yuri Kunde Schlesner
d736cca848
CMake: Create INTERFACE targets for microprofile and nihstro
2017-05-27 22:34:52 -07:00
Yuri Kunde Schlesner
34b6c8bd88
CMake: Remove CITRA_QT_LIBS var
...
This used to be required to support both Qt4 and Qt5, but we dropped Qt4
so it's not needed anymore.
2017-05-27 20:53:39 -07:00
Yuri Kunde Schlesner
089baa04e8
CMake: Stop using FindOpenGL, which seems to not be required anymore
2017-05-27 20:48:00 -07:00
Yuri Kunde Schlesner
0f563111a2
CMake: Use IMPORTED target for Boost
2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner
7b81903756
CMake: Correct inter-module dependencies and library visibility
...
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.
Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
eb10f25025
Move screen size constants from video_core to core
...
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
James Rowe
fc2f7b0df6
Frontend: Prevent FileSystemWatcher from blocking UI thread
...
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
Yuri Kunde Schlesner
6577bbc3c5
Remove ability to load symbol maps
...
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7
citra-qt: Remove callstack widget
...
Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.
Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084
citra-qt: Remove disassembler widget
...
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.
Closes #427 , #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner
e33558c6ce
Merge pull request #2682 from nicoboss/filter
...
citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
Nico Bosshard
db256ea395
Don’t focus the search field if the game is empty
2017-05-06 12:08:28 +02:00
B3n30
8bee016145
Create a random console_unique_id ( #2668 )
...
* Create a random console_id when config save_file is created
Added button in system config to refresh the console unique id
* Moved the connect for the button from .ui file to constructor of ConfigureSystem
* Added warning and info dialog
Fixup: Make use of qt5 style connects,
renamed the refresh button,
removed some duplicate code,
changed random device and moved all to the generate function
* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message
* Fixup: Set and Create
* Fixup: Added console id label, therfore removed second message box
* Fixup: fixed the endianess
* Fixup: more endianness fixes
* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
bunnei
de1b6cc695
Merge pull request #2606 from wwylele/ir
...
ir: implement circle pad pro
2017-05-03 22:34:12 -04:00
Nico Bosshard
89c28f9f80
Fixed some more typos
2017-05-03 00:23:20 +02:00
Nico Bosshard
f447dfc36b
citra-qt: game list search function fixed minor mistakes
2017-05-02 23:55:27 +02:00
Nico Bosshard
06d4654966
citra-qt: game list search function ( #2673 )
...
* citra-qt: game list search function
* Empty search field during game list refresh
* Code improvements
* Code formatting
* Autofocus search field
* JayFoxRox's recommendations
* lioncash's review
2017-04-29 22:04:39 -04:00
Cereal-Killa
bf18e584e5
Better looking status bar under Linux Ubuntu ( #2662 )
...
* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00
wwylele
6843538f7c
qt: enable config for circle pad pro
2017-04-09 12:05:57 +03:00
Lioncash
1631e99eed
citra-qt: Move config dialog code to its own directory
2017-04-03 20:43:13 -06:00
bunnei
ccc3985cc0
Merge pull request #2512 from SonofUgly/custom-layout
...
Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele
560884336f
citra-qt: remove dead code
2017-03-17 21:45:29 +02:00
wwylele
5245c86f26
citra-qt: release all buttons when render window focus is lost
...
credit to @Hawkheart for the original idea
2017-03-17 21:41:25 +02:00
wwylele
b5faa68120
qt/config_input: don't connect for null button
2017-03-02 13:29:28 +02:00
wwylele
e02c4b7195
Input: remove unused stuff & clean up
...
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
wwylele
e7a602fe16
Qt: rework input configuration for new input system
2017-03-01 23:30:57 +02:00
wwylele
a6bd7917cb
InputCommon: add AnalogFromButton
2017-03-01 23:30:57 +02:00
wwylele
38e800f70d
InputCommon: add Keyboard
2017-03-01 23:30:57 +02:00
Mat M
0cb52ee74a
Doxygen: Amend minor issues ( #2593 )
...
Corrects a few issues with regards to Doxygen documentation, for example:
- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.
and a few minor other issues.
2017-02-26 17:58:51 -08:00
Yuri Kunde Schlesner
b250ce21b9
Merge pull request #2587 from yuriks/status-bar
...
