B3n30
2306af3600
Handle cases when std::optional does not contain a value
2018-10-05 16:51:33 +02:00
B3n30
d37a2270d6
Replace boost::optional with std::optional where possible
2018-10-05 13:51:09 +02:00
Weiyi Wang
7d8f115185
Prefix all size_t with std::
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done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
fearlessTobi
f61c9c3eb7
video_core: Make global EmuWindow instance part of the base renderer …
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…class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.
This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-25 15:20:40 +02:00
fearlessTobi
15abf35889
Address feedback by wwylele
2018-07-30 14:46:13 +02:00
fearlessTobi
7a3e126a4f
Replace MathUtil::Clamp with its std counterpart
2018-07-24 19:08:17 +02:00
wwylele
0eab948728
reformat all files with clang-format
2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
NarcolepticK
9ae70e733f
video-core: Migrate logging macros ( #3878 )
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* video-core: Migrate logging macros
* video-core: Fixed missed clang format
* video-core: Migrated LOG_GENERIC macro
2018-06-29 00:13:30 +03:00
wwylele
781912e854
gl_rasterize: implement shadow mapping using image load/store
2018-06-01 14:26:44 +03:00
James Rowe
7715fd2c19
Merge pull request #3750 from wwylele/cube-watcher-fix
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gl_rasterizer_cache: add missing watcher invalidation
2018-05-31 23:11:39 -06:00
wwylele
8b4e832c5f
gl_rasterizer_cache: add missing watcher invalidation
2018-05-18 23:58:43 +03:00
Markus Wick
8e1e52cad9
gl_rasterizer_cache: Use clean state for glBlitFramebuffer.
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Framebuffer blits depends on pixel tests:
Ownership (is fine)
Scissor (is broken on the last commit)
Masking (is broken on master for a while)
So let's be honest and start with a clean state in
those helper functions.
2018-05-18 21:13:56 +02:00
wwylele
1762ad2dcc
gl_rasterizer_cache: cache texture cube
2018-05-01 21:26:43 +03:00
wwylele
7e7de7d3ab
gl_rasterizer_cache: exit FillTextureCube when address is invalid
2018-04-08 12:34:50 +03:00
wwylele
889d8aaab3
gl_rasterizer/cache: only reallocate cubemap when size/format mismatch
2018-03-11 13:31:29 +02:00
wwylele
15e8664ef7
gl_rasterizer: implement texture cube
2018-03-10 01:15:06 +02:00
James Rowe
18456ff9e6
Address Lioncash's comments
2018-02-05 20:31:50 -07:00
Phantom
9e16a3c449
ConvertD24S8toABGR: fix fb attachment
2018-01-31 08:55:39 -07:00
Phantom
d813bc5eb5
D24S8 to RGBA8 conversion
2018-01-31 08:55:19 -07:00
Phantom
db21154142
GetFramebufferSurfaces: Remove an assert that is no longer correct
2018-01-31 08:54:19 -07:00
Phantom
88f6521511
AccelerateTextureCopy: Better support for contiguous copy
2018-01-20 18:39:27 -07:00
Phantom
7f1aec8fbb
Support for textures smaller than 8*8
2017-12-30 07:42:32 +01:00
Phantom
19672cfee8
CachedSurface: Add microprofile scopes for UploadGLTexture and DownloadGLTexture
2017-12-29 17:01:37 +01:00
Phantom
1591fa8d3d
Remove read_framebuffer_handle and draw_framebuffer_handle from CachedSurface
2017-12-29 17:00:09 +01:00
James Rowe
1c4d1d1ace
Move trasnfer_framebuffer to a member of RasterCache. Address review comments
2017-12-23 16:10:32 -07:00
James Rowe
4e053220a8
When downloading from a surface into gl_buffer, ingore any x/y offsets in rect and use 0,0 as the origin
2017-12-23 16:10:31 -07:00
James Rowe
7e673af527
Remove the correct intervals from the surface when validating
2017-12-23 16:10:31 -07:00
James Rowe
ac4c589ab5
Workaround for ICE on gcc5
2017-12-23 16:10:31 -07:00
Phantom
9a6a452857
Fix broken surface validation logic since removal of the reinterpret hack
2017-12-23 16:10:30 -07:00
James Rowe
91fad7010b
Fix compilation on mac and linux
2017-12-23 16:10:30 -07:00
James Rowe
34ff77f5f7
Revert "OpenGL Cache: Ignore format reinterpretation hack"
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Testing found a few games that did some crazy things which breaks the
assumptions made in that commit.
2017-12-23 16:10:29 -07:00
James Rowe
72034b772d
Minor style changes
2017-12-23 16:10:29 -07:00
James Rowe
0498d34d18
OpenGL Cache: Ignore format reinterpretation hack
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Several games such as Smash will cause some regions that are cached on
the gpu to be revalidated, but (seemingly) we can just ignore these
cases. If the data is already found on the gpu in dirty_regions, then we
validate those, and skip flushing that region from cpu.
Its unknown if this breaks any games, but it does speed up many games.
Additionally, it removes outlines in the pokemon games.
2017-12-23 16:10:29 -07:00
James Rowe
5b872c41d8
OpenGL Cache: Reorder methods
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The previous commits added the methods where they were located
originally to try to get an easy to read diff between changes. This
commit fixes compliation since the static methods are now declared
before they are used.
2017-12-23 16:10:28 -07:00
James Rowe
e5adb6a26b
OpenGL Cache: Add the rest of the Cache methods
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Fills in the rasterizer cache methods using the helper methods added in
the previous commits.
2017-12-23 16:10:27 -07:00
James Rowe
81ea32d1e0
OpenGL Cache: Refactor Surface Cache interface
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Changes the public interface of the surface cache to make it easier to
use. Reintroduces the cached page count cached pages that was removed in
an earlier commit.
2017-12-23 16:10:27 -07:00
James Rowe
3e1cbb7d14
OpenGL Cache: Split CachedSurface
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Breaks CachedSurface into two classes, the parameters used to create or
find a cached surface, and the actual cached surface. This also adds a
few helper methods for getting surfaces from cache
2017-12-23 16:10:27 -07:00
James Rowe
0b98b768f5
OpenGL Cache: Add surface utility functions
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Separates creating and filling surfaces into static functions that
can be reused from the different RasterizerCache methods.
2017-12-23 16:10:26 -07:00
James Rowe
e9e2d444ef
OpenGL Cache: Optimize Morton Copy to copy in tiles
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Compiles two lookup arrays of functions for the different
configurations of Morton Copy.
2017-12-23 16:10:26 -07:00
James Rowe
c821c14908
Settings: Change resolution scaling to an integer instead of a float
2017-12-23 16:10:25 -07:00
wwylele
b3b9468573
gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is false
2017-06-10 15:10:34 +03:00
Yuri Kunde Schlesner
eb10f25025
Move screen size constants from video_core to core
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video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
wwylele
e02c4b7195
Input: remove unused stuff & clean up
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1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
Yuri Kunde Schlesner
23713d5dee
VideoCore: Split framebuffer regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
9017093f58
VideoCore: Split texturing regs from Regs struct
2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner
09a750e866
Pica/Texture: Simplify/cleanup texture tile addressing
2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner
a1c9ac7845
VideoCore: Move LookupTexture out of debug_utils.h
2017-02-04 12:31:40 -08:00
Kloen
eee37b857b
video_core: gl_rasterizer_cache.cpp removed unused type alias
2017-01-30 05:18:28 +01:00
bunnei
22ad9094e6
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00