SachinVin
8dfd9d3445
Merge pull request #5854 from SachinVin/mac
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CI: Install SDL2 and FFMPEG built for macos 10.13
2021-11-06 23:39:58 +05:30
zhaobot
5a7d80172d
Update translations (2021-11-01) ( #5886 )
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Co-authored-by: The Citra Community <noreply-fake@community.citra-emu.org>
2021-11-01 19:30:11 +05:30
pkubaj
219eaabbcf
Fix build on powerpc64le ( #5884 )
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Without compiling ppc-simd.cpp, linking fails with:
: && /usr/bin/c++ -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -Wl,--as-needed -fstack-protector-strong -L/usr/local/lib src/tests/CMakeFiles/tests.dir/common/bit_field.cpp.o src/tests/CMakeFiles/tests.dir/common/param_package.cpp.o src/tests/CMakeFiles/tests.dir/core/arm/arm_test_common.cpp.o src/tests/CMakeFiles/tests.dir/core/arm/dyncom/arm_dyncom_vfp_tests.cpp.o src/tests/CMakeFiles/tests.dir/core/core_timing.cpp.o src/tests/CMakeFiles/tests.dir/core/file_sys/path_parser.cpp.o src/tests/CMakeFiles/tests.dir/core/hle/kernel/hle_ipc.cpp.o src/tests/CMakeFiles/tests.dir/core/memory/memory.cpp.o src/tests/CMakeFiles/tests.dir/core/memory/vm_manager.cpp.o src/tests/CMakeFiles/tests.dir/audio_core/decoder_tests.cpp.o src/tests/CMakeFiles/tests.dir/tests.cpp.o -o bin/Release/tests src/common/libcommon.a src/core/libcore.a src/video_core/libvideo_core.a src/audio_core/libaudio_core.a src/core/libcore.a src/video_core/libvideo_core.a src/audio_core/libaudio_core.a externals/soundtouch/libSoundTouch.a externals/teakra/src/libteakra.a /usr/local/lib/libSDL2main.a /usr/local/lib/libSDL2.so externals/cubeb/libcubeb.a -lpthread externals/cryptopp/libcryptopp.a src/web_service/libweb_service.a src/network/libnetwork.a externals/enet/libenet.a externals/libressl/tls/libtls.a externals/libressl/ssl/libssl.a externals/libressl/crypto/libcrypto.a externals/lurlparser/liblurlparser.a /usr/local/lib/libavformat.so /usr/local/lib/libavcodec.so /usr/local/lib/libswscale.so /usr/local/lib/libswresample.so /usr/local/lib/libavutil.so src/common/libcommon.a externals/fmt/libfmt.a externals/zstd/build/cmake/lib/libzstd.a
-pthread /usr/local/lib/libboost_serialization.a externals/glad/libglad.a && :
ld: error: undefined symbol: CryptoPP::CPU_ProbeAltivec()
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a
ld: error: undefined symbol: CryptoPP::CPU_ProbePower7()
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a
ld: error: undefined symbol: CryptoPP::CPU_ProbePower8()
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a
ld: error: undefined symbol: CryptoPP::CPU_ProbeAES()
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a
ld: error: undefined symbol: CryptoPP::CPU_ProbeSHA256()
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a
ld: error: undefined symbol: CryptoPP::CPU_ProbeSHA512()
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>> cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a
c++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
2021-10-31 14:47:20 -05:00
Idesmi
a5d01c0c15
fix build on glibc 2.34 ( #5872 )
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* fix build on glibc 2.34
* bump Catch to latest tag and update dynarmic
2021-10-23 18:54:36 +05:30
zhaobot
ec96ee4371
Update translations (2021-10-16) ( #5867 )
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Co-authored-by: The Citra Community <noreply-fake@community.citra-emu.org>
2021-10-22 23:38:55 +05:30
bunnei
90192124cc
Merge pull request #5862 from SachinVin/bargain-bin-gpu
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Skip D24S8 to RGBA8 reinterpretation fast path for older nvidia GPU
