Commit graph

22030 commits

Author SHA1 Message Date
comex
4a35569921 Fixes:
- Add missing virtual destructor on `SSLBackend`.

- On Windows, filter out `POLLWRBAND` (one of the new flags added) when
  calling `WSAPoll`, because despite the constant being defined on
  Windows, passing it calls `WSAPoll` to yield `EINVAL`.

- Reduce OpenSSL version requirement to satisfy CI; I haven't tested
  whether it actually builds (or runs) against 1.1.1, but if not, I'll
  figure it out.

- Change an instance of memcpy to memmove, even though the arguments
  cannot overlap, to avoid a [strange GCC
  error](https://github.com/yuzu-emu/yuzu/pull/10912#issuecomment-1606283351).
2023-06-25 15:06:52 -07:00
comex
8905142f43 ssl: rename argument to avoid false positive codespell warning
The original name `larg` was copied from the OpenSSL documentation and
is not a typo of 'large' but rather an abbreviation of '`long`
argument'.  But whatever, no harm in adding an underscore.
2023-06-25 13:10:41 -07:00
comex
7cc428ddf6 socket_types: Improve comment 2023-06-25 13:10:15 -07:00
comex
8e703e08df Implement SSL service
This implements some missing network APIs including a large chunk of the SSL
service, enough for Mario Maker (with an appropriate mod applied) to connect to
the fan server [Open Course World](https://opencourse.world/).

Connecting to first-party servers is out of scope of this PR and is a
minefield I'd rather not step into.

 ## TLS

TLS is implemented with multiple backends depending on the system's 'native'
TLS library.  Currently there are two backends: Schannel for Windows, and
OpenSSL for Linux.  (In reality Linux is a bit of a free-for-all where there's
no one 'native' library, but OpenSSL is the closest it gets.)  On macOS the
'native' library is SecureTransport but that isn't implemented in this PR.
(Instead, all non-Windows OSes will use OpenSSL unless disabled with
`-DENABLE_OPENSSL=OFF`.)

Why have multiple backends instead of just using a single library, especially
given that Yuzu already embeds mbedtls for cryptographic algorithms?  Well, I
tried implementing this on mbedtls first, but the problem is TLS policies -
mainly trusted certificate policies, and to a lesser extent trusted algorithms,
SSL versions, etc.

...In practice, the chance that someone is going to conduct a man-in-the-middle
attack on a third-party game server is pretty low, but I'm a security nerd so I
like to do the right security things.

My base assumption is that we want to use the host system's TLS policies.  An
alternative would be to more closely emulate the Switch's TLS implementation
(which is based on NSS).  But for one thing, I don't feel like reverse
engineering it.  And I'd argue that for third-party servers such as Open Course
World, it's theoretically preferable to use the system's policies rather than
the Switch's, for two reasons

1. Someday the Switch will stop being updated, and the trusted cert list,
   algorithms, etc. will start to go stale, but users will still want to
   connect to third-party servers, and there's no reason they shouldn't have
   up-to-date security when doing so.  At that point, homebrew users on actual
   hardware may patch the TLS implementation, but for emulators it's simpler to
   just use the host's stack.

2. Also, it's good to respect any custom certificate policies the user may have
   added systemwide.  For example, they may have added custom trusted CAs in
   order to use TLS debugging tools or pass through corporate MitM middleboxes.
   Or they may have removed some CAs that are normally trusted out of paranoia.

Note that this policy wouldn't work as-is for connecting to first-party
servers, because some of them serve certificates based on Nintendo's own CA
rather than a publicly trusted one.  However, this could probably be solved
easily by using appropriate APIs to adding Nintendo's CA as an alternate
trusted cert for Yuzu's connections.  That is not implemented in this PR
because, again, first-party servers are out of scope.

(If anything I'd rather have an option to _block_ connections to Nintendo
servers, but that's not implemented here.)

To use the host's TLS policies, there are three theoretical options:

a) Import the host's trusted certificate list into a cross-platform TLS
   library (presumably mbedtls).

b) Use the native TLS library to verify certificates but use a cross-platform
   TLS library for everything else.

c) Use the native TLS library for everything.

Two problems with option a).  First, importing the trusted certificate list at
minimum requires a bunch of platform-specific code, which mbedtls does not have
built in.  Interestingly, OpenSSL recently gained the ability to import the
Windows certificate trust store... but that leads to the second problem, which
is that a list of trusted certificates is [not expressive
enough](https://bugs.archlinux.org/task/41909) to express a modern certificate
trust policy.  For example, Windows has the concept of [explicitly distrusted
certificates](https://learn.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2012-r2-and-2012/dn265983(v=ws.11)),
and macOS requires Certificate Transparency validation for some certificates
with complex rules for when it's required.

Option b) (using native library just to verify certs) is probably feasible, but
it would miss aspects of TLS policy other than trusted certs (like allowed
algorithms), and in any case it might well require writing more code, not less,
compared to using the native library for everything.

So I ended up at option c), using the native library for everything.

What I'd *really* prefer would be to use a third-party library that does option
c) for me.  Rust has a good library for this,
[native-tls](https://docs.rs/native-tls/latest/native_tls/).  I did search, but
I couldn't find a good option in the C or C++ ecosystem, at least not any that
wasn't part of some much larger framework.  I was surprised - isn't this a
pretty common use case?  Well, many applications only need TLS for HTTPS, and they can
use libcurl, which has a TLS abstraction layer internally but doesn't expose
it.  Other applications only support a single TLS library, or use one of the
aforementioned larger frameworks, or are platform-specific to begin with, or of
course are written in a non-C/C++ language, most of which have some canonical
choice for TLS.  But there are also many applications that have a set of TLS
backends just like this; it's just that nobody has gone ahead and abstracted
the pattern into a library, at least not a widespread one.

Amusingly, there is one TLS abstraction layer that Yuzu already bundles: the
one in ffmpeg.  But it is missing some features that would be needed to use it
here (like reusing an existing socket rather than managing the socket itself).
Though, that does mean that the wiki's build instructions for Linux (and macOS
for some reason?) already recommend installing OpenSSL, so no need to update
those.

 ## Other APIs implemented

- Sockets:
    - GetSockOpt(`SO_ERROR`)
    - SetSockOpt(`SO_NOSIGPIPE`) (stub, I have no idea what this does on Switch)
    - `DuplicateSocket` (because the SSL sysmodule calls it internally)
    - More `PollEvents` values

- NSD:
    - `Resolve` and `ResolveEx` (stub, good enough for Open Course World and
      probably most third-party servers, but not first-party)

- SFDNSRES:
    - `GetHostByNameRequest` and `GetHostByNameRequestWithOptions`
    - `ResolverSetOptionRequest` (stub)

 ## Fixes

- Parts of the socket code were previously allocating a `sockaddr` object on
  the stack when calling functions that take a `sockaddr*` (e.g. `accept`).
  This might seem like the right thing to do to avoid illegal aliasing, but in
  fact `sockaddr` is not guaranteed to be large enough to hold any particular
  type of address, only the header.  This worked in practice because in
  practice `sockaddr` is the same size as `sockaddr_in`, but it's not how the
  API is meant to be used.  I changed this to allocate an `sockaddr_in` on the
  stack and `reinterpret_cast` it.  I could try to do something cleverer with
  `aligned_storage`, but casting is the idiomatic way to use these particular
  APIs, so it's really the system's responsibility to avoid any aliasing
  issues.

- I rewrote most of the `GetAddrInfoRequest[WithOptions]` implementation.  The
  old implementation invoked the host's getaddrinfo directly from sfdnsres.cpp,
  and directly passed through the host's socket type, protocol, etc. values
  rather than looking up the corresponding constants on the Switch.  To be
  fair, these constants don't tend to actually vary across systems, but
  still... I added a wrapper for `getaddrinfo` in
  `internal_network/network.cpp` similar to the ones for other socket APIs, and
  changed the `GetAddrInfoRequest` implementation to use it.  While I was at
  it, I rewrote the serialization to use the same approach I used to implement
  `GetHostByNameRequest`, because it reduces the number of size calculations.
  While doing so I removed `AF_INET6` support because the Switch doesn't
  support IPv6; it might be nice to support IPv6 anyway, but that would have to
  apply to all of the socket APIs.

  I also corrected the IPC wrappers for `GetAddrInfoRequest` and
  `GetAddrInfoRequestWithOptions` based on reverse engineering and hardware
  testing.  Every call to `GetAddrInfoRequestWithOptions` returns *four*
  different error codes (IPC status, getaddrinfo error code, netdb error code,
  and errno), and `GetAddrInfoRequest` returns three of those but in a
  different order, and it doesn't really matter but the existing implementation
  was a bit off, as I discovered while testing `GetHostByNameRequest`.

  - The new serialization code is based on two simple helper functions:

    ```cpp
    template <typename T> static void Append(std::vector<u8>& vec, T t);
    void AppendNulTerminated(std::vector<u8>& vec, std::string_view str);
    ```

    I was thinking there must be existing functions somewhere that assist with
    serialization/deserialization of binary data, but all I could find was the
    helper methods in `IOFile` and `HLERequestContext`, not anything that could
    be used with a generic byte buffer.  If I'm not missing something, then
    maybe I should move the above functions to a new header in `common`...
    right now they're just sitting in `sfdnsres.cpp` where they're used.