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
1469b3212b
Qt: Tweak status bar styling
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
915d69ac4c
Qt: Increase status bar update interval to 2 seconds
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
f273959205
Qt: Add tooltips to status bar displays
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
008c709dbf
Qt: Don't show fractional figures in the status bar
...
They're not very important and this makes the display changes less
often, making it less distracting.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3b4e400333
Remove built-in (non-Microprofile) profiler
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585
Add performance statistics to status bar
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
1b28b26682
Qt: Add (empty) status bar
2017-02-26 17:22:02 -08:00
Yuri Kunde Schlesner
441f8b5a4b
Core: Remove unnecessary include in thread.h
2017-02-26 17:22:01 -08:00
James Rowe
26823cd38b
Use QFileSystemWatcher to reload the game list when a change is detected. ( #2555 )
...
* Added a refresh game directory option to the file menu
* Make the game list watcher recursive and have it start watching from the initial load
* Rework game list watcher to be thread safe
* Fix code style issues
2017-02-23 16:29:00 -05:00
bunnei
4dee08b343
Merge pull request #2441 from jroweboy/titlebar
...
Gui: Change title bar to include build name
2017-02-23 16:24:48 -05:00
SonofUgly
e0a4450bbd
Add custom layout settings.
2017-02-23 10:49:56 -08:00
James Rowe
b090422991
Gui: Change title bar to include build name
...
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Anthony
a7360f2642
[UI] Modify recursive scanning label ( #2589 )
2017-02-22 21:45:03 -08:00
Yuri Kunde Schlesner
80762583c2
Qt: Move some connections from .ui file to code
2017-02-18 02:30:29 -08:00
Yuri Kunde Schlesner
5b96915c69
Qt: Reorganize connection of menu events
2017-02-18 02:26:57 -08:00
Yuri Kunde Schlesner
4cb1f36896
Qt: Re-organize setup of debugging widgets
2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
e823c908ea
Qt: Fix action name to match conventions
2017-02-18 01:11:57 -08:00
Yuri Kunde Schlesner
cef18c94e2
Qt: Make IsSingleFileDropEvent static
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c81a2aabbf
Qt: Allow any file extension in Open dialog
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c7c0219f8a
Qt: Remove orpahned function declaration
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
5f00fe905c
Qt: Remove unnecessary std::string usage
2017-02-17 21:44:00 -08:00
noah the goodra
6bcd5ce047
added drag n drop feature
2017-02-16 14:43:18 -06:00
Yuri Kunde Schlesner
f75e964d49
Qt/GameList: Use suffix() to parse the file extension
...
completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized.
2017-02-13 19:03:59 -08:00
Yuri Kunde Schlesner
443bb3d522
Merge pull request #2550 from yuriks/pica-refactor2
...
Small VideoCore cleanups
2017-02-12 12:33:26 -08:00
Kloen Lansfiel
30ff675f02
citra-qt: Don't attempt to scan files with unsupported extensions ( #2402 )
2017-02-12 12:28:56 -08:00
Yuri Kunde Schlesner
60fc0b086f
VideoCore: Split regs.h inclusions
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
f241bb72f5
Pica/Regs: Use binary search to look up reg names
...
This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
5759d94b5c
VideoCore: Move Regs to its own file
2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
23713d5dee
VideoCore: Split framebuffer regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
9017093f58
VideoCore: Split texturing regs from Regs struct
2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner
000e78144c
VideoCore: Split rasterizer regs from Regs struct
2017-02-04 13:08:47 -08:00
Yuri Kunde Schlesner
97e06b0a0d
Merge pull request #2476 from yuriks/shader-refactor3
...
Oh No! More shader changes!
2017-02-04 13:02:48 -08:00
Yuri Kunde Schlesner
09a750e866
Pica/Texture: Simplify/cleanup texture tile addressing
2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner
a1c9ac7845
VideoCore: Move LookupTexture out of debug_utils.h
2017-02-04 12:31:40 -08:00
noah the goodra
6c41d87a9d
removal of the -1 case in the configure_input switch
...
this case is unneeded because no enumeration value can possibly correspond to it
2017-01-31 09:55:56 -06:00
Yuri Kunde Schlesner
1410aa1824
Merge pull request #2368 from wwylele/camera-2
...
CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Yuri Kunde Schlesner
335df895b9
VideoCore: Consistently use shader configuration to load attributes
2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
ab6954e942
VideoCore: Rename some types to more accurate names
2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
bf14f4be22
Merge pull request #2346 from yuriks/shader-refactor2
...
More shader refactoring
2017-01-27 14:29:10 -03:00
Kloen Lansfiel
f852369986
SDL: Select audio device ( #2403 )
...
* Initial Commit
Added Device logic to Sinks
Started on UI for selecting devices
Removed redundant import
* Audio Core: Complete Device Switching
Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.
Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.
* Clean original implementation.
* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
Yuri Kunde Schlesner
0e9081b973
VideoCore/Shader: Move entry_point to SetupBatch
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
0f64274145
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
ade7ed7c5f
VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
a9b7752b9d
Debugger: Always use interpreter for shader debugging
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
dd4a1672a7
VideoCore/Shader: Split shader uniform state and shader engine
...
Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
1e1f939817
VideoCore/Shader: Use only entry_point as ShaderSetup param
...
This removes all implicit dependency of ShaderState on global PICA
state.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
e3caf669b0
VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup
2017-01-25 18:53:23 -08:00
Kloen
abc5c134a3
Removed unused and outdated external qhexedit
2017-01-22 18:46:48 +01:00
Kloen
380c165339
citra-qt: Removed unused and unimplemented ramview files.
2017-01-22 18:42:15 +01:00
Kloen
8d48798f1c
QT: Fix ui file format
2017-01-11 13:52:26 +01:00
Kloen
551fe3dd69
QT: Fix some UI related warnings
2017-01-11 13:52:01 +01:00
wwylele
cf3a272332
CAM: implement basic camera functions with a blank camera
2017-01-11 11:46:44 +02:00
bunnei
9fc8ead842
Merge pull request #2384 from bunnei/internal-res-option
...
config: Add option for specifying screen resolution scale factor.
2017-01-08 12:25:12 -05:00
bunnei
7cfe3ef046
Merge pull request #1951 from wwylele/motion-sensor
...
Emulate motion sensor in frontend
2017-01-07 12:39:20 -05:00
bunnei
22ad9094e6
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
Sebastian Valle
f20d872643
Merge pull request #2393 from Subv/synch
...
Kernel: Mutex priority inheritance and synchronization improvements.
2017-01-05 12:55:01 -05:00
Subv
cef5f45de2
Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
...
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:
THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.
THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Jonathan Hao
c18cb1b192
Fix some warnings ( #2399 )
2017-01-04 13:48:29 -03:00
bunnei
f556d6ee90
Merge pull request #2240 from wwylele/auto-region
...
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
wwylele
bcf9d20d57
Frontend: emulate motion sensor
2016-12-26 10:52:16 +02:00
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
...
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
bunnei
aa47af7fb6
Merge pull request #2343 from bunnei/core-cleanup
...
Core: Top-level consolidate & misc cleanup
2016-12-22 11:47:44 -05:00
bunnei
e26fbfd1d7
core: Replace "AppCore" nomenclature with just "CPU".
2016-12-22 00:27:46 -05:00
bunnei
7623957f80
Merge pull request #2361 from lioncash/disasm
...
disassembler: Remove mutable specifier from breakpoints member variable
2016-12-22 00:15:06 -05:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
Lioncash
8309d0dade
citra-qt: Move graphics debugging code into its own folder
...
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
f2c307557a
disassembler: Remove mutable specifier from breakpoints member variable
...
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
2016-12-21 14:12:41 -05:00
Lioncash
cc1f2c131b
citra-qt: Move bits of constructor behavior to named functions
...
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
bunnei
dac86b61ee
Merge pull request #2351 from CaptV0rt3x/master
...
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
CaptV0rt3x
393a0f99da
line fixup for travis ci
2016-12-19 00:52:54 +05:30
Vamsi Krishna
77f4743199
screen swap - Hotkey mapping
2016-12-19 00:49:57 +05:30
Vamsi Krishna
27217c621b
Fixed game_list focusing issue.
...
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
bunnei
d30d6f81aa
Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
...
