Commit graph

3554 commits

Author SHA1 Message Date
Morph
978ca65f59 hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted 2020-11-15 23:33:20 -05:00
Morph
e9e1876e82 input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
2020-11-15 23:33:20 -05:00
Morph
38110dd485 configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15 23:33:20 -05:00
Morph
d6a41cfc21 settings: Remove global vibration strength modifier
This will be replaced in favor of per-player vibration strength modifiers.
2020-11-15 23:33:20 -05:00
Morph
92fa5257c7 hid: Mark Begin/EndPermitVibrationSession as stubs
The implementation of these commands seem incomplete and causes rumble in Super Mario Party to stop working since only EndPermitVibrationSession is called. Thus, these are better off being marked as a stub until this can be investigated more thoroughly.
2020-11-15 23:33:20 -05:00
Morph
373408ae8c controllers/npad: Send an empty vibration on destruction/deactivation
This stops all controllers from continuously vibrating when emulation is stopped.
2020-11-15 23:33:20 -05:00
Morph
70f16f1722 hid: Stub IsVibrationDeviceMounted
- Used in Super Mario Odyssey
2020-11-15 23:33:20 -05:00
Morph
9b501af8e3 controllers/npad: Add heuristics to reduce rumble state changes
Sending too many state changes in a short period of time can cause massive performance issues.
As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
2020-11-15 23:33:20 -05:00
Morph
652d6766d5 configure_input: Hook up the vibration percentage spinbox
This allows setting the vibration strength percentage anywhere from 1% to 100%.
Also hooks up the remaining motion button and checkbox in the Controller Applet.
2020-11-15 23:33:20 -05:00
Morph
e02ef3c3be controllers/npad: Stop games from vibrating incorrect controllers
Fixes vibration in 1-2 Switch and potentially other games where they would vibrate both players' joycons at the same time.
2020-11-15 23:33:20 -05:00
Morph
07b81f57ba hid: Fix controller rumble based on new research
This fixes the issue where rumble is only sent to the first controller.
Now, individual controllers can receive their own rumble commands.
2020-11-15 23:33:20 -05:00
Morph
31de52513e hid: Pop a struct of parameters instead of popping individual parameters
Some parameters need to be doubleword aligned due to the presence of the applet_resource_user_id.
Previously, this value was invalid in many commands where it was not doubleword aligned when popped.
2020-11-15 23:33:20 -05:00
Morph
e3c2749986 hid: Reorder all HID commands
Reorders all HID commands in command id order.
2020-11-15 23:33:20 -05:00
Morph
b92bf51ae1 hid: Implement GetVibrationDeviceInfo
The first u32 describes the vibration device type which is a Linear Resonant Actuator used in Nintendo Switch controller hardware.

The second u32 describes the vibration device position, in this case distinguishing between left and right vibration actuators.

Pro Controllers have 2 LRAs each that can vibrate independently of each other, which means they have 2 distinct vibration device handles to distinguish between the two actuators.

Similarly for joycons, the left joycon can be distinguished from the right joycon through the vibration device handle since each joycon has 1 LRA.
2020-11-15 23:33:20 -05:00
Morph
16e2e1c45f hid: Stub InitializeVibrationDevice 2020-11-15 23:33:20 -05:00
Morph
428ce8ec29 controllers/npad: Rename NPadType to NpadStyleSet
This more accurately represents the underlying type and avoids confusion with NpadType
2020-11-15 23:33:20 -05:00
Morph
0a966e2cac controllers/npad: Add DeviceHandle struct
A DeviceHandle describes a vibration device or six-axis sensor based on the npad type, npad id, and device index/position
2020-11-15 23:33:20 -05:00
Morph
8f2959f680 settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
Morph
c0c4ed0d3b controllers/npad: Connect a controller on init if none are connected 2020-11-15 23:33:19 -05:00
bunnei
87f220efff
Merge pull request #4895 from Morph1984/cave-story-plus-applet-fix
applets/controller: Introduce additional checks for mode and caller
2020-11-12 21:55:06 -08:00
bunnei
c22d0d9945
Merge pull request #4901 from bunnei/caps-stub
hle: service: caps_u: Stub GetAlbumFileList3AaeAruid.
2020-11-09 21:20:08 -08:00
Chloe Marcec
fc4d692c50 Addressed issues 2020-11-10 15:57:36 +11:00
Chloe Marcec
31c12de0fe core: Make nvservices more standardized 2020-11-10 15:57:35 +11:00
Lioncash
da7be67daf ipc_helpers: Remove usage of the global system instance
Resolves numerous deprecation warnings throughout the codebase due to
inclusion of this header. Now building core should be significantly less
noisy (and also relying on less global state).

This also uncovered quite a few modules that were relying on indirect
includes, which have also been fixed.
2020-11-08 15:58:11 -05:00
Morph
a6ecdf42bc applets: Rename LibraryAppletVersion to ControllerAppletVersion 2020-11-08 10:04:12 -05:00
Morph
9efbf5309f applets/controller: Pop normal data for StrapGuide and FirmwareUpdate 2020-11-08 09:35:25 -05:00
Morph
af1183a993 applets/controller: Introduce additional checks for mode and caller
Some games like Cave Story+ set invalid values in the ControllerPrivateArg's mode and caller fields.
Use other fields to determine the appropriate mode and caller should either or both fields be invalid.
2020-11-08 09:35:25 -05:00
Morph
88192af8ac applets/controller: Add ControllerUpdateFirmwareArg struct 2020-11-08 09:35:25 -05:00
bunnei
dc5396a466 video_core: dma_pusher: Remove integrity check on command lists.
- This seems to cause softlocks in Breath of the Wild.
2020-11-07 00:08:19 -08:00
bunnei
a0d7a2732d hle: service: caps_u: Stub GetAlbumFileList3AaeAruid.
- This works similiar to GetAlbumContentsFileListForApplication.
- Since we do not implement the album, this should be safe to stub for now.
- Used by Super Smash Bros. Ultimate (newer updates) in World of Light.
2020-11-06 22:23:15 -08:00
bunnei
087f52e872
Merge pull request #4858 from lioncash/initializer
General: Resolve a few missing initializer warnings
2020-11-04 12:10:10 -08:00
Chloe
6bbbbe8f85
Merge pull request #4869 from bunnei/improve-gpu-sync
Improvements to GPU synchronization & various refactoring
2020-11-04 18:36:55 +11:00
bunnei
448e4d5c2a
Merge pull request #4878 from bunnei/unload-nrr
hle: service: ldr: Implement UnloadNrr.
2020-11-03 08:52:40 -08:00
bunnei
848bdf8a40 fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements. 2020-11-01 01:52:38 -07:00
bunnei
e67b8678f8 hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
- Refactor so that SubmitGPFIFO and KickoffPB use shared functionality.
- Implement add_wait and add_increment flags.
2020-11-01 01:52:38 -07:00
bunnei
1d4cbb92f2 service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed. 2020-11-01 01:52:38 -07:00
bunnei
66edfd61c6 hle service: nvdrv: nvhost_ctrl: Update to use SyncpointManager. 2020-11-01 01:52:37 -07:00
bunnei
4a3fd97e48 hle service: nvdrv: Update to instantiate SyncpointManager. 2020-11-01 01:52:34 -07:00
bunnei
d567b7e841 hle: service: nvdrv: Implement SyncpointManager, to manage syncpoints. 2020-11-01 01:51:54 -07:00
Levi Behunin
bca9591660
Rename to align with switchbrew and remove gpu function (#4714)
* Rename to align with switchbrew

* Rename to align with switchbrew and remove gpu function that checks if clearing should be done.
2020-11-01 01:24:17 -07:00
bunnei
a0e5cccb92 hle: service: ldr: Implement UnloadNrr.
- Used by Final Fantasy X/X-2 HD Remaster.
2020-10-31 01:22:53 -07:00
Jan Beich
50e52ade85 video_core: unbreak -Werror in NVDEC with Clang
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp:41:15: error: unused variable 'OutOfMemory' [-Werror,-Wunused-const-variable]
constexpr u32 OutOfMemory{static_cast<u32>(-12)};
              ^
2020-10-30 16:43:10 +00:00
Lioncash
5553bd3ba2 General: Resolve a few missing initializer warnings
Resolves a few -Wmissing-initializer warnings.
2020-10-29 19:37:07 -04:00
Lioncash
020519def8 service: Update function tables
Updates function tables according to info on SwitchBrew.
2020-10-27 21:19:46 -04:00
bunnei
d33399e1f4
Merge pull request #4729 from ameerj/nvdec-prod
video_core: NVDEC Implementation
2020-10-26 23:02:42 -07:00
ameerj
eb67a45ca8 video_core: NVDEC Implementation
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library.

The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data.

To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library.

Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header.

Async GPU is not properly implemented at the moment.

Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2020-10-26 23:07:36 -04:00
bunnei
3984bb6def hle: services: TimeZoneContentManager: This can be made explicit. 2020-10-26 16:11:45 -07:00
Rodrigo Locatti
ae3a755d13
Merge pull request #4828 from lioncash/lockguard
general: Use template deduction guides for lock_guard
2020-10-25 16:55:54 -03:00
Lioncash
98f4c5e7b8 general: Use template deduction guides for lock_guard
Same behavior, less code.
2020-10-25 13:53:22 -04:00
bunnei
e7042163c8
Merge pull request #4792 from bunnei/rtc-fix
service: time: Update current time with changes to RTC setting.
2020-10-22 20:46:54 -07:00
Lioncash
ea20b5c970 core: Fix clang build pt.3
Should finally resolve building with clang.
2020-10-21 22:14:23 -04:00
bunnei
3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
LC
88d5140cf2
Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
David Marcec
298b50e220 Added remaining params 2020-10-20 16:45:01 +11:00
David Marcec
acd35e1b60 nifm: GetAppletInfo stub
Fixes crash for Catherine Full Body
2020-10-20 16:42:40 +11:00
bunnei
e7a26ecec5
Merge pull request #4785 from Morph1984/fs-hades
filesystem: Fix CreateDirectory and DeleteFile
2020-10-19 16:04:01 -07:00
bunnei
54b977acaa
Merge pull request #4783 from bunnei/nvdrv-freespace
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
2020-10-18 12:41:18 -07:00
bunnei
2190f1a2b7
Merge pull request #4801 from lioncash/missing-bound
mii/manager: Make use of unused lower bound in GetRandomValue()
2020-10-17 23:32:40 -07:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
c1577f3448 mii/manager: Make use of unused lower bound in GetRandomValue()
Previously, the lower bound wasn't being used and zero was being used as
the lower bound every time this function was called.

This affects the outcome of some of the randomized entries a little bit,
for example, the lower-bound for beard and mustache flags was supposed
to be 1, not 0.

Aside from these cases, the bug didn't affect anything else.
2020-10-17 09:50:04 -04:00
bunnei
363c644730 service: bcat: Check client connection before interacting with socket.
- Fixes a crash when BCAT service is offline.
2020-10-16 21:16:56 -07:00
bunnei
dbd1662ae2
Merge pull request #4784 from bunnei/cancelbuffer
hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15 19:57:27 -07:00
bunnei
1d714c8c7f service: acc: Stub IManagerForApplication::StoreOpenContext.
- Used by Super Mario 3D All-Stars.
2020-10-14 20:06:33 -07:00
bunnei
1f186f34a2 hle: service: vi: Implement BufferQueue::CancelBuffer.
- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
Lioncash
39c8d18feb core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
Morph
8db3feae19 filesystem: Fix CreateDirectory and DeleteFile
Add a check if dir is nullptr (does not exist)

Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
bunnei
62c6c9f6a6 service: time: Update current time with changes to RTC setting.
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-10-12 18:09:15 -07:00
bunnei
b260847218 hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
- This is used by Super Mario 3D All-Stars.
2020-10-12 17:39:14 -07:00
bunnei
92adb69fa7
Merge pull request #4736 from Morph1984/home-button-input-protection-stub
hid: Stub HomeButtonInputProtection service commands
2020-10-07 14:54:05 -07:00
bunnei
32b4627a9c
Merge pull request #4737 from Morph1984/setshimlibraryversion-stub
capsrv: Stub 3 variants of SetShimLibraryVersion
2020-10-06 21:39:38 -07:00
bunnei
614bd0ee8c
Merge pull request #4742 from german77/InputFilter
HID: Only use inputs corresponding to controller type
2020-10-05 21:40:09 -07:00
bunnei
182cf7d631
Merge pull request #4734 from german77/motionfusion
HID: Add Stub for EnableSixAxisSensorFusion
2020-10-01 22:39:39 -07:00
german
2f47b27654 Only use inputs corresponding to controller type 2020-10-01 19:39:53 -05:00
german
283616dbd8 Stubbed EnableSixAxisSensorFusion 2020-09-30 10:00:24 -05:00
David
4d0ae1a17a
Merge pull request #4291 from german77/ImplementControllerRumble
input_common: First implementation of controller rumble
2020-09-30 21:24:11 +10:00
David
f7808f5658
Merge pull request #4726 from lioncash/applet
frontend/controller: Eliminate dependency on the global system instance
2020-09-30 21:22:45 +10:00
Morph
91bd2281bf caps_c: Stub SetShimLibraryVersion
- Used by caps_su SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph
7d287a6fb0 caps_u: Stub SetShimLibraryVersion
- Used in Super Smash Bros. Ultimate
2020-09-30 07:19:46 -04:00
Morph
9a251339dc caps_su: Properly stub SetShimLibraryVersion 2020-09-30 07:19:46 -04:00
Morph
6380731486 hid: Stub HomeButtonInputProtection service commands
- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
2020-09-30 06:38:24 -04:00
bunnei
392c1b96bc
Merge pull request #4705 from german77/SplitMotionPoller
HID: Use different timing for motion
2020-09-30 01:04:22 -07:00
bunnei
02ea62568f
Merge pull request #1703 from DarkLordZach/nvdec-ioctl
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-29 15:00:48 -07:00
german
ab88c2f611 First implementation of controller rumble 2020-09-29 10:38:25 -04:00
Lioncash
3e4a0a13cb frontend/controller: Eliminate dependency on the global system instance 2020-09-25 19:23:20 -04:00
LC
4d4afc1502
Merge pull request #4717 from lioncash/debug
service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash
f3a1bf53f9 service: Restore "unused" function
Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
bunnei
fa4294cc6f
Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
german
ddff03cff5 Use different timing for motion 2020-09-23 19:09:33 -05:00
Lioncash
ff45c39578 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
Morph
7a504a9365 acc: Stub LoadOpenContext
This is used in multiple games such as:
- Clubhouse Games: 51 Worldwide Classics
- Grandia HD Collection
- XCOM 2 Collection
- Baldur's Gate 1/2
- Dr Kawashima's Brain Training
- Super Mario 3D All-Stars
2020-09-21 01:01:02 -04:00
bunnei
754109fd54
Merge pull request #4683 from Morph1984/NpadHandheldActivationMode-impl
hid: Implement Get/SetNpadHandheldActivationMode
2020-09-20 12:39:20 -07:00
bunnei
8a85a562ed
Merge pull request #4643 from FearlessTobi/decrease-pad-update-interval
Test: Decrease pad_update_ns
2020-09-19 00:39:50 -07:00
Morph
ab961e0701 hid: Implement Get/SetNpadHandheldActivationMode
- Used in Clubhouse Games: 51 Worldwide Classics
2020-09-18 10:10:30 -04:00
Morph
40a72e9cd5 am: Stub GetPreviousProgramIndex
- Used in Super Mario 3D All-Stars
2020-09-17 22:03:02 -04:00
Rodrigo Locatti
9bdca01c27
Merge pull request #4665 from lioncash/sm-kernel
service/sm: Eliminate dependency on the global system instance
2020-09-17 21:20:39 +00:00
Rodrigo Locatti
8100275309
Merge pull request #4666 from lioncash/unused-func
service: Remove unused funcation
2020-09-17 21:19:48 +00:00
Rodrigo Locatti
131532b570
Merge pull request #4671 from lioncash/nfp-copy
command_generator/nfp: Eliminate unnecessary copies
2020-09-17 21:19:12 +00:00
bunnei
3f6d83b27c
Merge pull request #4594 from german77/MotionHID
hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
Lioncash
aca3621146 nfp: Eliminate two unnecessary copies
GetAmiiboBuffer() returns by const reference, so we can use a reference
instead of taking the returned buffer by value.
2020-09-17 13:35:55 -04:00
Lioncash
8bbd82863d service: Remove unused funcation
This is now completely unused, so it can be removed.
2020-09-17 11:03:26 -04:00
Lioncash
057aa6275d service/sm: Slightly more efficient string name validation
We can check the end of the string first for null-termination, rather
than the beginning of the string.
2020-09-17 10:54:12 -04:00
Lioncash
78b1bc3b61 service/sm: Eliminate dependency on the global system instance 2020-09-17 10:43:54 -04:00
Lioncash
0e80567bef file_sys/bis_factory: Eliminate usage of the global system accessor 2020-09-16 18:16:04 -04:00
bunnei
042567e4b2
Merge pull request #4636 from lioncash/kernel-hle
service: Remove two usages of the global system accessor
2020-09-14 09:17:10 -07:00
bunnei
ec634b6a88
Merge pull request #4634 from lioncash/blocking
bsd: Resolve a few warnings
2020-09-11 15:17:34 -07:00
bunnei
324029d4f9
Merge pull request #4310 from ogniK5377/apollo-1-prod
audio_core: Apollo Part 1, AudioRenderer refactor
2020-09-11 10:57:27 -04:00
bunnei
03179ecafe
Merge pull request #4597 from Morph1984/mjolnir-p2
Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
FearlessTobi
57162e1df3 Test: Decrease pad_update_ns
There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
2020-09-10 16:38:53 +02:00
Lioncash
ffdf8c0cb3 service: Remove two usages of the global system accessor
Removes more instances of reliance on global state.
2020-09-07 03:18:45 -04:00
Lioncash
40968e3993 bsd: Resolve unused value within SendToImpl
Previously the address provided to SendToImpl would never be propagated
to SendTo(). This fixes that.
2020-09-07 01:06:30 -04:00
Lioncash
cd643ab5c9 bsd: Resolve sign comparison warnings 2020-09-07 01:06:27 -04:00
Lioncash
180fa6859f sockets_translate: Make use of designated initializers
Same behavior, less typing.
2020-09-07 00:53:10 -04:00
Lioncash
188a3cf74c blocking_worker: Make use of templated lambda
We can simplify this a little by explicitly specifying the typename for
the lambda function.
2020-09-07 00:47:46 -04:00
Lioncash
9652973db2 blocking_worker: Resolve -Wdocumentation warning 2020-09-07 00:45:53 -04:00
bunnei
e126021ffe
Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
Morph
5b6268d26a configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
2020-09-05 09:46:34 -04:00
german
6ee8eab670 Add cemu hook changes related to PR #4609 2020-09-04 21:48:13 -05:00
german
0774b17846 Remove RealMotionDevice 2020-09-04 21:48:13 -05:00
Morph
df3cbd4758 controllers/npad: Simplify motion entry assignment
Simplifies the motion assignment in the Dual Joycon entry and assigns index 1 of the motion entry (Motion 2) for the right joycon.
2020-09-04 21:48:13 -05:00
german
ff679f3d17 Include HID and configuration changes related to motion 2020-09-04 21:48:03 -05:00
Morph
0e33b19ae0 hid: Implement MergeSingleJoyasDualJoy
- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
Morph
076e4d44c3 Address feedback 2020-09-04 12:23:25 -04:00
Morph
f95ea04995 applets/controller: Set min_players to have a minimum value of 1.
- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04 12:23:25 -04:00
Morph
7299356f37 applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
2020-09-04 12:23:25 -04:00
Morph
5ce3015945 applets/controller: Implement "Explain Text"
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph
5219615418 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
bunnei
38980b2471
Merge pull request #4568 from lioncash/fsp
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei
57e43682ed
Merge pull request #4564 from lioncash/file-include
file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
FearlessTobi
e6bd1fd1b8 yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
Morph
eb149ec696 controllers/npad: Fix inconsistencies with controller connection statuses 2020-08-26 02:32:32 -04:00
Morph
334ef2efdd controllers/npad: Fix LibNX controller connection statuses
This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
e7c174b426 controllers/npad: Fix LedPattern for P1-4 2020-08-26 02:32:32 -04:00
Morph
f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Lioncash
4c1a95ed61 fsp_srv: Resolve -Wunused-but-set-variable warning
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
01d1b5cdaf file_sys: Replace inclusions with forward declarations where applicable
Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash
85db5f4091 fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash
c4ed791164 common/fileutil: Convert namespace to Common::FS
Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.

This also allows for high-traffic FS related code to alias the
filesystem function namespace as

namespace FS = Common::FS;

for more concise typing.
2020-08-16 06:52:40 -04:00
bunnei
2b601e8636
Merge pull request #4526 from lioncash/core-semi
core: Resolve several -Wextra-semi warnings
2020-08-15 02:14:11 -04:00
bunnei
e6f9231ef0
Merge pull request #4527 from lioncash/pessimizing2
software_keyboard: Resolve a pessimizing move warning
2020-08-15 02:13:44 -04:00
Lioncash
b14277ef97 time_zone_content_manager: Collapse auto and default case
Prevents a useless self-assignment from occurring.
2020-08-14 10:58:58 -04:00
Lioncash
03d5a5d9de software_keyboard: Resolve a pessimizing move warning
A std::vector created in place like this is already an rvalue and
doesn't need to be moved.
2020-08-14 09:14:54 -04:00
Lioncash
2296e921d2 core: Resolve several -Wextra-semi warnings
We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons.
2020-08-14 09:09:20 -04:00
Lioncash
b724a4d90c General: Tidy up clang-format warnings part 2 2020-08-13 14:19:08 -04:00
bunnei
929fc849e9
Merge pull request #4457 from ogniK5377/SetScreenShotPermission
am: Unstub SetScreenShotPermission
2020-08-07 09:34:20 -04:00
Lioncash
8e86fa7e60 common/concepts: Rename IsBaseOf to DerivedFrom
This makes it more inline with its currently unavailable standardized
analogue std::derived_from.

While we're at it, we can also make the template match the requirements
of the standardized variant as well.
2020-08-07 08:09:57 -04:00
bunnei
61678c4e9f
Merge pull request #4475 from lioncash/bqueue
buffer_queue: Make use of designated initializers/std::nullopt where applicable
2020-08-05 16:56:46 -04:00
bunnei
ba9ed7b1fe
Merge pull request #4401 from ogniK5377/GetIndirectLayerImageRequiredMemoryInfo
vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
2020-08-04 18:45:11 -04:00
bunnei
f11628b9b7
Merge pull request #4430 from bunnei/new-gpu-vmm
hle: nvdrv: Rewrite of GPU memory management.
2020-08-04 18:44:26 -04:00
David
723314b682
Merge pull request #4481 from lioncash/cpp-dep
yuzu: Resolve C++20 deprecation warnings related to lambda captures
2020-08-04 14:06:07 +10:00
David
25fb7cd16d
Merge pull request #4474 from lioncash/hle-profile
profile_manager: Make use of designated initializers
2020-08-04 13:51:15 +10:00
bunnei
0dbb95c42d
Merge pull request #4456 from Morph1984/stub-really-long-fs-func
fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
2020-08-03 18:06:48 -07:00
bunnei
9808f244cc
Merge pull request #4482 from lioncash/ldr-sign
service/ldr: Resolve sign mismatch warnings
2020-08-03 11:27:13 -07:00
Lioncash
b249e4e0ce yuzu: Resolve C++20 deprecation warnings related to lambda captures
C++20 deprecates capturing the this pointer via the '=' capture.
Instead, we replace it or extend the capture specification.
2020-08-03 11:54:04 -04:00
Lioncash
f525da56e5 service/ldr: Resolve sign mismatch warnings
We were performing an int < size_t comparison. We can just correct the
type of the induction variable.
2020-08-03 11:48:16 -04:00
Lioncash
9b837c6069 buffer_queue: Make use of std::nullopt
Allows compilers to eliminate unnecessary zeroing out of the optional's
buffer.
2020-08-03 09:31:51 -04:00
Lioncash
24bd068a08 buffer_queue: Make use of designated initializers 2020-08-03 09:31:51 -04:00
Lioncash
b9831fd80a profile_manager: Make use of std::nullopt
Allows some implementations to completely avoid unnecessarily zeroing
out the internal buffer.
2020-08-03 09:03:42 -04:00
Lioncash
3fcaf937d2 profile_manager: Make use of designated initializers
More compact code.
2020-08-03 09:01:31 -04:00
David Marcec
6a0b77996b sm: Make use of IsBaseOf for GetService 2020-08-03 21:46:14 +10:00
David
9b75481755
ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer (#4465)
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer

With the support of C++20, we can use concepts to deduce if a type is an STL container or not.

* More agressive concept for stl containers

* Add -fconcepts

* Move to common namespace

* Add Common::IsBaseOf
2020-08-03 07:28:54 -04:00
Morph
fc86cb4ca2 minor nits 2020-07-31 11:02:59 -04:00
David Marcec
e586921c28 am: Unstub SetScreenShotPermission 2020-08-01 00:44:14 +10:00
Morph
1241020093 fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30 15:39:44 -04:00
Morph
45fd67c109 fs: Rename SaveDataDescriptor to SaveDataAttribute 2020-07-30 15:29:39 -04:00
ReinUsesLisp
bc699ace15 service/bsd: Handle Poll with no entries accurately
Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp
f7d59f3e0e services/bsd: Implement most of bsd:s
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close

The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.

Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp
2c67bbf609 service/sockets: Add worker pool abstraction
Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
5692c48ab7 service/sockets: Add worker abstraction to execute blocking calls asynchronously
This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
80b4bd3583 service/sockets: Add translate functions
These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
22263ccaa4 service/sockets: Add enumerations and structures
Add guest enumerations and structures used in socket services
2020-07-28 01:47:03 -03:00
ReinUsesLisp
ef8acc9c3d services/nifm: Implement GetCurrentIpAddress
This is trivially implemented using the Network abstraction

- Used by ftpd
2020-07-28 01:47:03 -03:00
bunnei
db94457205
Update src/core/hle/service/nvdrv/devices/nvmap.cpp
Co-authored-by: LC <mathew1800@gmail.com>
2020-07-27 18:27:20 -07:00
Lioncash
a7af349dae core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
CrazyMax
1ffff4dab2 remove unused variable; 2020-07-27 10:36:26 +03:00
bunnei
05def61398 hle: nvdrv: Rewrite of GPU memory management. 2020-07-26 00:49:43 -04:00
Lioncash
7b070bbf62 nvflinger: Mark interface functions with return values as [[nodiscard]]
Not using the return value of these functions are undeniably the source
of a bug. This way we allow compilers to loudly make any future misuses
evident.
2020-07-25 19:42:45 -04:00
Lioncash
5dab23e017 nvflinger: Use return value of Lock()
comex reported in #4424 that we were incorrectly discarding the return
value of Lock() which is correct.
2020-07-25 19:04:53 -04:00
bunnei
a2e1810287
Merge pull request #4350 from ogniK5377/hid-update-connected
hid: Only update keyboard & debug pad inputs if enabled
2020-07-25 11:57:24 -07:00
David Marcec
380658c21d audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
David Marcec
8abb31a19d vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
Needed for dark souls and monster hunter
2020-07-21 23:06:18 +10:00
David Marcec
8248d76964 Address issues 2020-07-20 11:52:07 +10:00
David Marcec
d7d2c27b48 swkbd: Return result for Calc request for inlined swkbd
Fixes random swkbd popups in monster hunter
2020-07-19 18:56:16 +10:00
bunnei
4a8cb9a706
Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
2020-07-18 01:45:10 -04:00
bunnei
c700079e08
Merge pull request #4345 from Morph1984/fix-createfile
filesystem: Create subdirectories prior to creating a file
2020-07-18 00:59:26 -04:00
bunnei
af1151b1b0
Merge pull request #4365 from lioncash/mii
mii/manager: Make use of designated initializers
2020-07-17 22:20:15 -04:00
Lioncash
e54c940abf mii/manager: Resolve sign mismatch warnings
Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00
Lioncash
7f989378c0 mii/manager: Make use of designated initializers
Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
bunnei
3bbf4462db
Merge pull request #4292 from bunnei/mii-rewrite
hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 -04:00
David Marcec
0319cc1c37 hid: Only update keyboard & debug pad inputs if enabled
Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
Morph
5892fc1555 Add comment to clarify the nullptr check 2020-07-16 00:15:27 -04:00
Morph
2079bb4090 filesystem: Create subdirectories prior to creating a file
If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
Lioncash
bef1844a51 core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash
8b50c660df core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
bunnei
e60733aad3
Merge pull request #4275 from CrazyMax/desired_language
AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei
e706501c8d hle: service: mii: Rewrite service to properly support creation of random and default miis. 2020-07-11 21:34:59 -04:00
bunnei
a0ee597b19
Merge pull request #4203 from VolcaEM/services
service: Update function tables
2020-07-11 00:02:36 -04:00
lat9nq
63d23835ef
configuration: implement per-game configurations (#4098)
* Switch game settings to use a pointer

In order to add full per-game settings, we need to be able to tell yuzu to switch
to using either the global or game configuration. Using a pointer makes it easier
to switch.

* configuration: add new UI without changing existing funcitonality

The new UI also adds General, System, Graphics, Advanced Graphics,
and Audio tabs, but as yet they do nothing. This commit keeps yuzu
to the same functionality as originally branched.

* configuration: Rename files

These weren't included in the last commit. Now they are.

* configuration: setup global configuration checkbox

Global config checkbox now enables/disables the appropriate tabs in the game
properties dialog. The use global configuration setting is now saved to the
config, defaulting to true. This also addresses some changes requested in the PR.

* configuration: swap to per-game config memory for properties dialog

Does not set memory going in-game. Swaps to game values when opening the
properties dialog, then swaps back when closing it. Uses a `memcpy` to swap.
Also implements saving config files, limited to certain groups of configurations
so as to not risk setting unsafe configurations.

* configuration: change config interfaces to use config-specific pointers

When a game is booted, we need to be able to open the configuration dialogs
without changing the settings pointer in the game's emualtion. A new pointer
specific to just the configuration dialogs can be used to separate changes
to just those config dialogs without affecting the emulation.

* configuration: boot a game using per-game settings

Swaps values where needed to boot a game.

* configuration: user correct config during emulation

Creates a new pointer specifically for modifying the configuration while
emulation is in progress. Both the regular configuration dialog and the game
properties dialog now use the pointer Settings::config_values to focus edits to
the correct struct.

* settings: split Settings::values into two different structs

By splitting the settings into two mutually exclusive structs, it becomes easier,
as a developer, to determine how to use the Settings structs after per-game
configurations is merged. Other benefits include only duplicating the required
settings in memory.

* settings: move use_docked_mode to Controls group

`use_docked_mode` is set in the input settings and cannot be accessed from the
system settings. Grouping it with system settings causes it to be saved with
per-game settings, which may make transferring configs more difficult later on,
especially since docked mode cannot be set from within the game properties
dialog.

* configuration: Fix the other yuzu executables and a regression

In main.cpp, we have to get the title ID before the ROM is loaded, else the
renderer will reflect only the global settings and now the user's game specific
settings.

* settings: use a template to duplicate memory for each setting

Replaces the type of each variable in the Settings::Values struct with a new
class that allows basic data reading and writing. The new struct
Settings::Setting duplicates the data in memory and can manage global overrides
per each setting.

* configuration: correct add-ons config and swap settings when apropriate

Any add-ons interaction happens directly through the global values struct.
Swapping bewteen structs now also includes copying the necessary global configs
that cannot be changed nor saved in per-game settings. General and System config
menus now update based on whether it is viewing the global or per-game settings.

* settings: restore old values struct

No longer needed with the Settings::Setting class template.

* configuration: implement hierarchical game properties dialog

This sets the apropriate global or local data in each setting.

* clang format

* clang format take 2

can the docker container save this?

* address comments and style issues

* config: read and write settings with global awareness

Adds new functions to read and write settings while keeping the global state in
focus. Files now generated per-game are much smaller since often they only need
address the global state.

* settings: restore global state when necessary

Upon closing a game or the game properties dialog, we need to restore all global
settings to the original global state so that we can properly open the
configuration dialog or boot a different game.

* configuration: guard setting values incorrectly

This disables setting values while a game is running if the setting is
overwritten by a per game setting.

* config: don't write local settings in the global config

Simple guards to prevent writing the wrong settings in the wrong files.

* configuration: add comments, assume less, and clang format

No longer assumes that a disabled UI element means the global state is turned
off, instead opting to directly answer that question. Still however assumes a
game is running if it is in that state.

* configuration: fix a logic error

Should not be negated

* restore settings' global state regardless of accept/cancel

Fixes loading a properties dialog and causing the global config dialog to show
local settings.

* fix more logic errors

Fixed the frame limit would set the global setting from the game properties
dialog. Also strengthened the Settings::Setting member variables and simplified
the logic in config reading (ReadSettingGlobal).

* fix another logic error

In my efforts to guard RestoreGlobalState, I accidentally negated the IsPowered
condition.

* configure_audio: set toggle_stretched_audio to tristate

* fixed custom rtc and rng seed overwriting the global value

* clang format

* rebased

* clang format take 4

* address my own review

Basically revert unintended changes

* settings: literal instead of casting

"No need to cast, use 1U instead"
Thanks, Morph!

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>

* Revert "settings: literal instead of casting
"

This reverts commit 95e992a87c898f3e882ffdb415bb0ef9f80f613f.

* main: fix status buttons reporting wrong settings after stop emulation

* settings: Log UseDockedMode in the Controls group

This should have happened when use_docked_mode was moved over to the controls group
internally. This just reflects this in the log.

* main: load settings if the file has a title id

In other words, don't exit if the loader has trouble getting a title id.

* use a zero

* settings: initalize resolution factor with constructor instead of casting

* Revert "settings: initalize resolution factor with constructor instead of casting"

This reverts commit 54c35ecb46a29953842614620f9b7de1aa9d5dc8.

* configure_graphics: guard device selector when Vulkan is global

Prevents the user from editing the device selector if Vulkan is the global
renderer backend. Also resets the vulkan_device variable when the users
switches back-and-forth between global and Vulkan.

* address reviewer concerns

Changes function variables to const wherever they don't need to be changed. Sets Settings::Setting to final as it should not be inherited from. Sets ConfigurationShared::use_global_text to static.

Co-Authored-By: VolcaEM <volcaem@users.noreply.github.com>

* main: load per-game settings after LoadROM

This prevents `Restart Emulation` from restoring the global settings *after* the per-game settings were applied. Thanks to BSoDGamingYT for finding this bug.

* Revert "main: load per-game settings after LoadROM"

This reverts commit 9d0d48c52d2dcf3bfb1806cc8fa7d5a271a8a804.

* main: only restore global settings when necessary

Loading the per-game settings cannot happen after the ROM is loaded, so we have to specify when to restore the global state. Again thanks to BSoD for finding the bug.

* configuration_shared: address reviewer concerns except operator overrides

Dropping operator override usage in next commit.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

* settings: Drop operator overrides from Setting template

Requires using GetValue and SetValue explicitly. Also reverts a change that broke title ID formatting in the game properties dialog.

* complete rebase

* configuration_shared: translate "Use global configuration"

Uses ConfigurePerGame to do so, since its usage, at least as of now, corresponds with ConfigurationShared.

* configure_per_game: address reviewer concern

As far as I understand, it prevents the program from unnecessarily copying strings.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: VolcaEM <volcaem@users.noreply.github.com>
Co-authored-by: LC <lioncash@users.noreply.github.com>
2020-07-09 22:42:09 -04:00
bunnei
f9e748b721
Merge pull request #4248 from Morph1984/CreateManagedDisplaySeparableLayer
AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
2020-07-09 22:09:42 -04:00
CrazyMax
cf76769026 AM: fix GetDesiredLanguage:
try to get a control metadata from application update when is failed to get from the basic version.

Tested on Kirby Star Allies
2020-07-08 19:45:06 +03:00
CrazyMax
7bd3558c64 GetDisplayVersion should return a null-terminated version string.
also, in case of failed to get of the basic version, we will try get it from application update.
2020-07-07 02:04:24 +03:00
Morph
c0dc8f9d25 AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display.
No adverse side effects have been observed.
- Used by Animal Crossing: New Horizons Update 1.3.0
2020-07-05 06:26:21 -04:00
bunnei
8a1cfcc8b7
Merge pull request #3924 from ogniK5377/GetKeyCodeMap
Implement GetKeyCodeMap & GetKeyCodeMap2
2020-07-02 23:03:20 -04:00
bunnei
b13fd9e65a
Merge pull request #4193 from ogniK5377/GetIndirectLayerConsumerHandle-stub
am: Stub GetIndirectLayerConsumerHandle
2020-07-02 21:31:20 -04:00
bunnei
af787e451b
Merge pull request #4192 from ogniK5377/acc-ListOpenContextStoredUsers-stub
acc: ListOpenContextStoredUsers partial stub
2020-07-02 20:36:54 -04:00
VolcaEM
3f910efb40
Rename two functions in NS
- Rename "GetShellEvent" to "GetShellEventHandle"
- Rename "LaunchApplicationFromHost" to "LaunchApplication"
2020-07-02 09:02:55 +02:00
VolcaEM
38b585a309
Rename GetApplicationArea2 to GetApplicationAreaSize 2020-07-02 08:58:51 +02:00
Lioncash
fb13f053bb key_manager: Correct casing of instance()
Our codebase uppercases member function names.
2020-07-01 00:28:50 -04:00
David
3bb63bc0b3
Merge pull request #3967 from FearlessTobi/keys-singleton
crypto: Make KeyManager a singleton class
2020-07-01 14:16:26 +10:00
bunnei
c6b0353c4d
Merge pull request #4153 from ogniK5377/prepo-multibuf
prepo: : Don't read extra buffer from report unless passed
2020-06-30 22:37:13 -04:00
VolcaEM
86946ea13c
Remove duplicate functions 2020-06-29 04:22:38 +02:00
VolcaEM
f3630a0713
Use decimal instead of hexadecimal
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-06-29 04:21:10 +02:00
VolcaEM
a0c499aef7
Fix typo 2020-06-29 04:12:36 +02:00
VolcaEM
f2eead3b5b
Clang-format 2020-06-29 04:09:38 +02:00
VolcaEM
6a0010d0c6
service: Update function tables 2020-06-29 04:01:34 +02:00
bunnei
b05795d704
Merge pull request #3955 from FernandoS27/prometheus-2b
Remake Kernel Scheduling, CPU Management & Boot Management (Prometheus)
2020-06-28 12:37:50 -04:00
David Marcec
db824b59c8 ldr: Cleanup NRO & NRR structs 2020-06-28 20:54:37 +10:00
David
d67c7d9a82
Merge pull request #4026 from VolcaEM/ldr
ldr: Update NRR/NRO structs
2020-06-28 20:46:42 +10:00
David
4a5f6c03b0
Merge pull request #4184 from VolcaEM/patch-9
grc: Update function table
2020-06-28 18:49:15 +10:00
David
d3a306b7a6
Merge pull request #4185 from VolcaEM/patch-10
lbl: Update function table
2020-06-28 18:48:54 +10:00
David
477979dd43
Merge pull request #4186 from VolcaEM/patch-11
ldn: Update function table
2020-06-28 18:48:28 +10:00
David
b478b61dcf
Merge pull request #4187 from VolcaEM/patch-12
mig: Update function table
2020-06-28 18:48:15 +10:00
David
00aa9f6a53
Merge pull request #4188 from VolcaEM/patch-13
mm: Update function table
2020-06-28 18:47:55 +10:00
David
26e243d2d7
Merge pull request #4189 from VolcaEM/patch-14
ncm: Update function table
2020-06-28 18:47:27 +10:00
David
bd590895cf
Merge pull request #4190 from VolcaEM/patch-15
nfc: Update function table
2020-06-28 18:47:07 +10:00
David Marcec
dcf345febe am: Stub GetIndirectLayerConsumerHandle
Needed by Monster Hunter Generations Ultimate
2020-06-28 16:51:28 +10:00
David Marcec
f0baf2abf2 acc: ListOpenContextStoredUsers partial stub
Needed by Baldur's Gate 1/2
2020-06-28 16:44:36 +10:00
Fernando Sahmkow
e486c66850 NvFlinger: Clang Format. 2020-06-27 11:36:30 -04:00
Fernando Sahmkow
272a87127a Services/NvFlinger: Do vSync in a sepparate thread on Multicore. 2020-06-27 11:36:20 -04:00
Fernando Sahmkow
48fa3b7a0f General: Cleanup legacy code. 2020-06-27 11:36:05 -04:00
Fernando Sahmkow
a7ecd9e19c FrameLimiting: Enable frame limiting for single core. 2020-06-27 11:36:01 -04:00
Fernando Sahmkow
c43e559734 NVDRV: Remove frame limiting as Host Timing already takes care. 2020-06-27 11:35:28 -04:00
Fernando Sahmkow
cc3aa95926 NVFlinger: Lock race condition between CPU, Host Timing, VSync. 2020-06-27 11:35:18 -04:00
Fernando Sahmkow
e31425df38 General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
VolcaEM
23515e0ccc
nfc: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/NFC_services
2020-06-27 13:09:36 +02:00
VolcaEM
c56414b80d
ncm: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/NCM_services