2021-10-13 15:51:16 -07:00
SachinVin
e8269a9e36
gl_format_reinterpreter.cpp: attempt to skip D24S8 to RGBA8 reinterpretation fast path for older nvidia GPUs,
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additionally check for GL_ARB_copy_image in the fallback path
2021-10-06 22:22:26 +05:30
SachinVin
6183b5d76c
Merge pull request #5823 from SachinVin/dyn
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Android: Backport easy stuff
2021-10-03 18:58:20 +05:30
SachinVin
d4e85e2bb5
video_core: Disable disk shader cache when GL_ARB_get_program_binary is unsupported ( #5785 )
2021-10-03 18:57:34 +05:30
bladeoner
7bf0f10305
Update README.md ( #5855 )
2021-10-02 23:15:48 +05:30
bunnei
a2109933f6
(zhaowenlan1779) android/applets: Implement Mii Selector
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See merge request CitraInternal/citra-android!33
# Conflicts:
# src/android/app/src/main/jni/CMakeLists.txt
# src/android/app/src/main/jni/id_cache.cpp
# src/android/app/src/main/jni/native.cpp
# src/android/app/src/main/res/values/strings.xml
gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
2021-10-02 16:38:32 +05:30
SachinVin
80799b1e5d
gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
2021-10-02 16:38:29 +05:30
SachinVin
80b8d66017
gl_rasterizer.cpp: don't check for GL_ARB_copy_image when using GLES
2021-10-02 16:38:27 +05:30
SachinVin
228f648e3f
video_core/CMakeLists.txt: Use toolchain cmake in shader header generator
2021-10-02 16:38:26 +05:30
bunnei
9fbda04891
gl_shader_decompiler: Improve performance of accurate_mul on Android.
2021-10-02 16:38:24 +05:30
xperia64
8a68c58070
Shield TV driver bug workaround
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shield tv
2021-10-02 16:38:22 +05:30
SachinVin
703ef0e6f0
gl_shader_gen.cpp:fix implicit type conversion error for gles
2021-10-02 16:38:20 +05:30
SachinVin
9ad6bc29b5
common/logging: Create a new backed for android's logcat
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logging
2021-10-02 16:38:18 +05:30
zhupengfei
84844e1b24
gl_shader_util: Specify default precision for uimage2D
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Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2021-10-02 16:38:18 +05:30
BreadFish64
e6b59cb5d8
video_core: implement optimized D24S8->RGBA8 reinterpreters
2021-10-02 16:38:17 +05:30
James Rowe
fda121c25c
Use immutable storage when available
2021-10-02 16:38:15 +05:30
BreadFish64
b2057e1b62
android: disable OpenGL debug message again
2021-10-02 16:38:15 +05:30
BreadFish64
54b8af1444
video_core: implement GLES depth/stencil downloads
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video_core: disable depth/stencil texture download on OpenGL ES
Disable deptch stencil shader in texture_downloader_es for now
enable_depth_stencil
DepthStencil
remove GL_DEBUG_OUTPUT_SYNCHRONOUS
2021-10-02 14:19:27 +05:30
BreadFish64
91f52c2fdb
video_core: fix texture filters in GLES
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anime4k: reset state.texture_units[0].texture_2d before filtering
clang-fmt
2021-09-29 22:51:16 +05:30
bunnei
7b82883767
android: Update .gitignore for CXX compile cache.
2021-09-29 22:51:15 +05:30
bunnei
6f1c76518c
android: renderer_opengl: Various fixes for GLES.
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video_core: bump swap chain size for GLES to reduce bottleneck
SWAP_CHAIN_SIZE
2021-09-29 22:51:14 +05:30
bunnei
4cc8d43fa1
android: log: TrimSourcePath: Cannot be constexpr.
2021-09-29 22:51:14 +05:30
bunnei
8a06463c97
android: video_core: Enable HW shadows and texture barrier on GLES.
2021-09-29 22:51:13 +05:30
bunnei
e028eb91c0
video_core: gl_shader_manager: Only set shader samplers on fragment shader.