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
Merry
acc83a1c32
Merge pull request #2322 from MerryMage/ctx-mnu
...
game_list: Add a context menu with "Open Save Location" option
2016-12-16 15:08:04 +00:00
bunnei
cda7210fad
Merge pull request #2260 from Subv/scheduling
...
Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
MerryMage
5a4e1b469d
main: Open folder when open save folder location context menu is clicked
2016-12-15 18:43:11 +00:00
MerryMage
f50dcc88bf
game_list: Implement context menu for items in list
...
* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
Yuri Kunde Schlesner
905fc92ce1
Merge pull request #2249 from Subv/sessions_v3
...
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Subv
5b1edc6ae7
Fixed the codestyle to match our clang-format rules.
2016-12-14 12:35:01 -05:00
freiro
b7b2627b37
Modularized Qt and SDL file copying
...
Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-13 21:05:00 +01:00
Sebastian Valle
2589c30cbe
Merge pull request #2267 from JayFoxRox/fix-mingw-cc
...
Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
freiro
031fc3a460
Modularization of copy_msvc_libraries cmake funct
...
Created a new folder in Citra's root called CMakeModules that should
contain cmake functions used by the various CMakeLists.txt.
2016-12-11 15:36:34 +01:00
Lioncash
d0e4d1182b
citra-qt: Make constructors explicit where applicable
2016-12-11 14:18:06 +00:00
freiro
942f70951d
Removed redundant Qt check and other fixes
...
This removes a redundant check and moves part of the code to a separate
function.
2016-12-11 15:10:21 +01:00
Lioncash
327b23e4ce
citra-qt: Add missing #pragma once directives
2016-12-11 12:12:03 +00:00
Lioncash
3bbd35dde9
game_list: Make slots private functions
...
The new Qt event syntax allows for regular member functions to be used in
connect(), so explicitly indicating slots isn't necessary.
2016-12-11 11:45:50 +00:00
Lioncash
7402001787
game_list: Make the constructor explicit
2016-12-11 11:45:50 +00:00
Lioncash
db33d7668e
game_list: Make the AddEntry argument a const reference
...
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823
game_list: Replace 0 literals with nullptr
2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d
game_list: Use QT5's new event connection syntax
...
Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e
game_list: Pass the parent constructor argument to the QWidget base class
...
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.
However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
freiro
143bc8713d
[MSVC] Copy SDL2.dll to build folder
...
CMake now copies SDL2.dll when compiling citra with citra-qt as a target
on MSVC.
2016-12-11 12:22:37 +01:00
Lioncash
4e7092881f
graphics_cmdlists: Get rid of variable shadowing
2016-12-11 04:33:24 -05:00
Lioncash
1e5644935d
graphics_cmdlists: Get rid of an unused variable
2016-12-10 20:01:27 -05:00
Lioncash
f1ee7e4e0e
graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const
2016-12-10 20:01:22 -05:00
Lioncash
dcb8113347
graphics_cmdlists: Make LoadImage internally linked
...
Puts the TextureInfoWidget definition in the anonymous namespace as well,
as it's only used in the translation unit as well.
2016-12-10 20:00:40 -05:00
Lioncash
963aedd8cc
Add all services to the Service namespace
...
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
MerryMage
a2d474386c
configure_input: Modernize and cleanup input configuration tab
...
* Removed use of raw QTimer* pointer.
* Update to use type-safe QObject::connect.
* getKeyName can be a static local function.
* Prefer to use function arguments instead of member variables.
* Store Qt::Key instead of converting string back into keycode.
2016-12-10 23:30:28 +00:00
Subv
17b29d8865
WaitSynch: Removed unused variables and reduced SharedPtr copies.
...
Define a variable with the value of the sync timeout error code.
Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-09 12:23:09 -05:00
wwylele
84e78790ab
Config: auto-select region and language
2016-12-07 20:52:42 +02:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
...
* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Subv
bdad00c73f
Threading: Added some utility functions and const correctness.
2016-12-04 09:58:36 -05:00
Subv
8634b8cb83
Threading: Reworked the way our scheduler works.
...
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel
8efeb6ee2b
Remove unused version.h
2016-12-01 16:38:46 +01:00
Subv
2eceee3a4c
Fixed the rebase mistakes.