- Not a fix, but `SocketBase::Recv`/`Send` is changed to use `std::span<u8>`
  rather than `std::vector<u8>&` to avoid needing to copy the data to/from a
  vector when those methods are called from the TLS implementation.
2023-06-25 12:53:31 -07:00
Kirill Ignatev
b6e89bdf2c
Hyphenate Joy-Con and clarify further 2023-06-25 12:51:16 -04:00
Kirill Ignatev
b6025cf62f
Clarify Ring-Con configuration message in UI
Not obvious how left controller should be set up
Mention that it should be left physical dual emulated
2023-06-25 11:52:15 -04:00
german77
bf641e2964 core: hid: Allow to read bin files while switch controller is available 2023-06-24 18:59:55 -06:00
german77
5aa208e264 input_common: Dont try to read/write data from 3rd party controllers 2023-06-24 18:59:55 -06:00
german77
474fa13a1a input_common: Make use of new SDL features 2023-06-24 17:42:56 -06:00
zeltermann
482fbded9b Only use SDL wakelock on Linux
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
2023-06-24 14:51:41 +07:00
Abandoned Cart
b53945a99f android: define [[maybe_unused]] (const) auto 2023-06-23 14:05:14 -04:00
Abandoned Cart
a58a1403ba android: Parameter types from Android Studio
Android Studio marked these parameters as errors because it is an instance, not a class, that is being passed from Java.
2023-06-23 10:36:30 -04:00
liamwhite
5ab4aa1edb
Merge pull request #10811 from 8bitDream/pip_mute
android: Add a PiP interface to mute / unmute
2023-06-23 09:27:28 -04:00
liamwhite
a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
liamwhite
87b9b5d10f
Merge pull request #10842 from german77/native_mifare
input_common: Implement native mifare/skylander support for joycons/pro controller
2023-06-23 09:27:00 -04:00
Liam
1dd166f766 vfs_real: lock concurrent accesses 2023-06-23 00:57:24 -04:00
bunnei
2fc5dedf69
Merge pull request #10457 from Kelebek1/optimise
Remove memory allocations in some hot paths
2023-06-22 21:53:07 -07:00
bunnei
3f3e4efb30
Merge pull request #10806 from liamwhite/worst-fs-implementation-ever
vfs_real: misc optimizations
2023-06-22 21:46:50 -07:00
bunnei
5558fc4aa5
Merge pull request #10794 from 8bitDream/multiples
android: Add support for multiple installs
2023-06-22 14:26:24 -07:00
Morph
7f12c6159f
Merge pull request #10878 from GPUCode/log-droid
android: Log settings
2023-06-22 16:16:20 -04:00
bunnei
dfa0e9479d
Merge pull request #10869 from 8bitDream/memory
android: Add a notice when RAM inadequate
2023-06-22 10:26:32 -07:00
GPUCode
c133509368 android: Log settings 2023-06-22 20:17:52 +03:00
GPUCode
75fb29e08e vulkan_common: Remove required flags
* Allows VMA to fallback to system RAM instead of crashing
2023-06-22 20:03:12 +03:00
Liam
1586f1c0b1 general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
Kelebek1
5da70f7197 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
bunnei
e3122c5b46
Merge pull request #10086 from Morph1984/coretiming-ng-1
core_timing: Use CNTPCT as the guest CPU tick
2023-06-21 21:12:46 -07:00
bunnei
7eb7d56b1b
Merge pull request #10777 from liamwhite/no-barrier
video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
bunnei
8cb6b33809
Merge pull request #10841 from liamwhite/math-is-hard
vfs_concat: fix offset calculation when not aligned to file boundary
2023-06-21 21:07:08 -07:00
bunnei
8ad64bc253
Merge pull request #10863 from lat9nq/tz-end-of-string
time_zone_manager: Stop on comma
2023-06-21 21:05:03 -07:00
Narr the Reg
84d43489c5 input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
Abandoned Cart
1a85d8804a android: Generalize string message dialog 2023-06-21 18:25:15 -04:00
Abandoned Cart
6c7e284f64 android: Add support for concurrent installs 2023-06-21 18:25:15 -04:00
Abandoned Cart
8b841aa7ba android: Convert memory sizes to resource 2023-06-21 18:24:49 -04:00
Abandoned Cart
699e78c666 android: Add a notice when RAM inadequate 2023-06-21 18:24:49 -04:00
Abandoned Cart
cfc6ef42d9 android: Refactor native and corresponding variables 2023-06-21 18:23:13 -04:00
Abandoned Cart
e35371e50c Fix JNI and expose mute settings to Android 2023-06-21 18:23:13 -04:00
Abandoned Cart
e31152ee34 android: Add a PiP interface to mute / unmute 2023-06-21 17:21:36 -04:00
Charles Lombardo
e684515578 android: Don't show custom driver button on mali and x86 2023-06-20 20:06:36 -04:00
lat9nq
ae1a8a7dc7 time_zone_manager: Add null terminator
We aren't null-terminating this string after the copy, and we need to.
2023-06-20 15:54:28 -04:00
lat9nq
fd5d7947f6 time_zone_manager: Stop on comma
This is a deviation from the reference time zone implementation. The
actual code will set a pointer to the time zone name here, but for us we
have a limited number of characters to work with, and the name of the
time zone here could be larger than 8 characters.

We can make the assumption that time zone names greater than five
characters in length include a comma that denotes more data. Nintendo
just truncates that data for the name, so we can do the same.

time_zone_manager: Check for length of array

Just to be double sure that we never break past the array length,
directly compare against it.
2023-06-20 15:54:05 -04:00
liamwhite
f1e12e3b08
Merge pull request #10818 from vonchenplus/render_target_samples
video_core: add samples check when find render target
2023-06-20 09:55:23 -04:00
liamwhite
93061d1ea1
Merge pull request #10835 from lat9nq/intel-restrict-compute-disable
vulkan_device: Restrict compute disable only to affected Intel drivers
2023-06-20 09:55:14 -04:00
liamwhite
6d12e7320b
Merge pull request #10840 from Kelebek1/unbug_blinks_brain
Use current GPU address when unmapping GPU pages, not the base
2023-06-20 09:55:01 -04:00
toast2903
78ff2862f6 vulkan_device: Remove brace initializer
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-06-19 17:35:12 -04:00
lat9nq
197e13d93d video_core: Check broken compute earlier
Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
2023-06-19 17:33:30 -04:00
Liam
e5f1b22e16 vfs_concat: verify short read 2023-06-19 09:47:05 -04:00
Liam
b0beca52a3 vfs_concat: fix offset calculation when not aligned to file boundary 2023-06-18 22:21:29 -04:00
Kelebek1
711190bb67 Use current GPU address when unmapping GPU pages, not the base 2023-06-19 00:19:50 +01:00
lat9nq
b9a86b040b vk_device_info: Check only affected Intel drivers
Renames is_intel_proprietary to has_broken_compute for accuracy.

vk_device_info: Use vulkan::device to check compute
2023-06-18 16:15:51 -04:00
lat9nq
346c253cd2 video_core: Formalize HasBrokenCompute
Also limits it to only affected Intel proprietrary driver versions.