ILocationResolver's 16, 17, 18 and 19 have unofficial names
2020-06-27 13:05:22 +02:00
VolcaEM
b829643946
mm: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Display_services
2020-06-27 12:59:01 +02:00
VolcaEM
5219424226
mig: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Migration_services
2020-06-27 12:53:59 +02:00
VolcaEM
b9be484a51
ldn: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/LDN_services
2020-06-27 12:50:56 +02:00
VolcaEM
a8d17adb7c
Oops (fix typo) 2020-06-27 12:45:42 +02:00
VolcaEM
73b035d2e2
lbl: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Backlight_services
2020-06-27 12:43:33 +02:00
VolcaEM
64fa9b9f57
grc: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/GRC_services
2020-06-27 12:41:21 +02:00
VolcaEM
af88767508
friend: Update function table 2020-06-27 12:39:10 +02:00
bunnei
6f16f54f10
Merge pull request #4158 from Morph1984/caps
caps: Use enum classes and check struct sizes on compile time
2020-06-27 00:09:32 -04:00
bunnei
705cccb1e4
Merge pull request #4154 from ogniK5377/swkbd-nullptr
Prevent nullptr dereference on swkbd error case
2020-06-26 23:25:04 -04:00
David
b32b7c6e74
Merge pull request #4178 from VolcaEM/patch-6
es: Update function table
2020-06-27 13:05:12 +10:00
VolcaEM
2d82b7f1a1
Use better names for "Unknown"s 2020-06-27 02:48:29 +02:00
VolcaEM
bc51a9365b
Update function names 2020-06-27 02:43:22 +02:00
David Marcec
0b23ce6ef2 btm: Give better names for unknown functions 2020-06-27 10:42:46 +10:00
VolcaEM
032b7d490d
btdrv: Update function table (#4174)
* btdrv: Update function table
2020-06-26 20:34:29 -04:00
VolcaEM
6e14edbcc2
bpc: Update function tables (#4173)
* bpc: Update function tables

This was based on Switchbrew page: https://switchbrew.org/wiki/PCV_services
2020-06-26 20:33:55 -04:00
VolcaEM
e6fee39ae7
bcat: Update function tables and add missing classes (#4172)
* bcat: Update function tables and add missing classes
2020-06-26 20:33:25 -04:00
VolcaEM
ca25a3845e
am: Update function tables and add missing classes (#4169)
* am: Update function tables and add missing classes

* Remove comments (1/5)

* Remove comments (2/5)

* Remove comments (3/5)

* Remove comments (4/5)

* Remove comments (5/5)

* Remove unused classes (1/2)

* Remove unused classes (2/2)
2020-06-26 20:32:26 -04:00
VolcaEM
b5d54619cc
aoc: Update function table (#4170)
* aoc: Update function table

* Remove comments
2020-06-26 20:31:44 -04:00
LC
98bbab8030
Merge pull request #4177 from VolcaEM/patch-5
btm: Update function tables
2020-06-26 20:30:59 -04:00
VolcaEM
0f4a611129
eupld: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Error_Upload_services
2020-06-27 02:25:04 +02:00
VolcaEM
3828aa4927
es: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/ETicket_services
2020-06-27 02:17:51 +02:00
VolcaEM
d3e9b45ce0
btm: Update function tables
This was based on Switchbrew page: https://switchbrew.org/wiki/BTM_services

"No comment" edition
2020-06-27 01:57:48 +02:00
Morph
72f14ae21f caps_u: Fix GetAlbumContentsFileListForApplication stub 2020-06-26 08:35:21 -04:00
Morph
3017be7855 caps: Use enum classes and check struct sizes on compile time 2020-06-26 08:35:21 -04:00
Morph
02a33feef4 caps: Update copyright headers
Updated to "yuzu Emulator Project"
2020-06-26 08:35:21 -04:00
David
d11baf8bf8
Merge pull request #4141 from Morph1984/SevenSixAxisSensor
hid: Stub a series of "SevenSixAxisSensor" service commands
2020-06-25 19:37:39 +10:00
Morph
2c9308954c hid: Stub a series of "SevenSixAxisSensor" service commands
- Used by Captain Toad: Treasure Tracker Update 1.3.0

While we're at it, fix the input parameters for SetIsPalmaAllConnectable and SetPalmaBoostMode
2020-06-24 11:57:39 -04:00
David Marcec
510838759f Prevent nullptr dereference on swkbd error case 2020-06-25 00:25:15 +10:00
David Marcec
2f0b322e72 prepo: : Don't read extra buffer from report unless passed
Prepo doesn't always pass a secondary buffer, we assume it always does which leads to a bad read.
2020-06-24 23:01:00 +10:00
David Marcec
380fbd8cb7 Move GetKeyCodeMapImpl to an anonymous namespace 2020-06-24 13:05:08 +10:00
David Marcec
e3d2b646e0 Fixed logging output 2020-06-24 12:07:41 +10:00
David Marcec
5226610a15 Implement GetKeyCodeMap & GetKeyCodeMap2
Closes #3919
2020-06-24 12:05:52 +10:00
bunnei
3bab5a5e4a
Merge pull request #4138 from Morph1984/GyroscopeZeroDriftMode
hid: Implement Get/ResetGyroscopeZeroDriftMode
2020-06-23 21:56:16 -04:00
bunnei
1d1489da80
Merge pull request #4128 from lioncash/move2
software_keyboard: Eliminate trivial redundant copies
2020-06-23 18:24:15 -04:00
Morph
45dac6bc5c lm: Silence no return value warning 2020-06-22 22:55:32 -04:00
VolcaEM
e193aa3f53
account: Update function tables and add missing classes (#4145)
* account: Update function tables and add missing classes

* clang-format

* Add missing "public"

* Add missing public again

* Add missing final
2020-06-22 16:03:26 -04:00
Morph
0235915baa hid: Implement Get/ResetGyroscopeZeroDriftMode
- Used by Captain Toad Treasure Tracker
2020-06-21 16:25:41 -04:00
Lioncash
a5ed0c3df7 software_keyboard: Eliminate trivial redundant copies
We can just make use of moves here to get rid of two redundant copies
2020-06-20 01:06:10 -04:00
VolcaEM
684dfbf209
Move SHA256Hash to its original position
It's not needed to have it in its previous position anymore
2020-06-18 15:45:47 +02:00
VolcaEM
bd9495c9ab
Remove unnecessary pragmas 2020-06-16 20:28:44 +02:00
VolcaEM
c0d6162050
Revert IsValidNRO refactor but make it more readable 2020-06-16 20:24:58 +02:00
VolcaEM
4b71bf654d
Update assert string 2020-06-16 15:57:02 +02:00
VolcaEM
39213b1c59
Clang-format again 2020-06-14 19:41:28 +02:00
VolcaEM
198b0fa790
Use consistent variable names 2020-06-14 19:37:44 +02:00
VolcaEM
1520d7865d
Clang-format 2020-06-14 19:34:58 +02:00
VolcaEM
761d206049
Make assert strings consistent 2020-06-14 19:30:08 +02:00
VolcaEM
151a3fe7b3
Attempt to fix crashes in SSBU and refactor IsValidNRO 2020-06-14 19:28:39 +02:00
David Marcec
b15cbf9bcf nvdrv: Fix GetTPCMasks for ioctl3
Fixes animal crossing svcBreak on launch
2020-06-10 18:36:42 +10:00
bunnei
1adf640d37 service: nvhost_vic: Ignore Submit commands. 2020-06-04 22:32:28 -04:00
Zach Hilman
34635a42c0 nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies 2020-06-04 22:32:28 -04:00
VolcaEM
dfd1badc12
Address review comments 2020-06-02 17:54:10 +02:00
VolcaEM
8c84a7e7ec
Clang-format 2020-06-01 19:42:54 +02:00
VolcaEM
4d10d3113f
hid: Stub GetXpadIDs
Allows Minecraft: Nintendo Switch Edition (a.k.a. old Minecraft) to boot and go ingame
2020-06-01 19:38:44 +02:00
VolcaEM
a087b3365a
Add comment to nrr_kind
According to Atmosphére (c7026b9094/libraries/libstratosphere/include/stratosphere/ro/ro_types.hpp), nrr_kind (Atmosphére calls it "type") is 7.0.0+
2020-05-31 19:12:09 +02:00
VolcaEM
2b1cc232bc
ldr: Update NRR/NRO structs
This was based on Switchbrew pages:

https://switchbrew.org/wiki/NRR

https://switchbrew.org/wiki/NRO
2020-05-31 18:49:51 +02:00
VolcaEM
cb75ccc1f7
clang-format 2020-05-21 10:43:55 +02:00
VolcaEM
235805edf3
nifm: correct assert in CreateTemporaryNetworkProfile
This has been wrong since 0432af5ad1
I haven't found a game that called this function (and I haven't tried this on a real Switch), and because of this I haven't been able to check if the number in assert OR the string in the assert is wrong, but one of the two is wrong:
NetworkProfileData is 0x18E, while SfNetworkProfileData is 0x17C, according to Switchbrew
Switchbrew doesn't officially say that NetworkProfileData's size is 0x18E but it's possible to calculate its size since Switchbrew provides the size and the offset of all the components of NetworkProfileData (which isn't currently implemented in yuzu, alongside SfNetworkProfileData)
NetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#NetworkProfileData
SfNetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#SfNetworkProfileData
Since I trust ogniK's work on reversing NIFM, I'd assume this was just a typo in the string
2020-05-21 10:23:53 +02:00
FearlessTobi
9f82a9a244 crypto: Make KeyManager a singleton class
Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list.
With this change, it is only loaded once.
On my system, this decreased game list loading times by a factor of 20.
2020-05-20 21:28:16 +02:00
bunnei
cf4ee279c6
Merge pull request #3926 from ogniK5377/keyboard-states
hid: Clear keyboard states & fix logic issue
2020-05-19 15:55:14 -04:00
bunnei
65010607b7
Merge pull request #3665 from bunnei/device-save
FS: Improve emulation of device saves
2020-05-16 12:39:58 -04:00
David Marcec
6f0360690b nv_flinger: Use enum for pixel format instead of u32 2020-05-16 13:47:55 +10:00
bunnei
bba54e1880 time_zone: Use std::chrono::seconds for strong typing. 2020-05-12 18:44:07 -04:00
David Marcec
a79f060ea2 hid: Clear keyboard states & fix logic issue
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
2020-05-12 12:40:50 +10:00
bunnei
3c8cd62b0d hle: service: time_zone_manager: Use current time zone setting. 2020-05-11 17:55:25 -04:00
bunnei
47b97b9577 service: fsp_srv: Stub implementation of OpenMultiCommitManager. 2020-05-11 12:54:30 -04:00
David Marcec
ecc8ccc9d3 Stub SendKeyboardLockKeyEvent
Needed for Puchikon 4 SmileBASIC 1.0.0
2020-05-12 01:01:50 +10:00
James Rowe
bc30a591ba
Replace externals with Conan (#3735)
* Remove git submodules that will be loaded through conan

* Move custom Find modules to their own folder

* Use conan for downloading missing external dependencies

* CI: Change the yuzu source folder user to the user that the containers run on

* Attempt to remove dirty mingw build hack

* Install conan on the msvc build

* Only set release build type when using not using multi config generator

* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries

* Add workaround for submodules that use legacy CMAKE variables

* Re-add USE_BUNDLED_QT on the msvc build bot
2020-05-08 17:09:29 -04:00
bunnei
500e9c5969
Merge pull request #3843 from ogniK5377/GetPopFromGeneralChannelEvent
am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
2020-05-04 16:20:11 -04:00
bunnei
29fce1a187
Merge pull request #3822 from ogniK5377/GetAccountId
acc: Return a unique value per account for GetAccountId
2020-05-03 23:15:03 -04:00
bunnei
7459215933
Merge pull request #3824 from ogniK5377/GetDisplayVersion
am: Properly implement GetDisplayVersion
2020-05-02 23:35:38 -04:00
bunnei
c49f51eaf1
Update src/core/hle/service/am/am.cpp
Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-05-02 23:35:31 -04:00
bunnei
30bd77c6e7
Merge pull request #3811 from ogniK5377/audin-init
audin:u: ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
2020-05-02 13:11:52 -04:00
bunnei
1bcdf5e61c
Merge pull request #3833 from qwell/caps_su-32-stub
Add stub for caps:su SetShimLibraryVersion
2020-05-01 23:34:05 -04:00
bunnei
fd005585f6
Merge pull request #3821 from ogniK5377/InitializeApplicationInfo-fix
acc: Fix InitializeApplicationInfo
2020-05-01 22:06:05 -04:00
bunnei
224cf3075c
Merge pull request #3812 from ogniK5377/lisst-qualified-users
account: ListQualifiedUsers
2020-05-01 22:05:37 -04:00
David Marcec
d5a69ecb68 nvdrv: Fix GetGpuTime stack corruption
IoctlGetGpuTime should be 16 bytes, not 8.
2020-05-02 00:14:37 +10:00
David Marcec
8850d85341 am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
QLaunch 1.0.0
2020-05-01 11:20:43 +10:00
Jason Parker
4b16e93f1a caps:su Stub out SetShimLibraryVersion
Used by Animal Crossing: New Horizons when trying to take a picture.
2020-04-30 15:16:53 -04:00
Mat M
f88d2f5739
Merge pull request #3823 from ogniK5377/setvrmode
am: IsVrModeEnabled & SetVrModeEnabled fixes
2020-04-30 13:39:16 -04:00
Mat M
ecf1f2e054
Merge pull request #3830 from ogniK5377/GetFriendInvitationStorageChannelEvent
am: GetFriendInvitationStorageChannelEvent
2020-04-30 13:38:35 -04:00
Mat M
0a0b676286
Merge pull request #3835 from ogniK5377/GetFreeSpaceSize-GetTotalSpaceSize
fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
2020-04-30 13:37:43 -04:00
Mat M
07552d4615
Merge pull request #3832 from ogniK5377/nim-eca-CreateServerInterface
nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
2020-04-30 13:36:04 -04:00
Mat M
e6f4251988
Merge pull request #3831 from ogniK5377/caps-su-names
caps: Add missing service names to caps:su
2020-04-30 13:32:53 -04:00
David Marcec
78e5f162e2 fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
Closes #3533