2016-11-30 23:28:31 -05:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
...
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
...
Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
bunnei
fb13bfe693
Merge pull request #2172 from jroweboy/fix-mingw
...
Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764
Merge pull request #1753 from jroweboy/frame_layouts
...
Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb
Add mingw compile support
2016-11-13 23:50:46 -07:00
Pringo
51750dc8f5
Minor Menu Fixes
2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
...
Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
2b1654ad9b
Support additional screen layouts.
...
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Jan Beich
2240cb2eb0
build: add default install for DragonFly, Solaris, etc.
2016-10-27 23:28:30 +00:00
Ricardo de Almeida Gonzaga
13d46f6820
Fix typos
2016-10-20 12:26:59 -02:00
bunnei
09c3e444d4
Merge pull request #1652 from wwylele/kernal-tool
...
Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
wwylele
3aa047cd1d
qt: shutdown system if error
2016-09-22 16:40:33 +08:00
wwylele
f69a543110
implement wait tree widget
2016-09-22 13:52:52 +08:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
...
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
bunnei
d532f6b496
qt: Add UI configuration option to enable CPU JIT.
2016-09-15 17:49:28 -04:00
bunnei
14085ec670
core: Add configuration option for CPU JIT.
2016-09-15 17:49:27 -04:00
wwylele
c0262001d8
Qt: fix birthday combo box updating
2016-09-13 16:15:42 +08:00
wwylele
bdc59c4c21
Qt: unify running detection
2016-09-02 20:18:45 +08:00
bunnei
09063dc5bb
Merge pull request #2032 from bunnei/qt-graphics
...
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
bunnei
a71013cf16
qt: Rename all "toogle" to "toggle".
2016-08-31 22:12:20 -04:00
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
2016-08-31 16:59:37 +01:00
bunnei
74842116b2
qt: Add an option to settings for enabling V-Sync.
2016-08-29 21:42:33 -04:00
bunnei
02702c6605
qt: Recreate GL context on startup to support changing V-Sync.
2016-08-29 21:42:32 -04:00
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
bunnei
2267f98941
qt: Add a configuration tab for Graphics and move relevant fields.
2016-08-29 21:42:29 -04:00
bunnei
7b4dcacbb2
citra: Default to HW renderer.
2016-08-15 23:30:02 -04:00
Anon
e91327c86a
Input GUI: Add tab to remap controls ( #1900 )
2016-07-29 08:45:49 -04:00
Dale Whinham
78b97ee364
CMake: Fix Info.plist template for citra_qt/OSX
...
The Info.plist template incorrectly uses parentheses instead of curly braces,
which means that building the .app bundle using regular 'make' results in the
variable not being replaced, and hence the app bundle won't start because the
executable name is incorrect.
This commit fixes this issue.
2016-07-21 21:33:54 +01:00
wwylele
ec3e99eec7
Qt: add system settings config tab
2016-07-10 06:22:38 +03:00
bunnei
4d31874c7c
Merge pull request #1923 from yuriks/fix-recursive
...
Fix recursive scanning of directories
2016-06-22 16:27:12 -04:00
Yuri Kunde Schlesner
d6792632f0
Fix recursive scanning of directories
...
ForeachDirectoryEntry didn't actually do anything with the `recursive`
parameter, and the corresponding callback parameter was shadowing the
actual recursion counters in the user functions.
2016-06-19 00:12:15 -07:00
Yuri Kunde Schlesner
c52754e79a
Qt: Fix MicroProfile dpi scaling
2016-06-18 23:37:09 -07:00
bunnei
f99961581e
Merge pull request #1789 from wwylele/input-refactor
...
Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
bunnei
98b1436b8b
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
...
Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
archshift
3a4a424b70
Remove unused and bitrotted "controller config" files
2016-06-01 20:53:38 -07:00
LFsWang
d24d047d45
AddFstEntriesToGameList - prevent loading a directory
2016-06-01 14:04:58 +08:00
bunnei
08e09184df
Merge pull request #1751 from linkmauve/no-recursive-readdir
...
Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
bunnei
ab4b27f0f5
Merge pull request #1692 from Subv/rm_getpointer2
...
Memory: Remove most usages of GetPointer
2016-05-29 21:57:07 -04:00
bunnei
f50a32bfce
Merge pull request #1817 from linkmauve/smdh-stuff
...