vulkan_device: Move broken compute determination

vk_device: Remove errant back quote
2023-06-18 16:15:47 -04:00
liamwhite
23371fa187
Merge pull request #10829 from lat9nq/remove-external-mem
vulkan_device: Remove external memory extension
2023-06-18 09:43:03 -04:00
liamwhite
af7f3f078c
Merge pull request #10486 from lat9nq/vk-device-find-once
yuzu-qt: Load Vulkan device info at startup
2023-06-18 09:42:55 -04:00
liamwhite
66b8042b59
Merge pull request #10798 from vonchenplus/draw_texture_scale
video_core: drawtexture support upscale
2023-06-18 09:42:41 -04:00
liamwhite
8acf728d5d
Merge pull request #10809 from Kelebek1/reduce_vertex_bindings
Synchronize vertex buffer even when it doesn't require binding
2023-06-18 09:42:32 -04:00
GPUCode
ee0d68300e renderer_vulkan: Add missing initializers 2023-06-18 14:14:03 +03:00
GPUCode
7b2f680468 renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
GPUCode
48e39756f1 renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
GPUCode
c60eed36b7 memory_allocator: Remove OpenGL interop
* Appears to be unused atm
2023-06-18 12:45:18 +03:00
lat9nq
6448eade2e externals: Add vma and initialize it
video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
bunnei
6e293be20b
Merge pull request #10797 from lat9nq/tzdb-patch
time: Various time zone fixes
2023-06-17 23:47:16 -07:00
lat9nq
8a526b2c26 vulkan_device: Remove external memory extension
Unused in yuzu. Enables yuzu to boot games in Wine using Vulkan.
2023-06-18 01:20:08 -04:00
Liam
565a1226d7 renderer_vulkan: add missing include 2023-06-17 23:57:47 -04:00
lat9nq
b99c4dd568 time_zone_service: Always write time zone rule data
Switch firmware will initialize this data even if the given parameters
are invalid. We should do the same.
2023-06-17 20:53:39 -04:00
Morph
c0fd793ef6
Merge pull request #10813 from lat9nq/no-atomic-bool
k_thread: Use a mutex and cond_var to sync bool
2023-06-17 20:29:57 -04:00
Fernando S
27a36cd51b
Merge pull request #10744 from Wollnashorn/af-for-all
video_core: Improved anisotropic filtering heuristics
2023-06-18 00:02:05 +02:00
Kelebek1
e681f5678c Synchronize vertex buffer even when it doesn't require binding 2023-06-17 17:47:00 -04:00
lat9nq
e34e1b1c95 k_thread: Use a mutex and cond_var to sync bool
std::atomic<bool> is broken on MinGW and causes deadlocks there.
Use a normal cond var in its stead.
2023-06-17 15:25:36 -04:00
FengChen
76a676883a video_core: add samples check when find render target 2023-06-17 23:48:51 +08:00
Wollnashorn
3e47ebe2e9 video_core: Only apply AF to 2D (array) image types 2023-06-17 14:20:44 +02:00
Wollnashorn
c309a1c69b video_core: Removed AF for all mip modes option as it's default now 2023-06-17 11:19:39 +02:00
bunnei
ec423c6919
Merge pull request #10783 from liamwhite/memory
video_core: preallocate fewer IR blocks
2023-06-16 16:53:25 -07:00
bunnei
24e1e4dcee
Merge pull request #10808 from t895/settings-stuffs
android: Expose settings
2023-06-16 16:52:54 -07:00
bunnei
975122f4bb
Merge pull request #10807 from t895/ktlint-fixes
android: Ktlint fixes
2023-06-16 16:47:14 -07:00
liamwhite
a1adcc31d3
Merge pull request #10731 from german77/misc_fixes
service: nfc: Accuracy fixes
2023-06-16 18:18:24 -04:00
Liam
94e7cb05da vfs_real: ensure size cache is reset on write 2023-06-16 16:43:14 -04:00
Charles Lombardo
9f92104f3e android: Expose audio output engine setting 2023-06-16 16:42:56 -04:00
Charles Lombardo
330358cd16 android: Bump ktlint version to 0.47.1 2023-06-16 16:32:08 -04:00
Charles Lombardo
fc6a2fe779 android: Disable import-ordering ktlint check 2023-06-16 16:31:49 -04:00
Liam
bf47f777b1 patch_manager: remove unnecessary GetSize calls 2023-06-16 16:29:10 -04:00
Liam
734242c5bc vfs_real: misc optimizations 2023-06-16 16:29:06 -04:00
Charles Lombardo
13a4de647d android: Expose CPU debugging option 2023-06-16 16:25:06 -04:00
Charles Lombardo
3ac2c74e85 android: Expose fastmem option 2023-06-16 16:24:40 -04:00
Charles Lombardo
5aca03d0ff android: Support changing multiple settings at once 2023-06-16 15:49:49 -04:00
Abandoned Cart
c89be0dfab android: Fix aspect ratio when rotating screen 2023-06-16 10:11:18 -04:00
Feng Chen
b77a247e8c video_core: drawtexture support upscale 2023-06-16 20:51:15 +08:00
Wollnashorn
2dc0ff79ec video_core: Use sampler IDs instead pointers in the pipeline config
The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-16 13:45:14 +02:00
liamwhite
41295ff8fe
Merge pull request #10795 from german77/foomiibo
input_common: Add foomiibo support
2023-06-16 00:08:30 -04:00
lat9nq
8d8f850bd6 time_zone_manager: Compare to the correct boolean
Reference implementation does not compare the booleans as we had them.
Use the correct ones as in the reference.