Turns out the functions were already implemented but just never added
2020-04-30 23:59:57 +10:00
David Marcec
55e423c8b6 nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
Closes #3026
2020-04-30 23:10:20 +10:00
David Marcec
738140fdd8 caps: Add missing service names to caps:su
SetShimLibraryVersion, SaveScreenShotEx1 & SaveScreenShotEx2 were missing
2020-04-30 22:51:06 +10:00
David Marcec
10804d6d0e am: GetFriendInvitationStorageChannelEvent
Closes #3829
2020-04-30 22:37:26 +10:00
David Marcec
973c40b63e psm: Mark as debug instead of warning
No point to emulate battery life. However options are broken out if we ever want to add a setting for it
2020-04-29 22:39:49 +10:00
David Marcec
9acd336422 am: Properly implement GetDisplayVersion
Properly implement IApplicationFunctions::GetDisplayVersion
2020-04-29 22:13:56 +10:00
David Marcec
8bddc750e2 am: IsVrModeEnabled & SetVrModeEnabled fixes
Return the proper state of vr mode for IsVrModeEnabled
We should not return an error for SetVrModeEnabled. When VR Mode is turned on, it signals to lbl to turn vr mode on, not return an error code
2020-04-29 21:48:58 +10:00
David Marcec
1417849a2b acc: Return a unique value per account for GetAccountId 2020-04-29 21:09:53 +10:00
David Marcec
1fbc341aba acc: Fix InitializeApplicationInfo
We're not suppose to pop a u64, should just read the sent pid and check that
2020-04-29 20:49:35 +10:00
David Marcec
b4dbf1b9c7 Don't fail silently for vi, sm, set and ns services 2020-04-29 11:15:21 +10:00
David Marcec
fdbeb90bd0 Updated comment to reflect ListQualifiedUsers better 2020-04-29 01:13:03 +10:00
David Marcec
0f6064e5c9 style: Change AMs & Glues error codes to be dec instead of hex
Consistency for the rest of the error codes in the codebase
2020-04-29 00:49:49 +10:00
David Marcec
1276e425d2 marked stubs 2020-04-29 00:43:05 +10:00
David Marcec
a17813c4f4 account: ListQualifiedUsers
Closes #2844
2020-04-29 00:37:47 +10:00
David Marcec
fb51a655b8 Audin:u ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
Closes #2874
2020-04-29 00:19:07 +10:00
bunnei
4dca2298f9
Merge pull request #3785 from ogniK5377/set-buffer-count-unit
vi: Don't let uninitialized data pass as a response for SetBufferCount
2020-04-27 17:10:28 -04:00
Mat M
e8e04a4b80
Merge pull request #3797 from slashiee/hid-stub
services: hid: Stub StopSevenSixAxisSensor.
2020-04-27 15:37:08 -04:00
bunnei
11e1629d89
Merge pull request #3744 from lioncash/table2
service: Update function tables
2020-04-26 04:15:47 -04:00
M&M
c1ffaa8b29 services: hid: Stub StopSevenSixAxisSensor.
- Used by The Legend of Zelda: Breath of the Wild v1.6.0
2020-04-25 15:38:56 -07:00
David Marcec
03a6f3b0f4 vi: Don't let uninitialized data pass as a response for SetBufferCount
Currently SetBufferCount doesn't write to the out buffer which then contains uninitialized data. This leads to non-zero data which leads to responding with different error codes
2020-04-24 17:24:58 +10:00
bunnei
eb26e9e711
Merge pull request #3730 from lioncash/time
service/time: Remove reliance on the global system accessor
2020-04-23 02:41:38 -04:00
bunnei
2409fedacf
Merge pull request #3697 from lioncash/declarations
CMakeLists: Enable -Wmissing-declarations on Linux builds
2020-04-23 02:18:52 -04:00
bunnei
9bf3abcb63
Merge pull request #3698 from lioncash/warning
General: Resolve minor assorted warnings
2020-04-21 14:11:18 -04:00
David
11c63ca969
audio_renderer: Preliminary BehaviorInfo (#3736)
* audio_renderer: Preliminary BehaviorInfo

* clang format

* Fixed IsRevisionSupported

* fixed IsValidRevision

* Fixed logic error & spelling errors & crash

* Addressed issues
2020-04-20 22:57:30 -04:00
Lioncash
99eaa2e6f2 service: Update function tables
Keeps the service function tables up to date.

Updated based off information on SwitchBrew.
2020-04-20 15:53:49 -04:00
FearlessTobi
4e99a06c70 npad: Lower log level for VibrateController to Debug 2020-04-20 18:44:57 +02:00
FearlessTobi
6ce0f3575a audren: Lower log level for RequestUpdateImpl to Debug 2020-04-20 18:44:41 +02:00
bunnei
6de36f0b61
Merge pull request #3712 from lioncash/remove
service: Remove unused RequestParser instances
2020-04-20 01:04:04 -04:00
bunnei
e3977243e2
Merge pull request #3709 from lioncash/am
am: Resolve ineffective moves
2020-04-20 00:15:00 -04:00
Lioncash
bfee33cce3 service/time: Remove reliance on the global system accessor
Eliminates usages of the global system accessor and instead passes the
existing system instance into the interfaces.
2020-04-19 16:31:28 -04:00
Mat M
45964e6fec
Merge pull request #3715 from bunnei/fix-impl-fallthrough
service: hid: npad: Fix implicit fallthrough errors.
2020-04-18 14:44:20 -04:00
bunnei
a8d5d08e2e service: hid: npad: Fix implicit fallthrough errors. 2020-04-18 14:41:08 -04:00
Lioncash
7714b02d95 time/system_clock_core: Remove unnecessary initializer
This is already initialized within the class body.
2020-04-17 20:04:06 -04:00
Lioncash
b533f18ab9 service/time: Mark IsStandardNetworkSystemClockAccuracySufficient as const
This doesn't modify internal member state.
2020-04-17 20:02:45 -04:00
Lioncash
0cfd3b94db service/time: Add virtual destructors where applicable
Many of these implementations are used to implement a polymorphic
interface. While not directly used polymorphically, this prevents
virtual destruction from ever becoming an issue.
2020-04-17 19:59:31 -04:00
Lioncash
4d8a8a8033 service: Remove unused RequestParser instances
These aren't used, so they should be removed to reduce compilation
warnings.
2020-04-17 19:47:43 -04:00
Lioncash
64f226889c am: Resolve ineffective moves
Previously const objects were being std::moved, which results in no move
actually occurring. This resolves that.
2020-04-17 19:22:46 -04:00
bunnei
8bbe74a8dc core: hle: Address various feedback & code cleanup.
- Should be no functional changes.
2020-04-17 00:59:36 -04:00
bunnei
37b79ebe85 service: ldr: Updates for new VMM.
- Includes removing some service impls. that are untested.
2020-04-17 00:59:35 -04:00
bunnei
77382ac2b2 service: pl_u: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei
67b3df683b service: time: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei
8eca0f9cd2 service: hid: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei
8bbc38a7bd service: irs: Update for new shared memory layout. 2020-04-17 00:59:32 -04:00
bunnei
4caff51710 core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00
Lioncash
e2d8be1ca2 General: Resolve warnings related to missing declarations 2020-04-16 23:43:34 -04:00
Lioncash
337f2dc11f time_zone_manager: Resolve sign conversion warnings
ttis and ats will never exceed the length of INT32_MAX in our case, so
this is safe.
2020-04-16 22:23:59 -04:00
bunnei
79c1269f0f
Merge pull request #3673 from lioncash/extra
CMakeLists: Specify -Wextra on linux builds
2020-04-16 21:12:33 -04:00
Rodrigo Locatti
db67e017cb
Merge pull request #3659 from bunnei/time-calc-standard-user
service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.
2020-04-16 02:51:57 -03:00
Lioncash
1c340c6efa CMakeLists: Specify -Wextra on linux builds
Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.

We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).

While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
2020-04-15 21:33:46 -04:00
bunnei
eb676c343a service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.
- Used by Animal Crossing: New Horizons.
2020-04-14 22:28:41 -04:00
bunnei
598740f1dd service: friend: Stub IFriendService::GetBlockedUserListIds.
- This is safe to stub, as there should be no adverse consequences from reporting no blocked users.
2020-04-14 16:20:51 -04:00
bunnei
a9f866264d
Merge pull request #3606 from ReinUsesLisp/nvflinger
service/vi: Partially implement BufferQueue disconnect
2020-04-12 11:44:48 -04:00
Fernando Sahmkow
486a42c45a Buffer queue: Correct behavior of free buffer.
This corrects the behavior of free buffer after witnessing it in an
unrelated hardware test. I haven't found any games affected by it but in
name of better accuracy we'll correct such behavior.
2020-04-10 16:44:28 -04:00
ReinUsesLisp
8c0ba9c6fe service/vi: Partially implement BufferQueue disconnect 2020-04-10 01:00:50 -03:00
Fernando Sahmkow
9d8886b1a4
Merge pull request #3563 from bunnei/fix-ldr-memstate
services: ldr: Fix MemoryState for read/write regions of NROs.
2020-04-03 10:14:56 -04:00
Morph
224a75d839
capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication (#3571)
* Organize capture services into individual files

* Stub GetAlbumContentsFileListForApplication

* Address feedback
2020-03-31 19:16:36 -04:00
bunnei
2c9879d2eb
Merge pull request #3568 from bunnei/time-calcspan
services: time: Implement CalculateSpanBetween.
2020-03-29 00:03:55 -04:00
bunnei
ffe1e2b5ec
Merge pull request #3562 from perillamint/vrsvc
am: Implement VR related APIs
2020-03-28 13:32:52 -04:00
bunnei
8a6a25e4b6 services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27 10:48:01 -04:00
bunnei
a60f34a850 services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
2020-03-27 10:42:13 -04:00
perillamint
a429644672 am: Implement VR related APIs
Implement (and stub) VR related APIs in AM sysmodule.

This fixes issue #2938
2020-03-27 18:22:28 +09:00
bunnei
5228bd0bb9 services: ldr: Fix MemoryState for read/write regions of NROs.
- Fixes #3541, used by Final Fantasy VIII Remastered.
2020-03-26 15:52:59 -04:00
FearlessTobi
4afebf26b6 sm/controller: Increase PointerBufferSize
This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.

Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize.
2020-03-23 03:19:30 +01:00
bunnei
e731c4b991
Merge pull request #3477 from FearlessTobi/webapplet-shit
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 -04:00
FearlessTobi
977418c65b core/web_browser: Allow WebApplet to exit gracefully when an error occurs
Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.

This works around https://github.com/yuzu-emu/yuzu/issues/2852.
2020-03-22 16:01:13 +01:00
Dan
06dea163fa set: implement GetRegionCode 2020-03-19 10:37:42 +01:00
ReinUsesLisp
ac7ee21331 time_zone_content_manager: Fix out of bounds read
There were cases where raw_data didn't contain enough
space to hold the zero terminator.

This was caught with -fsanitize=address.
2020-03-18 19:06:16 -03:00
Fernando Sahmkow
95b804ff05 NVFlinger: Do the microprofile Flip after processing a valid frame. 2020-03-12 10:52:44 -04:00
Morph
e1efab1f51
AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled (#3454)
* Stub SetLcdBacklighOffEnabled

Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.