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
...
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
Emmanuel Gil Peyrot
080a2d719c
Loader: Split SMDH into its own header and import helpers from QGameList
...
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
b3b3dd7591
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
...
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09
Common: Make recursive FileUtil functions take a maximum recursion
...
Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
James Rowe
98923ab6e5
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
d895bc1543
Merge pull request #1785 from MerryMage/mp-dpi
...
Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
d014873916
Config: Audio sink configuration ( #1798 )
2016-05-18 18:01:03 -04:00
wwylele
416faa20d1
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f
Refactor input subsystem
2016-05-15 13:24:22 +03:00
MerryMage
9b4187974b
Microprofile: DPI-aware drawing
2016-05-12 21:49:02 +01:00
Jannik Vogel
6c6d99ca51
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
Jannik Vogel
ae7a82fa1c
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Jannik Vogel
7d7849d71a
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
...
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
55946cdc11
Merge pull request #1700 from wwylele/gamelist-icon
...
Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
wwylele
9da1534237
add missing header
2016-05-04 13:02:49 +03:00
wwylele
0176e2786f
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
5d5dd66d92
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
7a77b8356c
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
Emmanuel Gil Peyrot
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
Yuri Kunde Schlesner
e3a8292495
Common: Remove section measurement from profiler ( #1731 )
...
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgård
90501f20e6
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
...
* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Emmanuel Gil Peyrot
591ffad670
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
...
This had been forgotten in df81fa11fc
.
Fixes #1711 .
2016-04-26 21:01:11 +01:00
Henrik Rydgard
01a1555b5d
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00
Sam Spilsbury
2850a22359
debugger: Warn if we reach an unreachable format
2016-04-23 11:54:02 +08:00
tfarley
e46d086189
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
JamePeng
7129611e65
Implement CheckNew3DS and CheckNew3DSApp
...
Append an item[is_new3ds] to config file[System] group
Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-20 18:12:05 +08:00
MerryMage
fd771d7a87
Configure Dialog: Remove minimumSize property
2016-04-15 11:34:08 +01:00
Jannik Vogel
f2c8619704
CitraQt: Apply config at startup
2016-04-11 15:18:00 +02:00
bunnei
a1b81469a3
Merge pull request #1368 from LittleWhite-tb/configure-widget
...
Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment
aa6380e5bc
Merge pull request #1643 from MerryMage/make_unique
...
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
LFsWang
87afef73b1
remove debug code
2016-03-31 20:29:39 +08:00
LFsWang
acfa76aa38
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
LittleWhite
b0e2e1d3f5
Compilation fix
2016-03-28 15:33:03 +02:00
LittleWhite
3eb737a5f5
Add more stuff to configure.
2016-03-22 21:53:43 +01:00
LittleWhite
e33b938505
Whole config is handled by Config class.
...
This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
426c4a2a5b
Add Configure widget
2016-03-21 20:03:18 +01:00
LFsWang
933af7af66
Fix Qt chinese words encode problem on Windows
2016-03-17 17:18:45 +08:00
Yuri Kunde Schlesner
de7ecee516
Merge pull request #1466 from LittleWhite-tb/gamelist-update-recent
...
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 23:42:24 -07:00
LittleWhite
5912c9c327
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 22:20:39 +01:00
Jannik Vogel
9aad2f29bb
PICA: Fix MAD/MADI encoding
2016-03-15 20:01:25 +01:00
Jannik Vogel
557b732b43
Fix attribute mapping in vs debugger
2016-03-09 13:15:37 +01:00
bunnei
8530a2d7df
Merge pull request #1344 from LittleWhite-tb/error-output
...
Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
4be68dddfb
Improve error report from Init() functions
...
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
9d8a724225
Set the appropriate locale to get float conversion working using std::to_string
2016-03-07 19:51:35 +01:00
LittleWhite
7ad669a911
Display errors in GUI when loading ROM failed
2016-03-03 22:52:29 +01:00
bunnei
c9009d39d4
Merge pull request #1394 from ds84182/immediate-mode-vtx
...