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- Avoids unnecessary uniform errors.
2021-09-29 22:51:13 +05:30
bunnei
3b2b9282d3
android: video_core: Require GLES 3.2 in shaders.
2021-09-29 22:51:13 +05:30
bunnei
5a31aa175d
android: video_core: gl_rasterizer_cache: Make cache access thread safe.
2021-09-29 22:51:12 +05:30
bunnei
4f737c329e
android: audio_core: Remove noisy log.
2021-09-29 22:51:11 +05:30
bunnei
3e6fce7553
core/CmakeLists.txt: correct mic.h order
2021-09-29 22:50:55 +05:30
Pengfei Zhu
19617f7edb
dsp_interface: Move sink to the last in member list ( #5844 )
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So that it is destructed first. Otherwise, the TimeStretcher will be destructed before the Sink, which might cause segfaults when the Sink tries to read data from the TimeStretcher afterwards.
2021-09-20 22:40:36 +05:30
SachinVin
154181d5f5
CI/MacOS: Install SDL2 and FFMPEG from externals
2021-09-19 17:18:34 +05:30
SachinVin
4817b00843
CI: Decouple clang-format from the linux build matrix ( #5838 )
2021-09-06 21:27:36 +05:30
SachinVin
a1b4daa9d4
core.h: remove nodiscard for SendSignal ( #5837 )
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We use this in four places and discard the result everywhere
2021-09-06 21:27:11 +05:30
fadillzzz
89410c164a
fix(bps): Fixes BPS patch changing target size ( #5829 )
2021-08-22 15:24:35 -05:00
Vitor K
c40871f126
build system: remove references to travis ( #5811 )
2021-08-01 14:43:21 +02:00
Vitor K
dfd7926681
Update README.md ( #5812 )
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* Update README.md
Add information about the official release channels and update the IRC chat network.
* Apply suggestions from code review
Co-authored-by: Pengfei Zhu <zhupf321@gmail.com>
Co-authored-by: Pengfei Zhu <zhupf321@gmail.com>
2021-08-01 14:42:45 +02:00
bunnei
a941547c1c
android: renderer_opengl: Partially implement glLogicOp on GLES.
2021-07-24 23:37:03 +05:30
bunnei
853acce6c5
android: renderer_opengl: Optimize GetTexImageOES and fix bugs.
2021-07-24 23:37:01 +05:30
bunnei
855d19a468
android: gl_rasterizer_cache: Skip costly shutdown procedure.
2021-07-24 23:37:00 +05:30
SachinVin
4439423313
(jroweboy)gl_rasterizer_cache.cpp: Check Framebuffer Status
2021-07-24 23:36:58 +05:30
James Rowe
9f4501aceb
Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain
2021-07-24 23:36:56 +05:30
weihuoya
cddd447506
use separate texture buffer for light and fog
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gl_state.cpp: Fix typo in texture buffer LUT
gl_state.cpp: Initialize texture_buffer_lut_lf
2021-07-24 23:36:53 +05:30
Valeri
dd31ed60c0
Add Get(Inv)WindowResolution shader functions ( #5818 )
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Those are available in upstream Dolphin, so it will help with keeping things compatible.
2021-07-24 12:35:33 -05:00
Pengfei Zhu
647a6f8d82
Merge pull request #5817 from zhaowenlan1779/ncch-fix
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Replace `&vec[0]` with `vec.data()`
2021-07-19 06:41:06 +08:00
Pengfei
f85bde3ca3
Replace &vec[0]
with vec.data()
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When the vector is empty, using `&vec[0]` involves undefined behaviour. While that works fine most of the time, Flatpak builds aborted on a failed `__builtin_expect`.
I searched for such occurences across the codebase with the regex `(?<!&)&\w+\[0\]` and fixed those that would potentially cause issues.
2021-07-14 17:01:14 +08:00
SachinVin
62236b7257
Update dynarmic ( #5814 )
2021-07-11 20:16:10 +05:30