* Address feedback
2020-02-27 17:49:23 +01:00
bunnei
01a05b48b7
Merge pull request #3431 from CJBok/npad-fix
InputCommon: analog_from_button get direction implementation
2020-02-25 21:39:26 -05:00
Brian Clinkenbeard
ad4e5c15fb httplib compatibility 2020-02-18 18:04:33 -08:00
CJBok
23c4cc80e2 analog_from_button get direction implementation 2020-02-18 06:45:37 +01:00
bunnei
26006cbd2c
Merge pull request #3420 from namkazt/master2
nvhost_gpu: implement ChannelSetTimeslice
2020-02-17 00:31:11 -05:00
Nguyen Dac Nam
5257a83ebe
IUserLocalCommunicationService: add function Initialize2 2020-02-16 13:24:34 +07:00
Nguyen Dac Nam
6c0eb6026b
HLE: correct function name of IUserLocalCommunicationService
402: function name should be Initialize2 (7.0.0+) not SetOperationMode
Follow by: https://switchbrew.org/wiki/LDN_services#IUserLocalCommunicationService
2020-02-16 13:14:06 +07:00
namkazy
7fadc9c180 nvhost_gpu: implement ChannelSetTimeslice 2020-02-16 11:53:03 +07:00
bunnei
f552d553ba
Merge pull request #3401 from FernandoS27/synchronization
Set of refactors for Kernel Synchronization and Hardware Constants
2020-02-14 14:40:20 -05:00
bunnei
74feed372c
Merge pull request #3400 from makigumo/patch-1
update hwopus DecodeInterleaved for FW 7.0.0+
2020-02-13 21:26:13 -05:00
Lioncash
f00a54f508 bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPassphrase()
Aligns the '=' to be consistent with the rest of the logs within this
source file.
2020-02-12 01:18:29 -05:00
Lioncash
eefd97e80d bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
A formatting specifier within Clear wasn't being used, which will cause
fmt to throw an exception. This fixes that.
2020-02-12 01:14:47 -05:00
Fernando Sahmkow
1e6f8aba04 Core: Set all hardware emulation constants in a single file. 2020-02-11 20:19:11 -04:00
makigumo
926ea5a16d
update hwopus DecodeInterleaved for FW 7.0.0+
trivial change,
see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder
2020-02-11 18:41:04 +01:00
bunnei
7b07e521ca hle: services: Use std::shared_ptr instead of copy by value. 2020-02-07 23:02:26 -05:00
bunnei
aa3f9b9606
Merge pull request #3381 from bunnei/ipc-fix
hle: services: Fix prepo IPC, and add better error checking.
2020-02-07 16:25:42 -05:00
bunnei
3a0c1e79f8 am: Correct IPC object count mismatch. 2020-02-05 23:06:53 -05:00
bunnei
77da74e17a services: am: Clear events on PopOutData and PopInteractiveOutData. 2020-02-05 23:06:52 -05:00
bunnei
84e895cdd6 am: Refactor IStorage interface. 2020-02-05 23:06:52 -05:00
bunnei
3557fa25d0 applets: software_keyboard: Signal state change on end of interactive session. 2020-02-05 23:06:51 -05:00
bunnei
be5fcffb89 applets: software_keyboard: Minor cleanup. 2020-02-05 23:06:50 -05:00
bunnei
2245c24e21 services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser. 2020-02-05 22:52:35 -05:00
bunnei
69a6796de1
Merge pull request #3284 from CJBok/hid-fix
hid: Fix analog sticks directional states
2020-02-01 14:02:41 -05:00
bunnei
2a822f3378 bsd: Stub several more functions.
- Required for Little Town Hero to boot further.
2020-01-25 00:47:15 -05:00
bunnei
ed76c71319 service: time: Implement ToPosixTimeWithMyRule.
- Used by Pokemon Mystery Dungeon.
2020-01-22 23:20:19 -05:00
bunnei
7113236b30 time: Fix month off-by-one error.
- Fixes timestamp in ZLA and Astral Chain saves.
2020-01-20 14:20:32 -05:00
bunnei
8b9f433d95
Merge pull request #3271 from bunnei/time-rewrite
service: time: Rewrite implementation of glue services.
2020-01-19 22:45:05 -05:00
CJBok
635deb70d4 Moved analog direction logic to sdl_impl 2020-01-15 11:25:15 +01:00
CJBok
231d9c10f3 Corrected directional states sensitivity 2020-01-14 21:51:58 +01:00
CJBok
ae7fd01e38 hid: Fix analog sticks directional states 2020-01-09 02:40:55 +01:00
bunnei
319c4d2108
Merge pull request #3272 from bunnei/vi-close-layer
service: vi: Implement CloseLayer.
2020-01-07 12:45:34 -05:00
bunnei
89fc75d769
Merge pull request #3257 from degasus/no_busy_loops
video_core: Block in WaitFence.
2020-01-06 00:09:57 -05:00
bunnei
6fe51f398f
Merge pull request #2945 from FernandoS27/fix-bcat
nifm: Only return that there's an internet connection when there's a BCATServer
2020-01-05 02:17:16 -05:00
bunnei
be5c149d37 service: time: Implement GetStandardLocalSystemClock. 2020-01-04 22:18:54 -05:00
bunnei
361285add9 time: Remove overflow error checking (currently breaks ADO builds). 2020-01-04 13:48:31 -05:00
bunnei
a4e840181c service: time: Implement GetClockSnapshotFromSystemClockContext. 2020-01-04 13:48:30 -05:00
bunnei
fab2607c6b service: time: Implement IsStandardNetworkSystemClockAccuracySufficient. 2020-01-04 13:48:30 -05:00
bunnei
78f977c980 service: time: Rewrite implementation of glue services. 2020-01-04 13:48:29 -05:00
bunnei
5135b74179 core: Initialize several structs that make use of Common::UUID. 2020-01-04 13:29:55 -05:00
bunnei
64c5631579 service: vi: Implement CloseLayer.
- Needed for Undertale.
2020-01-04 00:45:06 -05:00
Markus Wick
cb9dd01ffd video_core: Block in WaitFence.
This function is called rarely and blocks quite often for a long time.
So don't waste power and let the CPU sleep.

This might also increase the performance as the other cores might be allowed to clock higher.
2019-12-30 13:04:53 +01:00
Fernando Sahmkow
a5bb1ac6e3 NvServices: Correct Ioctl Remap.
This commit corrects a padding value in Ioctl Remap that was actually an 
offset to the mapping address.
2019-12-25 14:37:28 -04:00
bunnei
c3d3b173d3 kernel: Implement a more accurate IPC dispatch. 2019-11-28 12:01:53 -05:00
bunnei
e3ee017e91
Merge pull request #3169 from lioncash/memory
core/memory: Deglobalize memory management code
2019-11-28 11:43:17 -05:00
bunnei
c47fc3301d
Merge pull request #3170 from lioncash/enum
file_sys/directory: Make EntryType an enum class
2019-11-27 23:23:01 -05:00
Lioncash
a3149536e2 file_sys/directory: Make EntryType an enum class
This can trivially be an enum class rather than a regular enum, making
it more strongly typed.
2019-11-27 05:11:02 -05:00
Lioncash
b05bfc6036 core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00
Lioncash
536fc7f0ea core: Prepare various classes for memory read/write migration
Amends a few interfaces to be able to handle the migration over to the
new Memory class by passing the class by reference as a function
parameter where necessary.

Notably, within the filesystem services, this eliminates two ReadBlock()
calls by using the helper functions of HLERequestContext to do that for
us.
2019-11-26 21:55:37 -05:00
bunnei
ec0ce96c56
core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType.

- Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects.
- Removes need for unique names - we won't be using this for save states anyways.
2019-11-26 21:48:56 -05:00
bunnei
50c7539108
Merge pull request #3094 from lioncash/tables
service: Update function tables
2019-11-24 20:30:58 -05:00
bunnei
9046d4a548
kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects.

- See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-24 20:15:51 -05:00
bunnei
eedb048585
Merge pull request #3112 from lioncash/skip
service/am: Remove unnecessary Skip calls
2019-11-21 15:30:01 -05:00
bunnei
d7953b8ee5
Merge pull request #3111 from lioncash/query
am: Stub QueryApplicationPlayStatistics
2019-11-21 15:29:34 -05:00
bunnei
3e0e4f146b
Merge pull request #3091 from lioncash/core-conversion
core: Make most implicit type conversion warnings errors on MSVC
2019-11-15 12:08:50 -05:00
Lioncash
2c4c2b5eee service/am: Remove unnecessary Skip calls
We can simplify these by wrapping the necessary members in structs and
then simply reading out the whole struct.
2019-11-14 16:31:52 -05:00
Lioncash
1cd8637bf0 am: Stub QueryApplicationPlayStatistics
Maintains implementation parity between QueryApplicationPlayStatistics
and QueryApplicationPlayStatisticsByUid.

These function the same behaviorally underneath the hood, with the only
difference being that one allows specifying a UID.
2019-11-14 16:02:39 -05:00
bunnei
885d88825e
Merge pull request #3089 from SciresM/play_statistics
Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
2019-11-14 13:54:29 -05:00
Lioncash
e21b6ff79d service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
Lioncash
e0c46e6879 core: Migrate off deprecated mbedtls functions
These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
2019-11-12 08:45:56 -05:00
Lioncash
f11b87ebf1 service: Resolve sign conversion errors
These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
Michael Scire
b0b0786493 Implement stub for QueryApplicationPlayStatisticsByUid 2019-11-11 07:32:47 -08:00
Fernando Sahmkow
3c95e49c42 nifm: Only return that there's an internet connection when there's a BCATServer
This helps games that need internet for other purposes boot as the rest
of our internet infrastructure is incomplete.
2019-11-06 23:10:32 -05:00
bunnei
c1a3d19897
Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
2019-11-06 10:05:50 -05:00
David
0e34f648f4
Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
2019-11-06 12:48:07 +11:00
bunnei
1bdae0fe29 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 22:22:41 -05:00
bunnei
b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
FearlessTobi
832c138eff core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
2019-11-03 07:37:38 +01:00
bunnei
6fe89acf0d
Merge pull request #2991 from lioncash/npad
hid/npad: Minor cleanup
2019-10-22 19:51:24 -04:00
Lioncash
8d8e495248 hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates.
2019-10-17 18:19:47 -04:00
Lioncash
d076466f26 hid/npad: Add missing break in default case
While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues).
2019-10-17 18:17:42 -04:00
Lioncash
26c84718c8 hid/npad: Replace std::for_each with ranged for loops
Performs the same behavior, but is built into the core language itself.

No functional change.
2019-10-17 18:16:36 -04:00
Lioncash
e433e99191 hid/npad: Remove redundant non-const variant of IsControllerSupported()
The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication.
2019-10-17 18:11:41 -04:00
Lioncash
a71e8066a1 hid/npad: Move function declarations
Clearly separate these from the variable declarations to make them more
visible.
2019-10-17 18:09:08 -04:00
Lioncash
b77430df70 apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map
While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.

Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.

This eliminates a static constructor and places the data into the
read-only segment.

While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator.
2019-10-17 16:13:14 -04:00
Lioncash
141d929929 apm/controller: Make GetCurrentPerformanceMode() a const member function
This doesn't modify instance state, so it can be made const qualified.
2019-10-17 15:58:25 -04:00
bunnei
ef9b31783d
Merge pull request #2912 from FernandoS27/async-fixes
General fixes to Async GPU
2019-10-16 10:34:48 -04:00
bunnei
2299950de1
Merge pull request #2972 from lioncash/system
{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor
2019-10-15 17:49:12 -04:00
Lioncash
cc1d7048b5 bcat: Remove use of global system accessors
Removes all uses of the global system accessor within the BCAT
interface.
2019-10-15 16:39:27 -04:00
Zach Hilman
1911f85391 pl_u: Fix mismatched rebase size error in font encryption 2019-10-13 13:46:27 -04:00
Zach Hilman
36d829c27b pl_u: Use kernel physical memory 2019-10-13 13:46:27 -04:00
Zach Hilman
b3a8a094a5 pl_u: Remove excess static qualifier 2019-10-13 13:46:27 -04:00
Zach Hilman
40284c6868 pl_u: Use OSS system archives if real archives don't exist 2019-10-13 13:46:27 -04:00
Lioncash
574440d59f nvflinger/buffer_queue: Remove use of a global system accessor 2019-10-12 09:17:56 -04:00
bunnei
e664c24355
Merge pull request #2921 from FreddyFunk/compiler-warnings-core
Services::ES fix casting warnings
2019-10-09 10:34:48 -04:00
bunnei
b9c831de62
Merge pull request #2654 from DarkLordZach/lm-log-rewrite
lm: Rewrite logger to use core reporting services
2019-10-08 20:23:13 -04:00
Morph
29e15601f3 hid: Implement DeactivateNpad
Makes use of the already existing DeactivateController function.
2019-10-07 04:44:09 -07:00
Morph
c1e9ca4c08 hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands 2019-10-07 04:43:34 -07:00
Zach Hilman
5326d3cb3a
Merge pull request #2951 from lioncash/global
core: Remove Core::CurrentProcess()
2019-10-06 20:47:48 -04:00
Lioncash
0705ce0ed1 bcat/module: Silence truncation warnings
We need to perform explicit casts here, otherwise we're implicitly
truncating a 64-bit type to a 32-bit one.
2019-10-06 15:38:12 -04:00
Lioncash
7e77d1593f bcat: Take std::function instance by value in NullBackend's constructor
Without this, the std::move within the constructor initializer list
won't be able to actually perform a move.
2019-10-06 15:38:12 -04:00
Lioncash
81adf46d1d bcat: In-class initialize ProgressServiceBackend's impl member
Allows us to remove a constructor initializer list.
2019-10-06 15:38:12 -04:00
Lioncash
3fcd2180e4 bcat: Make ProgressServiceBackend's constructor take a std::string_view
Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made.
2019-10-06 15:38:09 -04:00
Lioncash
f2fa16b609 bcat: Make ProgressServiceBackend's GetEvent() const
This member function doesn't modify internal member state, so it can be
marked const.
2019-10-06 14:03:18 -04:00
Lioncash
329081fcb7 boxcat: Silence an unused variable warning
On parse errors, we can log out the explanatory string indicating what
the parsing error was, rather than just ignoring the variable and
returning an overly broad error code.
2019-10-06 14:00:32 -04:00
Lioncash
69f16ba50e hle/service: Replace global system instance calls with instance-based ones
Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.