Add immediate mode vertex submission
2016-03-03 10:51:15 -05:00
Dwayne Slater
6b775034dd
Add immediate mode vertex submission
2016-03-02 22:16:38 -05:00
bunnei
699b2a6571
Merge pull request #1403 from MerryMage/sdl
...
Dependencies: Remove GLFW, Add SDL2
2016-03-02 20:32:32 -05:00
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
...
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
bunnei
c28a48aa02
Merge pull request #1352 from LittleWhite-tb/exit_check
...
Add check before closure when emulation is running
2016-02-26 08:36:33 -05:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
...
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
LittleWhite
973a6c40da
Add a configuration entry to enable/disable the check
2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713
Add check before closure when emulation is running
...
Implement confirmation in a specific function
Fix typos and coding style
Coding convention
2016-02-04 22:15:42 +01:00
archshift
0144b8e1da
Change default gameListRootDir from "" to "."
...
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei
0ca8354464
Merge pull request #1330 from archshift/add-defaults
...
Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift
e516a5bc96
Gamelist: supply default settings for QSettings config
2016-01-01 13:54:06 -08:00
Lioncash
cee8df6ff0
core: Use unique_ptr for holding the interpreter instances
2015-12-29 18:03:08 -05:00
archshift
b3cfcf55ea
Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
...
ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.
Supersedes, and closes #1255 .
2015-11-27 13:33:38 -08:00
bunnei
43bb29edc5
Merge pull request #1122 from polaris-/gdbstub
...
gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
wwylele
6e57389172
change file path encoding to Local8bit()
...
to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
7411aed5c7
Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
...
citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
Pierre de La Morinerie
71f6672415
citra-qt: persist hardware-rendering and shaders-jit settings
...
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Pierre de La Morinerie
22421528b7
citra-qt: Add icon to Mac app
...
Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
Emmanuel Gil Peyrot
14af5919ba
CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
...
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
bunnei
7c747c8c33
Merge pull request #1189 from archshift/game-list-toggle-window
...
Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
Rohit Nirmal
32391cffdd
Silence -Wsign-compare warnings.
2015-10-06 22:16:15 -05:00
archshift
2ce2e05db0
Game list: propely hide on toggling window mode
...
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
ba5d0f594d
citra-qt: Fix mouse events coordinates on high-DPI screens
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
2f4a1e0d59
citra-qt: Enable high-DPI widgets on Mac app
...
The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).
This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
513483f8d5
citra-qt: Use custom Info.plist for Mac builds
...
Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
bunnei
11a64acf23
Merge pull request #1095 from archshift/game-list
...
Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
0fae76c741
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
797b91a449
Add menu item for selecting the game list folder
2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8
Initial implementation of a game list
2015-10-01 19:39:14 -07:00
archshift
f297a59985
Add helper function for creating a readable byte size string.
2015-10-01 19:39:14 -07:00
archshift
afd06675fa
Don't show render window until a game is started
2015-10-01 19:39:14 -07:00
LittleWhite
d06824809f
Fix for the refresh issue when no rendering is done
2015-09-24 21:48:41 +02:00
Kloen
541fc80240
citra-qt: Fix connect error on startup
2015-09-18 11:36:59 +02:00
Yuri Kunde Schlesner
b3af7aad9e
Merge pull request #1123 from yuriks/gsp-flush
...
GSP: Implement command 0x05, used for flushing caches
2015-09-14 17:00:45 -03:00
bunnei
d6e56b8c88
Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
...
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Yuri Kunde Schlesner
1ed7f3e028
GSP: Implement command 0x05, used for flushing caches
...
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
07bfe0abbb
general: Replace 0 literals with nullptr where applicable
2015-09-11 23:11:01 -04:00
Yuri Kunde Schlesner
5bca1e6adf
Merge pull request #1147 from lioncash/nullptr
...
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 18:56:41 -03:00
Yuri Kunde Schlesner
5bf8eed96c
Merge pull request #1149 from lioncash/override
...
graphics_breakpoints_p: Add missing override specifier
2015-09-11 18:24:24 -03:00
Lioncash
ec93d6e19a
graphics_breakpoints_p: Add missing override specifier
2015-09-11 16:32:02 -04:00
Lioncash
60b3fc01a2
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 14:59:49 -04:00
Lioncash
abe5bb4019
citra_qt: Reorganize headers
2015-09-11 00:57:24 -04:00