Also adds an assert. I have been made aware of a crash here and am
not able to reproduce currently.
2023-06-15 23:05:41 -04:00
lat9nq
03e8d9aca7 nx_tzdb: Correct Antarctica spelling 2023-06-15 23:03:54 -04:00
Charles Lombardo
d0be850f25 android: Apply ktlint codestyle 2023-06-15 22:36:54 -04:00
Charles Lombardo
d85129aa17 Android: Use ktlint for Kotlin code style 2023-06-15 22:22:49 -04:00
Charles Lombardo
a29fa119e0 android: Enable android linting 2023-06-15 22:19:58 -04:00
bunnei
9a04793ae8
Merge pull request #10796 from bunnei/fix-saf
android: fs: Fix Exists / IsFile for SAF.
2023-06-15 18:39:14 -07:00
bunnei
0114abad9a
Merge pull request #10790 from liamwhite/arm-driver-moment
vulkan_device: disable extended_dynamic_state2 on ARM drivers
2023-06-15 18:34:31 -07:00
bunnei
ca1cb9fd19
Merge pull request #10775 from liamwhite/cb2
renderer_vulkan: propagate conditional barrier support
2023-06-15 17:37:03 -07:00
Narr the Reg
0c90a0926f input_common: Add amiibo with originality signature support 2023-06-15 18:22:13 -06:00
bunnei
5384fa4998 android: fs: Fix Exists / IsFile for SAF. 2023-06-15 17:20:56 -07:00
bunnei
3c217a5574
Merge pull request #10639 from 8bitDream/pictureinpicture
android: Support for Picture in Picture / Portrait
2023-06-15 16:40:13 -07:00
Wollnashorn
a3b7b5b22a video_core: Fallback to default anisotropy instead to 1x anisotropy 2023-06-15 23:16:26 +02:00
Wollnashorn
745d16132b video_core: Disable AF for non-color image formats 2023-06-15 20:59:33 +02:00
Wollnashorn
3e8cd91d54 video_core: Fixed compilation errors because of name shadowing 2023-06-15 18:46:40 +02:00
Liam
3304d58edb vulkan_device: disable extended_dynamic_state2 on ARM drivers 2023-06-15 12:29:54 -04:00
Wollnashorn
42c944b250 video_core: Add per-image anisotropy heuristics (format & mip count) 2023-06-15 18:19:32 +02:00
Liam
2c01669046 video_core: preallocate fewer IR blocks 2023-06-14 21:37:57 -04:00
bunnei
ce0510913a
Merge pull request #10729 from liamwhite/windows-is-a-meme
vfs_real: add file LRU cache for open file limits
2023-06-14 18:32:25 -07:00
Narr the Reg
61b4588517 service: nfc: Read tag protocol only for nfc backend 2023-06-14 18:16:23 -06:00
Narr the Reg
b1b13ddc6b service: nfc: Accuracy fixes 2023-06-14 18:08:35 -06:00
Morph
702a2ac631
Merge pull request #10749 from Morph1984/strong-typing
buffer_cache_base: Specify buffer type in HostBindings
2023-06-14 18:03:11 -04:00
Abandoned Cart
0e957c2e35 android: Move overlays to their own layout 2023-06-14 16:43:24 -04:00
Abandoned Cart
e20c4fbbd4 android: Initialize defaults for each orientations 2023-06-14 16:35:58 -04:00
Abandoned Cart
f34535f362 android: Display FPS with emulation on hinge 2023-06-14 16:35:57 -04:00
Abandoned Cart
724823c193 android: Remove PiP reliance on fragment 2023-06-14 16:35:56 -04:00
Abandoned Cart
0b442b6dd2 android: Set layout by fragment, not view 2023-06-14 16:35:54 -04:00
Abandoned Cart
2b5dde162a android: Add a separate foldable layout set 2023-06-14 16:34:23 -04:00
Abandoned Cart
fb28f9fd96 android: Set portrait default control params 2023-06-14 16:34:22 -04:00
Abandoned Cart
eb4026e3db android: Actually implement portrait controls 2023-06-14 16:34:19 -04:00
Abandoned Cart
0ef93541b4 android: Enable automated portrait controls 2023-06-14 16:34:16 -04:00
Abandoned Cart
de9100ea81 android: Add Picture in Picture / Orientation 2023-06-14 16:34:14 -04:00
Charles Lombardo
b79c993328 android: Adapt EmulationActivity to navigation component 2023-06-14 14:55:25 -04:00
Liam
8d6aefdcc4 video_core: optionally skip barriers on feedback loops 2023-06-14 14:11:46 -04:00
Liam
cc4334870b renderer_vulkan: propagate conditional barrier support 2023-06-14 10:49:40 -04:00
Wollnashorn
0de6b9e3f5 video_core: Apply AF only to samplers with normal LOD range [0, 1+x] 2023-06-14 13:27:27 +02:00
Wollnashorn
a9e4dddad5 video_core: Fix default anisotropic heuristic 2023-06-14 11:21:22 +02:00
Wollnashorn
44f616edb9 video_core: Never apply AF to None mipmap mode
Should fix some artifacts with the "apply anisotropic filtering for all mipmap modes" option
2023-06-14 03:57:39 +02:00
Liam
ed7c4af915 vfs_real: require file existence on open 2023-06-13 17:22:47 -04:00
Liam
dbbe237668 vfs_real: add simplified open file cache 2023-06-13 17:16:14 -04:00
bunnei
698a3eda50
Merge pull request #10603 from lat9nq/tz-more-complete
core,common: Implement missing time zone data/computations
2023-06-13 13:28:45 -07:00
Charles Lombardo
190eed8199
Merge pull request #10760 from FearlessTobi/translations
android: Declare languages in locales_config.xml
2023-06-13 15:48:45 -04:00
Wollnashorn
b9bba3ac89 video_core: Disable anisotropic filtering for samplers with depth compare 2023-06-13 21:32:32 +02:00
FearlessTobi
00fe302e60 android: Declare languages in locales_config.xml
This is required to make per-app language swithcing possible on Android 13.
2023-06-13 20:26:45 +02:00
Charles Lombardo
0644c9d6cb
Merge pull request #10751 from german77/touch
android: Fix touch input
2023-06-13 14:01:02 -04:00
bunnei
14d25e2c75
Merge pull request #10747 from liamwhite/arm-interface-decouple
core: decouple ARM interface from Dynarmic
2023-06-13 09:45:09 -07:00
Liam
0e7eaaba5a vfs_real: lazily open files 2023-06-13 10:37:34 -04:00
Liam
f25236a4d6 vfs_real: add file LRU cache for open file limits 2023-06-13 10:37:34 -04:00
german77
322ac1c20c android: Fix touch input 2023-06-13 00:17:10 -06:00
Morph
925586f97b buffer_cache_base: Specify buffer type in HostBindings
Avoid reinterpret-casting from void pointer since the type is already known at compile time.
2023-06-13 00:59:42 -04:00
bunnei
e2f6199225
Merge pull request #10746 from bunnei/update-android-settings
android: Update settings, remove unused translations
2023-06-12 21:15:26 -07:00
Liam
8506915208 core: decouple ARM interface from Dynarmic 2023-06-12 22:11:51 -04:00
Wollnashorn
0eacf547c0 video_core: Option to apply anisotropic filtering for all mipmap modes 2023-06-13 03:21:01 +02:00
liamwhite
e0de6dd63f
Merge pull request #10675 from liamwhite/scaler
image_info: adjust rescale thresholds and refactor constant use
2023-06-12 21:16:36 -04:00
bunnei
bcdd35e8be android: settings: Disable force_max_clock by default. 2023-06-12 17:57:48 -07:00
bunnei
f8a33f85ef android: settings: Add reactive flushing as a default-disabled setting. 2023-06-12 17:56:44 -07:00
bunnei
306ad012c8 android: res: Remove translated strings that no longer exist. 2023-06-12 17:45:02 -07:00
bunnei
f9197f4dae
Merge pull request #10743 from FearlessTobi/translations
android: Add translation files manually
2023-06-12 17:20:27 -07:00
bunnei
9bee930045
Merge pull request #10705 from german77/updates
android: Add update and DLC support
2023-06-12 17:03:44 -07:00
FearlessTobi
26cdd7d980 android: Add translation files manually 2023-06-13 01:00:23 +02:00
bunnei
5144ca8bb6
Merge pull request #10728 from t895/game-hash
android: Use autogenerated hash code function for Game class
2023-06-12 14:45:18 -07:00
bunnei
5a2e0d5b76
Merge pull request #10724 from t895/auto-version-property
android: Use autoVersion when gradle property is set
2023-06-12 13:12:32 -07:00
Matías Locatti
42b2bc204f
Merge pull request #10699 from liamwhite/conditional-barrier
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-12 16:50:59 -03:00
bunnei
ad8f122ab1
Merge pull request #10693 from liamwhite/f64-to-f32
shader_recompiler: translate f64 to f32 when unsupported on host
2023-06-12 12:46:54 -07:00
Narr the Reg
a338de7850 android: Add update support 2023-06-11 23:33:50 -06:00
Morph
333f792e10
Merge pull request #10718 from liamwhite/buffered-io
qt: use larger buffer for update install
2023-06-12 00:58:34 -04:00
Charles Lombardo
eb7ccf5249 android: Use autogenerated hash code function for Game class 2023-06-11 21:15:13 -04:00
Charles Lombardo
5751822e31 android: Use autoVersion when gradle property is set 2023-06-11 20:04:08 -04:00
Baptiste Marie
8e3d4e3396 input_common: Redesign mouse panning 2023-06-12 00:47:52 +02:00
bunnei
569f8d3b44
Merge pull request #10668 from Kelebek1/reduce_vertex_bindings
Combine vertex/transform feedback buffer binding into a single call
2023-06-11 11:33:48 -07:00
bunnei
f4c383392d
Merge pull request #10713 from t895/gradle-updates
android: Gradle updates
2023-06-11 11:31:03 -07:00
Liam
b1081329b9 qt: use larger buffer for update install 2023-06-11 11:43:04 -04:00
Charles Lombardo
92d49ad652 android: Update dependencies 2023-06-11 02:17:29 -04:00
Charles Lombardo
f23a2b514b android: Differentiate build types with new names
Change the applicationIdSuffix and app launcher title based on build type
2023-06-11 02:16:45 -04:00
Charles Lombardo
37e135d74d Android: Remove unused relWithVersionCode build type 2023-06-11 02:15:28 -04:00
Charles Lombardo
16fe64ad0c android: Use ContentResolver to get file extension
Fixes an issue where we try to resolve file extension from URIs. Sometimes the URI will not contain the file name at all and instead a string of numbers. Here we query the content resolver and guarantee that we get a file name every time.
2023-06-11 01:41:58 -04:00
bunnei
ea716eb5cc android: Fix screen orientation & blurriness. 2023-06-10 15:13:06 -07:00
bunnei
6b898c6d69
Merge pull request #10670 from liamwhite/fxaa2
vk_blit_screen: use higher bit depth for fxaa
2023-06-10 14:35:23 -07:00
Liam
2f1e87dd83 shader_recompiler: translate f64 to f32 when unsupported on host 2023-06-10 12:38:49 -04:00
Liam
2bb7ea436d shader_recompiler: remove barriers in conditional control flow when device lacks support 2023-06-10 12:30:39 -04:00
Morph
fa5dfcb712
Merge pull request #10685 from liamwhite/serialization-is-hard
qt: persist framerate sync option
2023-06-10 12:28:00 -04:00
bunnei
f759ff3a5c
Merge pull request #10691 from t895/nro-check
android: Add proper homebrew check
2023-06-09 23:59:51 -07:00
Charles Lombardo
72d9dc9a3f android: Add proper homebrew check 2023-06-09 20:17:51 -04:00
Charles Lombardo
3cce51d25b android: Fix input overlay version check 2023-06-09 15:15:57 -04:00
liamwhite
4d395b3b72
Merge pull request #10614 from xcfrg/shader-backend-status-bar
yuzu: add opengl shader backend info in status bar
2023-06-09 09:46:11 -04:00
Liam
5a0d4e1d38 qt: persist framerate sync option 2023-06-09 09:40:34 -04:00
liamwhite
b3e2c9f9f1
Merge pull request #10623 from german77/backup
service: nfc: Add backup support
2023-06-08 21:54:12 -04:00
liamwhite
2a1acbfb4d
Merge pull request #10666 from liamwhite/my-framerate-is-fine
nvnflinger: allow locking framerate during video playback
2023-06-08 21:53:57 -04:00
liamwhite
a57150afbd
Merge pull request #10676 from bunnei/fix-mi-5-android
android: EmulationActivity: Fix orientation on Mi Pad 5.
2023-06-08 21:53:51 -04:00
bunnei
064bad6ddf android: EmulationActivity: Fix orientation on Mi Pad 5. 2023-06-08 17:20:13 -07:00
Tokarev Artem
007c3fa7df Fix potentially uninitialized local variable warning 2023-06-09 05:12:22 +05:00
Liam
05b66877d1 image_info: adjust rescale thresholds and refactor constant use 2023-06-08 17:46:40 -04:00
Liam
74671186bf vk_blit_screen: use higher bit depth for fxaa 2023-06-08 11:27:57 -04:00
Kelebek1
ace6c2318b Combine vertex/transform feedback buffer binding into a single call 2023-06-08 12:13:27 +01:00
Liam
6c34adb1de nvnflinger: allow locking framerate during video playback 2023-06-08 01:15:51 -04:00
Morph
3e6d81a008 nvdisp: Fix SingleCore frametime reporting 2023-06-07 22:04:02 -04:00
Morph
2e1e725443 core_timing: Fix SingleCore cycle timer 2023-06-07 21:44:42 -04:00
Morph
907507886d (wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07 21:44:42 -04:00
Morph
9dcc7bde8b time: Use compile time division for TimeSpanType conversion 2023-06-07 21:44:42 -04:00
Morph
8e56a84566 core_timing: Use CNTPCT as the guest CPU tick
Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-07 21:44:42 -04:00
Morph
bbd502f67a nvnflinger: Acquire lock prior to signaling the vsync variable 2023-06-07 21:44:42 -04:00
Morph
1492a65454 (wall, native)_clock: Rework NativeClock 2023-06-07 21:44:42 -04:00
Morph
dd12dd4c67 x64: Deduplicate RDTSC usage 2023-06-07 21:44:42 -04:00
bunnei
9c6fc44a59
Merge pull request #10650 from qurious-pixel/android_tv
Android TV banner
2023-06-07 16:32:25 -07:00
qurious-pixel
45f80f2b06
remove version code declaration 2023-06-07 13:27:51 -07:00
liamwhite
86cbd867d2
Merge pull request #10655 from Morph1984/msvc-cxx20
CMakeLists: Force C++20 on MSVC due to conflicts with C++23 modules
2023-06-07 14:04:25 -04:00
liamwhite
5c79a07a36
Merge pull request #10635 from mrcmunir/l4t-tx1-nvidia
Make VK_EXT_robustness2 optional
2023-06-07 14:04:14 -04:00
liamwhite
cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite
6907d30258
Merge pull request #10583 from ameerj/ill-logic
AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
2023-06-07 14:03:40 -04:00
liamwhite
219bd90152
Merge pull request #10591 from keve1227/localized-game-icons
Localize game icons
2023-06-07 14:03:28 -04:00
Morph
f62f43c0da CMakeLists: Force C++20 on MSVC due to conflicts with C++23 modules
The latest version of MSVC STL brings C++23 standard library modules, which conflict with precompiled headers.
Disabling with /experimental:module- has no effect, so force C++20 in the meantime while we wait for module support in other compilers.
2023-06-06 20:20:09 -04:00
german77
107aa52cdb service: nfc: Add backup support 2023-06-06 17:06:21 -06:00
Live session user
9611a9e220 Android TV banner 2023-06-06 11:32:25 -07:00
Narr the Reg
4d61319307 android: Set version code 2023-06-06 12:14:38 -06:00
Carlos Estrague / Mrc_munir
b854981917
Updated to lexicographical order suggestions 2023-06-06 19:33:52 +02:00
Abandoned Cart
0968e315f4 android: Improve Gradle build configuration 2023-06-06 12:46:21 -04:00
lat9nq
013c34cb32 vk_device_info: Clean up includes [IWYU] 2023-06-06 01:54:44 -04:00
lat9nq
f9fc996083 vk_device_info: Add SPDX data 2023-06-06 01:54:44 -04:00
lat9nq
fc0c4db20d yuzu-qt: Load Vulkan device info at startup
Loading it when the configuration opens now incurs a noticeable delay.
We also don't need to rediscover the same data repeatedly each time the
configuration opens.