This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances.
2019-10-06 13:42:23 -04:00
Fernando Sahmkow
75395605d6 NvFlinger: Remove leftover from corrections and clang format. 2019-10-04 19:59:54 -04:00
Fernando Sahmkow
69fa2e6525 Nvdrv: Correct Event setup in Nvdrv
Events are supposed to be cleared on quering. This fixes that issue.
2019-10-04 19:59:52 -04:00
Fernando Sahmkow
782b7a0ca4 NVFlinger: Reverse the change that only signaled events on buffer acquire.
This has been hardware tested and it seems that NVFlinger will still 
signal even if there are no buffers to present.
2019-10-04 19:59:51 -04:00
Fernando Sahmkow
ffc2ce89a0 Nvdrv: Do framelimiting only in the CPU Thread 2019-10-04 19:59:50 -04:00
Fernando Sahmkow
976d9ef43c NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu. 2019-10-04 19:59:49 -04:00
Fernando Sahmkow
5b5e60ffec GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake 
fence we had.
It also corrects to keep signaling display events while loading the game 
as the OS is suppose to send buffers to vSync during that time.
2019-10-04 19:59:48 -04:00
Fernando Sahmkow
4e9f975935 Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs 2019-10-04 19:59:47 -04:00
ReinUsesLisp
25ee892d5e audio/audout_u: Change formatting for old clang-format versions 2019-10-04 23:51:56 +00:00
ReinUsesLisp
8d0b1a957e service/nvdrv: Silence -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
5c907f85fc service/nfp: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
0759df0aff service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
ab6f8d8a1e service/am: Silence -Wreorder 2019-10-04 23:41:21 +00:00
ReinUsesLisp
634c6e24b0 service/hid: Remove unused system reference 2019-10-04 23:41:21 +00:00
ReinUsesLisp
1dbd22e695 service/friend: Remove unused field 2019-10-04 23:41:21 +00:00
ReinUsesLisp
99db7d23dd service/filesystem: Silence -Wunused-variable 2019-10-04 23:41:21 +00:00
ReinUsesLisp
8566096794 service/bcat: Silence -Wreorder and -Wunused 2019-10-04 23:41:21 +00:00
ReinUsesLisp
87e7cc2d5a service/audio: Silence -Wunused 2019-10-04 23:28:34 +00:00
ReinUsesLisp
aacb473aa2 service/apm: Silence -Wunused and -Wreorder 2019-10-04 23:28:34 +00:00
David
9aac7fbc22
Merge pull request #2539 from DarkLordZach/bcat
bcat: Implement BCAT service and connect to yuzu Boxcat server
2019-10-03 19:06:13 +10:00
Zach Hilman
e55d086cc9 qt: Add service dialog 2019-10-02 08:35:43 -04:00
Zach Hilman
5d86c52a3a boxcat: Use updated game-asset API URL and tags 2019-10-01 09:13:31 -04:00
Zach Hilman
19c466dfb1 bcat: Add FSC accessors for BCAT data
Ports BCAT to use FSC interface
2019-10-01 09:13:09 -04:00
Zach Hilman
bcf1eafb8b boxcat: Implement events global field 2019-09-30 17:28:23 -04:00
Zach Hilman
2d410ddf4d bcat: Implement DeliveryCacheProgressImpl structure
Huge thanks to lioncash for re-ing this for me.
2019-09-30 17:27:23 -04:00
Zach Hilman
92b70a3bf9 boxcat: Use Etag header names for file digest 2019-09-30 17:27:23 -04:00
Zach Hilman
e8183f9ef0 boxcat: Add downloading and client for launch parameter data 2019-09-30 17:27:23 -04:00
Zach Hilman
b8ce87103d bcat: Add backend function for BCAT Indirect (launch parameter)
Returns the data that should be returned by PopLaunchParameter kind=ApplicationSpecific.
2019-09-30 17:27:23 -04:00
Zach Hilman
ea17b294ea bcat: Expose CreateBackendFromSettings helper function 2019-09-30 17:27:23 -04:00
Zach Hilman
fe8c7e66e2 am: Unstub PopLaunchParameter and add bcat connection for app-specific data
Previously we were simply returning the account-preselect structure all times but if passed with a different mode the game expects application-specific data. This also adds a hook for BCAT into this allowing us to send the launch parameter through bcat,
2019-09-30 17:27:23 -04:00
Zach Hilman
102db206e0 bcat: Implement cmd 90201 ClearDeliveryCacheStorage
Takes a title ID and simply deletes all the data for that title ID's bcat. Invokes the respective backend command.
2019-09-30 17:23:26 -04:00
Zach Hilman
1bde5a3c6a bcat: Implement cmd 30100 SetPassphrase
Takes a title ID and passphrase (0x40 byte string) and passes it to the backend.
2019-09-30 17:23:26 -04:00
Zach Hilman
86773a7f08 bcat: Implement cmd RequestSyncDeliveryCache and variant
Variant also supports only updating a single directory. These just both invoke backend commands.
2019-09-30 17:23:26 -04:00
Zach Hilman
cb7c96b96a bcat: Implement IDeliveryCacheProgressService commands
Used to query completion status and events for the current delivery task.
2019-09-30 17:23:26 -04:00
Zach Hilman
f352ad5c93 bcat: Implement IDeliveryCacheFileService commands
Used to read the contents of files and access their metadata.
2019-09-30 17:23:26 -04:00
Zach Hilman
8812018c1d bcat: Implement IDeliveryCacheDirectoryService commands
Used to list and get directories at the root level.
2019-09-30 17:23:26 -04:00
Zach Hilman
862131ead9 bcat: Implement IDeliveryCacheStorageService commands
Used to create subclasses to manage files and directories and to list directories.
2019-09-30 17:23:26 -04:00
Zach Hilman
78d146f907 bcat: Add commands to create IDeliveryCacheStorageService
Used to access contents of download.
2019-09-30 17:23:26 -04:00
Zach Hilman
68658a8385 module: Create BCAT backend based upon Settings value on construction 2019-09-30 17:23:26 -04:00
Zach Hilman
2903f3524e bcat: Add BCAT backend for Boxcat service
Downloads content from yuzu servers and unpacks it into the temporary directory provided. Fully supports all Backend features except passphrase.
2019-09-30 17:21:53 -04:00
Zach Hilman
2c0b75a744 bcat: Add backend class to generify the functions of BCAT
Provides the most abstract simplified functions of BCAT as functions. Also includes a NullBackend class which is just a no-op.
2019-09-30 17:21:53 -04:00
Zach Hilman
532ec459b8 nifm: Signal to applications that internet access is available 2019-09-30 17:21:53 -04:00
Zach Hilman
943662dc3c applets: Add accessor for AppletFrontendSet
Allows other services to call applets without using LLE.
2019-09-30 17:20:49 -04:00
Zach Hilman
f2073217a4 filesystem: Add getter for BCAT temporary directory 2019-09-30 17:20:49 -04:00
FreddyFunk
7b93c4646a Services::ES fix casting warnings 2019-09-29 22:45:09 +02:00
David Marcec
77fbf29047 Signal styleset changes at a better time
We should signal when a net controller is added and our event should be manual, not automatic.
2019-09-24 17:24:37 +10:00
Zach Hilman
6212df3beb lm: Flush manager output on core shutdown 2019-09-22 12:34:55 -04:00
Zach Hilman
fa6531ab0f lm: Rename Initialize to Log and implement with manager/reporter
Allows saving and clearer output of data.
2019-09-22 12:34:55 -04:00
Zach Hilman
ef9a7fa1f5 lm: Implement manager class to output to reporter 2019-09-22 12:34:55 -04:00
Zach Hilman
4153bd8d17 core: Add LM::Manager to system
Allows centralized control over logging mechanisms.
2019-09-22 12:34:55 -04:00
David
aaec1562f8
Merge pull request #2683 from DarkLordZach/lock-exit
am: Implement exit locking and self exit commands
2019-09-23 00:37:12 +10:00
Zach Hilman
b835d76311
Merge pull request #2876 from ogniK5377/AcquireNpadStyleSetUpdateEventHandle-fix
AcquireNpadStyleSetUpdateEventHandle should have a separate event for each controller type
2019-09-22 10:06:48 -04:00
David
e31c15606b
Merge pull request #2895 from FearlessTobi/debug-logs
service/acc: Lower log severity from INFO to DEBUG
2019-09-22 23:50:49 +10:00
Fernando Sahmkow
a755f24369
Merge pull request #2873 from ogniK5377/new-ioctls
Initial implementation of Ioctl2 & Ioctl3
2019-09-22 09:45:29 -04:00
David Marcec
59fd910355 removed comment 2019-09-22 23:42:52 +10:00
David Marcec
654427d4d0 Rebased 2019-09-22 23:42:41 +10:00
Fernando Sahmkow
4ace69de9c
Merge pull request #2884 from ogniK5377/deglobal-sys-services
Remove usage of System::CurrentInterface() from most services
2019-09-22 09:38:13 -04:00
FearlessTobi
82979296d2 service/acc: Lower log severity from INFO to DEBUG
According to ogniK, this should have always been Debug and not Info.
2019-09-22 15:15:07 +02:00
David Marcec
9513abbb0a removed unneeded semicolon 2019-09-22 18:50:34 +10:00
David Marcec
d961d5479e Revert "Merge pull request #2709 from DarkLordZach/oss-ext-fonts-1"
This reverts commit fa1c60c33e, reversing
changes made to e34899067b.
2019-09-22 17:47:25 +10:00
David Marcec
e73ac40eaa Removed reference to core timing to nvflinger and used system instead 2019-09-22 16:55:15 +10:00
David Marcec
aed884d121 marked controller constructors as explicit 2019-09-22 16:41:38 +10:00
David Marcec
bd1c4ec9a0 Rebase 2019-09-22 16:41:34 +10:00
David Marcec
fcdbf0bc53 Rebase 2019-09-22 16:40:58 +10:00
David Marcec
4d220964df Deglobalize System: Vi 2019-09-22 16:38:03 +10:00
David Marcec
2c6e4ce0ad Deglobalize System: Time 2019-09-22 16:38:02 +10:00
David Marcec
36a97dd8a2 Rebase 2019-09-22 16:37:59 +10:00
David Marcec
d6e830d877 Deglobalize System: NvFlinger 2019-09-22 16:35:51 +10:00
David Marcec
f21ab654db Rebase 2019-09-22 16:35:43 +10:00
David Marcec
8d3ff2b127 Deglobalize System: Nim 2019-09-22 16:30:34 +10:00
David Marcec
ad53dc0106 Deglobalize System: Nifm 2019-09-22 16:30:33 +10:00
David Marcec
8df2a98f75 Deglobalize System: NFP 2019-09-22 16:30:32 +10:00
David Marcec
482a03f8a5 Deglobalize System: LDR 2019-09-22 16:30:31 +10:00
David Marcec
07823b61a1 Deglobalize System: IRS 2019-09-22 16:30:30 +10:00
David Marcec
28181919a6 Deglobalize System: Hid 2019-09-22 16:30:29 +10:00
David Marcec
a9e9570d84 Deglobalize System: Friend 2019-09-22 16:30:27 +10:00
David Marcec
a40e5b2def Deglobalize System: Fatal 2019-09-22 16:30:25 +10:00
David Marcec
c33faabb27 Deglobalize System: Btm 2019-09-22 16:30:24 +10:00
David Marcec
f2b61ff073 Deglobalize System: Btdrv 2019-09-22 16:30:20 +10:00
David Marcec
7da8e3f812 Deglobalize System: Aoc 2019-09-22 16:30:17 +10:00
David Marcec
2dbfac652e Deglobalize System: Am 2019-09-22 16:30:14 +10:00
David
fa1c60c33e
Merge pull request #2709 from DarkLordZach/oss-ext-fonts-1
system_archive: Move shared font data to system_archive and fix extended font data
2019-09-22 16:09:22 +10:00
Zach Hilman
2a4730cbee pl_u: Use kernel physical memory 2019-09-21 23:00:22 -04:00
Zach Hilman
60c2e9e675 qt: Prompt user for confirmation if exit lock is active 2019-09-21 22:46:57 -04:00
David Marcec
6325c3044c server side clang format fix2 2019-09-22 12:26:03 +10:00
Zach Hilman
e58e3719d8 am: Implement ISelfController ExitLock commands 2019-09-21 22:25:18 -04:00
Zach Hilman
a7fda84902 am: Implement ISelfController Exit
Closes the current application.
2019-09-21 22:25:18 -04:00
Zach Hilman
4c1c8801a5 am: Add RequestExit event to AppletMessageQueue
Tested against libnx, signals to games to begin cleanup.
2019-09-21 22:24:10 -04:00
David Marcec
d3783fcc52 Use clang-format provided by build server 2019-09-22 12:21:07 +10:00
Zach Hilman
885ea2de2a pl_u: Remove excess static qualifier 2019-09-21 22:17:30 -04:00
Zach Hilman
94afffe9e5 pl_u: Use OSS system archives if real archives don't exist 2019-09-21 21:50:41 -04:00
David
a1b8e5d09a
Merge pull request #2612 from DarkLordZach/prepo-new
prepo: Implement New, System, and Non-User variants of SaveReport
2019-09-22 11:49:36 +10:00
Zach Hilman
ae9604faba pl_u: Expose method to encrypt TTF to BFTTF 2019-09-21 19:21:58 -04:00
Zach Hilman
8dd2e91427 prepo: Remove system global accessors 2019-09-21 19:17:45 -04:00
Zach Hilman
daf9cd9358 prepo: Implement SaveReport New and System variants 2019-09-21 19:17:08 -04:00
Zach Hilman
038bcec111 configure_debug: Move reporting option to logging 2019-09-21 18:43:20 -04:00
Zach Hilman
a49169e819 filesystem: Add const qualification to various accessors 2019-09-21 16:50:39 -04:00
Zach Hilman
c6ff4a6f4d yuzu: Port old usages of Filesystem namespace to FilesystemController 2019-09-21 16:43:10 -04:00
Zach Hilman
4b91057688 services: Pass FileSystemController as reference to services that need it 2019-09-21 16:43:10 -04:00
Zach Hilman
1b04b72653 am: Unstub IApplicationFunctions EnsureSaveData (20)
Creates a default save data for the application given a user ID.
2019-09-21 16:43:10 -04:00
Zach Hilman
43af31836e filesystem: Pass Size Getter functions to IFileSystem for sizes 2019-09-21 16:43:10 -04:00
Zach Hilman
8abbc619a1 filesystem: Add FileSystemController to deglobalize FS services 2019-09-21 16:43:10 -04:00
David Marcec
c2f966dbc1 Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
2019-09-21 15:41:11 +10:00
David Marcec
0740758b25 disable clang-format temp 2019-09-20 10:25:12 +10:00
David Marcec
f9259c0383 Initial implementation of Ioctl2 & Ioctl3
Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
2019-09-19 15:37:25 +10:00
bunnei
ddfdeea3af
Merge pull request #2667 from DarkLordZach/profile-editor
acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
2019-09-14 00:46:18 -04:00
David
1487153e06
Merge pull request #2716 from lioncash/hle-global
service/am: Remove usages of global system accessors
2019-09-09 16:44:41 +10:00
David
14d8c1b594
Merge pull request #2418 from DarkLordZach/srv-es
es: Implement various ticket accessor commands from IEticketService
2019-09-05 12:13:14 +10:00
Lioncash
d1abe8e92a service/am: Remove usages of global system accessors
Avoids the use of global accessors, removing the reliance on global
state. This also makes dependencies explicit in the interface, as
opposed to being hidden
2019-09-04 20:38:43 -04:00
David
d8e59a28ea
Merge pull request #2834 from Morph1984/audrenu_QueryAudioDeviceInputEvent
audren_u: Stub IAudioDevice::QueryAudioDeviceInputEvent
2019-09-05 09:51:50 +10:00
David
67bdd8ed58
Merge pull request #2836 from Morph1984/hid_vibration
hid: Implement PermitVibration and IsVibrationPermitted
2019-09-05 09:50:38 +10:00
David
0a4f0b6a5d
Merge pull request #2818 from MysticExile/fmt
externals: update fmt to 6.0.0
2019-09-05 09:50:17 +10:00
mailwl
a1d48b5f52 AM: Stub IApplicationFunctions::GetGpuErrorDetectedSystemEvent (#2827)
* AM: Implement IApplicationFunctions::GetGpuErrorDetectedSystemEvent