Moves vulkan device info discovery to yuzu's startup as opposed to the
configure_graphics constructor.
2023-06-06 01:54:44 -04:00
bunnei
069d7e6be4 android: audio_core: sink_stream: Remove unnecessary check. 2023-06-05 21:47:36 -07:00
bunnei
cb95d7fe1b
Merge pull request #10508 from yuzu-emu/lime
Project Lime - yuzu Android Port
2023-06-05 21:43:43 -07:00
Carlos Estrague / Mrc_munir
19d05bd4d7
Make VK_EXT_robustness2 optional
For some reason nvidia implemented Vulkan 1.2 supported without support for VK_EXT_robustness2 in tegra X1/X2 .

Fix vulkan work in TX1/TX2  L4T drivers .
2023-06-06 06:32:47 +02:00
bunnei
036996429e
Merge pull request #10633 from t895/variable-surface-ratio
android: Use a custom view for changing emulation aspect ratio
2023-06-05 20:27:58 -07:00
bunnei
dc2a0b2e50
Merge pull request #10578 from PabloG02/lime-firmware&logs
Add UI to import firmware and share logs
2023-06-05 17:41:19 -07:00
bunnei
e1078ec0f4 android: HomeSettingsFragment: Use string resource for "Share log". 2023-06-05 17:40:43 -07:00
Charles Lombardo
c8b91b3a89 android: Use a custom view for changing emulation aspect ratio
Credit to the Skyline team for the FixedRatioSurfaceView.
2023-06-05 20:24:36 -04:00
bunnei
db7b106f1d
Merge pull request #10611 from liamwhite/audio-deadlock
audio_renderer: resolve adsp thread deadlock shutdown
2023-06-05 17:15:19 -07:00
bunnei
71766f3269
Merge pull request #10618 from t895/licenses
android: Add licenses page
2023-06-05 17:14:15 -07:00
PabloG02
409ff26f02 Address feedback 2023-06-06 00:07:54 +02:00
lat9nq
8f9afbcd91 tz_manager: Fix comparison to wrong integer 2023-06-05 15:15:23 -04:00
lat9nq
3218313c22 tz_manager: Implement missing transition times
time_zone_manager: Use s64 storage
2023-06-05 15:15:23 -04:00
lat9nq
78a47f1ee8 tz_manager: Warn on unimplemented code 2023-06-05 15:15:23 -04:00
lat9nq
dea61f5d00 tz_manager: Fix character offset not advancing 2023-06-05 15:15:23 -04:00
lat9nq
63c51abe42 tz_manager: Fix off-by-one error 2023-06-05 15:15:23 -04:00
lat9nq
de1fe66d81 time_zone: Handle offset time zones
time_zone: Remove maybe_unused

time_zone: Use s64 storages

time_zone: Catch by reference
2023-06-05 15:15:23 -04:00
lat9nq
84642bdd3f time_zone_binary: Add zoneinfo data
Adds the basic time zone data for the system archive.

time_zone_binary: Implement full system archive

time_zone_binary: Remove unneeded template

tz_binary: Make GenerateFiles static
2023-06-05 15:15:23 -04:00
Narr the Reg
a40e0fdf9e time: Implement missing services
Implements GetTotalLocationNameCount LoadLocationNameList and
GetTimeZoneRuleVersion.

tz-manager: Fix sign issue
2023-06-05 15:15:11 -04:00
lat9nq
8d52dc163a time_zone_manager: Implement go_ahead/go_back 2023-06-05 15:15:11 -04:00
lat9nq
5d9dd88387 tz_content_manager: Try the system time zone first
If we can't find the normal time zone string, try searching for the
closest one.
2023-06-05 15:15:11 -04:00
lat9nq
3979c7daa4 common: Move system time zone string detection
Moves it from Settings to Common::TimeZone, since this algorithm doesn't
depend on the setting. It also lets us use it in other libraries.

common: Various fixes

time_zone: Don't double up the std::abs

Too many absolute values were causing mirrored time zones to resolve
as the same.
2023-06-05 15:15:11 -04:00
lat9nq
011438fa95 configure_system: Remove external offset on custom rtc 2023-06-05 15:15:11 -04:00
lat9nq
a39b9134db time: Remove auto timezone consideration
GetTimeZoneString no longer reports a setting unique to yuzu, so we
can assume a valid timezone string in core.
2023-06-05 15:15:11 -04:00
lat9nq
3e68a284ae settings: Always report a valid time zone
Prevents needing to deduce the non-Switch setting in core. Instead, we
deduce the meaning of this setting where the heresy is committed, in
common.

settings: Remove strftime usage

GetTimeZoneString: Use standard features

Also forces GMT on MinGW due to broken strftime.
2023-06-05 15:15:11 -04:00
lat9nq
9e2164be74 time_manager: Don't offset RTC by system time zone
This causes the emulated system's universal time to be on the user's clock, and the user time to
be off if they set a time zone.

time_manager: Remove GetExternalRtcTime
2023-06-05 15:15:11 -04:00
lat9nq
c378cbbc2d tz_content_manager: Detect system time zone
Uses C++20 tzdb to determine the system timezone. The switch uses the
597 posix time zones, so this needs tests if the system time zone isn't
posix-compliant.
2023-06-05 15:15:11 -04:00
Charles Lombardo
cba5865afe android: Create licenses page 2023-06-05 14:34:23 -04:00
bunnei
2f7658bd75
Merge pull request #10613 from t895/settings-changes
android: String and settings organization changes
2023-06-04 19:17:42 -07:00
Charles Lombardo
5e58af0616 android: Move settings to debug submenu 2023-06-04 19:53:27 -04:00
Charles Lombardo
0078f97227 android: Load settings at the start of each activity 2023-06-04 19:37:10 -04:00
xcfrg
a64ad8315f
yuzu: add opengl shader backend info in status bar 2023-06-04 17:24:30 -04:00
bunnei
e6fce1cbbd
Merge pull request #10594 from liamwhite/double-patch
fsp-srv: avoid patching romfs multiple times
2023-06-04 13:24:47 -07:00
PabloG02
3733187c14 Attempt to move the unzip coroutine to a ViewModel 2023-06-04 20:52:12 +02:00
PabloG02
72597b8ffe android: update strings 2023-06-04 20:52:12 +02:00
PabloG02
8713c442e9 android: add option to share log 2023-06-04 20:52:12 +02:00
PabloG02
5435f0be5e android: add option to install firmware 2023-06-04 20:52:12 +02:00
PabloG02
19674ec78d android: move unzip function to FileUtil and use SecurityException 2023-06-04 20:50:00 +02:00
Charles Lombardo
5de8c5b5c7 android: Several string changes 2023-06-04 13:30:56 -04:00
Liam
e96a3a1713 audio_renderer: resolve adsp thread deadlock shutdown 2023-06-04 13:00:10 -04:00
bunnei
125a0e5a07
Merge pull request #10588 from liamwhite/vfs-cached
vfs: add vfs_cached for romfs build
2023-06-03 23:23:45 -07:00
Abandoned Cart
00a391ce10 android: Resolve a couple Gradle warnings 2023-06-04 02:06:38 -04:00
Abandoned Cart
cfa8bec5b9 android: Add support for split foldable view 2023-06-03 22:57:28 -04:00
Kevin Sundqvist Norlén
a2cfe3749a
Fix typo
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2023-06-03 21:31:44 +02:00
Abandoned Cart
b394a6b937 android: Replace deprecated and Java code 2023-06-03 15:16:25 -04:00
Liam
a75bc759fe fsp-srv: avoid patching romfs multiple times 2023-06-03 14:27:08 -04:00
Keve1227
a0f235f4fd
Update Chinese NX language names
... as per the TLoZ: TotK icon files. Would this conflict with older games?
2023-06-03 17:23:14 +02:00
Keve1227
27313fe576
Issue a reload if the system language changed 2023-06-03 17:17:03 +02:00
Keve1227
d0aa63069f
Pick game icon based on the configured system language 2023-06-03 17:13:24 +02:00
Liam
6e23c84669 romfs: use vfs_cached for romfs output 2023-06-03 08:56:59 -04:00
Liam
790f91fcc5 vfs: add vfs_cached for romfs build 2023-06-03 08:50:54 -04:00
Charles Lombardo
a789046127 android: Fix crash on importing invalid save 2023-06-03 00:06:08 -07:00
bunnei
db6737f2ba android: vk_presentation_manager: Fix unusued needs_recreation. 2023-06-03 00:06:08 -07:00
Charles Lombardo
f94eb320ff android: Rename "Input Overlay" to "Overlay Options" 2023-06-03 00:06:08 -07:00
Charles Lombardo
c927a30d09 android: Adjust import/export saves dialog 2023-06-03 00:06:08 -07:00
Charles Lombardo
20abd49a21 android: Warning dialogs for key errors 2023-06-03 00:06:08 -07:00
bunnei
df70fdc95b android: vk_turbo_mode: Remove unnecessary device recreation.
- Fixes a rare crash.
2023-06-03 00:06:08 -07:00
bunnei
4ac9778652 android: EmulationFragment: Remove unnecessary surface destroy on pause. 2023-06-03 00:06:08 -07:00
bunnei
098e2c4077 android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
bunnei
057117f009 android: Fix presentation layout on foldable and tablet devices. 2023-06-03 00:06:07 -07:00
Charles Lombardo
ca4b07a2d7 android: Enable overlay scale/opacity dialog 2023-06-03 00:06:07 -07:00
PabloG02
1957b7e6cc Add image to card_game.xml to preview in the Layout Editor 2023-06-03 00:06:07 -07:00
PabloG02
a7e0a0d5b1 Save the position of buttons as a percentage 2023-06-03 00:06:07 -07:00
Charles Lombardo
8e8627a258 android: Don't crash the app when selecting a zip that causes a SecurityException 2023-06-03 00:06:07 -07:00
bunnei
eb4ab9bc58 input_common: Fix virtual amiibos 2023-06-03 00:06:06 -07:00
bunnei
40e938376b android: audio_core: Avoid shutdown hang. 2023-06-03 00:06:06 -07:00
bunnei
9ca8687b5f android: ForegroundService: Handle null intent. 2023-06-03 00:06:06 -07:00
bunnei
17ae85e724 android: ImportExportSavesFragment: Cleanup strings. 2023-06-03 00:06:06 -07:00
bunnei
b325ad16bc Update src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ImportExportSavesFragment.kt 2023-06-03 00:06:06 -07:00
PabloG02
4010764279 Remove ?. 2023-06-03 00:06:06 -07:00
PabloG02
9650c1d02d Check if folder exists before letting the user import/export saves 2023-06-03 00:06:06 -07:00
PabloG02
33d36ded28 Add save import/export in UI 2023-06-03 00:06:06 -07:00
Charles Lombardo
ad9c2356a8 android: Fix FPS text getting cut off by rounded display corners 2023-06-03 00:06:05 -07:00
Charles Lombardo
fdd200d33f android: Prevent deleting the settings file while a game is running 2023-06-03 00:06:05 -07:00
Charles Lombardo
4e87a01db6 android: Fix link text color for base theme dialog 2023-06-03 00:06:05 -07:00
bunnei
ee8caac82f android: Various fixes for CI. 2023-06-03 00:06:05 -07:00
bunnei
17b5ed9baf android: externals: Update libadrenotools, use useLegacyPackaging. 2023-06-03 00:06:05 -07:00
Charles Lombardo
0f9c5b8d6a android: Re-enable service notification 2023-06-03 00:06:05 -07:00
Charles Lombardo
09747ca2d3 android: Ensure keys are loaded before populating games list 2023-06-03 00:06:05 -07:00
Charles Lombardo
897b748895 android: Use dialog fragment for the reset settings dialog 2023-06-03 00:06:05 -07:00
Charles Lombardo
9c1d42342d android: Upgrade AGP to 8.0.2 2023-06-03 00:06:04 -07:00
Charles Lombardo
7de86266fd android: Show notification permission page during setup 2023-06-03 00:06:04 -07:00
Charles Lombardo
419daf770d android: DIsable FPS counter by default 2023-06-03 00:06:04 -07:00
Charles Lombardo
bfb4e3bcaa android: Improve searches with one character
The Jaccard algorithm is great for searches with 2 or more characters but nothing is returned for searches with one character. To get around this, just search with JaroWinkler for single character searches.
2023-06-03 00:06:04 -07:00
Charles Lombardo
0cbae33790 android: Stop building x86 packages in APKs
This was really only meant for building the app to run in an emulator. If this is necessary, just add manually.
2023-06-03 00:06:04 -07:00
Charles Lombardo
d49eb7faad android: Add FPS toggle 2023-06-03 00:06:04 -07:00
Charles Lombardo
8426e97f45 android: Clean up app build.gradle
Removes the conflicting declaration of "version" and changes to versionCode that did nothing.
2023-06-03 00:06:04 -07:00
bunnei
cf9f4f67dd video_core: vk_rasterizer: Decrease draw dispatch count for Android. 2023-06-03 00:06:04 -07:00
bunnei
b4725332a2 android: config: Expose VSync as a configurable setting. 2023-06-03 00:06:04 -07:00
bunnei
f0ed20c8a2 android: GPU: Enable async presentation, increase frames in flight. 2023-06-03 00:06:03 -07:00
Charles Lombardo
116e2b5f02 android: Enable onBackInvokedCallback
For now this enables the ability to see the new Android 13 back gesture animations but later we can create custom animations that follow the back gesture.
2023-06-03 00:06:03 -07:00
Charles Lombardo
7812de4ade android: Remove deprecated use of onBackPressed() 2023-06-03 00:06:03 -07:00
Charles Lombardo
ffba83d568 android: Add option for touch overlay haptics
Disabled by default
2023-06-03 00:06:03 -07:00
Charles Lombardo
5dbf842a46 android: Improve missing game handling
Previously the app would crash if you selected a game that no longer existed. Now we show an error message and reload the games list to remove any invalid games from the list.
2023-06-03 00:06:03 -07:00
Charles Lombardo
c11c5b2eb7 android: Clean up dependencies
Additionally updates material and androidx core libraries
2023-06-03 00:06:03 -07:00
Charles Lombardo
a10b1c8ef5 android: Delete java code style file 2023-06-03 00:06:03 -07:00
Charles Lombardo
e42c966110 android: Settings UI tweaks
New spacing and fonts for list items
2023-06-03 00:06:03 -07:00
Charles Lombardo
412c95e0b0 android: Simplify setup in search and games fragments 2023-06-03 00:06:03 -07:00
Charles Lombardo
aa8a48e94c android: Use collapsing toolbar layout in settings 2023-06-03 00:06:03 -07:00
Charles Lombardo
b31ab11842 android: Remove unnecessary JvmStatic/JvmField annotations 2023-06-03 00:06:02 -07:00
Charles Lombardo
8d3288b6ff android: Fix navigation rail animation in rtl layout 2023-06-03 00:06:02 -07:00
Charles Lombardo
c930b2bad2 android: Use cutout insets on setup fragment 2023-06-03 00:06:02 -07:00
Charles Lombardo
ee57aa83a4 android: Button to reset all settings 2023-06-03 00:06:02 -07:00
Charles Lombardo
0f06e73a7c android: Use proguard file in relWithDebInfo 2023-06-03 00:06:02 -07:00
Charles Lombardo
a0a0703f30 android: Fix background color within inset areas 2023-06-03 00:06:02 -07:00
Charles Lombardo
070d250858 android: Shortcut to settings activity on reselection 2023-06-03 00:06:01 -07:00
Charles Lombardo
c31a37c828 android: Expose custom RTC setting 2023-06-03 00:06:01 -07:00
Charles Lombardo
f7934bdaf7 android: Reset setting on long press 2023-06-03 00:06:01 -07:00
Charles Lombardo
2289f7ad15 android: Fix issues with ea/main icons and version codes
Now all yuzu icon variants are taken care of and now we have a build variant that uses the versioning we need for the play store.
2023-06-03 00:06:01 -07:00
Charles Lombardo
5213701e18 android: Move theme options out of advanced settings 2023-06-03 00:06:01 -07:00
Charles Lombardo
bafd4d344f android: Check if cached games are valid
Fixes bug when you close yuzu, delete games, and reopen to an instant crash.
2023-06-03 00:06:01 -07:00
german77
aa957df0dc android: Invert rotation to match phone orientation 2023-06-03 00:06:01 -07:00
bunnei
5d43594a70 android: vulkan_device: Skip BGR565 emulation on S8gen2. 2023-06-03 00:06:01 -07:00
bunnei
1a424ea6c6 android: config: Use default anisotropic filtering. 2023-06-03 00:06:01 -07:00
Charles Lombardo
41c20f8460 android: Remove top padding from in game menu items 2023-06-03 00:06:00 -07:00
Charles Lombardo
ec81c6cf44 android: Use different icons for mainline/ea 2023-06-03 00:06:00 -07:00
Charles Lombardo
f69bc78dc5 android: Add early access upgrade fragment
We now have a second build flavor that will determine whether the "Get Early Access" button appears.
2023-06-03 00:06:00 -07:00
bunnei
8b8123b733 android: vulkan_device: Only compile OverrideBcnFormats when used. 2023-06-03 00:06:00 -07:00
Liam
6b2e89a865 android: remove spurious warnings about BCn formats when patched with adrenotools 2023-06-03 00:06:00 -07:00
bunnei
befd477279 android: video_core: Disable some problematic things on GPU Normal. 2023-06-03 00:06:00 -07:00
bunnei
6b093224c1 android: settings: Use mailbox vsync by default. 2023-06-03 00:06:00 -07:00
bunnei
8dc7fe0c96 android: video_core: Disable problematic compute shaders.
- Fixes #104.
2023-06-03 00:06:00 -07:00
Charles Lombardo
1c9dae7cac android: Update progard to fix settings crash
R8 full mode was removing important classes from Wini that would cause a crash on saving settings. This keeps the relevant classes and suppresses warnings about irrelevant ones.
2023-06-03 00:05:59 -07:00
bunnei
117bc2ae6c android: vulkan: Recreate surface after suspension & adapt to async. presentation. 2023-06-03 00:05:59 -07:00
Charles Lombardo
65dc35a1a5 android: Game data cache 2023-06-03 00:05:59 -07:00
Charles Lombardo
b0bef6173a android: Update to Kotlin 1.8.21 2023-06-03 00:05:59 -07:00
Charles Lombardo
c16e663f70 android: Disable jetifier
We no longer depend on any legacy libraries that required this flag
2023-06-03 00:05:59 -07:00
Charles Lombardo
d8bacdfc14 android: Update dependencies 2023-06-03 00:05:59 -07:00
Charles Lombardo
56d3711e34 android: Migrate to AGP 8.0.1 2023-06-03 00:05:59 -07:00
Charles Lombardo
48065c7a0e android: Enable non-transitive R classes
New default going forward for new android projects. Best to follow the new standard.
2023-06-03 00:05:59 -07:00
bunnei
570c4a2c1b android: config: Enable asynchronous presentation by default on Android. 2023-06-03 00:05:59 -07:00
bunnei
ca4bf3844e video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise. 2023-06-03 00:05:58 -07:00
german77
e5bdb7011b android: fix deadzone calculation 2023-06-03 00:05:58 -07:00
Charles Lombardo
13b29c3f49 android: Fix background color when starting emulation 2023-06-03 00:05:58 -07:00
Charles Lombardo
34b7d58157 android: Persistent scrollbars on home settings fragment 2023-06-03 00:05:58 -07:00
Charles Lombardo
f461465a92 android: Use short build hash 2023-06-03 00:05:58 -07:00
Charles Lombardo
86e395595a android: Use navigation bar shade view 2023-06-03 00:05:58 -07:00
Charles Lombardo
21e8a8277a android: About fragment 2023-06-03 00:05:58 -07:00
Charles Lombardo
09e7b14d0e android: Use x-axis animation for navigation rail 2023-06-03 00:05:58 -07:00
Charles Lombardo
03541703fa android: Sort games alphabetically by default 2023-06-03 00:05:58 -07:00
Charles Lombardo
9f433e281a android: New icons for navigation bar 2023-06-03 00:05:57 -07:00
Charles Lombardo
efc054e47f android: New icons for home settings fragment 2023-06-03 00:05:57 -07:00
Charles Lombardo
9f6f21946c android: Add navigation rail 2023-06-03 00:05:57 -07:00
Charles Lombardo
6df030998a android: Search Fragment 2023-06-03 00:05:57 -07:00
Charles Lombardo
3281dc597e android: Fix potential zip traversal exploit 2023-06-03 00:05:57 -07:00
german77
d1fb7ea58b android: Add dedicated show overlay checkbox 2023-06-03 00:05:57 -07:00
Charles Lombardo
912bf6a0c6 android: Add user directory shortcut 2023-06-03 00:05:57 -07:00
german77
265b9139e0 android: Fix inline keyboard input 2023-06-03 00:05:57 -07:00
Charles Lombardo
7131432037 android: Fix grammatical mistake in video core error message 2023-06-03 00:05:56 -07:00
Charles Lombardo
4bb82e4860 android: Adjust wording on GPU driver install button 2023-06-03 00:05:56 -07:00
Narr the Reg
c46a1da5dc android: Add deadzone to stick input 2023-06-03 00:05:56 -07:00
german77
166bff88b8 android: Move motion listener to emulation activity 2023-06-03 00:05:56 -07:00
Narr the Reg
5c1310dc5d core: hid: Finish linking motion from virtual controllers 2023-06-03 00:05:56 -07:00
Charles Lombardo
d015b0db93 android: Change wording for "Add Games" button (#100)
Co-authored-by: bunnei <bunneidev@gmail.com>
2023-06-03 00:05:56 -07:00
Charles Lombardo
0d16805445 android: Scroll shortcut for games list
If you reselect the "Games" menu item in the bottom navigation menu, the list smoothly scrolls to the top.
2023-06-03 00:05:56 -07:00
Charles Lombardo
274b2be24f android: Setup screen hotfix
Added help button link for add games warning and a check for whether a task was completed on a given screen.
2023-06-03 00:05:56 -07:00
Charles Lombardo
792ce5cb2f android: Swap Default and Install buttons for GPU driver installation dialog 2023-06-03 00:05:56 -07:00
Charles Lombardo
72247a2324 android: Add warnings to setup screens 2023-06-03 00:05:56 -07:00
Charles Lombardo
71667e4d6d android: Allow search bar to scroll offscreen 2023-06-03 00:05:55 -07:00
Charles Lombardo
3b9791d887 android: Update app icon
Small icon updates from Flam
2023-06-03 00:05:55 -07:00
Charles Lombardo
c070a588b9 android: Change organization of the settings tab in the home screen 2023-06-03 00:05:55 -07:00
Charles Lombardo
c29f14fa0f android: Properly pop setup fragment from the back stack 2023-06-03 00:05:55 -07:00
Charles Lombardo
f41939b66e android: Vertically scalable setup pages
Previously the setup pages would remain at a fixed height but now the icon and two text boxes will give up space as a device gets shorter. This eliminates the need for a scrolling view further problems with padding.
2023-06-03 00:05:55 -07:00
Charles Lombardo
48c506682d android: Fix setup rotation bug
If you rotated the device at the "Add Games" screen the buttons would disappear until you trigged them from the beginning page swap. Now button state is saved across recreation.
2023-06-03 00:05:55 -07:00
Charles Lombardo
61e0042633 android: Temporarily switch for a fixed version code for testing 2023-06-03 00:05:55 -07:00
Charles Lombardo
986f858e6f android: Fix alignment of SwipeRefreshLayout 2023-06-03 00:05:55 -07:00
Charles Lombardo
388dc0757f android: Shape/spacing adjustments to game card
Ripple effect now reaches into rounded corners, icon size changed, company text removed, title font adjusted, and spacing around the card was adjusted as well. Text also doesn't get cut off anymore and instead scrolls indefinitely on one line.
2023-06-03 00:05:55 -07:00
Charles Lombardo
f984775f12 android: Manual tweaks for dialog colors
Small fix for Flam
2023-06-03 00:05:54 -07:00
Charles Lombardo
f2cadc4ce1 android: Fix black backgrounds bug
Start using a specific night mode check because black backgrounds could apply incorrectly when using the light app mode, dark system mode, and black backgrounds. Launching the settings activity will show light mode colors/navigation bars but with black backgrounds.
2023-06-03 00:05:54 -07:00
Charles Lombardo
033adb9723 android: Use navigation bar shade view for settings activity 2023-06-03 00:05:54 -07:00
Charles Lombardo
cfa3d73f2f android: Disable editing themes during emulation 2023-06-03 00:05:54 -07:00
Charles Lombardo
62c47011a0 android: Prevent situation where binding is called on a null view 2023-06-03 00:05:54 -07:00
Charles Lombardo
d7178ed16e android: Add black backgrounds toggle 2023-06-03 00:05:54 -07:00
Charles Lombardo
d9684a2010 android: Add theme mode picker 2023-06-03 00:05:54 -07:00
Charles Lombardo
f0ba58f5aa android: Add theme picker 2023-06-03 00:05:54 -07:00
Charles Lombardo
5b26ac9293 android: Prevent potential abstract settings crash 2023-06-03 00:05:54 -07:00
Charles Lombardo
b6f57da70a android: Fix cast for abstract settings 2023-06-03 00:05:54 -07:00
Charles Lombardo
7531641ecc android: Create xml for Material You theme 2023-06-03 00:05:54 -07:00
Charles Lombardo
89593d70bf android: Remove check for API 29 in themes 2023-06-03 00:05:53 -07:00
Charles Lombardo
8cef21a0b0 android: Adjustments to home option card
Several spacing/color adjustments provided by Flam
2023-06-03 00:05:53 -07:00
Charles Lombardo
a82f8fe1c1 android: Use different colors for logo in options menu
Reverting to the official logo colors
2023-06-03 00:05:53 -07:00
Charles Lombardo
9673974f73 android: New default theme colors 2023-06-03 00:05:53 -07:00
Charles Lombardo
6549348656 android: Use libnx default icon
Credit to jaames for the original icon
2023-06-03 00:05:53 -07:00
Liam
8b4c5a9939 android: enable LTO 2023-06-03 00:05:53 -07:00
Charles Lombardo
83dae1739c android: Show error if invalid keys file is selected
There aren't MIME types specific enough for filtering out files that aren't amiibo or production keys. So here we just check for the extensions "bin" or "keys" where appropriate and stop the process if incorrect. Previously you could select any document and it could cause the app to hang.
2023-06-03 00:05:53 -07:00
Charles Lombardo
d8c102444c android: Fix first time setup scrolling bug
If you quickly scrolled from the second page to the first and then back, the next/back buttons would disappear.
2023-06-03 00:05:53 -07:00
Charles Lombardo
45d81dc6bd android: Fix A button preference key 2023-06-03 00:05:53 -07:00
Charles Lombardo
59525ddbeb android: First time setup screen 2023-06-03 00:05:52 -07:00
Charles Lombardo
766655fa41 android: Prevent editing unsafe settings at runtime
There currently isn't a visual "disabled" cue for any of the view holders that aren't the switch setting. This will be improved in the future.
2023-06-03 00:05:52 -07:00
Charles Lombardo
c609847e49 android: Abstract settings
Previously we could only add settings that would change our ini file. Now we can create abstract settings in our presenter to alter things like shared preferences for theme support!
2023-06-03 00:05:52 -07:00
german77
6dfe4240ac android: Implement gamepad input 2023-06-03 00:05:52 -07:00
Charles Lombardo
f5c48f92f2 android: Bump minimum version to Android 11 2023-06-03 00:05:52 -07:00
Charles Lombardo
9c9d9131b5 android: Decouple status bar shade from navigation bar visibility 2023-06-03 00:05:52 -07:00
Charles Lombardo
d57ae50f17 android: Enable code minification 2023-06-03 00:05:52 -07:00
Charles Lombardo
921e6dddcc android: Switch from a colored status bar to a custom view
Allows for smoother transitions with the search bar
2023-06-03 00:05:52 -07:00
Charles Lombardo
3f2b832371 android: Adjustments to card_game
Removed a currently unused text view and moved to material text views.
2023-06-03 00:05:51 -07:00
Charles Lombardo
233ae9ab69 android: MainActivity overhaul
This moves several parts of the main activity into fragments that manage themselves to react to changes. UI changes like the appearance of a new search view or when the games list changes now gets updated via multiple view models. This also starts a conversion to the androidx navigation component which furthers the goals mentioned previously with more fragment responsibility. This will eventually allow us to use one activity with interchanging fragments and multiple view models that are stored within that central activity.