* Remove unneeded event clear

* Fix event name
2019-09-04 11:43:04 -04:00
bunnei
fe83ee102b
Merge pull request #2829 from Morph1984/audio
service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-04 11:42:23 -04:00
Morph1984
cd81194fc0
ditto
Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2019-09-04 10:16:22 -04:00
Morph1984
ef98828d40
IsVibrationEnabled() as a const member func 2019-09-04 10:15:49 -04:00
Morph1984
d6969fa7d4
clang-format 2019-09-04 10:06:38 -04:00
Morph1984
ee35f7adf7
Update npad.h 2019-09-04 02:43:17 -04:00
Morph1984
5130b8a6a9
Update npad.cpp 2019-09-04 02:42:58 -04:00
Morph1984
1559477740
Update hid.h 2019-09-04 02:42:42 -04:00
Morph1984
a83eb90a78
Update hid.cpp 2019-09-04 02:42:22 -04:00
Morph1984
84815fa879
Add Kernel::EventPair audio_input_device_switch_event; 2019-09-03 23:50:56 -04:00
Morph1984
ec95c73a12
remove <f32>
We can remove this since its already a f32 value
2019-09-03 23:20:19 -04:00
Morph1984
1449ed9dbf
audren_u: Stub IAudioDevice::QueryAudioDeviceInputEvent 2019-09-03 23:13:32 -04:00
David
e1981b8b8d
Merge pull request #2708 from DarkLordZach/mii-db-source-crash
mii: Handle logging of unknown database source
2019-09-04 13:07:10 +10:00
Morph1984
58783b8a46
explicitly represent 1 as a float (1.0f instead of 1) 2019-09-03 23:06:32 -04:00
bunnei
19af91434e
Merge pull request #2793 from ReinUsesLisp/bgr565
renderer_opengl: Implement RGB565 framebuffer format
2019-09-03 22:36:32 -04:00
Morph1984
b1ca56bed2
Change u32 -> f32
Volume is a f32 value. (SwIPC describes it as a u32, but it is actually f32 as corroborated by switchbrew docs and SetAudioDeviceOutputVolume)

 ```cpp
const f32 volume = rp.Pop<f32>();
```
2019-09-03 22:30:20 -04:00
Morph1984
ba661c8d9a
service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume 2019-09-03 16:05:33 -04:00
Ethan
5adbe66ae8 accommodate for fmt update 2019-08-29 21:34:51 +02:00
bunnei
b4a8cfbd00
Merge pull request #2748 from FernandoS27/align-memory
VM_Manager: Align allocated host physical memory to 256bytes
2019-08-21 12:10:10 -04:00
ReinUsesLisp
9a76e94b3d gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
bunnei
ef584f1a3a
Merge pull request #2747 from lioncash/audio
service/audren_u: Unstub ListAudioDeviceName
2019-08-18 09:08:25 -04:00
bunnei
52f54c728d
Merge pull request #2592 from FernandoS27/sync1
Implement GPU Synchronization Mechanisms & Correct NVFlinger
2019-07-26 14:26:44 -04:00
Fernando Sahmkow
9bede4eeed VM_Manager: Align allocated memory to 256bytes
This commit ensures that all backing memory allocated for the Guest CPU
is aligned to 256 bytes. This due to how gpu memory works and the heavy
constraints it has in the alignment of physical memory.
2019-07-19 10:06:08 -04:00
Lioncash
16730c4c43 service/audren_u: Handle audio USB output revision queries in ListAudioDeviceName()
Audio devices use the supplied revision information in order to
determine if USB audio output is able to be supported. In this case, we
can only really handle using this revision information in
ListAudioDeviceName(), where it checks if USB audio output is supported
before supplying it as a device name.

A few other scenarios exist where the revision info is checked, such as:

- Early exiting from SetAudioDeviceOutputVolume if USB audio is
  attempted to be set when that device is unsupported.

- Early exiting and returning 0.0f in GetAudioDeviceOutputVolume when
  USB output volume is queried and it's an unsupported device.

- Falling back to AHUB headphones in GetActiveAudioDeviceName when the
  device type is USB output, but is unsupported based off the revision
  info.

In order for these changes to also be implemented, a few other changes
to the interface need to be made.

Given we now properly handle everything about ListAudioDeviceName(), we
no longer need to describe it as a stubbed function.
2019-07-19 07:55:27 -04:00
Lioncash
b9ebab71be service/audren_u: Move revision testing code out of AudRenU
The revision querying facilities are used by more than just audren. e.g.
audio devices can use this to test whether or not USB audio output is
supported.

This will be used within the following change.
2019-07-19 07:55:23 -04:00
Lioncash
ed0485c599 service/audio: Remove global system accessors
Trims out the lingering reliance on global state out of the audio code.
2019-07-19 07:29:36 -04:00
Lioncash
7653e4babc service/audren_u: Remove unnecessary return value from GetActiveAudioDeviceName()
This service function only ever returns a result and nothing more.
2019-07-19 06:57:31 -04:00
Lioncash
6ecbc6c557 service/audren_u: Report proper device names
AudioDevice and AudioInterface aren't valid device names on the Switch.
We should also be returning consistent names in
GetActiveAudioDeviceName().

While we're at it, we can also handle proper name output in
ListAudioDeviceName, by returning all the available devices on the
Switch.
2019-07-19 06:57:30 -04:00
David Marcec
ea5602b959 Clang format 2019-07-13 01:49:32 +10:00
David Marcec
73b37886c1 "AudioRenderer" thread should have a unique name
Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number.
2019-07-13 01:22:08 +10:00
bunnei
79c382fafd
Merge pull request #2717 from SciresM/unmirror_memory
Restore memory perms on svcUnmapMemory/UnloadNro
2019-07-11 14:57:20 -04:00
Lioncash
f4ae449f73 service/am: Implement IsAutoSleepDisabled
This simply queries whether or not auto-sleep facilities are disabled
and has no special handling. It's a basic getter function.
2019-07-11 13:34:55 -04:00
Lioncash
b81f6f67f5 service/am: Implement SetAutoSleepDisabled
Provides a basic implementation of SetAutoSleepDisabled. Until idle
handling is implemented, this is about the best we can do.

In the meantime, provide a rough documenting of specifics that occur
when this function is called on actual hardware.
2019-07-11 13:09:03 -04:00
Michael Scire
072a9796f5 Restore memory perms on svcUnmapMemory/UnloadNro
Prior to PR, Yuzu did not restore memory to RW-
on unmap of mirrored memory or unloading of NRO.

(In fact, in the NRO case, the memory was unmapped
instead of reprotected to --- on Load, so it was
actually lost entirely...)

This PR addresses that, and restores memory to RW-
as it should.

This fixes a crash in Super Smash Bros when creating
a World of Light save for the first time, and possibly
other games/circumstances.
2019-07-11 01:38:28 -07:00
bunnei
93eaea109d
Merge pull request #2700 from ogniK5377/GetFriendList
IFriendService::GetFriendList
2019-07-10 16:29:48 -04:00
bunnei
463af08bed
Merge pull request #2611 from DarkLordZach/pm-info-cmd
pm: Implement various pm commands for finding process and title IDs
2019-07-10 16:28:29 -04:00
bunnei
d707a12b9a
Merge pull request #2650 from DarkLordZach/mii-iface-ver
mii: Implement IDatabaseService SetInterfaceVersion
2019-07-10 16:26:23 -04:00
Zach Hilman
37a352e9d3 mii: Handle logging of unknown database source 2019-07-10 07:07:24 -04:00
David Marcec
0330f5d6f8 IFriendService::GetFriendList
We don't have any friends implemented in Yuzu yet so it doesn't make sense to return any friends. For now we'll be returning 0 friends however the information provided will allow a proper implementation of this cmd when needed.
2019-07-09 18:20:58 +10:00
Zach Hilman
6c3cceafdc
Merge pull request #2657 from ogniK5377/npad-assignments
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
2019-07-08 09:35:19 -04:00
David Marcec
5234e08a0d addressed issues 2019-07-08 14:51:40 +10:00
bunnei
7b28f954c9
Merge pull request #2651 from DarkLordZach/apm-boost-mode-1
apm: Initial implementation of performance config and boost mode
2019-07-07 21:40:30 -04:00
bunnei
8f5aae3074
Merge pull request #2642 from DarkLordZach/fsp-log-2
fsp-srv: Implement Access Logging Functionality
2019-07-07 21:39:40 -04:00
Zach Hilman
50d5414075 key_manager: Convert Ticket union to std::variant 2019-07-07 21:38:33 -04:00
Zach Hilman
d9ef20e5a5 es: Populate/synthesize tickets on construction 2019-07-07 21:38:33 -04:00
Zach Hilman
f8718ae779 key_manager: Add structure for Ticket parsing 2019-07-07 21:38:33 -04:00
Zach Hilman
b294b13584 es: Implement ETicket GetPersonalizedTicketData (17)
Copies the raw personal ticket data into the buffer provided.
2019-07-07 21:38:33 -04:00
Zach Hilman
c6a32dc077 es: Implement ETicket GetCommonTicketData (16)
Copies the raw common ticket data for the specified rights ID into the buffer provided.
2019-07-07 21:38:33 -04:00
Zach Hilman
44b0c19f6a es: Implement ETicket GetPersonalizedTicketSize (15)
Returns the size of the buffer needed to hold the personal ticket associated with the rights ID.
2019-07-07 21:38:33 -04:00
Zach Hilman
35b617b57f es: Implement ETicket GetCommonTicketSize (14)
Returns the size of the buffer needed to hold the common ticket associated with the rights ID.
2019-07-07 21:38:33 -04:00
Zach Hilman
669a21babb es: Implement ETicket ListPersonalizedTicket (12)
Returns an application-specific number of entries of personal tickets, starting at offset 0.
2019-07-07 21:38:33 -04:00
Zach Hilman
5d6bf75296 es: Implement ETicket ListCommonTicket (11)
Returns an application specified count of entries of common tickets, starting at offset 0.
2019-07-07 21:38:33 -04:00
Zach Hilman
11f45e6015 es: Implement ETicket CountPersonalizedTicket (10)
Returns the number of personalized (console/user-unique) tickets in the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman
71bc2182c2 es: Implement ETicket CountCommonTicket (9)
Returns the number of common (non-console-unique) tickets in the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman
475a7a4446 es: Implement ETicket GetTitleKey (8)
Takes a rights ID as input and returns the associated title key, if it exists.
2019-07-07 21:38:33 -04:00
Zach Hilman
f15f73a555 es: Implement ETicket ImportTicket (1)
Takes a ticket and certificate and installs it to the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman
a4ef86a021 mii: Implement IDatabaseService SetInterfaceVersion
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-07-06 21:39:12 -04:00
Michael Scire
36259c01c2 clang-format fixes 2019-07-06 13:52:05 -07:00