fdas
2023-06-03 00:05:51 -07:00
Charles Lombardo
859c40f00e android: Enforce Vulkan 1.1 support as minimum 2023-06-03 00:05:51 -07:00
Charles Lombardo
e5487243d3 android: Update gradle version to 8.1 2023-06-03 00:05:51 -07:00
Charles Lombardo
b1ebc1c395 android: Update app dependencies 2023-06-03 00:05:51 -07:00
Charles Lombardo
ab87f74998 android: Convert gradle scripts to Kotlin DSL 2023-06-03 00:05:51 -07:00
bunnei
12c9e18b55 android: vulkan: Disable vertex_input_dynamic_state on Qualcomm. 2023-06-03 00:05:51 -07:00
bunnei
d2e55558df android: settings: Add scaling filter & anti-aliasing options. (#66) 2023-06-03 00:05:50 -07:00
bunnei
4006468f73 android: video_core: Add support for disk shader cache. (#64) 2023-06-03 00:05:50 -07:00
bunnei
6d2e7de2e0 android: vulkan_debug_callback: Ignore many innocuous errors. 2023-06-03 00:05:50 -07:00
bunnei
30bf5d5b07 android: config: Change docked mode and GPU accuracy to favor performance on Android. 2023-06-03 00:05:50 -07:00
german77
dc52152a81 service: account: Save user profile folder on first user creation 2023-06-03 00:05:50 -07:00
german77
f9974f7ef3 android: Initialize account manager 2023-06-03 00:05:50 -07:00
german77
5aec62930c android: Remove unsafe null check 2023-06-03 00:05:50 -07:00
Charles Lombardo
78f02ab9a6 android: Scale input overlay independently of system display scale 2023-06-03 00:05:50 -07:00
Charles Lombardo
aeaddf407b android: Use apply instead of commit for shared preferences
Previously we were operating on the assumption that apply'd settings wouldn't be visible immediately. This isn't true and settings will be accessible via memory before being stored to disk. This reduces any potential stutters caused by saving to shared preferences.
2023-06-03 00:05:50 -07:00
Charles Lombardo
fcbf08ca98 android: Add DPad slide toggle 2023-06-03 00:05:50 -07:00
Charles Lombardo
bebc822334 android: Add relative stick center toggle 2023-06-03 00:05:49 -07:00
Charles Lombardo
63819af214 android: Make hash and branch accessible from BuildConfig 2023-06-03 00:05:49 -07:00
Charles Lombardo
f5055ca930 android: Backup shared preferences where applicable 2023-06-03 00:05:49 -07:00
Charles Lombardo
940dbdcff2 android: Enable retaining app data after uninstall 2023-06-03 00:05:49 -07:00
Charles Lombardo
1cc8011355 android: Remove unused doFrame function 2023-06-03 00:05:49 -07:00
Charles Lombardo
4d9011a8f0 android: Convert NativeLibrary to Kotlin 2023-06-03 00:05:49 -07:00
Charles Lombardo
a827486391 android: Remove LocalBroadcastManager
This causes a couple of minor changes to directory initialization. We don't have a lengthy initialization step so we could spend less time creating state receivers and just run initialization on the main thread. We also don't have a situation where external storage will be a concern so checks are removed in favor of a binary check to see if initialization is ready.

This additionally removes the unused DoFrame callback.
2023-06-03 00:05:49 -07:00
Charles Lombardo
9d7a60346f android: Remove game database
The content provider + database solution was excessive and is now replaced with the simple file checks from before but turned into an array list held within a viewmodel.
2023-06-03 00:05:49 -07:00
Charles Lombardo
4816d5158e android: Adjust game icon loading 2023-06-03 00:05:49 -07:00
Charles Lombardo
730c63df7e android: Remove unused dimensions files 2023-06-03 00:05:48 -07:00
Charles Lombardo
83b1459af5 android: Slightly reduce game card size 2023-06-03 00:05:48 -07:00
Charles Lombardo
ac417a4ffa android: Only show company text view if it has content 2023-06-03 00:05:48 -07:00
Charles Lombardo
c0aa5392b9 android: Fix check for ok text in software keyboard 2023-06-03 00:05:48 -07:00
Narr the Reg
ca4be4283d android: Implement amiibo reading from nfc tag 2023-06-03 00:05:48 -07:00
bunnei
b2aeb50229 android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno.
- Causes crashes on sampler creation with Super Mario Odyssey.
2023-06-03 00:05:48 -07:00
Charles Lombardo
1ea84854bd android: Add toggle controls option to input overlay 2023-06-03 00:05:48 -07:00
Charles Lombardo
8b99a1e49b android: Do not update FPS text on null view 2023-06-03 00:05:48 -07:00
Charles Lombardo
d30103b69f android: Convert keyboard applet to kotlin and refactor 2023-06-03 00:05:48 -07:00
bunnei
d5ebfc8e21 android: Implement basic software keyboard applet. 2023-06-03 00:05:47 -07:00
bunnei
58ede89c60 android: config: Disable shader cache by default on Android. 2023-06-03 00:05:47 -07:00
german77
a862c33fc4 android: Fix fps counter not showing up 2023-06-03 00:05:47 -07:00
Charles Lombardo
ec048361af android: Prevent showing games on an invalid view 2023-06-03 00:05:47 -07:00
Charles Lombardo
b0a434b99f android: Re-implement overlay editing 2023-06-03 00:05:47 -07:00
Charles Lombardo
5807cf1b4d android: Fix popup menu going out of bounds 2023-06-03 00:05:47 -07:00
Charles Lombardo
3878c6ced1 android: Use autofit grid for games fragment 2023-06-03 00:05:47 -07:00
Charles Lombardo
9cb7e7072d android: Prevent updating empty game list text on invalid view 2023-06-03 00:05:47 -07:00
Charles Lombardo
295ffd4d47 android: Persist settings across configuration changes
Mostly things get refactored here to remove previous assumptions made about how the activity/fragment lifecycles would operate. The important change for persistence is removing the assumption that the user will be at the first settings fragment on recreation when deciding whether or not to reload settings. Now we check a flag in Settings to know if we loaded the settings within this lifecycle.
2023-06-03 00:05:47 -07:00
Charles Lombardo
aaefe8a0e0 android: Store settings object in viewmodel 2023-06-03 00:05:47 -07:00
Charles Lombardo
06e58cf088 android: Remove configChanges exceptions 2023-06-03 00:05:46 -07:00
Charles Lombardo
35e9a99452 Android: Enable resizeable activities 2023-06-03 00:05:46 -07:00
Charles Lombardo
89b9285627 android: Fix emulation fragment comments 2023-06-03 00:05:46 -07:00
Charles Lombardo
273e81bb94 android: Use modal navigation drawer as in game menu 2023-06-03 00:05:46 -07:00
Charles Lombardo
1f3b41366c android: Make Game class parcelable 2023-06-03 00:05:46 -07:00
Charles Lombardo
c53e927368 android: Add kotlin parcelize plugin 2023-06-03 00:05:46 -07:00